DUEL 2 NEWSLETTER

Date   : 02/14/2018    Duedate: 02/27/2018

SHADOWSPIRE ARENA

DM-81    TURN-287

This Weeks Top Honors

THE DUELMASTER IS

BOALZEBUL
MONSTER MANUAL (87)
(81-2946) [11-2-1,119]

Chartered Recognition Leader   Unchartered Recognition Leader

BOALZEBUL                      FEAR
MONSTER MANUAL (87)            UYPHY ASYLUM (180)
(81-2946) [11-2-1,119]         (81-2974) [6-2-0,60]

Popularity Leader              This Weeks Favorite

SIR RACHA                      SIR RACHA
OTTO'S DINER (96)              OTTO'S DINER (96)
(81-2853) [14-10-0,92]         (81-2853) [14-10-0,92]

THE CURRENT TOP TEAM

MONSTER MANUAL (87)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. FROM THE LEFT (166)         60
2. INEBRIATION (27)            56      SHANGHAIED (161)
3. DARQUE AGES (29)            35      Unchartered Team
4. PRAY THE GODS (155)         34
5. WICKED MARTYRS (148)        27      UYPHY ASYLUM (180)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*UYPHY ASYLUM (180)        24  16  1 60.0   1/ 1 MONSTER MANUAL (87)       9  6 1
 2/ 2 SHANGHAIED (161)         172 130  8 57.0   2/ 5 BIG LAKE SOLUTION (178)   8  6 0
 3/ 3 CULT OF BACCHUS (4)      561 445 20 55.8   3/ 2 CULT OF BACCHUS (4)       8  7 0
 4/ 4 DARQUE AGES (29)         620 566 27 52.3   4/ 7*UYPHY ASYLUM (180)        7  3 1
 5/ 5 OTTO'S DINER (96)        575 531 28 52.0   5/ 3 OTTO'S DINER (96)         7  8 0
 6/ 6 WICKED MARTYRS (148)     276 255 11 52.0   6/ 8 WICKED MARTYRS (148)      6  8 0
 7/ 7 KILL EM ALL (173)         92  88  5 51.1   7/ 6 KILL EM ALL (173)         6  9 0
 8/ 9 BIG LAKE SOLUTION (178)   40  42  3 48.8   8/12 INEBRIATION (27)          5  5 0
 9/ 8 PRAY THE GODS (155)      168 178 12 48.6   9/11 DARQUE AGES (29)          5  8 0
10/10 FROM THE LEFT (166)       71  78  4 47.7  10/ 9 PRAY THE GODS (155)       4  5 1
11/11 MONSTER MANUAL (87)      498 595 21 45.6  11/ 4 SHANGHAIED (161)          4  5 0
12/12 INEBRIATION (27)         167 259 13 39.2  12/10 FROM THE LEFT (166)       4  6 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                 DUELMASTER'S COLUMN
                             Notes from the arena champ.

Greetings one and all.

     I hold the prestigious DM title once again of the finest no-tourney arena 
in the lands.  I probably would have recaptured the title earlier if my trusty 
scimitar wasn't so maliciously broken by Two-Ton!  I think that BlackHart may 
have notched my scimitar to weaken it prior to that fight!  
     I have have been blessed by the mighty Lord Bacchus when it comes to 
favorites for my style.  The commission has said that I love the scimitar, (I 
pretty much knew that) and I enjoy a high offensive effort and a very high 
activity level and I learn parry skills the easiest.  Those favorites are the 
trifecta of goodness for my style!  Someday, I may get to try them out in ADM 
or even in a tourney!

                                Until the next CoB warrior takes the throne...

                                LP Slaycia

                                      SPY REPORT

     Good afternoon, you lovely people of Shadowspire!  Phineas thought you gents 
needed a lady's touch on this day of love, so he has asked me to deliver the spy 
report.  I am Sidara Brightbell.  I typically do my spy reporting in Seam, but I was 
happy to travel south for an overdue vacation.  I see Vlad is here.  I will try not to 
let that ruin my day.  Let's get to the fights, my sweets! 
     Slaycia flies the coop and it is time to crown a new Duelmaster.  Slaycia did not 
sit idly by on her final turn.  She posted a challenge to the formidable Sphinx.  It 
took 2 minutes, but Slaycia leaves with a win.  Monster Manual was bummed that Sphinx 
was unable to take the throne, but the sour mood changed a bit later.  Another Monster 
Manual fighter, Boalzebul, received a challenge from the Cult of Bacchus guild.  
Blythe was most likely seeking to impress the arena officials and take the throne by 
recognition points.  Boalzebul saw the scenario unfolding a bit differently.  He 
killed Blythe and ended the cycle with enough recognition points to take the throne 
himself.  Congrats to the newest Duelmaster, Boalzebul! 
     The most avoided team for the turn was Otto's Diner.  Someone must have tried the 
Cod Piece!  Wicked Martyrs was tagged as avoiding the Diner the most.  The most 
challenged warrior for the turn was Psycho Styx.  He got a rather unfriendly challenge 
from Moduin of Darque Ages.  I call it unfriendly because it was a 29 point down 
challenge.  No one is surprised that Moduin overcame Psycho Styx.  I reached out to 
Master Darque to see if there was a story with this challenge, but his only response 
was, "No comment!"  
     Gladiators are going to get hurt.  It is part of the job. Gladiators are also 
going to die.  It is one of the key downsides to the job, but some enjoy the thrill of 
tempting the Fates and playing a rousing game of hide-and-seek with Ahringhol.  
Shadowspire lost a few warriors this cycle.  The most notable, Blythe, has been 
mentioned already.  Darque Ages, From the Left, Otto's Diner, and Wicked Martyrs sent 
gladiators to the Dark Arena.  The only other death on the regular arena sands came in 
a match between Pray the Gods and From the Left.  For whatever reason, these two 
factions feel diametrically opposed to one another.  Is it just me?  Anyway, Rutu 
Parna executed Race Baiter in a 2 minute fight!  Everyone was a bit surprised, but no 
one more than Race Baiter! 
     Monster Manual remains the top team in the arena.  Big Lake Solution jumps up to 
2nd place after a 3-2-0 turn.  Cult of Bacchus slips 1 to 3rd place.  Uyphy Asylum and 
Otto's Diner round out the top 5.  The biggest gain for the turn belongs to 
Inebriation, who rose 4 spots after going 4-1-0.  The biggest slip in the rankings 
goes to Shanghaied, who fell 7 places.  Their new fighters failed to report, so this 
is perhaps the result of their absence. 
     Time for me to go, my darlings!  I hope you have had as much fun as I did!  I 
will be returning to Seam sometime this week.  You'll be back to your regularly rage-
fueled spy report with Huard or Phineas next turn.  Boalzebul has taken the throne 
relatively early in his career, can he hold onto it?  Come back next turn and find 
out!  

                                          -- Sidara Brightbell

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 BOALZEBUL 2946               11   2  1   119       MONSTER MANUAL (87)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 MODUIN 2909                  13   6  1   106       DARQUE AGES (29)
 BARSTOOL BRAD 2706           15  13  1   105       INEBRIATION (27)
 VIDHI 2840                   16   6  1   103       PRAY THE GODS (155)
 DESTINY 2703                 19  23  0   102       WICKED MARTYRS (148)
 SPHINX 2755                  14  18  2    96       MONSTER MANUAL (87)
 THREE SHEETS 2869            15   8  1    92       SHANGHAIED (161)
 SIR RACHA 2853               14  10  0    92       OTTO'S DINER (96)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 MALAKAI 2768                 21  15  1    88       KILL EM ALL (173)
 MELLOW JELLO 2784            24  10  0    82       OTTO'S DINER (96)
 MIGHTY MIXON 2870            12  10  0    82       CULT OF BACCHUS (4)
 CHOKE 2767                   19  17  0    81       KILL EM ALL (173)
 NO-TEETH KEITH 2852          16  10  2    81       SHANGHAIED (161)
 BRACKISH 2782                15  20  1    81       WICKED MARTYRS (148)
 PSYCHO STYX 2771             18  18  1    73       KILL EM ALL (173)

CHALLENGER ADEPTS              W   L  K POINTS      TEAM NAME                  
 CHILD SMASHER 2941            8   6  1    66       BIG LAKE SOLUTION (178)
 SUBPAR SUE 2812              17  14  0    65       WICKED MARTYRS (148)
 QUICK 2926                   10   7  1    61       BIG LAKE SOLUTION (178)
 FEAR 2974                     6   2  0    60       UYPHY ASYLUM (180)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 STARVING ARTIST 2956          6   7  0    52       FROM THE LEFT (166)
 SOWER MOOD 2942               5  10  1    49       BIG LAKE SOLUTION (178)
 THE SMILE 2973                6   2  0    45       UYPHY ASYLUM (180)
 GROUCHO SERF 3002             2   4  2    44       DARQUE AGES (29)
 PIERCER 2854                 10  12  1    43       MONSTER MANUAL (87)
 MARTIAL SLAW 2954             7   7  0    41       OTTO'S DINER (96)
 BENJAMIN 2905                 9  10  0    40       WICKED MARTYRS (148)
 SKINNY LENNY 2971             6   4  0    39       SHANGHAIED (161)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 THE LEPER'S HAND 2940         8   7  0    33       BIG LAKE SOLUTION (178)
 RED DOG 2878                  6   2  0    33       INEBRIATION (27)
 PALE AL 2839                  3  11  0    33       INEBRIATION (27)
 POETRY SLAM 3017              2   1  0    33       FROM THE LEFT (166)
 BOOMBOOM 2995                 4   1  0    32       UYPHY ASYLUM (180)
 TOM COLLINS 2790              5  15  1    31       INEBRIATION (27)
 HAMM 2879                     2   6  0    30       INEBRIATION (27)
 AZABELLE 2949                 5   8  0    29       CULT OF BACCHUS (4)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 GREASE TRAP 2998              4   1  1    23       OTTO'S DINER (96)
 THE OAK 2972                  4   4  0    23       UYPHY ASYLUM (180)
 RUTU PARNA 3014               2   0  1    21       PRAY THE GODS (155)
 M'LORD 2959                   4   8  0    20       CULT OF BACCHUS (4)
 HATEFUL RHETORIC 3026         1   1  0    19       FROM THE LEFT (166)
 BOTTOM FEEDER 2989            4   4  1    17       KILL EM ALL (173)
 PHOBIA 2988                   4   3  1    16       UYPHY ASYLUM (180)
 NIGHT HAG 2980                4   2  0    14       MONSTER MANUAL (87)
 NAGAVARMA 3032                1   0  0    14       DARQUE AGES (29)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 BARD BOINNE 3031              1   0  0    13       DARQUE AGES (29)
 MIMIC 2997                    3   2  0    11       MONSTER MANUAL (87)
 YELLOW BELLEY 3012            2   2  0     8       KILL EM ALL (173)
 TUTTER 3015                   1   1  0     5       PRAY THE GODS (155)
 SILPA 3022                    0   2  0     2       PRAY THE GODS (155)
 SPECIAL PURPOSE 3033          0   1  0     1       BIG LAKE SOLUTION (178)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
BLYTHE 2829            13 15 2 CULT OF BACCHUS 4    BOALZEBUL 2946        287   
DA57 3030               0  1 0 DARQUE AGES 29       WURM KIN              287  NONE
RACE BAITER 2992        3  3 0 FROM THE LEFT 166    RUTU PARNA 3014       287   
SAFE SPACE 3016         0  3 0 FROM THE LEFT 166    SPYMASTER             287  NONE
ORIN SCRIVELLO 2899     8  8 0 KILL EM ALL 173      GROUCHO SERF 3002     283  JUST REVENGED
MOP WRINGER 3029        0  1 0 OTTO'S DINER 96      BLACK ORC             287  NONE
NAPKIN HOLDER 3004      0  2 0 OTTO'S DINER 96      PHOBIA 2988           285  JUST REVENGED
MENSK 2655              0  3 0 WAR MACHINE 26       GREASE TRAP 2998      283  NOT REVENGED
DAYVEON 3028            0  1 0 WICKED MARTYRS 148   SHEWISH GIANT         287  NONE

                                     PERSONAL ADS

M'Lord -- Lord have mercy! -- Yellow Belly

Groucho Serf -- I've taught you well.  Time to sink or swim. -- Choke

Piercer -- What are you doing down here? -- Bottom Feeder

Mellow Jello -- You again?  Oh, how droll... -- Malakai

Slaycia -- Good riddance. -- Malakai

Slaycia -- Congrats on your invite. -- BlackHart

Sir Racha -- Oooh...please do bloodfeud Phobia.  I would pay to see that. -- BlackHart

Monster Manual -- Congrats on your 12-3 record over the last 3 turns! -- BlackHart

Vidhi -- Boom, baby!  Did I break a few ribs?  Can you still use that arm?  That was 
thweet! -- No-Teeth Keith

The Leper's Hand -- The Fates matched us up again, and now we are even.  I, however, 
am still the better looking one.  -- Skinny Lenny

Boalzebul -- Holy schnikeys! Spear flash thish way, spear flash that way...I swear you 
had two of 'em.   You didn't have two, did ya?  I see double a lot.  Where's my rum? 
-- Three Sheets

All -- Unbelievable!  My two newest recruits slipped their handlers AGAIN!  The search 
is on in every alehouse, farmhouse, bathhouse, outhouse, and brothelhouse.  I fully 
expect to find them indulging in their favorite activity with each other.  If anyone 
hears news of Eye-Patch Willy or Helen Bade, please send word. -- BlackHart 

                                  LAST WEEK'S FIGHTS

SAFE SPACE was butchered by SPYMASTER in a 1 minute Dark Arena fight.
MOP WRINGER was dealt death by BLACK ORC in a 1 minute Dark Arena duel.
DAYVEON was murdered by SHEWISH GIANT in a 1 minute Dark Arena melee.
DA57 was murdered by WURM KIN in a 1 minute gruesome Dark Arena fight.
CHOKE devastated GROUCHO SERF in a 1 minute one-sided Bloodfeud contest.
MARTIAL SLAW overpowered PHOBIA in a 1 minute mismatched Bloodfeud match.
SLAYCIA viciously subdued SPHINX in a 2 minute bloody veteran's Challenge duel.
BLYTHE was killed by BOALZEBUL in a 1 minute Challenge Title brawl.
MODUIN handily defeated PSYCHO STYX in a 1 minute uneven Challenge fight.
VIDHI vanquished MELLOW JELLO in a 1 minute gruesome uneven Challenge duel.
MIGHTY MIXON was outlasted by THREE SHEETS in a 7 minute gory expert's Challenge duel.
DESTINY defeated SIR RACHA in a popular 3 minute expert's Challenge match.
QUICK was defeated by BRACKISH in a exciting 1 minute Challenge match.
CHILD SMASHER viciously subdued SUBPAR SUE in a 3 minute Challenge conflict.
THE LEPER'S HAND demolished SILPA in a 1 minute one-sided Challenge brawl.
AZABELLE was overcome by BENJAMIN in a 2 minute Challenge conflict.
BOTTOM FEEDER was overpowered by PALE AL in a 2 minute one-sided Challenge duel.
M'LORD was devastated by RED DOG in a 2 minute uneven Challenge duel.
HAMM overpowered TUTTER in a 1 minute mismatched Challenge brawl.
RUTU PARNA delivered the death blow upon RACE BAITER in a 2 minute Challenge fight.
POETRY SLAM overpowered NIGHT HAG in a 1 minute one-sided Challenge match.
HATEFUL RHETORIC beat MIMIC in a 2 minute novice's Challenge match.
NO-TEETH KEITH was handily defeated by BARSTOOL BRAD in a 2 minute competition.
MALAKAI overpowered VETERAN MERCENARY in a 1 minute uneven fight.
SOWER MOOD demolished THE OAK in a 1 minute uneven bout.
PIERCER was viciously subdued by THE SMILE in a crowd pleasing 1 minute gory fray.
STARVING ARTIST subdued SKINNY LENNY in a 2 minute fight.
FEAR overpowered DANGEROUS CRIMINAL in a 1 minute one-sided duel.
BOOMBOOM defeated TOM COLLINS in a 1 minute novice vs. veteran upset duel.
YELLOW BELLEY was savagely defeated by NAGAVARMA in a 1 minute novice's melee.
GREASE TRAP handily defeated SPECIAL PURPOSE in a 1 minute uneven bout.
BARD BOINNE overpowered CONVICTED THIEF in a 2 minute uneven competition.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  14         PARRY-LUNGE       26 -  14 -  3      65  |
|BASHING ATTACK                   9         AIMED BLOW        31 -  27 -  0      53  |
|WALL OF STEEL                    7         TOTAL PARRY       21 -  20 -  0      51  |
|STRIKING ATTACK                  6         SLASHING ATTACK   21 -  20 -  0      51  |
|SLASHING ATTACK                  5         BASHING ATTACK    39 -  39 -  4      50  |
|PARRY-LUNGE                      5         WALL OF STEEL     32 -  36 -  0      47  |
|AIMED BLOW                       4         LUNGING ATTACK    68 -  77 -  3      47  |
|TOTAL PARRY                      4         PARRY-STRIKE       5 -   7 -  0      42  |
|PARRY-RIPOSTE                    2         STRIKING ATTACK   22 -  32 -  3      41  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE     11 -  19 -  0      37  |

Turn 287 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     BASHING ATTACK     4 -  5         4  WALL OF STEEL  
STRIKING ATTACK    4 -  2     LUNGING ATTACK     6 -  8         3  LUNGING ATTACK 
SLASHING ATTACK    3 -  2     PARRY-LUNGE        2 -  3         3  TOTAL PARRY    
WALL OF STEEL      4 -  3     TOTAL PARRY        1 -  3         1  AIMED BLOW     
AIMED BLOW         2 -  2     
PARRY-RIPOSTE      1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   BOALZEBUL 2946             11   2  1  119 MONSTER MANUAL (87)
TOTAL PARRY      BARSTOOL BRAD 2706         15  13  1  105 INEBRIATION (27)
AIMED BLOW       VIDHI 2840                 16   6  1  103 PRAY THE GODS (155)
WALL OF STEEL    THREE SHEETS 2869          15   8  1   92 SHANGHAIED (161)
BASHING ATTACK   CHOKE 2767                 19  17  0   81 KILL EM ALL (173)
STRIKING ATTACK  CHILD SMASHER 2941          8   6  1   66 BIG LAKE SOLUTION (178)
PARRY-RIPOSTE    QUICK 2926                 10   7  1   61 BIG LAKE SOLUTION (178)
SLASHING ATTACK  THE SMILE 2973              6   2  0   45 UYPHY ASYLUM (180)

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SIR RACHA 2853.  The most popular warrior this turn 
was SIR RACHA 2853.  The ten other most popular fighters were CHILD SMASHER 2941, 
THREE SHEETS 2869, PALE AL 2839, THE SMILE 2973, AZABELLE 2949, RUTU PARNA 3014, 
MODUIN 2909, VIDHI 2840, MIGHTY MIXON 2870, and BRACKISH 2782.

The least popular fighter this week was SPECIAL PURPOSE 3033.  The other ten least 
popular fighters were YELLOW BELLEY 3012, THE OAK 2972, NIGHT HAG 2980, TUTTER 3015, 
M'LORD 2959, SILPA 3022, MELLOW JELLO 2784, PSYCHO STYX 2771, PHOBIA 2988, and 
GROUCHO SERF 3002.

The following warriors will travel to AD after next turn:

VIDHI (81-2840) PRAY THE GODS (155)

The following warriors have traveled to AD after fighting this turn:

SLAYCIA (81-2850) CULT OF BACCHUS (4)

                             Mission to the Twisted Lands

                                     Episode One

     Old Brown could run pretty fast if properly motivated, but mostly he walked with 
a long-legged, distance-devouring stride.  He was a huge horse, a half-giant's 
warhorse, shaggy and self-assured, with muscles like half-buried boulders in his 
shoulders and hips.  Lounging in the saddle was the motivating force, the half-giant, 
Keel Woodhaven.  Although in his mind he was slouching and half-asleep, he sat up 
straight in the saddle since that is more comfortable for riding.
     It was twilight, stars coming out above and lights in farmhouse windows below.  
They traveled through vineyards, brown and fallow now in the winter, descending gently 
toward the tree-crowded coast.  The distant trees, not just pines, were green.  They 
stayed green because the marsh that surrounded the city-state of Bonsur had hot 
springs in it.
     Keel Woodhaven had always liked Bonsur.  It had a relaxed feel about it, the 
women seemed prettier, the music was great, everyone thought about having fun.  And 
the booze was excellent, of course.  He passed the arena at the edge of town, and 
paused to read the current statistics, posted on the gate and lit by a lantern.  So, 
an elven cobbler was the Duelmaster?  Why would a shoemaker take up such a painful 
profession?  Then he noticed the team name:  Shewish Picnic.  He snorted.  That 
explained it, all right.  As a half-Shew, he was kind of bothered by that team theme, 
which was present in Home Guard as well.  It was sort of funny though.  He saw that 
Elf Cobbler was headed for the Isle.  Probably not bound for Home Guard just yet, 
though.
     They passed a small chicken ranch.  A rooster uttered an untimely crow.  At about 
that time, Old Brown took exception to something and bolted.  Cussing, Keel hauled on 
the reins, to little effect since the horse was stronger than him and apparently 
frightened.  He didn't see the masked men coming out of their hiding places behind 
him, looking frustrated.  At least not until a crossbow bolt thunked into the backside 
of his leather cuirass. His horse screamed and ran faster.
     Hauling Old Brown to the left as they passed a set of big open gates into a well-
lighted courtyard, Keel got them behind the shelter of the high stone wall, and patted 
the horse's sweaty neck.  "You're okay now, friend.  I'll go take care of those 
bozos."
     As he dismounted, he noticed he was becoming surrounded by uniformed men, some 
with swords and some with halberds.
     "Howdy?" he said, hoping they were friendly.
     "Your horse has been shot," said someone, pointing at a bolt sticking out of Old 
Brown's butt.
     "Well damn!"  Keel laid a comforting hand on the horse's flank, which quivered.
     "So have you," the guard continued.
     "Yeah, thought so.  Doesn't feel like it got through the armor though."  Keel 
tried to look over his shoulder, but could only see the feathered end of the bolt.  
"Who are you guys?"
     "We are the Queen's Guard."
     "What?  Queen Gemra?  Okay, please take care of Old Brown here, and I'll go find 
the ***holes that shot him."
     "Sir, you are mistaken.  You will be taken to a doctor.  We will arrest the 
assailants."
     "Hey!  I'm on a mission from Sheila Greywand.  Anyway, they shot my horse.  My 
HORSE!  I'm gonna get 'em."  Unslinging his huge sword, Keel strode toward the gate.
     Four Guardsmen came with him, flanking him like the trailing ends of a flock of 
geese.  They might have intended a different formation, but he had the longest legs 
and walked the fastest.  The one who'd spoken to him before said, "I'm Corporal Brat 
Langerman.  And you are?"
     "Keel Woodhaven."
     "I've heard of you!  The Queen will want to meet you."
     "That's fine.  Let's stick to the sides of these buildings.  If they're still 
around, we'll be targets in the middle of the street."
     They weren't quiet, exactly, since the guards wore highly polished chain mail 
which jingled.  However, Bonsur had a lively night life.  Music and laughter came from 
bars and nightclubs on adjacent streets, people lingered on corners chatting and 
sometimes playing instruments, and children hawked newssheets, shoeshines, flowers, a 
selection of rouges, and offered to carry packages.  So the sounds the guards made 
weren't too noticeable.
     Keel led the way back to the chicken ranch.  He was thinking that the bad guys 
wouldn't have waited around to be hunted.  They might have left clues, though.  
Perhaps even a discarded, crumpled note offering a cash reward for his head, and 
signed by a notorious crimelord.  Or distinctive cigar stubs, monogrammed hankies... 
personalized masks.  Tracks of boots made by elven cobblers.  Anything.  Witnesses, 
even.
     There were no people on the street near the chicken ranch.  It was full night 
now, a bit chilly although there was a warm and slightly funky breeze from the marsh.
     Corporal Brat Langerman said quietly, "Is this where it happened?"
     "Yup."
     "Well, I don't think they're here anymore."
     Keel was about to agree, when a crossbow bolt appeared in the Corporal's arm.  
The young man hissed, "Everybody down!"
     The guardsmen hunkered against the wall of a hardware store, which didn't offer 
anything resembling good cover except that they were in shadow there.  Keel crouched a 
little, but he knew he was a pretty big target, plus his sword gave off a faint 
greenish glow.  He looked around, searching the darkness for signs of their foes.
     A shadow on top of a shaded walkway across the street shifted a little.  Keel 
pulled a weighted dart out of his pocket and hurled it.  He was good at tavern darts, 
but it was dark, the distance was too great, and he just wasn't lucky.  The little 
missile clattered against the shingles of the porch roof.  There was a startled twitch 
from the half-seen form.  At that instant, Keel lunged across the street.  His long 
legs carried him across to the opposite shadows in three bounds.  More bolts came out 
of the darkness, one lodging in his calf, the others missing him altogether.
     Now the Guardsmen had a good idea where their foes were, and it takes a while to 
reload a crossbow.  The four men charged, yelling wildly.  Tucking his sword under his 
arm, Keel grabbed one of the posts holding up the porch roof, strained, and dislodged 
it.  After a moment he yanked it out of the structure entirely.  The roof sagged, 
there was a yelp of surprise, and someone's foot appeared off the edge of it.  Keel 
grabbed him by the ankle and hauled him the rest of the way down.
     There were brief sounds of fighting, then footsteps that rapidly receded down an 
alley.  Three Guardsmen raced off in pursuit.  Keel's prisoner started to try to get 
away, so the half-Shew tossed him up, grabbed him by the arms and bashed him against 
the wall.
     "Are you okay?" asked Brat, sheathing his sword.
     "Took one in the leg, but it's not too bad I think," Keel said, shifting his 
unconscious prisoner to one hand and bending to pick up his sword.
     "I'll help you tie that one up," Brat said.  "There's a dead one here.  I think 
there were two more."  He grunted slightly, trying to reach something with his injured 
arm.  "Got some ties in my right-hand belt pouch.  If you could get them for me?"
     They bound the prisoner, then bandaged each other.
     "What did they want?" asked the Corporal.
     Keel shrugged.  "No clue.  Let's get him somewhere safe and we can ask him..."  
He listened.  "Your guys are coming back."
     "Yeah."
     The Guardsmen hadn't been able to track their assailants in the darkness, but at 
least there were no further injuries.  The group of them returned warily to the 
courtyard of the Guard House, where a woman was smearing some kind of ointment on Old 
Brown's wound.  After the horse was bedded down in the stable, the Guardsmen led Keel 
into their office, where there was a welcome scent of fresh coffee.  The medic set 
about binding Keel's wound and that of the Corporal, who turned out to be an extremely 
handsome man.  Keel remembered hearing that Queen Gemra required her Guardsmen to be 
good looking.  That didn't mean they weren't competent, though.  Brat had done pretty 
well.
     The medic roused their prisoner with smelling salts.  They all sat in the main 
office, Corporal Langerman facing the miscreant, who was seated in a cushioned chair, 
looking reasonably comfortable except for his bandaged head.  "All right," said Brat.  
"Now I want you to tell me that you're going to turn Queen's Evidence."
     "Not on your life, pretty boy!"  The man had, perhaps, some excuse for hard 
feelings since he was more homely than not, with a crooked nose and eyes set too close 
together.  He and Keel looked shabby and ill-favored amongst all these gleamingly 
handsome Guardsmen.
     Keel leaned forward.  "You guys shot my horse."
     "Oh.  Sorry, didn't mean to do that.  We were just shooting at you."
     "Why?"
     "Glowing sword."
     "What?"
     "Duh, it's a magic sword!  We saw it when you drew it in Delarq Tor, and figured 
we could sell it so we followed you."
     The half-Shew snorted.  "The Dentless isn't magic.  It was in a Chaos Gate for 
five hundred years and it picked up some energy, that's all.  All it does, is glow.  
And cut things."
     The bandit looked chagrined.  "But... it's got to be magic."
     "Ain't.  Sorry kid."
     After that, Keel was taken to enjoy a sumptuous dinner at the Palace.  Queen 
Gemra was a definite babe, with long, silken black hair, a delicate pouty face, and 
luscious curves.  She asked him about his mission, which was to go to the Twisted 
Lands and shut down a leaking Chaos Gate.  He entertained her with the story of his 
adventure on the Two-Shew Express, and she gave him a brown velvet cloak to show her 
appreciation.  She did not invite him to her bed, which was fine because his heart 
belonged to another, always and forever.
     
                                      * * * * * 

                           This is a continuing adventure.  
         Watch for future chapters in the Bonsur and Home Guard newsletters!