DUEL 2 NEWSLETTER

Date   : 06/05/2020    Duedate: 06/18/2020

LIN TIRIAN ARENA

DM-78    TURN-675

This Weeks Top Honors

THE DUELMASTER IS

LINK
FAMOUS ARCHERS (360)
(78-3378) [13-5-0,114]

Chartered Recognition Leader   Unchartered Recognition Leader

LINK                           POSITION IS EMPTY
FAMOUS ARCHERS (360)           
(78-3378) [13-5-0,114]         

Popularity Leader              This Weeks Favorite

CLINT                          TINKER SAMUEL
BAD BLOOD II (365)             SAND DANCERS (68)
(78-3374) [14-15-1,85]         (78-3370) [13-17-1,73]

THE CURRENT TOP TEAM

SAND DANCERS (68)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. FAMOUS ARCHERS (360)        31
2. FURY'S EDGE (205)           17      FAMOUS ARCHERS (360)
3. BAD BLOOD II (365)           5      Unchartered Team
4. SAND DANCERS (68)            1
5. CANES VENATICI (366)         0      BASIC METALS (189)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 2 FAMOUS ARCHERS (360)     148  58  4 71.8   1/ 1 SAND DANCERS (68)         8  7 0
 2- 3 HOWLIN CASE (352)        110  73  5 60.1   2/ 2 FAMOUS ARCHERS (360)      5  4 0
 3/ 4 WRATHMEN (351)            13  13  2 50.0   3/ 0 FURY'S EDGE (205)         3  2 0
 4- 5*CANES VENATICI (366)       2   2  0 50.0   4- 4*CANES VENATICI (366)      2  0 0
 5/ 0 FURY'S EDGE (205)         32  33  1 49.2   5/ 3 WRATHMEN (351)            2  1 0
 6/ 6 BAD BLOOD II (365)        14  15  1 48.3   6/ 7 BAD BLOOD II (365)        2  1 0
 7/ 7 SAND DANCERS (68)        %1381 %1607 46 46.2   7- 5 HOWLIN CASE (352)         2  2 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

     Timmy Tango stared at the fallen man, probably the elf he had come to meet, and 
wondered what it was all about.  He had not arranged the meeting, he had been summoned 
to meet this elf on a "matter of great importance."  A meeting between an elf and an 
orc might mean anything. HE didn't know.  And until the attackers left, he couldn't go 
closer and look for any clues, like a note or letter, or even check to be sure the elf 
was dead and beyond help.  While he waited, he focused on what the attackers were 
saying.
     "You know he didn't come here just to admire the timber."
     "It's good timber.  Elves appreciate wood."
     "Not on a cold, rainy night.  He was meeting someone."  The speaker turned to 
look around the dark lumber yard at the stacks of trees.  "We should find out who."
     The attackers separated and began moving through the dark alleys.

                                      SPY REPORT

     Hail LIN TIRIAN!  Warriors of the arena, prepare to be praised and blamed for 
your deeds.  And let's see, TIMMY TANGO fought L H OSWALD and gained 17 points and 
contributed to SAND DANCERS' 2-3-0.  L H OSWALD has lost to TIMMY TANGO, falling 15 
points, while helping make FURY'S EDGE a 3-2-0 turn.  Well done, LIN TIRIAN, the 
Duelmaster was this turn's most challenged warrior.  Perhaps DALADMAR is not as 
thrilled, being challenged 2 times.  And not without some honor, LINK now claims the 
title and throne of Duelmaster of LIN TIRIAN.  By the way, was that our Duelmaster 
that I saw last night, cramped under the table at The Lost Hope Inn?   
     Oriental wise man once say, 'Hiding behind shields prevents proper sun tanning.' 
Inscrutable, but true.  FAMOUS ARCHERS has cause to stand tall, as they were LIN 
TIRIAN's most avoided team.  A smart manager knows this is a team to beat.  And 
avoiding FAMOUS ARCHERS more than any other team we find WRATHMEN.  LIN TIRIAN, are 
we going to accept, or respect this sort of thing?   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     I like this place, LIN TIRIAN, the taverns have old wine, and young serving 
girls.  Who could ask for more?  It's been nice chatting with you, until we meet 
again, keep your swords sharp and your hammers heavy.  Until you see my quill in LIN 
TIRIAN again, farewell-- Alarond the Scribe  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LINK 3378                    13   5  0   114       FAMOUS ARCHERS (360)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 DALADMAR 3203                13   7  2    91       WRATHMEN (351)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 CLINT 3374                   14  15  1    85       BAD BLOOD II (365)
 TINKER SAMUEL 3370           13  17  1    73       SAND DANCERS (68)
-BROKEN LOCK 3311              9   0  0    70       HOWLIN CASE (352)
 J W BOOTH 1647                8   6  0    68       FURY'S EDGE (205)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
-YGRITTE 3385                  6   1  0    62       FAMOUS ARCHERS (360)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JUSTINE 3387                  9   3  0    51       SAND DANCERS (68)
 AVRIL HOUND 3381             10  10  0    45       SAND DANCERS (68)
 TIMMY TANGO 3388              7   5  1    45       SAND DANCERS (68)
 SIRHAN 1672                   8   5  0    37       FURY'S EDGE (205)
 L H OSWALD 1646               7   7  1    35       FURY'S EDGE (205)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 CYRIC 2674                    4   1  0    33       FURY'S EDGE (205)
 BLADES 2666                   4   2  0    33       FURY'S EDGE (205)
-LEATHERBOUND 3384             2   2  0    28       HOWLIN CASE (352)
 EUGENE 3393                   6   5  0    26       SAND DANCERS (68)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 CUPID 3423                    2   0  0    22       FAMOUS ARCHERS (360)

INITIATES                      W   L  K POINTS      TEAM NAME                  
-DENTED 3390                   1   0  0    20       HOWLIN CASE (352)
-COR CAROLI 3398               1   1  0    15       CANES VENATICI (366)
-CHARA 3400                    1   1  0    10       CANES VENATICI (366)
 HAWKEYE 3422                  1   2  0    10       FAMOUS ARCHERS (360)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?

                                     PERSONAL ADS

Daladmar. You, again. Salute. Time for you to head to the Isle. Have fun. -- Arrowhead

We salute Essential Workers Persistent Beggar and Venomous Concubine. We are glad you 
are on the job. Thanks for the wins and skills. -- Cupid and Link

Health. Humility. Honor. Thwack! --Arrowhead

I fixed M. Chardinee's pot. -- Tinker Samuel

Why do we employ a Fratsfa slave?  He's pathetic.  I laughed. -- Avril Hound

That guard! -- Justine

Criminals! -- Eugene

If that deserter ever saw Mordant, I'll eat him. -- Timmy Tango

                                  LAST WEEK'S FIGHTS

DALADMAR was devastated by LINK in a action packed 1 minute mismatched Title fight.
TINKER SAMUEL was subdued by CLINT in a 3 minute gory veteran's melee.
J W BOOTH vanquished AVRIL HOUND in a popular 1 minute gory mismatched brawl.
EUGENE was subdued by SIRHAN in a 2 minute competition.
L H OSWALD was bested by TIMMY TANGO in a 1 minute duel.
JUSTINE luckily beat CYRIC in a 3 minute bloody veteran vs. amateur struggle.
BLADES outlasted FRATSFA SLAVE in a dull 9 minute melee.
CUPID vanquished MORDANT DESERTER in a 1 minute uneven duel.
HAWKEYE defeated PERSISTANT BEGGAR in a slow 5 minute beginner's duel.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|WALL OF STEEL                    4         SLASHING ATTACK    5 -   0 -  1     100  |
|STRIKING ATTACK                  3         BASHING ATTACK    11 -   4 -  0      73  |
|TOTAL PARRY                      2         AIMED BLOW         8 -   3 -  0      73  |
|PARRY-RIPOSTE                    2         PARRY-RIPOSTE     18 -   8 -  1      69  |
|LUNGING ATTACK                   2         LUNGING ATTACK    14 -  12 -  0      54  |
|SLASHING ATTACK                  1         TOTAL PARRY        8 -  10 -  1      44  |
|BASHING ATTACK                   1         WALL OF STEEL     10 -  13 -  1      43  |
|AIMED BLOW                       0         PARRY-LUNGE        3 -   5 -  0      38  |
|PARRY-LUNGE                      0         STRIKING ATTACK    7 -  13 -  0      35  |
|PARRY-STRIKE                     0         PARRY-STRIKE       0 -   0 -  0       0  |

Turn 675 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

SLASHING ATTACK    1 -  0     AIMED BLOW         0 -  0         4  WALL OF STEEL  
BASHING ATTACK     1 -  0     PARRY-LUNGE        0 -  0         2  BASHING ATTACK 
TOTAL PARRY        2 -  0     PARRY-STRIKE       0 -  0         2  LUNGING ATTACK 
WALL OF STEEL      4 -  0     LUNGING ATTACK     0 -  2         1  TOTAL PARRY    
PARRY-RIPOSTE      1 -  1     STRIKING ATTACK    0 -  3         1  PARRY-RIPOSTE  
                                                                1  STRIKING ATTACK

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   LINK 3378                  13   5  0  114 FAMOUS ARCHERS (360)
LUNGING ATTACK   DALADMAR 3203              13   7  2   91 WRATHMEN (351)
WALL OF STEEL    J W BOOTH 1647              8   6  0   68 FURY'S EDGE (205)
PARRY-RIPOSTE    JUSTINE 3387                9   3  0   51 SAND DANCERS (68)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is CLINT 3374.  The most popular warrior this turn was 
TINKER SAMUEL 3370.  The ten other most popular fighters were CLINT 3374, CYRIC 2674, 
LINK 3378, J W BOOTH 1647, JUSTINE 3387, SIRHAN 1672, TIMMY TANGO 3388, CUPID 3423, 
DALADMAR 3203, and AVRIL HOUND 3381.

The least popular fighter this week was BLADES 2666.  The other ten least popular 
fighters were HAWKEYE 3422, L H OSWALD 1646, EUGENE 3393, AVRIL HOUND 3381, DALADMAR 
3203, CUPID 3423, TIMMY TANGO 3388, SIRHAN 1672, JUSTINE 3387, and J W BOOTH 1647.

                                 RSI PANDEMIC UPDATE

We're doing okay out here in Arizona, staying mostly quiet and trying to stay healthy, 
and we hope you and your families are well.  Things are super weird right now.   
Here's a quick update on what's coming up: 

Summer 2020 Face-to-Face:  In case there is any lingering doubt, the 2020 summer face-
to-face is cancelled.  It just doesn't seem wise to hold it, and feedback is that most 
of you would not be able to attend.  Better to stay safe and stay at home, this time.  

Summer 2020 Mail-In:  So we'll hold a mail-in tournament this summer.  It will be held 
on the weekend of July 17-19, 2020.  We are still finalizing the format--look for the 
tournament announcement shortly after the freeze on June 6th. 

Halloween 2020 Mail-In:  Should be able to take place as normal.  We bandied about the 
idea of having a Fall FTF, but that doesn't look like a good idea.  

Winter 2021 Face-to-Face:  We have already secured a contract for the Winter FTF in 
Tempe for our usual Martin Luther King weekend, January 15-17, 2021 and are crossing 
our fingers that we will be able to hold that tournament in person, but there is still 
some chance that we will need to cancel it as well.  I expect we will know for certain 
in November or December.  Please mark it on your calendars and feel free to get hotel 
reservations, but don't buy non-refundable plane tickets!  (We are waiting for the 
group code for reservations and will post it when we get it.) 

Summer 2021 Face-to-Face:  Surely we'll be able to have this one! *crossed fingers*  
We're looking at the midwest cities for this one (Cincinnati or Minneapolis), so stay 
tuned.

                         * * * * * * * * * * * * * * * * * *

                            THE BLOODGAMES HAVE RETURNED! 

For those of you who always wanted the chance to manage the last warrior standing 
alive upon the arena sands, your day has come.  At the end of the ten turns, even 
though several warriors, bruised and scarred, MAY yet live, only three will be crowned 
Bloodgames Champions and be invited to the Isle of the Eye!  And in this game mere 
survival counts for little.  A great general once said, "The object of battle is not 
to die for your cause, but to make your enemy die for his."  This general would have 
greatly enjoyed the Duelmasters Bloodgames!  

By popular demand, we will hold THREE Bloodgames arenas -- a regular and slow 
Bloodgames by mail, and a Bloodgames which will run with the mail-in tourney!  

    DM 95:  slow bloodgames (due every four weeks, due July 20)  
    DM 98:  regular speed bloodgames (due every two weeks, due July 20) 
    DM 99:  mail-in style bloodgames (processed with the tourney, due July 15)

Gameplay in the Bloodgames proceeds according to standard DM rules, except for a few 
notable exceptions: 

* STARTING A BLOODGAMES TEAM -- You don't need a special rollup to enter the 
bloodgames.  Your Bloodgames team is ten warriors, one of each fighting style, each 
warrior designed from scratch!  (All are 84 points, 3-21, as usual.)  Simply list your 
ten warriors and send them to us; we will send you back overviews of your warriors so 
you can submit strategies.  The first turn is due mid-July and subsequent turns will 
be due on Mondays.  

* DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.  There are no 
replacements -- once a warrior dies, that's it!  

* STRATEGIES AND CHALLENGES -- New strategies may be issued for each turn for the 
regular and slow bloodgames, while the mail-in bloodgames will process all ten rounds 
with a single strategy.  The only type of challenge available is a bloodfeud.  

* MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

* ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

* NEWSLETTER -- Warriors are ranked according to their number of kills.  Bloodgames 
Champions may write a column for the newsletter at the end of the games. 

* AWARDS -- The Bloodgames last ten rounds.  The top three living warriors with the 
greatest number of kills, only one of each style, are deemed Bloodgames Champions.  
Win/loss records and, if necessary, recognition points will only be used to determine 
awards if there is a tie.  All three Bloodgames Champions fight for free for six 
months and can issue one Tournament Victor challenge each turn, allowing them to 
challenge with increased priority, also for six months. 

* FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up additional 
teams but may fight only one team in each arena.  The fee is $49 for all 10 rounds. 

* AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the Bloodgames Champions:  Lady Sheila Greywand, of the 
Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames 
admission to the Advanced Duelmasters games.  Any special training required to qualify 
those three warriors for Advanced Duelmasters combat will be conducted before transfer 
into ADM.  Astute managers will note that this means that three warriors that are 
designed from scratch will survive the Bloodgames, win one of the top three places, 
and go on to immortal glory!  One of those warriors could be yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!