DUEL 2 NEWSLETTER
Date : 03/10/2022 Duedate: 03/23/2022
BLACKSTONE ARENA
DM 84 TURN 358
This Week's Top Honors
THE DUELMASTER IS
FORCED SUBTEXT
011312R (4936)
(84-27798) [26-12-0,158]
Chartered Recognition Leader Unchartered Recognition Leader
FORCED SUBTEXT MAKAROV DREYAR
011312R (4936) ANIME LEGENDS 8 (6357)
(84-27798) [26-12-0,158] (84-36401) [4-2-0,134]
Popularity Leader This Week's Favorite
CUBIT STIRRER BEAR
011609F (1274) ERRTWO (8232)
(84-6748) [14-21-0,97] (84-47627) [16-11-0,96]
THE CURRENT TOP TEAM
CHOCOLATE RAIN (6417)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. ROOKIE QUEEN 6 (672) 30
2. CHOCOLATE RAIN (6417) 21 060310AV (2566)
3. ROOKIE METALLICA 40 (3312) 14 Unchartered Team
4. ROOKIE CRUE 3 (4192) 13
5. PROJECT MAYHEM 16 (8176) 10 PROJECT MAYHEM 16 (8176)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1- 2*MEDAL OF HONOR GV (4891) 3 0 0 100. 1/ 6*CHOCOLATE RAIN (6417) 4 3 1
2/ 4*PROJECT MAYHEM 16 (8176) 6 1 0 85.7 2/ 7*PROJECT MAYHEM 16 (8176) 3 0 0
3/ 5*ROOKIE METALLICA 4 (3312) 4 1 0 80.0 3/ 8*ANIME LEGENDS 8 (6357) 3 0 0
4/10 060310AV (2566) 12 5 0 70.6 4/ 3 011312R (4936) 3 0 0
5- 8 MEDAL OF HONOR AAE (5191) 18 8 0 69.2 5/13 060310AV (2566) 3 0 0
6- 9 ROOKIE CRUE 2 (4191) 9 4 0 69.2 6- 4*MEDAL OF HONOR GV (4891) 2 0 0
7/11 011312R (4936) 26 12 0 68.4 7- 9 MEDAL OF HONOR AAC (3715) 2 0 0
8/16*ANIME LEGENDS 8 (6357) 4 2 0 66.7 8-10 MEDAL OF HONOR AAG (1938) 2 0 0
9-12 MEDAL OF HONOR AAC (3715) 31 16 0 66.0 9- 5 MEDAL OF HONOR T11 (1141) 2 0 0
10-13 MEDAL OF HONOR W1 (1656) 11 6 0 64.7 10/11 ERRTWO (8232) 2 1 0
11-15 MEDAL OF HONOR T11 (1141) 26 16 0 61.9 11/ 2 THIRSTY THUGS 1346 (6241) 2 1 0
12-19*BUBBA'S 50TH ARMY (3895) 4 3 0 57.1 12-14 MEDAL OF HONOR AAE (5191) 2 2 0
13/20 115TH DREAM (5771) 33 26 0 55.9 13- 1 MEDAL OF HONOR AAF (5198) 2 2 0
14/21 ERRTWO (8232) 35 29 0 54.7 14-18 UNGENTLE BENS (9411) 1 1 0
15/18 THIRSTY THUGS 1346 (6241) 12 10 1 54.5 15/15*PROJECT MAYHEM 52 (8990) 1 1 0
16-22 MEDAL OF HONOR AAG (1938) 14 14 1 50.0 16-19 TIME OF DYIN' (5765) 1 1 0
17/25*ROOKIE CRUE 3 (4192) 3 3 0 50.0 17-12*BUBBA'S 50TH ARMY (3895) 1 1 0
18/17*PRIESTS OF SYRINX (2815) 3 3 0 50.0 18/29*ROOKIE METALLICA 4 (3312) 1 1 0
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
19/ 3*PROJECT MAYHEM 52 (8990) 1 1 0 50.0 19-20 MEDAL OF HONOR W1 (1656) 1 1 0
20-23 MEDAL OF HONOR AAF (5198) 16 17 3 48.5 20/25*ROOKIE CRUE 3 (4192) 1 2 0
21/26*CHOCOLATE RAIN (6417) 7 8 1 46.7 21/21 011609F (1274) 1 2 0
22/24 011609F (1274) 14 22 0 38.9 22/26 ROOKIE QUEEN 6 (672) 1 2 0
23-28 UNGENTLE BENS (9411) 64 117 5 35.4 23/22 115TH DREAM (5771) 0 3 0
24/27 071709 AC (1791) 8 15 0 34.8 24/23 NIGHT STALKERS (3485) 0 3 0
25-29 TIME OF DYIN' (5765) 12 24 1 33.3 25/24 071709 AC (1791) 0 3 0
26/31 ROOKIE QUEEN 6 (672) 5 10 0 33.3 26/30*PRIESTS OF SYRINX (2815) 0 2 0
27/30 NIGHT STALKERS (3485) 9 19 0 32.1 27-28 ROOKIE CRUE 2 (4191) 0 1 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
SPY REPORT
It is I, Novgorodny Vir, Spymaster of Spymasters. Look on my work, ye mighty,
and despair! Nothing is certain in BLACKSTONE, with changing loyalties, changing
Duelmasters. Write this down: new top team--CHOCOLATE RAIN. Perhaps it is ROOKIE
METALLICA 40 members' intannibility that enabled them to move from 29th to 18th last
week... (Less time in the sun...) Practice pays for KEEP YOURSELF ALIVE, who
pummelled NOT SHORT, to pocket 30 points. ROBERT PAULSON 158 certainly had a baffled
expression on his face, after losing to THE PAIN and losing 4 points in the process!
FORCED SUBTEXT successfully staved off a grab for the roses by MOORINHO of THIRSTY
THUGS 1346. Does BLACKSTONE have no one talented enough to dethrone her? Word has
it one team in BLACKSTONE is taking speech lessons to try to bore their opponent to
death. I'll bet it works.
My mother wished me to avoid conflict, and seek the gentle trade of Spyreporter.
But warriors aren't supposed to avoid fights! To quell some nasty rumors, the guys
in ROOKIE QUEEN 6 are not carrying any incurable diseases. No need to avoid 'em.
The warriors of ROOKIE QUEEN 6 found their efforts at combat frustrated as NIGHT
STALKERS apparently had more important things to do than fight. Everyone is famous
for fifteen minutes, and THE PHANTOM is it right now. Most challenged warrior.
Isn't NIGHT STALKERS proud! CUBIT STIRRER challenged MAKAROV DREYAR! Who says
011609F are just a bunch of wimps! CUBIT STIRRER of 011609F kept its wits as it was
defeated by MAKAROV DREYAR.
The moving sword slashes, and having slashed, moves on... Word has it MEDAL OF
HONOR AAF is planning on terminating more THIRSTY THUGS 1418 members, if they have so
little to fear from revenge... Oh hard! that to strike a flame, the match itself
must needs be wasting!
Do not think spyreporting in BLACKSTONE is the highlight of my life. My fingers
tire and I fear my incessant prattling may cause unfair judgement upon my impeccable
character. BLACKSTONE, I leave you now. The Duelmaster has agreed to foot my bill
at The Swinging Aardvark. 'Til next time-- Novgorodny Vir
DUELMASTER W L K POINTS TEAM NAME
FORCED SUBTEXT 27798 26 12 0 158 011312R (4936)
CHALLENGER CHAMPIONS W L K POINTS TEAM NAME
MAKAROV DREYAR 36401 4 2 0 134 ANIME LEGENDS 8 (6357)
-SSG 20 36741 14 8 0 107 MEDAL OF HONOR T11 (1141)
MOORINHO 35661 12 10 1 102 THIRSTY THUGS 1346 (6241)
-SERGEANT 1 29355 7 5 2 101 MEDAL OF HONOR AAF (5198)
CUBIT STIRRER 6748 14 21 0 97 011609F (1274)
BEAR 47627 16 11 0 96 ERRTWO (8232)
ROBERT PAULSON 50 47341 3 0 0 92 PROJECT MAYHEM 16 (8176)
NOT SHORT 57478 20 11 0 91 115TH DREAM (5771)
CHAMPIONS W L K POINTS TEAM NAME
-DOVER 57687 11 17 1 87 UNGENTLE BENS (9411)
KEEP YOURSELF ALIVE 3458 5 8 0 87 ROOKIE QUEEN 6 (672)
BAKLAVA AUTOPSY 14594 12 5 0 73 060310AV (2566)
-SERGEANT 2 29359 9 12 1 72 MEDAL OF HONOR AAF (5198)
-CHRIS CARR 9142 11 5 0 71 MEDAL OF HONOR W1 I (1656)
CHAMPIONS W L K POINTS TEAM NAME
-SERGEANT 4 29322 9 4 0 68 MEDAL OF HONOR AAE (5191)
CHALLENGER ADEPTS W L K POINTS TEAM NAME
THE PHANTOM 19622 9 19 0 66 NIGHT STALKERS (3485)
LINEAR BUTTON 9867 7 9 0 66 071709 AC (1791)
-MODRIC 21799 4 3 0 60 BUBBA'S 50TH ARMY (3895)
-SERGEANT 1 29320 9 4 0 58 MEDAL OF HONOR AAE (5191)
ADEPTS W L K POINTS TEAM NAME
HOME SWEET HOME 23668 3 3 0 54 ROOKIE CRUE 3 (4192)
THORN WITHIN 18667 4 1 0 50 ROOKIE METALLICA 40 (3312)
-CPL 20 27564 3 0 0 49 MEDAL OF HONOR GV (4891)
-SERGEANT 3 10724 4 3 0 39 MEDAL OF HONOR AAG (1938)
-LIVE WIRE 57783 3 1 0 39 ROOKIE CRUE 2 (4191)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SEE THE LIE 57813 3 1 1 33 CHOCOLATE RAIN (6417)
INITIATES W L K POINTS TEAM NAME
-GDP BODY 36716 1 3 0 18 CHOCOLATE RAIN (6417)
ROBERT PAULSON 158 52288 1 1 0 16 PROJECT MAYHEM 52 (8990)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
DAME 3251 0 0 0 LAME MOVIES 636 CHAOTIC EVIL 39018 349
HIGH PRIEST 33 15944 3 3 0 PRIESTS OF SYRI 2815 SEE THE LIE 57813 358
ROBERT PAULSON 47398 1 4 0 PROJECT MAYHEM 8187 ECSTACY 46315 354 NOT REVENGED
HOMEBOY CLONE 56609 8 4 0 THIRSTY THUGS 1 8221 SERGEANT 1 29355 355
PERSONAL ADS
LAST WEEK'S FIGHTS
CUBIT STIRRER was bested by MAKAROV DREYAR in a 3 minute master's Challenge fight.
THE PHANTOM was outlasted by BAKLAVA AUTOPSY in a 15 minute veteran's Challenge melee.
FORCED SUBTEXT bested MOORINHO in a popular 3 minute veteran's Title contest.
ROBERT PAULSON 50 demolished VETERAN MERCENARY in a 1 minute mismatched competition.
BEAR overpowered LINEAR BUTTON in a crowd pleasing 5 minute bloody one-sided struggle.
NOT SHORT was savagely defeated by KEEP YOURSELF ALIVE in a 3 minute expert's melee.
HOME SWEET HOME vanquished CAPTURED ORC in a action packed 3 minute gory uneven fight.
THORN WITHIN overpowered THE USEROUS MERCHANT in a 5 minute gory uneven match.
HIGH PRIEST 33 was assassinated by SEE THE LIE in a 1 minute one-sided match.
ROBERT PAULSON 158 was devastated by THE PAIN in a 1 minute mismatched conflict.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|TOTAL PARRY 7 STRIKING ATTACK 20 - 9 - 1 69 |
|AIMED BLOW 4 AIMED BLOW 51 - 31 - 1 62 |
|PARRY-RIPOSTE 3 SLASHING ATTACK 9 - 7 - 1 56 |
|SLASHING ATTACK 1 LUNGING ATTACK 19 - 18 - 0 51 |
|STRIKING ATTACK 1 TOTAL PARRY 32 - 37 - 1 46 |
|LUNGING ATTACK 1 PARRY-RIPOSTE 10 - 14 - 1 42 |
|PARRY-LUNGE 0 WALL OF STEEL 3 - 5 - 0 38 |
|PARRY-STRIKE 0 BASHING ATTACK 1 - 2 - 0 33 |
|BASHING ATTACK 0 PARRY-LUNGE 2 - 5 - 0 29 |
|WALL OF STEEL 0 PARRY-STRIKE 0 - 1 - 0 0 |
Turn 358 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 4 - 0 TOTAL PARRY 2 - 5 4 AIMED BLOW
SLASHING ATTACK 1 - 0 PARRY-LUNGE 0 - 0 2 TOTAL PARRY
STRIKING ATTACK 1 - 0 PARRY-STRIKE 0 - 0 2 LUNGING ATTACK
PARRY-RIPOSTE 2 - 1 LUNGING ATTACK 0 - 1 2 STRIKING ATTACK
BASHING ATTACK 0 - 0 1 PARRY-RIPOSTE
WALL OF STEEL 0 - 0
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
TOTAL PARRY FORCED SUBTEXT 27798 26 12 0 158 011312R (4936)
AIMED BLOW MAKAROV DREYAR -29135 4 2 0 134 ANIME LEGENDS 8 (6357)
LUNGING ATTACK MOORINHO -29875 12 10 1 102 THIRSTY THUGS 1346 (6241)
PARRY-RIPOSTE THORN WITHIN 18667 4 1 0 50 ROOKIE METALLICA 40 (3312)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is CUBIT STIRRER 6748. The most popular warrior this
turn was BEAR -17909. The ten other most popular fighters were MOORINHO -29875,
MAKAROV DREYAR -29135, KEEP YOURSELF ALIVE 3458, HOME SWEET HOME 23668, CUBIT STIRRER
6748, ROBERT PAULSON 50 -18195, FORCED SUBTEXT 27798, THE PAIN -28817, SEE THE LIE
-7723, and LINEAR BUTTON 9867.
The least popular fighter this week was BAKLAVA AUTOPSY 14594. The other ten least
popular fighters were THORN WITHIN 18667, THE PHANTOM 19622, HIGH PRIEST 33 15944,
NOT SHORT -8058, ROBERT PAULSON 158 -13248, LINEAR BUTTON 9867, SEE THE LIE -7723,
THE PAIN -28817, FORCED SUBTEXT 27798, and ROBERT PAULSON 50 -18195.
The following warriors will travel to AD after next turn:
CUBIT STIRRER (84-6748) 011609F
NAME CHANGE-O-RAMA
Algernon, who had NOT gotten the name change he'd asked for, looked at the latest
petitioner. This was a typical gladiator, big, muscular, and scarred, with a frown.
"Ah, what can I do for you?"
"Name change. I heard we can do that. I'm tired of being Jane Doe."
"I'd think you would be," Algernon said faintly. "The Commission has actually
been thinking about this. It isn't FREE, mind you! It takes money to run our office,
you know, and we want to buy some goats--"
"I don't care about goats!" He made a crude suggestion about goats.
"Or maybe chickens. Or bees--" Algernon took a quick step back at the look on the
rough warrior's face. "Yes, a name change. Right away, sir. We can do that.
Gladiators, teams, it will cost you two dollars to make a change--"
"I had a talk with my manager. He'll find the money. I want to change my name
to Jane Ralph. I'm no doe!" He thumped a fist on the counter.
"Er, yes. Jane Ralph. Fill out this form, please." He pushed the paper across
the counter. "The changes start on the 15th of April--that's the Ides, you know, and
can be submitted through the end of May. With the payment. No change without the
goat, ah, the gold."
* * * * *
Warrior and team name changes will be accepted beginning April 15 and continuing
throughout the month of May. The cost will be $2 per name change. All proceeds will
be used to buy goats via Heifer International and will be matched up to $500.
If you have names you want to change, please contact Customer Service. -- RSI
NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)
For those of you who keep track of such things, a few additional warriors graduated
from regular DM arenas (including closed arenas) since the last tournament.
BLACK GENESIS (13-4223) of THE BLACK CHAPEL (447)
CORSAIR (28-5198) of SEA DOGS (567)
ANIMAL COLLECTIVE (43-5198) of COLLEGE RADIO (520)
ANTHONY HENDAY (71-7253) of 100% CANADIAN (280)
CASTLE OF STORMS (82-6333) of IMMORTAL EMPIRE (883)
STOOL SAMPLE (82-49946) of EXTRA FURNITURE (8394)
FRANCIS CLARK (82-55500) of MEDAL OF HONOR J1 (9382)
BARF (84-14598) of 4-LETTER VOMIT (2567)
MY DYING BED (84-32882) of TIME OF DYIN' (5765)
SAUSAGE PUFF (84-45806) of BACON AND BEER (7915)
SASMA (84-47473) of THIRSTY THUGS 1421 (8202)
PRESTO GEISHA (84-51434) of THIRSTY THUGS 1471 (8830)
BLEAK PRIEST (85-1939) of THIRSTY THUGS 1531 (354)
MAFIA FALLACY (85-8131) of THIRSTY THUGS 161W (1478)
SCRAM MOLE (85-9708) of THIRSTY THUGS 1631 (1766)
FALLING BEAD (85-14843) of THIRSTY THUGS 163U (2720)
LINT (85-19646) of STILL MORE GUYS (3593)
MONSTER BISQUE (85-26261) of SATAN'S SOUPS II (4815)
BOB (85-46383) of PUPPY DOG PALS (8461)
Congrats to the grads. -- Green Eyes
WINTER BLOODGAMES 2022
Back by popular demand, we will be hosting a new slow Bloodgames mailed arena
beginning in late April. We also plan our usual Bloodgames arenas at the summer Face-
to-Face.
For those of you who always wanted the chance to manage the
last warrior standing alive upon the arena sands, your day has come. At the end of
the ten turns, even though several warriors, bruised and scarred, MAY yet live, only
one will be crowned Champion of the Bloodgames. And in this game mere survival counts
for little. A great general once said, "The object of battle is not to die for your
cause, but to make your enemy die for his." This general would have greatly enjoyed
the Duelmasters Bloodgames. Here are the particulars:
Slow Bloodgames (DM 95): Turn 1 is due Weds April 27
Turns process every 28 days
Strategy changes allowed, bloodfeud challenges only
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are DYOs (design your owns) with 84
points, 3-21, as usual.) To submit your rollup, just write/type them up and send them
in. We'll mail or email your overviews and you can write up your strategies.
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In this turn-based bloodgames, there are no regular
challenges, only bloodfeuds. There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- DM 95 is due April 27 and will process on a 28-day
schedule.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!