DUEL 2 NEWSLETTER

Date   : 08/11/2015    Duedate: 09/07/2015

TELORINTHE ARENA

DM-83    TURN-108

This Weeks Top Honors

THE DUELMASTER IS

LUMP
BAD SIGNS (24)
(83-269) [34-16-0,118]

Chartered Recognition Leader   Unchartered Recognition Leader

LUMP                           JUBILEE
BAD SIGNS (24)                 WETWORKS (30)
(83-269) [34-16-0,118]         (83-173) [5-2-2,49]

Popularity Leader              This Weeks Favorite

SPAWN'S BLUE BEER              KNEE BREAKER
BAD SIGNS (24)                 SANITARIUM (55)
(83-403) [15-5-0,112]          (83-427) [2-0-0,18]

THE CURRENT TOP TEAM

BAD SIGNS (24)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. WETWORKS (30)               52
2. BAD SIGNS (24)              18      BAD SIGNS (24)
3. SANITARIUM (55)             15      Unchartered Team
4. CHAIN GANG (56)             13
5. HATEWORK (54)               12      SANITARIUM (55)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*SANITARIUM (55)            9   1  1 90.0   1/ 1 BAD SIGNS (24)           12  3 1
 2/ 2 BAD SIGNS (24)           212 121 15 63.7   2/ 3*SANITARIUM (55)           9  1 1
 3/ 3*WETWORKS (30)             18  17  3 51.4   3/ 4*HATEWORK (54)             7  8 3
 4/ 4*HATEWORK (54)              7   8  3 46.7   4/ 2*WETWORKS (30)             7  8 1
 5/ 0*CHAIN GANG (56)            1   4  0 20.0   5/ 0*CHAIN GANG (56)           1  4 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     Hail and well met warriors of TELORINTHE!  Know me for who I am, Zontani Sharp 
Eyes, Spymaster extraordinaire of all Alastari.  JUBILEE caught the eye of many in 
the gladiatorial commission as she skillfully bested AMBITIOUS GUARD and was awarded 
14 points in recognition.  In one of the week's more notable duels, VENUS put down 
BRAIN DAMAGE, causing him to lose 3 points of recognition in the process.  Not for 
nothing has LUMP in the past laid claim to the Duelmaster's throne, and this week 
he's proven his combat skill yet again.  Would you believe that over half of the old 
women in TELORINTHE seem to feel that they could fight better than you gladiators?   
     Many and various are the arts of battle.  In TELORINTHE "art" is a word that has 
long since passed from the language!  TELORINTHE, city of gladiators!  Mighty among 
the names of thy guilds is WETWORKS, a guild shunned and avoided by many in the 
weekly duels.  If you didn't look down dark alleys you'd have been hard pressed to 
find any of HATEWORK last week.  Busy avoiding WETWORKS?  Loose talk at the arena has 
reached my ears and it but confirms the knowledge that many fighters are after DEAD 
BATTERY.  Watch your back!  A match that raised a few eyebrows at the games this 
week, it seems that FATHER PICARD posted a challenge against the more highly 
recognized DEAD BATTERY.  The results, you ask?  Well, the firebrand FATHER PICARD 
was bested by DEAD BATTERY.  Remember warriors, this is the discipline of steel.   
     Vendettas.  Bloodied blades and broken spears.  Indeed the city has seen more 
than its fair share of red in recent times.  My condolences to WETWORKS for their 
loss of a very promising warrior, VENOM.  VENOM went to doom before the arms of LAKE 
EFFECT SNOW, a warrior of BAD SIGNS.  Dark alleys may hide both secrets and 
assassins.  In the arena there is only the brightness of steel.  Keep vigil always!   
     The girls are as pretty in TELORINTHE as ever I remembered them....and the 
fighters as ugly!  Don't let your reputation slip!  More than a sharp eye must I 
keep, indeed a stout pair of legs must I keep as well!  The endless paths of Alastari 
await me!  Till next we meet remember - the pen is mightier than the sword, but a 
maul is a different story!-- Zontani Sharp Eyes  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 LUMP 269                     34  16  0   118       BAD SIGNS (24)

CHALLENGER CHAMPIONS           W   L  K POINTS      TEAM NAME                  
 SPAWN'S BLUE BEER 403        15   5  0   112       BAD SIGNS (24)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 LAKE EFFECT SNOW 408         15   3  2    68       BAD SIGNS (24)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JUBILEE 173                   5   2  2    49       WETWORKS (30)
 GOBLIN 171                    5   2  0    39       WETWORKS (30)
 DEAD BATTERY 421              5   2  0    36       BAD SIGNS (24)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 TSUNAMI ALERT 412             8   7  2    33       BAD SIGNS (24)
 SKELETONWITCH 424             3   0  0    27       HATEWORK (54)
 CAUSTIC VEIN 431              2   0  1    27       SANITARIUM (55)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 SPINE SPLITTER 422            2   1  1    20       HATEWORK (54)
 KNEE BREAKER 427              2   0  0    18       SANITARIUM (55)
 NECRODANCER 429               2   0  0    16       SANITARIUM (55)
 VENUS 437                     1   0  0    13       WETWORKS (30)
 CRACKASKULL 428               2   0  0    11       SANITARIUM (55)
 GENERAL MAYHEM 434            1   0  0     9       CHAIN GANG (56)
 SUICIDAL ANGEL 423            1   2  1     6       HATEWORK (54)
 FATHER PICARD 425             1   2  1     6       HATEWORK (54)
 BRAIN DAMAGE 430              1   1  0     4       SANITARIUM (55)
 THE SHRIKE 426                0   3  0     3       HATEWORK (54)
 COPLESS JACKAL 435            0   1  0     1       CHAIN GANG (56)
 KILLEEN 432                   0   1  0     1       CHAIN GANG (56)
 MAJOR DISASTER 433            0   1  0     1       CHAIN GANG (56)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
AMBITIOUS GUARD         0  0 0                      JUBILEE 173           108  NONE
DOOM 436                0  1 0 CHAIN GANG 56        SPINE SPLITTER 422    108   
TOXIN 172               2  5 0 WETWORKS 30          ARENAMASTER           108  NONE

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
VENOM 169               4  3 1 WETWORKS 30          LAKE EFFECT SNOW 408  108   

                                     PERSONAL ADS

                                  LAST WEEK'S FIGHTS

TOXIN was butchered by ARENAMASTER in a crowd pleasing 1 minute Dark Arena fight.
FATHER PICARD was demolished by DEAD BATTERY in a 1 minute one-sided Challenge melee.
THE SHRIKE was luckily beaten by CRACKASKULL in a 2 minute amateur's Challenge duel.
LUMP unbelievably bested M. CHARDINEE in a exciting 12 minute one-sided Title fight.
SPAWN'S BLUE BEER devastated CONVICTED ASSASSIN in a 1 minute one-sided duel.
LAKE EFFECT SNOW delivered the death blow upon VENOM in a 2 minute match.
JUBILEE butchered AMBITIOUS GUARD in a 1 minute gruesome one-sided competition.
TSUNAMI ALERT lost to GOBLIN in a 2 minute gruesome duel.
SPINE SPLITTER slaughtered DOOM in a 1 minute uneven fight.
SUICIDAL ANGEL lost to GENERAL MAYHEM in a 3 minute brutal novice's fight.
SKELETONWITCH handily defeated KILLEEN in a 1 minute one-sided bout.
CAUSTIC VEIN demolished MORDANT DESERTER in a 1 minute mismatched match.
KNEE BREAKER slimly won victory over COPLESS JACKAL in a 4 minute novice's contest.
NECRODANCER savagely defeated MAJOR DISASTER in a 2 minute gory amateur's conflict.
BRAIN DAMAGE was viciously subdued by VENUS in a 3 minute amateur's bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  7         TOTAL PARRY       12 -   4 -  0      75  |
|BASHING ATTACK                   6         AIMED BLOW         8 -   3 -  0      73  |
|SLASHING ATTACK                  3         WALL OF STEEL     16 -   9 -  2      64  |
|WALL OF STEEL                    2         LUNGING ATTACK     7 -   5 -  1      58  |
|AIMED BLOW                       2         STRIKING ATTACK   18 -  13 -  4      58  |
|LUNGING ATTACK                   2         SLASHING ATTACK    6 -   5 -  0      55  |
|TOTAL PARRY                      2         BASHING ATTACK    18 -  16 -  1      53  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       2 -   2 -  0      50  |
|PARRY-LUNGE                      0         PARRY-RIPOSTE      0 -   1 -  0       0  |
|PARRY-STRIKE                     0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 108 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

WALL OF STEEL      2 -  0     PARRY-LUNGE        0 -  0         4  STRIKING ATTACK
SLASHING ATTACK    2 -  1     PARRY-STRIKE       0 -  0         3  BASHING ATTACK 
STRIKING ATTACK    4 -  3     PARRY-RIPOSTE      0 -  1         1  TOTAL PARRY    
AIMED BLOW         1 -  1                                       1  AIMED BLOW     
LUNGING ATTACK     1 -  1                                       1  WALL OF STEEL  
BASHING ATTACK     3 -  3                                       1  SLASHING ATTACK
TOTAL PARRY        1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      LUMP 269                   34  16  0  118 BAD SIGNS (24)
AIMED BLOW       SPAWN'S BLUE BEER 403      15   5  0  112 BAD SIGNS (24)
WALL OF STEEL    LAKE EFFECT SNOW 408       15   3  2   68 BAD SIGNS (24)
STRIKING ATTACK  JUBILEE 173                 5   2  2   49 WETWORKS (30)
BASHING ATTACK   DEAD BATTERY 421            5   2  0   36 BAD SIGNS (24)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is SPAWN'S BLUE BEER 403.  The most popular warrior 
this turn was KNEE BREAKER 427.  The ten other most popular fighters were VENUS 437, 
VENOM 169, GENERAL MAYHEM 434, GOBLIN 171, SUICIDAL ANGEL 423, COPLESS JACKAL 435, 
NECRODANCER 429, DEAD BATTERY 421, THE SHRIKE 426, and CRACKASKULL 428.

The least popular fighter this week was BRAIN DAMAGE 430.  The other ten least 
popular fighters were MAJOR DISASTER 433, KILLEEN 432, DOOM 436, LUMP 269, FATHER 
PICARD 425, TSUNAMI ALERT 412, TOXIN 172, CAUSTIC VEIN 431, SKELETONWITCH 424, and 
SPINE SPLITTER 422.

The following warriors will travel to AD after next turn:

LUMP (83-269) BAD SIGNS (24)

                 FACE-TO-FACE TOURNEY LV

   The Turf Wars are coming. The Turf Wars are coming. Come one; come all. Gather

your alliance or collection of 2-4 teams and join in the competition. Hurry up! While 
Feb 2016 seems so far away, it is only six or so turns away, and it does take a while 
to make sure you have a team in DM47, communicate to find a group, send in certs, 
announce in writing in DM47, etc. etc. Teams of all levels and managers of all types, 
including newbies, find themselves competing quite well in this type of competition. 
Let's make the tenth anniversary (TWX) the biggest and best ever.
     This 10th competition will be hosted and moderated by the triumvirate of Assur, 
Master Darque and Oz The All-Wonderful.    
     Anyone may participate: known alliances, new alliances, or temporary alliances 
created solely to compete in the Turf War!  

To participate, each alliance must:
    a.  Announce the Captain of the alliance in the North Fork (DM 47) newsletter.
    b.  Indicate in the newsletter which Captain/alliance you will join.
    c.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:
    a.  Verifying/authorizing, in the North Fork newsletter those who wish to 
        participate under the banner of their alliance. The confirmation/verification 
        must occur after, or in the same newsletter, but not before, the participant's 
        declaration. (Lack of participant indication of joining and/or subsequent lack 
        of Captain confirmation will delay a team's participation in the Turf War.)
    b.  Distribution of prizes should their alliance win the Turf War.
    c.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, 
        if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:
    a.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already 
        submitted by Captain. Note: extras will not be returned, but will go into the 
        winning pool of prizes.)
    b.  Announce their intent to compete with manager name, team name, and alliance 
        they will represent in the North Fork (DM 47) newsletter. Announcement made on 
        the D2 Forums or Chatzy will not be accepted.
        1.  No scores will be tabulated until two RSI Gift Certificates are received, 
            and participant indication and captain confirmation are posted in the 
            North Fork newsletter. NO EXCEPTIONS.
        2.  Before a manager can compete, he/she must declare themselves in the North 
            Fork (DM 47) newsletter as stated above AND be verified in the same or 
            subsequent newsletter by the alliance Captain they will represent.
        3.  Only one (1) team per player may compete.  No arena multiple teams or 
            aliases will be allowed.  Violations will result in immediate manager 
            disqualification (including team point adjustments) from the Turf War (so 
            be sure to take any multiple teams OFF of Team Maintenance and be certain 
            not to run any other team warriors).
        4.  Scoring will NOT be retroactive for teams/alliances that do not properly 
            declare or get captain confirmation or fail to send a Gift Certificate by 
            Turn 1.  In other words, if your Gift Certificate is not received until 
            Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score 
            will not begin until Turn 3.  All conditions must be met before scoring 
            will begin--declaration, verification, and Gift Certificate received.
        5.  No declarations or verifications will be accepted after Turn 3 of the Turf 
            War.

For purposes of scoring, the moderators will score the Turf War and settle any and all 
disputes as they arise.  Their decisions will be final. (Note: the intent is to have a 
very thorough set of rules so that few decisions, if any, are required from the 
moderators.)

Scoring will be as follows for Fights:

Team Points:
    a.  Fights made: (includes DA fights) 
            1 = 0 points,  2 = 0 points,  3 = 1 point,  4 = 3 points,  5 = 5 points
    b.  Wins earned: 
            1 = 1 point,  2 = 3 points,  3 = 6 points,  4 = 10 points,  5 = 15 points
    c.  Champion win = 3 additional points 
    d.  Down Challenge = (-5) points each (DM is exempt from DC rule)
    e.  Team with most wins per round earns 4 additional points
            (If ties, no points awarded)

Alliance Points (Rounds 1 through 5):
    a.  Fights made (DA fights count as a fight made)
            All (each) team of the alliance fights 1 to 3 warriors = 3 points
            All (each) team fights 4+ warriors = 6 points
            All (each) team fights all five warriors = 9
    b.  Alliance with most wins per that round = 5 points
            (If tied, no points awarded.)

Alliance Points (Rounds 6 through 10 as alliance point scoring doubles):
    c.  Fights made (DA fights count as a fight made)
            All (each) team of the alliance fights 1 to 3 warriors = 6 points
            All (each) team fights 4+ warriors = 12 points
            All (each) team fights all five warriors = 18
    d.  Alliance with most wins per that round = 10 points
    e.  (If tied, no points awarded.)
   
Champions:
    a.  A Champion may be declared, but one is not mandatory. It is to the 
        team's/alliance's advantage that you do so.
    b.  Only one Champion allowed per manager at any given time.
    c.  Champions that graduate or are killed by another warrior or the Dark Arena, 
        may be replaced.
    d.  Champions must have fought at least one previous fight in the North Fork (DM47 
        arena) to be able to be declared a champion. 
    e.  A Champion can be declared on any round and point factors will begin that same 
        turn. (Must meet above 4 conditions prior to declaring.)
    f.  Challenges to or by Champions against members of the same alliance shall be 
        scored as a loss for each warrior.

     No warrior may be substituted without the proper use of the DA or arena death or 
death in a tournament or graduation. A maximum of five warriors may be on a team at 
any time. (The penalty for such substitution is -10 points.) 

     It is not in the spirit of competition to challenge fellow members of the same 
alliance. Hence, challenges as such will be scored as losses for both warriors.

Downchallenges:
    a.  A downchallenge occurs when a warrior challenges a warrior with lesser 
        recognition points. 
    b.  No challenge or bloodfeud by The Duelmaster shall be deemed a downchallenge. 
    c.  No challenge of the Duelmaster shall be deemed a downchallenge.
    d.  Bloodfeuds against warriors with lesser recognition are deemed downchallenges.

Tournament Considerations:
    a.  Tournament participation is allowed and ENCOURAGED as a great form of 
        recognition for North Fork.
    b.  It is an opportunity to gain skills and preferred challenging within the Turf 
        War.

Special Considerations:
    a.  Each alliance begins the Turf War with zero (0) points.
    b.  There will be NO alliance or team changes once the contest has begun.  If you 
        begin the Turf War with Alliance A, you must end the Turf War with Alliance A.  
        If you begin the Turf War with Team A, you must end the Turf War with Team A.
    c.  There will be a maximum of four (4) teams/managers allowed per alliance for 
        the Turf War VII. The minimum is two (2).
    d.  The Dark Arena may be used at any time without penalty.
    e.  If at any time, the Moderators determine that any non-TW team in the arena is 
        aiding and/or abetting any TW alliance or team, the affected points won by the 
        gifted team/alliance will be disallowed and the aiding non-TW team will be 
        asked to desist from play in the arena until after the Turf War concludes.

Prizes:
     The Turf War is meant to be a "winner takes all" contest.  All prizes, except the 
Endu Award listed below, and 100% of the Gift Certificates will be awarded to the 
Captain of the winning alliance at the end of the competition.  It is the 
responsibility of the Captain to distribute Gift Certificates.  
     Moderators will submit a list of each manager on the winning alliance to RSI at 
the completion of the contest for the non-Certificate prizes.
     All entry fees (rollup certs) are awarded to the winning alliance.  
     The following prizes have been secured from RSI:
        a.  Renaming of the North Fork (DM 47) arena;
        b.  Renaming of all Dark Arena Monsters 
        c.  Known Favorites for one DM47 warrior on each team of the winning alliance 
            (warrior must be ranked Initiate or above, must be alive, and must have at 
            least one DM47 arena fight to receive this award).
        d.  +1 Skill bonus (three) for each manager on the winning alliance.  Bonus 
            potions must be applied to living warriors from DM 47, no more than two 
            skills per warrior.
        e.  +1 Skill bonus potion (one) for each and every individual manager who 
            fights in all 10 rounds AND at least 45 fights of the Turf War.  Bonus 
            potion must be applied to a living warrior from (DM 47) (Endu Award).
        f.  Two additional random rollup sheets or rollup certs for each manager of 
            the winning alliance from RSI.
     These RSI awards will be listed by the Moderator for claiming from RSI (Lee) 
within 4 turns of the end of TW VI. The certs will be mailed to the winning alliance 
by the Moderators within two weeks of the end of the TW.

Moderators:
     The Moderators for this event will be Oz, Master Darque, and Assur (the TWX 
Triumvirate), They will arbitrate all dealings during the course of the contest.  
Their decisions will be final.  Direct questions, comments, and scoring disputes via 
Diplo in DM 47, on the Duel2 site in the Forums/via private message, or via email to:  

                      DM 47 (Diplo)    Duel2 (PM/Forums)   Email 
     Oz:              Land of Oz       "The Consortium"    wfms101@aol.com
     Master Darque:   Darque Forces    "Darque"            rebelnerfherder@yahoo.com
     Assur:           Bash Bros Park   "Assur"             assurnasir@yahoo.com