DUEL 2 NEWSLETTER

Date   : 06/26/2018    Duedate: 07/23/2018

TELORINTHE ARENA

DM-83    TURN-144

This Weeks Top Honors

THE DUELMASTER IS

MOTHER-IN-LAW
BAD SIGNS (24)
(83-447) [18-9-0,93]

Chartered Recognition Leader   Unchartered Recognition Leader

MOTHER-IN-LAW                  REESE'S PB
BAD SIGNS (24)                 SCORPIO'S LIKES: (57)
(83-447) [18-9-0,93]           (83-438) [4-5-0,33]

Popularity Leader              This Weeks Favorite

NIKE                           NIKE
WETWORKS (30)                  WETWORKS (30)
(83-482) [11-12-2,89]          (83-482) [11-12-2,89]

THE CURRENT TOP TEAM

CONJURE UP THE SUN (60)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. SCORPIO'S LIKES: (57)       49
2. BAD SIGNS (24)              19      BAD SIGNS (24)
3. WETWORKS (30)                9      Unchartered Team
4. CONJURE UP THE SUN (60)      2
5. ENDLESS (58)                -4      CONJURE UP THE SUN (60)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1/ 1*CONJURE UP THE SUN (60)   14   6  1 70.0   1/ 1*CONJURE UP THE SUN (60)   9  6 1
 2/ 2 BAD SIGNS (24)           298 173 24 63.3   2/ 2 WETWORKS (30)             9  6 0
 3/ 4 ENDLESS (58)              25  24  3 51.0   3/ 3 BAD SIGNS (24)            8  7 1
 4/ 5 WETWORKS (30)             91 123 19 42.5   4/ 5*SCORPIO'S LIKES: (57)     6  7 0
 5/ 6*SCORPIO'S LIKES: (57)     16  26  2 38.1   5/ 4 ENDLESS (58)              2  5 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                      SPY REPORT

     It's me, The Unknown Spymaster here with my bag to give you the news on last 
week's fights.  WETWORKS is no joke as it posted a 4-1-0 week advancing from 2nd 
place to 2nd place.  Hey everybody, watch out for SIX FLAGS, who flew up 16 points in 
the rankings after mashing VAMPIRE ON FIRE like a melon.  Keep your eye on this 
beast.  Ya know, some days it doesn't pay to walk out on the sands.  ECLIPSE was beat 
by MAINE and drops 11 points.  In front of all the crowds, MOTHER-IN-LAW took the 
Duelmaster's crown for hers own.  I give the bum two weeks.  An apple a day keeps the 
doctor away, but an onion a day keeps T.P.s at bay.   
     Let's dig a little deeper into what's happening in the TELORINTHE arena.  Did 
you hear that CHAPEL OF THE GHOULS was most avoided team this week?  Well, knowing 
the personal hygiene of CHAPEL OF THE GHOULS' warriors, I'm not surprised!  And you 
guys like to boo me?  Well, unsling your rasberries, cause BAD SIGNS beats feet every 
time CHAPEL OF THE GHOULS smiles at them.  Try farming, eh?  Well just about 
everybody wants a piece of ICE MAN, who was this week's most challenged warrior.  
HEAT WAVE of CONJURE UP THE SUN had better have a good reason for challenging down 10 
points in a challenge which he won.  I thought HEAT WAVE showed great skill and 
promise when he beat ICE MAN.  All right, so I slept through it!  Big deal!   
     Remember that an arena is not always a safe place to be, but it is one of the 
most interesting, though!  Ask not the elves for counsel, for they will say both yes 
and no.  Silly buggers, eh?   
     Well, that wasn't too bad; Alarond told me that the people in TELORINTHE have no 
sense of humor.  Or maybe that they were senseless.  C'mon, Leadfoot, let's make some 
tracks.  Its been fun, and I'm sure you enjoyed it (boos).  Now that I've got you 
worked up for Snide Clemens, I'll be leaving-- The Unknown Spymaster  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 MOTHER-IN-LAW 447            18   9  0    93       BAD SIGNS (24)

CHAMPIONS                      W   L  K POINTS      TEAM NAME                  
 NIKE 482                     11  12  2    89       WETWORKS (30)
 HIRED BY TRUMP 506            6   3  0    68       BAD SIGNS (24)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 JESTER 479                   13  12  1    55       WETWORKS (30)
 IRON OGRE 508                 7   3  1    48       WETWORKS (30)
 HURRICANE SEASON 507          6   2  2    44       BAD SIGNS (24)
 HILLARY CLINTON 486           7   7  0    41       BAD SIGNS (24)
 COP AT YOUR DOOR 505          5   4  1    39       BAD SIGNS (24)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 REESE'S PB 438                4   5  0    33       SCORPIO'S LIKES: (57)
 HEAT WAVE 515                 4   0  0    27       CONJURE UP THE SUN (60)
 MAINE 440                     4   5  0    27       SCORPIO'S LIKES: (57)

INITIATES                      W   L  K POINTS      TEAM NAME                  
 A SMOKING WOMAN 441           3   6  1    23       SCORPIO'S LIKES: (57)
 FAETERNA 492                  5   6  0    21       ENDLESS (58)
 BEHEMOTH 517                  3   2  0    21       WETWORKS (30)
 SIX FLAGS 469                 1   1  0    17       SCORPIO'S LIKES: (57)
 ARCHIVE 521                   1   0  0    16       WETWORKS (30)
 WHIRLED 474                   3   6  0    15       ENDLESS (58)
 ECLIPSE 511                   3   1  0    14       CONJURE UP THE SUN (60)
 ICE MAN 468                   1   1  0    12       SCORPIO'S LIKES: (57)
 BRONZEN 493                   2   0  0    11       ENDLESS (58)
 DAWN 522                      1   0  0    10       CONJURE UP THE SUN (60)
 VAMPIRE ON FIRE 512           2   2  1     9       CONJURE UP THE SUN (60)
 STONED TROLL 513              2   2  0     8       CONJURE UP THE SUN (60)
 WAYJOURNER 491                0   2  0     2       ENDLESS (58)
 ELUCIDATOR 495                0   1  0     1       ENDLESS (58)

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
DAYTIME 514             2  1 0 CONJURE UP THE SU 60 COP AT YOUR DOOR 505  143   

                                     PERSONAL ADS

Disciple -- Yup, happens sometime.  Good to see there's no AA team in here. -- Scorpio

Cop at your Door -- Your 5 A.M. raids are killing me. -- Ghost of Daytime

                                  LAST WEEK'S FIGHTS

HILLARY CLINTON was bested by JESTER in a 1 minute Challenge fight.
COP AT YOUR DOOR was unbelievably bested by IRON OGRE in a 2 minute Challenge duel.
FAETERNA was handily defeated by REESE'S PB in a 2 minute one-sided Challenge match.
MAINE won victory over ECLIPSE in a 2 minute Challenge brawl.
HEAT WAVE viciously subdued ICE MAN in a 2 minute brutal novice's Challenge fight.
STONED TROLL was outwaited by BRONZEN in a slow 7 minute beginner's Challenge brawl.
NIKE was outlasted by MOTHER-IN-LAW in a popular 9 minute master's Title brawl.
HIRED BY TRUMP was overcome by M. CHARDINEE in a 3 minute gruesome melee.
HURRICANE SEASON vanquished FRATSFA SLAVE in a 1 minute one-sided duel.
WHIRLED was viciously subdued by A SMOKING WOMAN in a 2 minute gory duel.
BEHEMOTH overpowered WAYJOURNER in a 1 minute uneven match.
SIX FLAGS overpowered VAMPIRE ON FIRE in a 1 minute one-sided fight.
ELUCIDATOR was demolished by DAWN in a 1 minute mismatched competition.
ARCHIVE bested EMBEZZLING SCRIBE in a 4 minute novice's battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|STRIKING ATTACK                  7         PARRY-STRIKE       1 -   0 -  0     100  |
|WALL OF STEEL                    3         AIMED BLOW        11 -   7 -  1      61  |
|AIMED BLOW                       3         SLASHING ATTACK    7 -   5 -  0      58  |
|LUNGING ATTACK                   3         TOTAL PARRY        8 -   6 -  0      57  |
|BASHING ATTACK                   3         STRIKING ATTACK   24 -  18 -  2      57  |
|PARRY-RIPOSTE                    2         WALL OF STEEL      9 -   7 -  0      56  |
|SLASHING ATTACK                  2         BASHING ATTACK    14 -  12 -  1      54  |
|TOTAL PARRY                      1         LUNGING ATTACK    17 -  17 -  2      50  |
|PARRY-LUNGE                      1         PARRY-RIPOSTE      5 -   8 -  0      38  |
|PARRY-STRIKE                     0         PARRY-LUNGE        0 -   1 -  0       0  |

Turn 144 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

TOTAL PARRY        1 -  0     AIMED BLOW         1 -  2         4  STRIKING ATTACK
WALL OF STEEL      3 -  0     LUNGING ATTACK     1 -  2         2  LUNGING ATTACK 
STRIKING ATTACK    4 -  3     BASHING ATTACK     1 -  2         2  SLASHING ATTACK
PARRY-RIPOSTE      1 -  1     PARRY-LUNGE        0 -  1         1  TOTAL PARRY    
SLASHING ATTACK    1 -  1     PARRY-STRIKE       0 -  0         1  AIMED BLOW     
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      MOTHER-IN-LAW 447          18   9  0   93 BAD SIGNS (24)
STRIKING ATTACK  HIRED BY TRUMP 506          6   3  0   68 BAD SIGNS (24)
LUNGING ATTACK   JESTER 479                 13  12  1   55 WETWORKS (30)
AIMED BLOW       IRON OGRE 508               7   3  1   48 WETWORKS (30)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is NIKE 482.  The most popular warrior this turn was 
NIKE 482.  The ten other most popular fighters were COP AT YOUR DOOR 505, HEAT WAVE 
515, JESTER 479, HIRED BY TRUMP 506, A SMOKING WOMAN 441, ARCHIVE 521, IRON OGRE 508, 
REESE'S PB 438, MAINE 440, and HURRICANE SEASON 507.

The least popular fighter this week was BRONZEN 493.  The other ten least popular 
fighters were MOTHER-IN-LAW 447, STONED TROLL 513, ELUCIDATOR 495, VAMPIRE ON FIRE 
512, WAYJOURNER 491, ICE MAN 468, FAETERNA 492, HILLARY CLINTON 486, WHIRLED 474, and 
ECLIPSE 511.

                  TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-3-18)

                           (Estimated start T398, OCT 2018)

               Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, thrown-together alliances, or 
temporary alliances created solely to compete in the Turf War!  To participate, each 
alliance must:

    1.  Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List 
        teams and managers in the three-team alliance. (Also designate alliance name.)
    2.  Announce in the newsletter which Captain/alliance your team is joining.
    3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:

    1.  Announcing, in the North Fork newsletter, those who are a part of their 
        alliance. Both Manager announcement and Captain announcement/confirmation are 
        required.
    2.  Distribution of certs should your alliance win the Turf War.
    3.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, 
        if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:

    1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already 
        submitted by Captain.) Note: extras will not be returned, but will go into the 
        winning pool of prizes.)
    2.  Announce an intent to compete with their manager name, team name, and alliance 
        they will join in the North Fork (DM 47) newsletter
    3.  Announcement made on the D2 Forums or Chatzy will not be accepted.

No alliance scores will be tabulated until two RSI Gift Certificates are received, and 
participant indication and captain confirmation are posted in the North Fork 
newsletter. NO EXCEPTIONS.             

All entry certs should be sent to Oz or The Consortium via RSI.

Only one (1) team per player/manager may compete in the Turf Wars, and only one team 
per player/manager may compete in North Fork DM47 during the Turf War.  No arena 
multiple teams or aliases will be allowed.  Violations will result in immediate 
manager disqualification (including team point adjustments) from the Turf War (so be 
sure to take any multiple teams OFF of Team Maintenance and be certain not to run any 
other team warriors). NOTE: Since alliances require three teams, this would mean the 
remaining alliance/alliance members cannot score in the TW.

Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to 
their actual scoring/participation. (E.g. New teams, transfers, current teams must 
show up in the newsletter prior to the beginning of participation, allowing opponent 
knowledge and challenging/avoiding.) Manager/teams may not participate/score in the 
Turf War the same turn they are first posted in the newsletter. (So get your team in 
the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the 
first TW turn to be allowed to score in the first TW round. Teams do not have to run 
that turn prior to TW-T1, but will have had to run shortly before to allow their 
warriors to be visible in the newsletter just prior to TW-T1.

Scoring will NOT be retroactive for teams/alliances that do not properly declare or 
get captain confirmation or fail to send a Gift Certificate by Turn 1.  In other 
words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you 
have fought on Turns 1 and 2, your score will not begin until Turn 3.  All conditions 
must be met before scoring will begin--declaration, confirmation, and Gift Certificate 
received.

No declarations or confirmations will be accepted after Turn 3 of the Turf War.

For purposes of scoring, the moderators will score the Turf War and settle any and all 
disputes as they arise.  Their decisions will be final. (Note: the intent is to have a 
very thorough set of rules so that few decisions, if any, are required from the 
moderators.)

No warrior may be substituted without the proper use of the DA or arena death or death 
in a tournament or graduation. There must be a maximum of five only on a team at any 
point and time. (The penalty for such substitution is -10 points.) 

SCORING will be as follows:

*  Only top two base score teams score/count per round per alliance.
*  Top one base score team per alliance scores twice (double).
*  Lowest team base score per alliance gets a ?pass? and does not score.
*  Team is disqualified for round scoring if fighting less than 5 fights. 
   (Exception:The turn after a Mailer or FTF where a death occurred to a TW 
   team/manager, the manager may fight only four and be scored. If multiple deaths, 
   then multiple ?non fight? exemptions occur for that turn after the tournament.)
*  If a team is disqualified from scoring, the remaining top one base score team 
   scores double and the lowest team gets a ?pass? and does not score.
*  If two disqualified teams occur, the third team cannot score double and only scores 
   single.

BASE SCORING =    W = +2       L = -1      K = +1       Death = 0  

Those scores are the same for match ups, up or down challenges, NPC matches, 
or Dark Arena fights. With these exceptions:

--- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA 
    fight during the TW shall be scored at -5 points (win or lose.)
--- Alliance Match Up scored = 0 for each warrior. Kill point disallowed.
--- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score.  
    (It is not the spirit of competition to challenge fellow members of the same 
    alliance. Hence, challenges as such will be scored as losses for both warriors 
    with no kill points awarded.)

First 6 rounds scores 1x.
End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1.
Rounds 7 thru 9 scores 2x.
Final round 10 scores 3x.

Tournament Considerations:

    1.  Tournament participation is allowed and ENCOURAGED as a great form of 
        recognition for North Fork.
    2.  It is an opportunity to gain skills and preferred challenging within the Turf 
        War.

Special Considerations:

    1.  Each alliance begins the Turf War with zero (0) points.
    2.  There will be NO alliance or team changes once the contest has begun.  If you 
        begin the Turf War with Alliance X, you must end the Turf War with Alliance X.  
        If you begin the Turf War with Team X, you must end the Turf War with Team X.
    3.  There will be a maximum of three (3) teams/managers allowed per alliance for 
        the Turf War VII. The minimum is three (3).
    4.  The Dark Arena may be used without penalty.(Limit twice per warrior.)
    5.  If at any time, the Moderators determine that any non-TW team in the arena is 
        aiding and/or abetting any TW alliance or team, the affected points won by the 
        gifted team/alliance will be disallowed and the aiding non-TW team will be 
        asked to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a near "winner takes all" contest. It is the 
responsibility of the Captain of the winning alliance to distribute Gift Certificates.  
Moderators will submit a list of each manager winner to RSI at the completion of the 
contest for the non-Certificate and RSI awarded prizes, to then be claimed by the 
manager from RSI Customer Service within 6 months.

    *  Winning alliance gets 90% of the pooled certs.
    *  Individual Team with most wins in 10 rounds gets 10% of the pooled certs.
    *  RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds 
       warrior, and one max prize applied to any warrior ? all within 6 months)(one 
       max prize means that if you win two prizes they cannot be applied to the same 
       warrior.)
    *  Winning alliance captain may choose two (each manager/team receives same prize 
       as chosen by captain):
       - Limited Damage Bump (bump one level damage) (warrior must have fought in the 
         TW)
       - Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have 
         fought in the TW)
       - Choice Replacement (Receive 5 replacements, choose 1, delete 4)
       - Replacement stat swap (Replace/flip any 2 stats on one replacement)
    *  2nd place alliance captain may choose one (each manager/team receives same 
       prize as chosen by captain)
       - Favorite weapon (warrior must have fought in the TW)
       - Favorite rhythm (warrior must have participated in TW)
       - Free stat raise
    *  Participation Award to all teams/managers who fight 46 min fights (of 50):  
       2 skills (to one warrior)

These RSI awards will be listed by the Moderators within two weeks of round ten for 
individual claiming from RSI within 4 turns of the end of TWX. The certs will be 
mailed to the winning alliance by the Moderators within two weeks of the end of the 
TW.

Moderators:
The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX 
Triumvirate) They will arbitrate all dealings during the course of the contest.  Their 
decisions will be final.  All questions, comments, and scoring disputes may be 
directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47.  
Managers with internet access may send a private message to [The Consortium] or 
[Darque] or [Assur] on the Duel2 Forums.  Lastly, you may also email questions, 
comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or 
mikey.alexander@hisstrengthandwork.com

Addendum: 
Examples of scoring for clarification.
Code = win-loss-kill-death   (W = +2  L = -1  K = +1  Death = 0) 

Example #1:
Team A goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team B goes 3-2-1-0 (points = +6-2+1-0 = +5)
Team C goes 2-3-2-0 (points = +4-3+2-0 = +3)
Team B top score, scores twice 2x+5 (+10)
Team A lowest score, does not score and gets a pass.
Team C, then, scores normal at (+3)
Alliance Score = 10 + 3 = +13

Example #2:
Team A goes 4-0-1-0 (points = +8-0+1-0 = +9)
Team B goes 3-2-0-0 (points = +6-2+0-0 = +4)
Team C goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team A is disqualified from scoring having not fought five fights.
If a team is disqualified, then the top remaining team scores double while the lowest 
remaining score gets a ?pass?.
Team B top remaining score, scores twice = 2 x +4 (+8)
Team C lowest score, does not score and gets a pass.
Alliance Score = 8

Example #3
Team A goes 4-1-1-0 (points +8-1+1+0 = +8) 
However, Team A fought the DA for the 3rd time = -5.
Team A adjusted to (+8-1=1=0-5 = +3)
Team B goes 1-4+0-0 (points +2-4+0-0 = -2)
Team C goes 1-4+1-0 (points +2-4+1-0 = -1)
Team A top score, scores twice 2x+3 (+6)
Team B lowest score, does not score and gets a pass.
Team C, then, scores normal at (-1)
Alliance score = +6-1 = +5

Example #4
Team A goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team B goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team C goes 0-5-0-0 (points = +0-5+0-0 = -5)
Team A or B is top score and scores twice 2x-2 = -4
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-2)
Alliance score = -4-2 = -6

Example #5
Team A goes 3-2-0 with a winning match-up with Team B alliance mate.
Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate.
Team B also lost the alliance match-up with Team A.
Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B
Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which 
scores as 0, hence score = +4-2+0-0 = +2
Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which 
counts as 0, and one winning kill was an intra alliance challenge which the win counts 
as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1
Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra 
alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a 
loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands.
Team A top score, scores twice 2x+2 (+4)
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-1)
Alliance score = +4-1 = +3

Remember: (W = +2  L = -1  K = +1  Death = 0) 
It only gets complicated with intra alliance match-ups (IAMs) and intra alliance 
challenges. (IACs)