DUEL 2 NEWSLETTER Date : 05/20/2014 Duedate: 06/16/2014 TELORINTHE ARENA DM-83 TURN-92 This Weeks Top Honors THE DUELMASTER IS WHITEY D'EAGLE NONSUCH HOUSE (39) (83-289) [15-13-0,107] Chartered Recognition Leader Unchartered Recognition Leader ORGAN GRINDER POSITION IS EMPTY CHAPEL OF THE GHOULS (21) (83-124) [12-3-3,126] Popularity Leader This Weeks Favorite PETRO SALM SPAWN'S BLUE BEER MIDDLE WAY 21 (40) BAD SIGNS (24) (83-337) [15-25-0,70] (83-403) [4-0-0,52] THE CURRENT TOP TEAM BAD SIGNS (24) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. CHAPEL OF THE GHOULS (21) 35 2. NONSUCH HOUSE (39) 22 OLDIES (5) 3. BAD SIGNS (24) 12 Unchartered Team 4. MIDDLE WAY 21 (40) 12 5. OLDIES (5) 10 2010 WORDINGS (45) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1 OLDIES (5) 305 152 11 66.7 1/ 3 BAD SIGNS (24) 11 4 0 2/ 2 BAD SIGNS (24) 158 95 10 62.5 2/ 2 OLDIES (5) 9 5 1 3/ 3 CHAPEL OF THE GHOUL (21) 45 29 4 60.8 3/ 1 CHAPEL OF THE GHOUL (21) 9 6 2 4/ 4 NONSUCH HOUSE (39) 79 61 1 56.4 4/ 4 NONSUCH HOUSE (39) 7 7 0 5/ 5 MIDDLE WAY 21 (40) 155 198 9 43.9 5/ 5 MIDDLE WAY 21 (40) 2 13 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank TEAM SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===SLOW ARENA NEWS===--- Duelmasters ----------- DM 8 ARKERS (turn 374): CLYDE D'CLUB of PEASANT REBELLION (Nomad, mgr.) DM 28 MORYA (turn 371): TRAVEL of EXPENSE ACCOUNT (Finance Manager, mgr.) DM 31 CHIMLEVTAL (turn 369): MALICE of ASSASSINATION (Ghab, mgr.) DM 39 XOCHITHLAN (turn 324): ISRAFELof DARQUE ANGELS (Master Darque, mgr.) DM 45 STORMCROWE (turn 347): BENEZIA of DARQUE FORCES (Master Darque, mgr) DM 47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.) DM 50 SNOWBOUND (turn 328): NEFARA of PUBLIC ENEMY (Pec Killer, mgr.) DM 52 FRATSFA (turn 322): FAT LIP of OTTO'S PARTS (Crip, mgr.) DM 54 TROCAR (turn 306): QUI GONG of ASIAN INVASION (Pec Killer, mgr.) DM 59 ILLIS (turn 299): RATTLER of SERPENTS HOLD (Khisanth, mgr.) DM 71 KYR'TERR (turn 275): HAUGHA RYDE of THE ZOO (Jorja, mgr.) DM 72 DRAGONHEAD (turn 276): RUTABAGA of VEGGIES II (Assurnasirbanipal, mgr.) DM 73 ERINIKA (turn 276): URSULA ZAROFF of MIDDLE WAY 18 (Jorja, mgr.) DM 83 TELORINTHE (turn 91): LUMP of BAD SIGNS (Dark Oracle, mgr.) DM 106 CRYSALIS (turn 274): WHACKING WILLOW of FLOWER GIRLS (Lady Fern, mgr.) Top Teams --------- DM 8 ARKERS (turn 374): WEIRD ALCHEMY (La Guillotine, mgr.) DM 28 MORYA (turn 371): EXPENSE ACCOUNT (Finance Manager, mgr.) DM 31 CHIMLEVTAL (turn 369): WHAMMO & THUDDA 4U! (La Guillotine, mgr.) DM 39 XOCHITHLAN (turn 324): DARQUE ANGELS (Master Darque, mgr.) DM 45 STORMCROWE (turn 347): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 341): NUKE TEST (Malaquar, mgr.) DM 50 SNOWBOUND (turn 328): LIFE IMPACTS (Smitty, mgr.) DM 52 FRATSFA (turn 322): IRON CATHEDRAL (Dameon Darkheart, mgr.) DM 54 TROCAR (turn 306): TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 299): ELDER GODS (Var, mgr.) DM 71 KYR'TERR (turn 275): OUTER GODS (Var, mgr.) DM 72 DRAGONHEAD (turn 275): POSITION IS EMPTY DM 73 ERINIKA (turn 275): MIDDLE WAY 18 (Jorja, mgr.) DM 83 TELORINTHE (turn 91): CHAPEL OF GHOULS (Var, mgr.) DM 106 CRYSALIS (turn 277): FEVER PITCH et al (Chuck, mgr.) Recent Graduates ---------------- DM 8 ARKERS (turn 374): IWO JIMA of SMITHSONIAN (Curator, mgr.) (turn 373): PORT-A-FORTRESS of THE CHOSEN (Longshot, mgr.) DM 31 CHIMLEVTAL (turn 369): MALICE of ASSASSINATION (Ghab, mgr.) DM 39 XOCHITHLAN (turn 323): MALICE of DARQUE ANGELS (Master Darque, mgr.) DM 45 STORMCROWE (turn 347): DARQUE FORCES (Master Darque, mgr.) DM 47 NORTH FORK (turn 341): WITCHCRAZE of DARQUE FORCES (Master Darque, mgr.) CHICKEN A LA KING of ROYAL FLUSH (Crip, mgr.) (turn 340): MANDORALLEN of PAWN OF PROPHECY (Gentleben, mgr.) DM 52 FRATSFA (turn 321): SINISTER SAINT of IRON CATHEDRAL (Dameon Darkheart, mgr.) DM 59 ILLIS (turn 299): RATTLER of SERPENTS HOLD (Khisanth, mgr.) JOHNNY APPLESEED (A-Sop, mgr.) (turn 298): CHAGUA KORBIN of ISLANDERS (Jorja, mgr.) DM 71 KYR'TERR (turn 274): MUSHROOM of PIZZA TOPPINGS (Warlock, mgr.) DM 72 DRAGONHEAD (turn 276): RUTABAGA of VEGGIES II (Assurnasirbanipal, mgr.) (turn 275): VIRUS of BASH BROS MICROSOFT (Assurnasirbanipal, mgr.) DM 73 ERINIKA (turn 275): WONTON NOT NOW of PALINDROMES (Assurnasirbanipal, mgr.) DM 83 TELORINTHE (turn 90): CUSTODIAN of OLDIES (Coach, mgr.) DUELMASTER'S COLUMN Notes from the arena champ. Can't stay long. Sport was a sport and left a few lumps in my armour last month. One can't be expected to fight with lumps in their armour. Lump Bad Sign Duelmaster of Telorinthe SPY REPORT Much has changed in TELORINTHE since last I was here. Never fear, Olaf Modeen adapts to many situations, as do all successful fighters. Woof! CHAPEL OF THE GHOULS were a bunch of dogs after BAD SIGNS got through with 'em! 3rd ain't so sweet as 1st! What's with ORGAN GRINDER? He actually beat BAD SIGNS' CONSTRUCTION ZONE, and walked away with 30 more points from the fight. I'm sure TELORINTHE is excited about WHITEY D'EAGLE, the new Duelmaster from NONSUCH HOUSE. (remember?) But when you've seen as many as I have... Wouldn't it be nice to have live subjects to practice on? I hear some team is looking into the uses of convicted prisoners. If at first you don't succeed, avoid. That'll get you in the Spyreports. TELORINTHE thinks CHAPEL OF THE GHOULS and their 45-29-4 is too much! If at first you don't succeed, give up... The bums at BAD SIGNS couldn't face the challenges from CHAPEL OF THE GHOULS! No excuse for that! What do people see in CONSTRUCTION ZONE? Its 13-9-0? BAD SIGNS ain't talkin', but it's got 90 points. SPAWN'S BLUE BEER of BAD SIGNS knows how to pick 'em. He challenged SIN EATER of CHAPEL OF THE GHOULS who is up by 20. Now was this a wise move? SPAWN'S BLUE BEER perhaps got his just desserts, seeing as he defeated SIN EATER and ended up with 52 recognition points. A fighter's lot is filled with strife, revenge, and killing. Some fighters don't accept this. The best do. CONSTRUCTION ZONE of BAD SIGNS didn't know when to quit. When you've got a 13-9-0, that's a good sign. Now it's dead. How long have I been here? I got people to see, places to go... Well, I'm pretty much through. You guys need to get back practicing. The end of another Spyreport! That's cause for celebration in my book! Remember--a good fighter needs both good skills and good luck. Until next time,-- Olaf Modeen DUELMASTER W L K POINTS TEAM NAME WHITEY D'EAGLE 289 15 13 0 107 NONSUCH HOUSE (39) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME ORGAN GRINDER 124 12 3 3 126 CHAPEL OF THE GHOULS (21) KELLUMBO'S INITS. 296 12 10 3 92 BAD SIGNS (24) CHAMPIONS W L K POINTS TEAM NAME ALTAR BOY 384 11 5 1 89 OLDIES (5) LUMP 269 22 12 0 80 BAD SIGNS (24) MORBID ANGEL 126 11 4 0 77 CHAPEL OF THE GHOULS (21) CANNELTON 399 8 2 0 75 OLDIES (5) SPORT 368 14 11 0 71 OLDIES (5) PETRO SALM 337 15 25 0 70 MIDDLE WAY 21 (40) CHALLENGER ADEPTS W L K POINTS TEAM NAME SILVERBACK 288 14 14 1 57 NONSUCH HOUSE (39) ST. MICHAEL'S 397 8 5 0 57 OLDIES (5) ADEPTS W L K POINTS TEAM NAME ROOK 286 13 15 0 54 NONSUCH HOUSE (39) SPAWN'S BLUE BEER 403 4 0 0 52 BAD SIGNS (24) OLOVOR PARIS 371 9 13 2 51 MIDDLE WAY 21 (40) SIN EATER 123 9 5 0 39 CHAPEL OF THE GHOULS (21) CHALLENGER INITIATES W L K POINTS TEAM NAME NOCTURNAL RITES 127 9 6 0 33 CHAPEL OF THE GHOULS (21) TAMARIND URLIK 370 5 17 0 32 MIDDLE WAY 21 (40) TERENA VEREK 400 5 6 1 28 MIDDLE WAY 21 (40) LAKE EFFECT SNOW 408 2 0 0 25 BAD SIGNS (24) INITIATES W L K POINTS TEAM NAME PITSPAWN FOULDOG 404 3 1 1 16 CHAPEL OF THE GHOULS (21) INITIATES W L K POINTS TEAM NAME GROGAN DA TROLL 402 3 4 0 15 NONSUCH HOUSE (39) BATTLE BEAST 407 2 0 0 15 NONSUCH HOUSE (39) NED PREWETT 406 0 3 0 3 MIDDLE WAY 21 (40) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? CONSTRUCTION ZONE 284 13 9 0 BAD SIGNS 24 ORGAN GRINDER 124 92 MELANIE OBERN 324 20 19 2 MIDDLE WAY 21 40 ORGAN GRINDER 124 89 PINBALL MACHINE 409 0 1 0 OLDIES 5 PITSPAWN FOULDOG 404 92 PERSONAL ADS Sport -- You look like such a cute little Altar Boy. -- Lump Whitey D'Eagle -- Remember, this place is a hard-hat zone. -- Construction Zone Petro Salm -- I appreciate your generosity, even if it does mean something like 'minus 2'. -- Kellumbo's Inits Tamarind Urlik -- I thought you were supposed to be a small little primate. -- Spawn's Blue Beer Pitspawn Fouldog -- And you thought winter was over! -- Lake Effect Snow Custodian -- We are proud of you going out with a DA kill! You cleaned his clock! -- All Us Oldies Olovar Paris -- That was such a blast for me! And all those skills. You must be a good angel. -- St Michael's Organ Grinder -- You monkeyed with me and left me penniless. I am so depressed. -- Cannelton Lump -- You were definitely a bad sign for me. -- Sport Some how I forgot to run. I must have been on retreat? Mea culpa. -- Altar Boy It was probably the wine. The Oldies, but Goodies, send their greetings to all. -- Oldies An oh-fer turn. We just don't want to talk about it. If someone else speaks, we'll respond, but right now, we're stuck in the slough of DE-spond, and there it is. Whatever 'it' is. -- Petro Salm LAST WEEK'S FIGHTS ORGAN GRINDER butchered CONSTRUCTION ZONE in a 1 minute mismatched Challenge fight. SILVERBACK was demolished by CANNELTON in a 1 minute one-sided Challenge melee. MORBID ANGEL devastated PETRO SALM in a 1 minute one-sided Challenge contest. NOCTURNAL RITES was savagely defeated by ROOK in a 17 minute Challenge match. SPAWN'S BLUE BEER won victory over SIN EATER in a 2 minute Challenge fight. LAKE EFFECT SNOW bested GROGAN DA TROLL in a 1 minute Challenge competition. LUMP was overpowered by WHITEY D'EAGLE in a action packed 1 minute uneven Title melee. KELLUMBO'S INITS. vanquished SPORT in a 1 minute uneven fight. ALTAR BOY won victory over VETERAN MERCENARY in a popular 1 minute brutal fight. ST. MICHAEL'S handily defeated TAMARIND URLIK in a 1 minute one-sided bout. OLOVOR PARIS demolished AMBITIOUS GUARD in a crowd pleasing 1 minute mismatched match. TERENA VEREK was subdued by CAPTURED ORC in a 1 minute master vs. novice upset match. PITSPAWN FOULDOG easily killed PINBALL MACHINE in a 1 minute one-sided conflict. NED PREWETT was viciously subdued by BATTLE BEAST in a 2 minute amateur's bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 7 AIMED BLOW 15 - 4 - 0 79 | |LUNGING ATTACK 4 PARRY-RIPOSTE 6 - 4 - 0 60 | |BASHING ATTACK 3 STRIKING ATTACK 32 - 23 - 4 58 | |AIMED BLOW 2 BASHING ATTACK 17 - 13 - 1 57 | |PARRY-STRIKE 2 LUNGING ATTACK 26 - 25 - 1 51 | |WALL OF STEEL 2 WALL OF STEEL 10 - 10 - 0 50 | |SLASHING ATTACK 2 SLASHING ATTACK 8 - 10 - 0 44 | |TOTAL PARRY 2 PARRY-STRIKE 5 - 7 - 0 42 | |PARRY-RIPOSTE 1 TOTAL PARRY 9 - 14 - 0 39 | |PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 92 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 2 - 0 STRIKING ATTACK 3 - 4 4 LUNGING ATTACK PARRY-STRIKE 2 - 0 PARRY-LUNGE 0 - 0 2 STRIKING ATTACK LUNGING ATTACK 3 - 1 PARRY-RIPOSTE 0 - 1 2 BASHING ATTACK BASHING ATTACK 2 - 1 SLASHING ATTACK 0 - 2 1 TOTAL PARRY WALL OF STEEL 1 - 1 TOTAL PARRY 0 - 2 1 AIMED BLOW 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK WHITEY D'EAGLE 289 15 13 0 107 NONSUCH HOUSE (39) STRIKING ATTACK ORGAN GRINDER 124 12 3 3 126 CHAPEL OF THE GHOULS (21) BASHING ATTACK ALTAR BOY 384 11 5 1 89 OLDIES (5) TOTAL PARRY LUMP 269 22 12 0 80 BAD SIGNS (24) AIMED BLOW CANNELTON 399 8 2 0 75 OLDIES (5) SLASHING ATTACK SPORT 368 14 11 0 71 OLDIES (5) PARRY-RIPOSTE SIN EATER 123 9 5 0 39 CHAPEL OF THE GHOULS (21) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is PETRO SALM 337. The most popular warrior this turn was SPAWN'S BLUE BEER 403. The ten other most popular fighters were CANNELTON 399, WHITEY D'EAGLE 289, ALTAR BOY 384, OLOVOR PARIS 371, BATTLE BEAST 407, ST. MICHAEL'S 397, ORGAN GRINDER 124, MORBID ANGEL 126, LAKE EFFECT SNOW 408, and KELLUMBO'S INITS. 296. The least popular fighter this week was NOCTURNAL RITES 127. The other ten least popular fighters were ROOK 286, NED PREWETT 406, PINBALL MACHINE 409, TAMARIND URLIK 370, SPORT 368, LUMP 269, PETRO SALM 337, CONSTRUCTION ZONE 284, TERENA VEREK 400, and GROGAN DA TROLL 402. MAIL-IN TOURNEY LVII BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!