DUEL 2 NEWSLETTER
Date : 01/01/2021 Duedate: 01/14/2021
LIN TIRIAN ARENA
DM-78 TURN-690
This Weeks Top Honors
THE DUELMASTER IS
YGRITTE
FAMOUS ARCHERS (360)
(78-3385) [13-4-0,113]
Chartered Recognition Leader Unchartered Recognition Leader
YGRITTE COR CAROLI
FAMOUS ARCHERS (360) CANES VENATICI (366)
(78-3385) [13-4-0,113] (78-3398) [5-1-0,66]
Popularity Leader This Weeks Favorite
AVRIL HOUND JUSTINE
SAND DANCERS (68) SAND DANCERS (68)
(78-3381) [17-18-0,76] (78-3387) [13-14-0,80]
THE CURRENT TOP TEAM
SAND DANCERS (68)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. SAND DANCERS (68) 53
2. ERRATA (312) 17 FAMOUS ARCHERS (360)
3. CANES VENATICI (366) 15 Unchartered Team
4. BLOODSTONE ORCS (211) 1
5. WRATHMEN OMPB (371) 0 CANES VENATICI (366)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 1*WRATHMEN OMPB (371) 2 0 0 100 1/ 1 SAND DANCERS (68) 9 6 0
2/ 2 FAMOUS ARCHERS (360) 174 73 5 70.4 2/ 3 FAMOUS ARCHERS (360) 5 2 0
3/ 3*CANES VENATICI (366) 6 4 0 60.0 3/ 4 L5R PHOENIX CLAN (361) 4 5 0
4/ 4 L5R PHOENIX CLAN (361) 27 20 1 57.4 4/ 5*CANES VENATICI (366) 3 2 0
5- 5 FURY'S EDGE (205) 70 64 2 52.2 5- 2 FURY'S EDGE (205) 3 7 0
6/ 6 SAND DANCERS (68) %1413 %1649 46 46.1 6- 6*WRATHMEN OMPB (371) 2 0 0
7/ 9*ERRATA (312) 1 2 0 33.3 7/ 9*ERRATA (312) 1 1 0
8- 7*YUPPIE VIRTUE (372) 1 4 0 20.0 8- 7*YUPPIE VIRTUE (372) 1 4 0
9/ 8*BLOODSTONE ORCS (211) 0 3 0 0.0 9/ 8*BLOODSTONE ORCS (211) 0 2 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
DUELMASTER'S COLUMN
Notes from the arena champ.
Well, what a surprise to some, but not to me. J.W. Booth, quite the hunk, tried
again. I think I may have had more fun than he did. (wink) Anyway, here I am still on
top. (Get that, J.W.?) And here I shall stay. Test me if you wish, but beware. I may
be female, but I am formidable.
-- Ygritte, DMII
SPY REPORT
Hail and well met warriors of LIN TIRIAN! Know me for who I am, Zontani Sharp
Eyes, Spymaster extraordinaire of all Alastari. JUSTINE caught the eye of many in
the gladiatorial commission as she skillfully bested KHALHUMS DWARF and was awarded
21 points in recognition. In one of the week's more notable duels, COR CAROLI put
down SHIBA TSUKUNE, causing her to lose 9 points of recognition in the process.
Although KUNG-FU MASTER made a valiant effort, it did not suffice to topple the reign
of victorious YGRITTE. Informants "close" to the city champion have told me that he
never fights without pantyhose on beneath his armor. Watch out!
I have been in deep conclave with my spies who watched all that has recently
transpired. Indeed there is much I would report. LIN TIRIAN, city of gladiators!
Mighty among the names of thy guilds is SAND DANCERS, a guild shunned and avoided by
many in the weekly duels. Methinks more than a few here could name the guild it was
that spent the better part of last week avoiding SAND DANCERS. Indeed it was FAMOUS
ARCHERS. Loose talk at the arena has reached my ears and it but confirms the
knowledge that many fighters are after AVRIL HOUND. Watch your back!
What warrior does not hone his years, impatiently waiting for the moment of his
foe's mortality? Some say a warrior is judged by the way he bears arms. One thing
is sure, better a dagger in hand then a sword on the belt!
A thought before I go. Each warrior practices one style, but must not the wise
manager learn the secrets of them all? Sadly warriors, now longer can I keep thy
company nor savor the ale of thy fine city. Depart I must and soon! Till next we
meet remember - the pen is mightier than the sword, but a maul is a different
story!-- Zontani Sharp Eyes
DUELMASTER W L K POINTS TEAM NAME
YGRITTE 3385 13 4 0 113 FAMOUS ARCHERS (360)
CHAMPIONS W L K POINTS TEAM NAME
-SIRHAN 1672 18 9 0 89 FURY'S EDGE (205)
JUSTINE 3387 13 14 0 80 SAND DANCERS (68)
-J W BOOTH 1647 16 12 0 77 FURY'S EDGE (205)
AVRIL HOUND 3381 17 18 0 76 SAND DANCERS (68)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
COR CAROLI 3398 5 1 0 66 CANES VENATICI (366)
TIMMY TANGO 3388 13 14 1 64 SAND DANCERS (68)
ISAWA TADAKA 3331 7 5 0 62 L5R PHOENIX CLAN (361)
ADEPTS W L K POINTS TEAM NAME
-CUPID 3423 4 0 0 50 FAMOUS ARCHERS (360)
-BLADES 2666 10 10 0 48 FURY'S EDGE (205)
SHIBA TSUKUNE 3332 7 4 0 46 L5R PHOENIX CLAN (361)
TAINTED SHUGENJA 3368 6 3 1 42 L5R PHOENIX CLAN (361)
EUSTACE 3435 8 6 0 34 SAND DANCERS (68)
CHALLENGER INITIATES W L K POINTS TEAM NAME
CUTICLE 2742 1 2 0 33 ERRATA (312)
ISAWA KAEDE 3329 5 6 0 31 L5R PHOENIX CLAN (361)
HAWKEYE 3422 7 6 0 27 FAMOUS ARCHERS (360)
INITIATES W L K POINTS TEAM NAME
-PRINCESS MERIDA 3436 5 2 0 22 FAMOUS ARCHERS (360)
-POPS 3451 3 3 0 21 FURY'S EDGE (205)
APOLLO 3450 3 1 0 20 FAMOUS ARCHERS (360)
INITIATES W L K POINTS TEAM NAME
-KHARLI 3453 2 0 0 18 WRATHMEN OMPB (371)
GUARDIAN ORC 1702 0 3 0 17 BLOODSTONE ORCS (211)
ALICE TINKER 3452 2 4 0 15 SAND DANCERS (68)
-CHARA 3400 1 1 0 10 CANES VENATICI (366)
-HUMBLE BRAG 3460 1 0 0 10 YUPPIE VIRTUE (372)
-CRANJUS 3463 0 2 0 3 FURY'S EDGE (205)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
FALLING STAR 2 3397 0 1 0 CANES VENATICI 366 DARK CHAMPION 690 NONE
PERSONAL ADS
We are proud of Ygritte, who did it Again! Well done, Duelmistress! -- Arrowhead, Mgr.
Famous Archers
J.W. Booth, we have to do this again! And again! Don't let the word get out to Jon
Snow, though. (wink) -- Ygritte
Alice Tinker, you are my idea of a finely grown wine, so I took you all in. -- Apollo
Health. Humility. Honor. Thwack! -- Arrowhead
LAST WEEK'S FIGHTS
FALLING STAR 2 was butchered by DARK CHAMPION in a 1 minute bloody Dark Arena fight.
ISAWA TADAKA slimly lost to AVRIL HOUND in a 2 minute gruesome Challenge battle.
APOLLO was luckily beaten by EUSTACE in a 1 minute Challenge fight.
YGRITTE bested KUNG-FU MASTER in a 2 minute gory Title fight.
JUSTINE savagely defeated KHALHUMS DWARF in a 7 minute master's competition.
COR CAROLI devastated SHIBA TSUKUNE in a 1 minute mismatched match.
TIMMY TANGO handily defeated TAINTED SHUGENJA in a 1 minute uneven fight.
HAWKEYE was vanquished by CUTICLE in a 1 minute uneven duel.
ISAWA KAEDE vanquished GUARDIAN ORC in a 1 minute uneven fight.
ALICE TINKER won victory over OSKSI NOBLE in a 2 minute fight.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 4 SLASHING ATTACK 6 - 2 - 1 75 |
|STRIKING ATTACK 3 WALL OF STEEL 33 - 24 - 0 58 |
|PARRY-RIPOSTE 2 STRIKING ATTACK 20 - 18 - 0 53 |
|AIMED BLOW 2 BASHING ATTACK 5 - 5 - 0 50 |
|TOTAL PARRY 2 LUNGING ATTACK 4 - 4 - 0 50 |
|PARRY-LUNGE 1 TOTAL PARRY 13 - 14 - 0 48 |
|BASHING ATTACK 1 PARRY-LUNGE 3 - 5 - 0 38 |
|SLASHING ATTACK 1 PARRY-RIPOSTE 7 - 12 - 0 37 |
|PARRY-STRIKE 0 AIMED BLOW 2 - 5 - 0 29 |
|LUNGING ATTACK 0 PARRY-STRIKE 0 - 0 - 0 0 |
Turn 690 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 PARRY-STRIKE 0 - 0 5 WALL OF STEEL
PARRY-RIPOSTE 2 - 0 LUNGING ATTACK 0 - 0 2 STRIKING ATTACK
BASHING ATTACK 1 - 0 SLASHING ATTACK 0 - 1 1 BASHING ATTACK
STRIKING ATTACK 2 - 1 TOTAL PARRY 0 - 2 1 PARRY-RIPOSTE
AIMED BLOW 1 - 1 1 SLASHING ATTACK
WALL OF STEEL 2 - 2 1 TOTAL PARRY
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
BASHING ATTACK YGRITTE 3385 13 4 0 113 FAMOUS ARCHERS (360)
STRIKING ATTACK COR CAROLI 3398 5 1 0 66 CANES VENATICI (366)
WALL OF STEEL ISAWA TADAKA 3331 7 5 0 62 L5R PHOENIX CLAN (361)
SLASHING ATTACK TAINTED SHUGENJA 3368 6 3 1 42 L5R PHOENIX CLAN (361)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is AVRIL HOUND 3381. The most popular warrior this
turn was JUSTINE 3387. The ten other most popular fighters were AVRIL HOUND 3381,
YGRITTE 3385, ALICE TINKER 3452, ISAWA TADAKA 3331, ISAWA KAEDE 3329, EUSTACE 3435,
COR CAROLI 3398, TIMMY TANGO 3388, CUTICLE 2742, and APOLLO 3450.
The least popular fighter this week was GUARDIAN ORC 1702. The other ten least
popular fighters were HAWKEYE 3422, SHIBA TSUKUNE 3332, FALLING STAR 2 3397, TAINTED
SHUGENJA 3368, APOLLO 3450, CUTICLE 2742, TIMMY TANGO 3388, COR CAROLI 3398, EUSTACE
3435, and ISAWA KAEDE 3329.
WINTER BLOODGAMES 2021
Back by popular demand, we will be hosting a new round of Bloodgames beginning at the
Winter Mail-in! For those of you who always wanted the chance to manage the last
warrior standing alive upon the arena sands, your day has come. At the end of the ten
turns, even though several warriors, bruised and scarred, MAY yet live, only one will
be crowned Champion of the Bloodgames. And in this game mere survival counts for
little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. We will hold three different arenas:
Mail-in-Style (DM 97): One strategy for all ten rounds, due January 16.
This arena will process along with the winter mail-in.
Regular Speed (DM 96): Strategy changes allowed; bloodfeud challenges only.
Turn 1 is due February 2 and turns process every 14 days.
Slow (DM 95): Strategy changes allowed; bloodfeud challenges only.
Turn 1 is due May 10 and turns process every 28 days.
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
To submit your rollup, just write/type them up and send them in. We'll mail or email
your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the turn-based bloodgames (DM 96 and DM 95), there are
no regular challenges, only bloodfeuds. For the Mail-in style arena (DM 97), each
warrior will have a single strategy for all ten rounds. There will be no DA
challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 97 is due January 16, DM 96 is due February 2, and
DM 95 is due May 10. DM 97 will process along with the winter mail-in and the other
two are turn-based and will process on a 14- and 28-day schedule respectively.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!