DUEL 2 NEWSLETTER Date : 08/11/2015 Duedate: 09/07/2015 TELORINTHE ARENA DM-83 TURN-108 This Weeks Top Honors THE DUELMASTER IS LUMP BAD SIGNS (24) (83-269) [34-16-0,118] Chartered Recognition Leader Unchartered Recognition Leader LUMP JUBILEE BAD SIGNS (24) WETWORKS (30) (83-269) [34-16-0,118] (83-173) [5-2-2,49] Popularity Leader This Weeks Favorite SPAWN'S BLUE BEER KNEE BREAKER BAD SIGNS (24) SANITARIUM (55) (83-403) [15-5-0,112] (83-427) [2-0-0,18] THE CURRENT TOP TEAM BAD SIGNS (24) TEAMS ON THE MOVE TOP CAREER HONORS Team Name Point Gain Chartered Team 1. WETWORKS (30) 52 2. BAD SIGNS (24) 18 BAD SIGNS (24) 3. SANITARIUM (55) 15 Unchartered Team 4. CHAIN GANG (56) 13 5. HATEWORK (54) 12 SANITARIUM (55) The Top Teams Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K 1/ 1*SANITARIUM (55) 9 1 1 90.0 1/ 1 BAD SIGNS (24) 12 3 1 2/ 2 BAD SIGNS (24) 212 121 15 63.7 2/ 3*SANITARIUM (55) 9 1 1 3/ 3*WETWORKS (30) 18 17 3 51.4 3/ 4*HATEWORK (54) 7 8 3 4/ 4*HATEWORK (54) 7 8 3 46.7 4/ 2*WETWORKS (30) 7 8 1 5/ 0*CHAIN GANG (56) 1 4 0 20.0 5/ 0*CHAIN GANG (56) 1 4 0 '*' Unchartered team '-' Team did not fight this turn (###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank SPY REPORT Hail and well met warriors of TELORINTHE! Know me for who I am, Zontani Sharp Eyes, Spymaster extraordinaire of all Alastari. JUBILEE caught the eye of many in the gladiatorial commission as she skillfully bested AMBITIOUS GUARD and was awarded 14 points in recognition. In one of the week's more notable duels, VENUS put down BRAIN DAMAGE, causing him to lose 3 points of recognition in the process. Not for nothing has LUMP in the past laid claim to the Duelmaster's throne, and this week he's proven his combat skill yet again. Would you believe that over half of the old women in TELORINTHE seem to feel that they could fight better than you gladiators? Many and various are the arts of battle. In TELORINTHE "art" is a word that has long since passed from the language! TELORINTHE, city of gladiators! Mighty among the names of thy guilds is WETWORKS, a guild shunned and avoided by many in the weekly duels. If you didn't look down dark alleys you'd have been hard pressed to find any of HATEWORK last week. Busy avoiding WETWORKS? Loose talk at the arena has reached my ears and it but confirms the knowledge that many fighters are after DEAD BATTERY. Watch your back! A match that raised a few eyebrows at the games this week, it seems that FATHER PICARD posted a challenge against the more highly recognized DEAD BATTERY. The results, you ask? Well, the firebrand FATHER PICARD was bested by DEAD BATTERY. Remember warriors, this is the discipline of steel. Vendettas. Bloodied blades and broken spears. Indeed the city has seen more than its fair share of red in recent times. My condolences to WETWORKS for their loss of a very promising warrior, VENOM. VENOM went to doom before the arms of LAKE EFFECT SNOW, a warrior of BAD SIGNS. Dark alleys may hide both secrets and assassins. In the arena there is only the brightness of steel. Keep vigil always! The girls are as pretty in TELORINTHE as ever I remembered them....and the fighters as ugly! Don't let your reputation slip! More than a sharp eye must I keep, indeed a stout pair of legs must I keep as well! The endless paths of Alastari await me! Till next we meet remember - the pen is mightier than the sword, but a maul is a different story!-- Zontani Sharp Eyes DUELMASTER W L K POINTS TEAM NAME LUMP 269 34 16 0 118 BAD SIGNS (24) CHALLENGER CHAMPIONS W L K POINTS TEAM NAME SPAWN'S BLUE BEER 403 15 5 0 112 BAD SIGNS (24) CHAMPIONS W L K POINTS TEAM NAME LAKE EFFECT SNOW 408 15 3 2 68 BAD SIGNS (24) ADEPTS W L K POINTS TEAM NAME JUBILEE 173 5 2 2 49 WETWORKS (30) GOBLIN 171 5 2 0 39 WETWORKS (30) DEAD BATTERY 421 5 2 0 36 BAD SIGNS (24) CHALLENGER INITIATES W L K POINTS TEAM NAME TSUNAMI ALERT 412 8 7 2 33 BAD SIGNS (24) SKELETONWITCH 424 3 0 0 27 HATEWORK (54) CAUSTIC VEIN 431 2 0 1 27 SANITARIUM (55) INITIATES W L K POINTS TEAM NAME SPINE SPLITTER 422 2 1 1 20 HATEWORK (54) KNEE BREAKER 427 2 0 0 18 SANITARIUM (55) NECRODANCER 429 2 0 0 16 SANITARIUM (55) VENUS 437 1 0 0 13 WETWORKS (30) CRACKASKULL 428 2 0 0 11 SANITARIUM (55) GENERAL MAYHEM 434 1 0 0 9 CHAIN GANG (56) SUICIDAL ANGEL 423 1 2 1 6 HATEWORK (54) FATHER PICARD 425 1 2 1 6 HATEWORK (54) BRAIN DAMAGE 430 1 1 0 4 SANITARIUM (55) THE SHRIKE 426 0 3 0 3 HATEWORK (54) COPLESS JACKAL 435 0 1 0 1 CHAIN GANG (56) KILLEEN 432 0 1 0 1 CHAIN GANG (56) MAJOR DISASTER 433 0 1 0 1 CHAIN GANG (56) '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? AMBITIOUS GUARD 0 0 0 JUBILEE 173 108 NONE DOOM 436 0 1 0 CHAIN GANG 56 SPINE SPLITTER 422 108 TOXIN 172 2 5 0 WETWORKS 30 ARENAMASTER 108 NONE THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge? VENOM 169 4 3 1 WETWORKS 30 LAKE EFFECT SNOW 408 108 PERSONAL ADS LAST WEEK'S FIGHTS TOXIN was butchered by ARENAMASTER in a crowd pleasing 1 minute Dark Arena fight. FATHER PICARD was demolished by DEAD BATTERY in a 1 minute one-sided Challenge melee. THE SHRIKE was luckily beaten by CRACKASKULL in a 2 minute amateur's Challenge duel. LUMP unbelievably bested M. CHARDINEE in a exciting 12 minute one-sided Title fight. SPAWN'S BLUE BEER devastated CONVICTED ASSASSIN in a 1 minute one-sided duel. LAKE EFFECT SNOW delivered the death blow upon VENOM in a 2 minute match. JUBILEE butchered AMBITIOUS GUARD in a 1 minute gruesome one-sided competition. TSUNAMI ALERT lost to GOBLIN in a 2 minute gruesome duel. SPINE SPLITTER slaughtered DOOM in a 1 minute uneven fight. SUICIDAL ANGEL lost to GENERAL MAYHEM in a 3 minute brutal novice's fight. SKELETONWITCH handily defeated KILLEEN in a 1 minute one-sided bout. CAUSTIC VEIN demolished MORDANT DESERTER in a 1 minute mismatched match. KNEE BREAKER slimly won victory over COPLESS JACKAL in a 4 minute novice's contest. NECRODANCER savagely defeated MAJOR DISASTER in a 2 minute gory amateur's conflict. BRAIN DAMAGE was viciously subdued by VENUS in a 3 minute amateur's bout. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |STRIKING ATTACK 7 TOTAL PARRY 12 - 4 - 0 75 | |BASHING ATTACK 6 AIMED BLOW 8 - 3 - 0 73 | |SLASHING ATTACK 3 WALL OF STEEL 16 - 9 - 2 64 | |WALL OF STEEL 2 LUNGING ATTACK 7 - 5 - 1 58 | |AIMED BLOW 2 STRIKING ATTACK 18 - 13 - 4 58 | |LUNGING ATTACK 2 SLASHING ATTACK 6 - 5 - 0 55 | |TOTAL PARRY 2 BASHING ATTACK 18 - 16 - 1 53 | |PARRY-RIPOSTE 1 PARRY-STRIKE 2 - 2 - 0 50 | |PARRY-LUNGE 0 PARRY-RIPOSTE 0 - 1 - 0 0 | |PARRY-STRIKE 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 108 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: WALL OF STEEL 2 - 0 PARRY-LUNGE 0 - 0 4 STRIKING ATTACK SLASHING ATTACK 2 - 1 PARRY-STRIKE 0 - 0 3 BASHING ATTACK STRIKING ATTACK 4 - 3 PARRY-RIPOSTE 0 - 1 1 TOTAL PARRY AIMED BLOW 1 - 1 1 AIMED BLOW LUNGING ATTACK 1 - 1 1 WALL OF STEEL BASHING ATTACK 3 - 3 1 SLASHING ATTACK TOTAL PARRY 1 - 1 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY LUMP 269 34 16 0 118 BAD SIGNS (24) AIMED BLOW SPAWN'S BLUE BEER 403 15 5 0 112 BAD SIGNS (24) WALL OF STEEL LAKE EFFECT SNOW 408 15 3 2 68 BAD SIGNS (24) STRIKING ATTACK JUBILEE 173 5 2 2 49 WETWORKS (30) BASHING ATTACK DEAD BATTERY 421 5 2 0 36 BAD SIGNS (24) Note: Warriors have a winning record and are an Adept or Above. The overall popularity leader is SPAWN'S BLUE BEER 403. The most popular warrior this turn was KNEE BREAKER 427. The ten other most popular fighters were VENUS 437, VENOM 169, GENERAL MAYHEM 434, GOBLIN 171, SUICIDAL ANGEL 423, COPLESS JACKAL 435, NECRODANCER 429, DEAD BATTERY 421, THE SHRIKE 426, and CRACKASKULL 428. The least popular fighter this week was BRAIN DAMAGE 430. The other ten least popular fighters were MAJOR DISASTER 433, KILLEEN 432, DOOM 436, LUMP 269, FATHER PICARD 425, TSUNAMI ALERT 412, TOXIN 172, CAUSTIC VEIN 431, SKELETONWITCH 424, and SPINE SPLITTER 422. The following warriors will travel to AD after next turn: LUMP (83-269) BAD SIGNS (24) FACE-TO-FACE TOURNEY LV The Turf Wars are coming. The Turf Wars are coming. Come one; come all. Gather your alliance or collection of 2-4 teams and join in the competition. Hurry up! While Feb 2016 seems so far away, it is only six or so turns away, and it does take a while to make sure you have a team in DM47, communicate to find a group, send in certs, announce in writing in DM47, etc. etc. Teams of all levels and managers of all types, including newbies, find themselves competing quite well in this type of competition. Let's make the tenth anniversary (TWX) the biggest and best ever. This 10th competition will be hosted and moderated by the triumvirate of Assur, Master Darque and Oz The All-Wonderful. Anyone may participate: known alliances, new alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: a. Announce the Captain of the alliance in the North Fork (DM 47) newsletter. b. Indicate in the newsletter which Captain/alliance you will join. c. Announcements made on the D2 Forums or elsewhere will not be accepted. Captains are responsible for: a. Verifying/authorizing, in the North Fork newsletter those who wish to participate under the banner of their alliance. The confirmation/verification must occur after, or in the same newsletter, but not before, the participant's declaration. (Lack of participant indication of joining and/or subsequent lack of Captain confirmation will delay a team's participation in the Turf War.) b. Distribution of prizes should their alliance win the Turf War. c. Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, if they wish, submit certs for all potential members of their alliance.) Participating managers who are not Captains must: a. Submit two (2) RSI Roll-Up Certificates to participate (Unless already submitted by Captain. Note: extras will not be returned, but will go into the winning pool of prizes.) b. Announce their intent to compete with manager name, team name, and alliance they will represent in the North Fork (DM 47) newsletter. Announcement made on the D2 Forums or Chatzy will not be accepted. 1. No scores will be tabulated until two RSI Gift Certificates are received, and participant indication and captain confirmation are posted in the North Fork newsletter. NO EXCEPTIONS. 2. Before a manager can compete, he/she must declare themselves in the North Fork (DM 47) newsletter as stated above AND be verified in the same or subsequent newsletter by the alliance Captain they will represent. 3. Only one (1) team per player may compete. No arena multiple teams or aliases will be allowed. Violations will result in immediate manager disqualification (including team point adjustments) from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance and be certain not to run any other team warriors). 4. Scoring will NOT be retroactive for teams/alliances that do not properly declare or get captain confirmation or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, verification, and Gift Certificate received. 5. No declarations or verifications will be accepted after Turn 3 of the Turf War. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. (Note: the intent is to have a very thorough set of rules so that few decisions, if any, are required from the moderators.) Scoring will be as follows for Fights: Team Points: a. Fights made: (includes DA fights) 1 = 0 points, 2 = 0 points, 3 = 1 point, 4 = 3 points, 5 = 5 points b. Wins earned: 1 = 1 point, 2 = 3 points, 3 = 6 points, 4 = 10 points, 5 = 15 points c. Champion win = 3 additional points d. Down Challenge = (-5) points each (DM is exempt from DC rule) e. Team with most wins per round earns 4 additional points (If ties, no points awarded) Alliance Points (Rounds 1 through 5): a. Fights made (DA fights count as a fight made) All (each) team of the alliance fights 1 to 3 warriors = 3 points All (each) team fights 4+ warriors = 6 points All (each) team fights all five warriors = 9 b. Alliance with most wins per that round = 5 points (If tied, no points awarded.) Alliance Points (Rounds 6 through 10 as alliance point scoring doubles): c. Fights made (DA fights count as a fight made) All (each) team of the alliance fights 1 to 3 warriors = 6 points All (each) team fights 4+ warriors = 12 points All (each) team fights all five warriors = 18 d. Alliance with most wins per that round = 10 points e. (If tied, no points awarded.) Champions: a. A Champion may be declared, but one is not mandatory. It is to the team's/alliance's advantage that you do so. b. Only one Champion allowed per manager at any given time. c. Champions that graduate or are killed by another warrior or the Dark Arena, may be replaced. d. Champions must have fought at least one previous fight in the North Fork (DM47 arena) to be able to be declared a champion. e. A Champion can be declared on any round and point factors will begin that same turn. (Must meet above 4 conditions prior to declaring.) f. Challenges to or by Champions against members of the same alliance shall be scored as a loss for each warrior. No warrior may be substituted without the proper use of the DA or arena death or death in a tournament or graduation. A maximum of five warriors may be on a team at any time. (The penalty for such substitution is -10 points.) It is not in the spirit of competition to challenge fellow members of the same alliance. Hence, challenges as such will be scored as losses for both warriors. Downchallenges: a. A downchallenge occurs when a warrior challenges a warrior with lesser recognition points. b. No challenge or bloodfeud by The Duelmaster shall be deemed a downchallenge. c. No challenge of the Duelmaster shall be deemed a downchallenge. d. Bloodfeuds against warriors with lesser recognition are deemed downchallenges. Tournament Considerations: a. Tournament participation is allowed and ENCOURAGED as a great form of recognition for North Fork. b. It is an opportunity to gain skills and preferred challenging within the Turf War. Special Considerations: a. Each alliance begins the Turf War with zero (0) points. b. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance A, you must end the Turf War with Alliance A. If you begin the Turf War with Team A, you must end the Turf War with Team A. c. There will be a maximum of four (4) teams/managers allowed per alliance for the Turf War VII. The minimum is two (2). d. The Dark Arena may be used at any time without penalty. e. If at any time, the Moderators determine that any non-TW team in the arena is aiding and/or abetting any TW alliance or team, the affected points won by the gifted team/alliance will be disallowed and the aiding non-TW team will be asked to desist from play in the arena until after the Turf War concludes. Prizes: The Turf War is meant to be a "winner takes all" contest. All prizes, except the Endu Award listed below, and 100% of the Gift Certificates will be awarded to the Captain of the winning alliance at the end of the competition. It is the responsibility of the Captain to distribute Gift Certificates. Moderators will submit a list of each manager on the winning alliance to RSI at the completion of the contest for the non-Certificate prizes. All entry fees (rollup certs) are awarded to the winning alliance. The following prizes have been secured from RSI: a. Renaming of the North Fork (DM 47) arena; b. Renaming of all Dark Arena Monsters c. Known Favorites for one DM47 warrior on each team of the winning alliance (warrior must be ranked Initiate or above, must be alive, and must have at least one DM47 arena fight to receive this award). d. +1 Skill bonus (three) for each manager on the winning alliance. Bonus potions must be applied to living warriors from DM 47, no more than two skills per warrior. e. +1 Skill bonus potion (one) for each and every individual manager who fights in all 10 rounds AND at least 45 fights of the Turf War. Bonus potion must be applied to a living warrior from (DM 47) (Endu Award). f. Two additional random rollup sheets or rollup certs for each manager of the winning alliance from RSI. These RSI awards will be listed by the Moderator for claiming from RSI (Lee) within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance by the Moderators within two weeks of the end of the TW. Moderators: The Moderators for this event will be Oz, Master Darque, and Assur (the TWX Triumvirate), They will arbitrate all dealings during the course of the contest. Their decisions will be final. Direct questions, comments, and scoring disputes via Diplo in DM 47, on the Duel2 site in the Forums/via private message, or via email to: DM 47 (Diplo) Duel2 (PM/Forums) Email Oz: Land of Oz "The Consortium" wfms101@aol.com Master Darque: Darque Forces "Darque" rebelnerfherder@yahoo.com Assur: Bash Bros Park "Assur" assurnasir@yahoo.com