DUEL 2 NEWSLETTER
Date : 10/26/2018 Duedate: 11/08/2018
NOBLISH ISLAND ARENA
DM-93 TURN-516
This Weeks Top Honors
THE DUELMASTER IS
NOT AS ADVERTISED
BASH BROS MAIL ORDER (1748)
(93-10221) [4-1-0,66]
Chartered Recognition Leader Unchartered Recognition Leader
POSITION IS EMPTY NOT AS ADVERTISED
BASH BROS MAIL ORDER (1748)
(93-10221) [4-1-0,66]
Popularity Leader This Weeks Favorite
SHIPPING DELAYS SHIPPING DELAYS
BASH BROS MAIL ORDER (1748) BASH BROS MAIL ORDER (1748)
(93-10220) [3-2-0,17] (93-10220) [3-2-0,17]
THE CURRENT TOP TEAM
FRIENDLIES (1747)
TEAMS ON THE MOVE TOP CAREER HONORS
Team Name Point Gain Chartered Team
1. FRIENDLIES (1747) 57
2. SWAZY (1749) 41 IRON DRAGON (495)
3. PINK FLUFFY BUNNIES (1750) 30 Unchartered Team
4. THIEF TAKERS (1730) 0
5. BASH BROS MAIL ORDER (1748 -5 SWAZY (1749)
The Top Teams
Career Win-Loss Record W L K % Win-Loss Record Last 3 Turns W L K
1/ 0*SWAZY (1749) 4 1 0 80.0 1/ 2*FRIENDLIES (1747) 11 4 1
2/ 1*FRIENDLIES (1747) 17 8 1 68.0 2/ 1*BASH BROS MAIL OR (1748) 8 5 0
3/ 2*BASH BROS MAIL OR (1748) 13 10 0 56.5 3/ 0*SWAZY (1749) 4 1 0
4/ 0*PINK FLUFFY BUNNI (1750) 2 3 0 40.0 4/ 0*PINK FLUFFY BUNNI (1750) 2 3 0
5- 3*THIEF TAKERS (1730) 8 17 0 32.0 5- 4*THIEF TAKERS (1730) 1 4 0
'*' Unchartered team '-' Team did not fight this turn
(###) Avoid teams by their Team Id ##/## This turn's/Last turn's rank
TEAM SPOTLIGHT
FINDING FAVORITE WEAPONS -- THE CONSORTIUM WAY
Does your battle axe "slice across with tree-felling power"? Or your long sword
unleash a "piercingly accurate thrust"? Or your quarterstaff attack with "berserker
fury"? No? Read on.
A common discussion in D2 is about finding a favorite weapon. Why would anyone
want to find the warrior's favorite weapon? Why? Simply because a warrior usually
fights much better with his favorite in his hand.
Upon graduation to The Isle (Lord Protectorship) each warrior is informed of his
birthright favorites. (Called "faves" by most of us.) That includes, the favorite
weapon, the favorite rhythm, and with luck, some favorite tactics and/or tactic
learns. Warriors also usually fight better when they are on their "faves".
This article is only about the weapon part of a warrior's faves. If one could
fine a warrior's faves early, one would presumably be giving their warrior a nice
advantage in fights. So how does one find a favorite weapon? Actually, you cannot
"find" it, but you can surmise it from the data you collect.
Consortium managers tend to find their warrior's fave weapon appx. 25-45% of the
time before graduation. (Some of the time, the fave is just not discernable; some of
the time, the estimate is just plain incorrect.)
The Consortium method is as follows:
Chart/record these numbers from each fight:
Weapon used
Swings
Crits
Extra value hits
Then record the data by weapon as follows: crits/swings/EHV. For example, a
striker may have tried three weapons with these results:
BS 0-21-1
SS 3-13-2
SC 1-19-0
The more crits per swing, the more likely you have found a favorite weapon. (Bear
in mind that a favorite weapon is not the ONLY reason one crits more. Factors like
experience, attack skill quantity, strategy levels, etc., also come in to play.) Even
if it is not the fave, it is certainly a better performing weapon, and ought to be
considered for a lot of use. It is thought that if a weapon is performing well, the
favorite weapon is probably that weapon, or one of a similar type. For example, the SS
above looks most favorable, so there is some possibility that the fave is that SS or
another lunging type weapon, such as a LO or LS.
One of the more common questions is "Just what is a crit?" We Consortiumites
define it as a swing which "reads with extra ferociousness"! For example, using the SS
above "lunges with the SS" is a normal swing while "shortspear moves like angry
lightning" is a critical swing.
To alleviate any questions of what is a critical swing, below are
listed the best active list of criticals per weapon.
The Weapons Criticals List
Broadsword (BS)
Brings his BROADSWORD down in a horrible cleaving motion!
BROADSWORD arcs from overhead with maximum momentum and force!
BROADSWORD whips horizontally across with a deadly timed power!
Charges forward, BROADSWORD whistling through the air!
Hacks at her (BROADSWORD at her) foe with untamed berserker energy!
Makes a ferocious backhanded assault with her BROADSWORD!
Sweeps his BROADSWORD in a sudden, vicious assault!
Unleashes a horrifying attack (with her BROADSWORD), straining every muscle for power!
Battle Axe (BA)
Brings his BATLE AXE hurtling down with devastating force!
Brings his BATTLE AXE slicing across with tree-felling power!
BATTLE AXE arcs forward with a terrible destructive energy!
Makes an all-out cleaving attack with his BATTLE AXE!
Slices up wickedly with the gleaming blade of his BATTLE AXE!
Sweeps his BATTLE AXE in a deadly assault on his opponent!
Unleashes an incredible full-bladed chop with her BATTLE AXE!
Whirls his BATTLE AXE from overhead, attacking with demonic fury!
Dagger (DA)
Attacks, his DAGGER wielded with an unnerving precision!
DAGGER flashes as he takes a sudden vicious slash at his foe!
DAGGER strikes instantly as his opponent leaves an opening!
Drives his DAGGER in a forward slash!
Ducks low and takes a wicked upward slice with his DAGGER!
Leaps forward, DAGGER thrusting with malevolence and surety!
Makes a cruel and cunning underhanded attack with his DAGGER!
Strikes overhead, DAGGER ripping with incredible swiftness!
Whirls and strikes backhandedly with his DAGGER!
Epee (EP)
Attacks from low guard, EPEE slicing wickedly upwards at her foe!
Blurs forward, EPEE stabbing suddenly with blinding speed!
Dives forward, EPEE stabbing repeatedly with his charge!
EPEE leaps forward suddenly from a high guard overhead!
EPEE strikes forward in a clash of cold steel!
Lunges forward, EPEE thrusting with incredible speed and accuracy!
Makes an incredible flesh-splitting slash with her EPEE!
Whips his EPEE blade back and forth as if to slash his foe to ribbons!
Fist (FI)
Attacks, FISTS punching with piston-like horse felling power!
Attacks his foe with a pinpoint accurate ELBOW!
Dives forward, FISTS driving at his opponent with menacing fury!
Explodes into a deadly double OPEN HAND strike!
HANDS flash forward, jabbing fiercely at her surprised foe!
Hammers down a ferocious FOREARM smash!
Hauls back and spins into a near-lethal ELBOW smash!
PUNCHES from the waist with an unbelievable quickness!
Spins around and hammers a tremendous ELBOW smash towards his foe!
Throws a rock-fisted PUNCH of incredible felling power
Kick (FI)
LEG smashes outward, kicking with tremendous force!
Throws a piston like SIDE KICK at his opponent!
Leaps into the air taking a vicious flying KICK at his opponent!
Unleashes a bone-crushing KICK of incredible power!
Focuses all of his skill and power into a devastating KICK!
Howls as he snaps a full force KICK at his foe!
Spins, throwing a devastating WHEEL KICK at his foe!
Attacks, LEGS flying in an unbelievable double footed kick!
Great Axe (GA)
Attacks, bringing his GREAT AXE down with bone-splitting force!
Brings his GREAT AXE ferociously slashing downward from his head!
Cuts powerfully forward, his full weight behind his GREAT AXE!
GREAT AXE slices at his opponent with concentrated hatred!
Makes a malevolent attack with his gleaming GREAT AXE!
Muscles ripple as his GREAT AXE cuts through the air!
Throws his entire weight behind his GREAT AXE in a mighty assault!
Greatsword (GS)
Attacks, bringing his GREATSWORD down with bone-splitting force!
Attacks, swinging his GREATSWORD with untamed savagery!
Brings his GREATSWORD hurtling downward from above his head!
Brings his GREATSWORD smashing outward in a vicious attack!
Hacks mercilessly at his foe with his GERATSWORD!
GREATSWORD arcs forward in an attempt to cut his foe in two!
Muscles ripple as he makes a powerful swing with his GREATSWORD!
Whirls his GREATSWORD overhead, attempting a bashing attack!
Halberd (HL)
Attacks, HALBARD sweeping with devastating momentum!
Batters mercilessly at his foe with his HALBARD!
Flashes outward, attacking with horrifying power!
Grimly unleashes an incredible attack with his HALBARD!
Hurls his body behind a full length sweep with his HALBARD!
Jerks her HALBARD brutally upward in a wicked thrusting arc!
Lashes out with the full length of her HALBARD!
Powers her HALBARD to smash at her foe with untamed fury!
Smashes her HALBARD down executioner-style from overhead!
Hatchet (HA)
Backhands mightily, revealing the flash of her HATCHET spike!
Chops savagely downward with her trusty HATCHET!
Hacks viciously downward with the blade of his HATCHET!
HATCHET flashes with snake-like speed and accuracy!
Lashes out brilliantly with his HATCHET!
Makes a HATCHET swing that takes the crowd's breath away!
Twists his HATCHET aiming a malevolent chop at the defense!
Unleashes a HATCHET attack that absolutely stuns the fans!
Large Shield (LG)
Barrels forward, LARGE SHIELD smashing before him as the crowd roars!
Cruelly attempts to pulverize his foe with his LARGE SHIELD!
Cruelly attempts to batter her foe with her LARGE SHIELD!
Rest same as other shields
Longspear (LS)
Catapults forward, LONGSPEAR flashing in a deadly assault!
Charges forward, LONG SPEAR thrusting with murderous power!
Is making a deliberate attempt to impale her enemy with her LONG SPEAR!
LONG SPEAR strikes forward with incredible swiftness and power!
Lunges into an attack, his LONGSPEAR flying with incredible force!
Makes a devastating thrust, LONG SPEAR blurring in the attack!
Makes a lighting thrust with his LONGSPEAR! (*)
Unleashes a murderous thrust that brings the crowd to their feet!
Longsword (LO)
Catapults forward, LONGSWORD stabbing cruelly at his foe!
Feints, then springs viciously forward with his LONGSWORD!
Lashes out with her longsword in a murderous thrust!
Leaps into an incredible flesh-splitting lunge with his LONGSWORD!
LONGSWORD lunges forward with a flash of cold, cruel steel!
Strikes forward with his LONGSWORD, all his weight behind his blow!
Thrusts her LONGSWORD, brilliantly timing her opponent's motion!
Thrusts his LONGSWORD, cleverly timing his opponent's motion!
Thrusts his LONGSWORD forward with an unbelievably deadly force!
Unleashes her LONGSWORD in a piercingly accurate thrust!
Maul (ML)
Bats murderously at his foe with his MAUL!
Bludgeons his MAUL with terrible savagery!
Makes a devastatingly powerful sweep with his MAUL!
Smashes furiously downward with his MAUL!
Sweeps his MAUL in a tremendous bone-crushing arc!
Throws his weight behind is MAUL in an all-out assault!
Medium Shield (ME)
Barrels forward, MEDIUM SHIELD smashing before him as the crowd roars!
Cruelly attempts to batter his foe with his MEDIUM SHIELD!
Cruelly attempts to flatten his foe with his MEDIUM SHIELD!
Smashes his MEDIUM SHIELD wickedly forward toward his foe!
Sweeps his MEDIUM SHIELD in a sudden, unexpected assault!
Runs forward, seeking to pummel his opponent with his MEDIUM SHIELD!
Morning Star (MS)
Attacks, whirling the MORNING STAR with tremendous Force!
Attempts to smash at his opponent with his MORNING STAR!
Cleverly tries to break her foes defense with her MORNING STAR!
MORNING STAR whines with unstoppable velocity!
Snaps the MORNING STAR forward in a deadly assault!
Swings his MORNING STAR with deadly intent at his target
Whips his MORNING STAR downward in a remorseless arc!
Whips his MORNING STAR downward in a vicious power smash!
Quarterstaff (QS)
Bats murderously at his foe with his QUARTERSTAFF!
Brings his QUARTERSTAFF smashing ferociously downward!
Impresses everyone with a masterful thrust of her QUARTERSTAFF!
Jabs murderously at her foe with the tip of her QUARTERSTAFF!
Lashes out with her QUARTERSTAFF in a lightning quick assault!
Surprises everyone with a masterful swing of his QUARTERSTAFF!
Sweeps her QUARTERSTAFF in a tremendous bone-crushing arc!
Whirls her QUARTERSTAFF, attacking with berserker fury!
Scimitar (SC)
Attacks, her SCIMITAR wielded with malevolence!
Ducks low, her SCIMITAR slicing suddenly upwards!
Leaps forward, swinging her SCIMITAR into a veritable wall of blades!
Leaps into the air, bringing his SCIMITAR down in a powerful slash!
Leaps into the air in a furious slash!
Leaps into the air taking a furious slash with his SCIMITAR!
makes a brilliant twisting thrust with his SCIMITAR!
times a devilish cunning attack, SCIMITAR leaping with deadly force!
twists into a tremendous cutting attack with his SCIMITAR!
Turns into a furious whirlwind of blades as her SCIMITAR leaps forward!
SCIMITAR lunges with awesome cutting power!
Small Shield (SM)
Attempts to swat at his foe with his SMALL SHIELD! (NOT a crit)
Barrels forward, SMALL SHIELD smashing before him as the crowd roars!
Charges forward, trying to run down his opponent with his SMALL SHIELD!
Cruelly attempts to batter his foe with his SMALL SHIELD!
Cruelly attempts to bruise his foe with his SMALL SHIELD!
Runs forward, seeking to pummel his opponent with his SMALL SHIELD!
Sweeps his SMALL SHIELD in a clever backhanded assault!
Sweeps his SMALL SHIELD in a sudden, unexpected assault!
Smashes his SMALL SHIELD wickedly forward towards his foe!
Short Spear (SS)
Dives into a powerful lunge with its SHORT SPEAR!
Lunges past its foe and brings its SHORT SPEAR into a brilliant backhand stab!
Makes a menacing underthrust with her SHORT SPEAR!
Rushes her foe, her SHORT SPEAR underthrusting malevolently!
SHORT SPEAR leaps forward with incredible swiftness and power!
SHORT SPEAR moves like angry lightning!
SHORT SPEAR strikes with blinding quickness!
Springs with full extension with her SHORT SPEAR!
Shortsword (SH)
Focuses his energy in a powerful upward stab with his SHORTSWORD!
Hacks viciously downward with her SHORTSWORD!
Lashes his SHORTSWORD cruelly at a break in the defense!
Makes a clever stab with his SHORTSWORD that stuns the fans!
Stabs powerfully upward with his SHORTSWORD!
Thrusts his SHORTSWORD forward with his full force behind it!
Thrusts his SHORTSWORD in a lightning move at the defense!
SHORTSWORD leaps forward in a bloodthirsty assault on his foe!
Sweeps his SHORTSWORD in a tight, powerful slash!
War Flail (WF) "Whiffle"
Attacks, his WAR FLAIL whistling with a frightful acceleration!
Cracks his cruelly barbed WAR FLAIL with tremendous force!
Hauls back and power smashes with his WAR FLAIL!
Lashes out, WAR FLAIL chains curling with a hideous power!
Takes a tremendous swipe at his foe with his WAR FLAIL!
Sweeps his WAR FLAIL in a vicious flailing arc!
Unleashes a murderous full force attack with his WAR FLAIL!
WAR FLAIL screams in the rush of this assault!
War Hammer (WH)
Attacks, his WARHAMMER wielded with pile-driving precision!
Backhands, swinging his HAMMER-SPIKE savagely at his target!
Brings his WAR HAMMER crashing downward with horrific power!
Is attempting to smash through the defense with his WAR HAMMER!
Launches a brilliant attack with his WAR HAMMER!
Makes a lightning-quick backhand smash with her WAR HAMMER!
Sweeps his WAR HAMMER downward in a crudely brutal smash!
Sweeps his WAR HAMMER downward in a vicious power slash!
Takes a tremendous swipe at his foe with his WAR HAMMER!
Remember "Crits" are the key. Good luck in your weapon selection decision making
as it just may make the difference between a win or a loss.
-- Happy Camper of Friendlies (Consortium affiliated)
SPY REPORT
Ready for some action-packed adventure, some thrills, chills and spills? Well
fergit it, cause this is the Spyreport for NOBLISH ISLAND. Too bad, BASH BROS MAIL
ORDER, but FRIENDLIES was just too good to be stopped. Talk about hot teams! SWAZY
goes out, the very first time, and goes 4-1-0! Like, what do you guys eat for
breakfast? MVP award for PAL? FRIENDLIES' proud of him after beating DANGEROUS
CRIMINAL and getting 21 points. Talk about yer big time losers! DISREPUTABLE DEALER
got smashed by SNUGGLES, and lost 13 points! This Duelmaster is like something else!
NOT AS ADVERTISED stopped KUNG-FU MASTER dead in his tracks! Who was the wiseguy
that said NOBLISH ISLAND's Duelmaster was paying for drinks at The Swinging Aardvark?
Don't look at me!
I gotta admit I haven't been in "deep con caves" with any spies. Really, I just
wing this stuff. The warriors of BASH BROS MAIL ORDER must be getting lonely. They
were the most avoided team. Do you guys know something that I don't? I don't know
what FRIENDLIES' been doing. They certainly haven't been accepting many fights from
BASH BROS MAIL ORDER, that's fer sher. Like, is SHIPPING DELAYS popular, or what?
He was challenged the most in all of NOBLISH ISLAND! He's got a 3-2-0, is that good?
Man, all these warriors dying and killing each other! Don't you guys ever give
it a break? Fight, fight, fight. Is that all you guys can do?
I really didn't, you know, study when I was a kid. Who would've guessed I'd be
a famous Spyreporter? I know how much you like reading this stuff, but I really
should stop. Remember you guys, ease up sometimes! Chill out! Later, Debby Tonte
DUELMASTER W L K POINTS TEAM NAME
NOT AS ADVERTISED 10221 4 1 0 66 BASH BROS MAIL ORDER (1748)
ADEPTS W L K POINTS TEAM NAME
PAL 10224 3 0 0 49 FRIENDLIES (1747)
ADEPTS W L K POINTS TEAM NAME
ALLY 10214 5 0 0 46 FRIENDLIES (1747)
CHALLENGER INITIATES W L K POINTS TEAM NAME
SIS 10218 3 2 0 26 FRIENDLIES (1747)
-MORROCK REDFLINT 10179 3 0 0 24 THIEF TAKERS (1730)
INITIATES W L K POINTS TEAM NAME
BROKEN 10223 3 2 0 22 BASH BROS MAIL ORDER (1748)
SNUGGLES 10230 1 0 0 21 PINK FLUFFY BUNNIES (1750)
SHIPPING DELAYS 10220 3 2 0 17 BASH BROS MAIL ORDER (1748)
2 FINGERS 10228 1 0 0 15 SWAZY (1749)
FLINT 10229 1 0 0 13 SWAZY (1749)
GRANNY 10217 3 2 0 12 FRIENDLIES (1747)
-AUTUMNBE 9643 3 2 0 12 CAVEAT EMPTOR (1657)
-RAGORE SINGBLADE 10178 1 2 0 12 THIEF TAKERS (1730)
BRO 10216 2 3 1 10 FRIENDLIES (1747)
DISREPUTABLE DEALER 10219 2 3 0 9 BASH BROS MAIL ORDER (1748)
-LUCKY 10107 2 3 0 9 THIEF TAKERS (1730)
-DRAXXUS 9644 1 4 0 7 CAVEAT EMPTOR (1657)
-HENUP-ETH 10170 1 3 0 6 THIEF TAKERS (1730)
FINDER 10227 1 0 0 6 SWAZY (1749)
FOOFOO 10231 1 0 0 6 PINK FLUFFY BUNNIES (1750)
ONE SHOT 10225 1 0 0 6 SWAZY (1749)
-SEARRUS 9645 0 4 0 4 CAVEAT EMPTOR (1657)
-PERSEPHONE 9642 0 4 0 4 CAVEAT EMPTOR (1657)
-AGRISEL 9646 0 4 0 4 CAVEAT EMPTOR (1657)
PINKY 10232 0 1 0 1 PINK FLUFFY BUNNIES (1750)
BUNS 10234 0 1 0 1 PINK FLUFFY BUNNIES (1750)
FIFI 10233 0 1 0 1 PINK FLUFFY BUNNIES (1750)
ONE EYE 10226 0 1 0 1 SWAZY (1749)
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN Revenge?
SHIPPING COSTS 10222 1 2 0 BASH BROS MAIL 1748 BRO 10216 514 JUST REVENGED
MATE 10215 1 1 0 FRIENDLIES 1747 GUILLOTINE 10213 513
PERSONAL ADS
Welcome to our new teams! -- Scribe
A ripper is Duelmaster? How happy is that?! -- Happy Camper, Friendlies
I can kill Shipping Costs, but I certainly cannot stop Shipping Delays. How sad. --
Bro, Friendlies
Disreputable Dealer, harumph! You were simply outclassed. -- Ally, friendlies
Broken, you would do that to ole Granny? Mean old Assur must be your boss? -- Granny,
Friendlies
Thanks for filling in, NPCs. -- Sis and Pal, Friendlies
O.k., Mr Assur; I give you that one. 2-1. Grrr. -- Happy Camper (feeling a little
unhappy and unfriendly)
Health. Humility. Honor. -- Happy Camper, Consortium affiliated
LAST WEEK'S FIGHTS
SIS bested SHIPPING DELAYS in a action packed 5 minute amateur's Challenge fight.
NOT AS ADVERTISED subdued KUNG-FU MASTER in a 2 minute Title melee.
PAL devastated DANGEROUS CRIMINAL in a 1 minute one-sided contest.
ALLY savagely defeated DANGEROUS CRIMINAL in a 3 minute match.
BRO was overpowered by BROKEN in a 1 minute one-sided struggle.
GRANNY bested BUNS in a action packed 1 minute gruesome novice's competition.
DISREPUTABLE DEALER was vanquished by SNUGGLES in a 1 minute uneven duel.
ONE SHOT defeated FIFI in a popular 1 minute beginner's duel.
ONE EYE was defeated by FOOFOO in a 1 minute beginner's match.
FINDER narrowly defeated PINKY in a 2 minute novice's fight.
2 FINGERS subdued EMBEZZLING SCRIBE in a 3 minute amateur's competition.
FLINT devastated CONVICTED THIEF in a 1 minute one-sided battle.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|WALL OF STEEL 4 PARRY-RIPOSTE 5 - 1 - 0 83 |
|LUNGING ATTACK 3 BASHING ATTACK 19 - 11 - 1 63 |
|STRIKING ATTACK 3 STRIKING ATTACK 12 - 8 - 0 60 |
|AIMED BLOW 2 WALL OF STEEL 16 - 11 - 0 59 |
|PARRY-RIPOSTE 2 TOTAL PARRY 9 - 7 - 0 56 |
|SLASHING ATTACK 2 LUNGING ATTACK 3 - 3 - 0 50 |
|BASHING ATTACK 1 SLASHING ATTACK 3 - 4 - 2 43 |
|TOTAL PARRY 1 PARRY-STRIKE 2 - 3 - 0 40 |
|PARRY-STRIKE 1 AIMED BLOW 5 - 9 - 0 36 |
|PARRY-LUNGE 0 PARRY-LUNGE 0 - 2 - 0 0 |
Turn 516 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
AIMED BLOW 2 - 0 STRIKING ATTACK 1 - 2 3 WALL OF STEEL
PARRY-RIPOSTE 2 - 0 PARRY-LUNGE 0 - 0 2 PARRY-RIPOSTE
BASHING ATTACK 1 - 0 PARRY-STRIKE 0 - 1 2 STRIKING ATTACK
TOTAL PARRY 1 - 0 SLASHING ATTACK 0 - 2 1 TOTAL PARRY
WALL OF STEEL 3 - 1 1 LUNGING ATTACK
LUNGING ATTACK 2 - 1 1 AIMED BLOW
1 BASHING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-RIPOSTE NOT AS ADVERTISED 10221 4 1 0 66 BASH BROS MAIL ORDER (1748)
STRIKING ATTACK PAL 10224 3 0 0 49 FRIENDLIES (1747)
WALL OF STEEL ALLY 10214 5 0 0 46 FRIENDLIES (1747)
Note: Warriors have a winning record and are an Adept or Above.
The overall popularity leader is SHIPPING DELAYS 10220. The most popular warrior
this turn was SHIPPING DELAYS 10220. The ten other most popular fighters were GRANNY
10217, ALLY 10214, ONE SHOT 10225, FOOFOO 10231, FINDER 10227, PINKY 10232, NOT AS
ADVERTISED 10221, PAL 10224, BUNS 10234, and SNUGGLES 10230.
The least popular fighter this week was ONE EYE 10226. The other ten least popular
fighters were DISREPUTABLE DEALER 10219, BRO 10216, SIS 10218, BROKEN 10223, FLINT
10229, 2 FINGERS 10228, FIFI 10233, SNUGGLES 10230, BUNS 10234, and PAL 10224.
CHALLENGES AND AVOIDS
To clarify: You issue Challenges to warriors, but Avoid teams.
To Challenge, write that warrior's name and ID# in the space provided.
To Avoid, write the team's name and Team ID in that space.
Make sure you include the ID!
A SACRED LORD'S SLASHER
Well, this article/spotlight is for Seal at 7th Order, so here goes.
ST: If he's huge (15+), 3 is okay, and use HA. I prefer 7 for epee. 9 gets scimitar
and 11 gets broadsword. Anything above 11 is a WASTE!!!
CN: Whatever they send you.
SZ: Any.
WT: 15, 17, or 21. 13 is workable, but I hate slow learners! 21 will probably take
a lot from other areas, so 17 is best.
WL: 17, 17, 17!!!! You need endurance, lots of endurance. Some of my friends use
15, but I prefer not to.
SP: 9+ They use SP as well as most, but don't add here until after WT/WL/DF.
DF: 15+, 15+, 15+. Once again, I have high standards. The reason? Have you ever
had a slasher come out w/ "relying on his speed to stay out of trouble"? That's
'cause his parry is in the negative. With a 15 DF your slasher will have a much
better parry and will probably be about 1-3 trains from a Master parry in advanced.
Later on, you'll see!
Now, how to run them:
10 9 7 -------------------------> 10
10 4 2 -------------------------> 10
7 9 7 -------------------------> 1
CH/HE -------------------------------------------- >
HE ----------------------------------------------- >
Off: D at first, open later, min 2 +, open
Def: D/S (preferably Dodge)
Min two+ is in case of a TP or WoS coming after you. This setup works, so good
luck!
Mike Bookout
Bookie, Sacred Lord of the Black Regime
Memphis Mafia (36,100)
P.S. Anybody want to join the Regime?
The Dark Arena: A Fighter's Perspective
(sung to the hymn: Battle Hymn of the Republic)
Mine eyes have seen the glory
Of the coming of the dawn
I am walking down the tunnel
After everyone is gone
I step into the torchlight
And I see the blade he's drawn
My mind, it sings this song:
CHORUS
Worry, worry, I've come for ya
Worry, worry, I've come for ya
Worry, worry, I've come for ya
My mind continues on
The crowd is chanting praises
But all I hear are growls
Mine enemy's upon me
So I strike him and he howls
Parry, parry, slash, and parry
I smell his breath so foul
And death, he sings this song:
(CHORUS)
Now we both are tired
And my strength is fading fast
Oh, let me give that fatal blow
Oh, let me be the last
I swing my sword with all my might
The crowd it stands, aghast
As he dies, I sing my song:
(CHORUS x2)
Scotlan (28, 31, 39, 50, ?)
Kill Desire: "Patience."
Many times I have lost warriors, and the manager claimed the KD was only five.
As if KD had anything to do with the death of my fighter. It was really the battle
axe to the head that killed him.
I was quite disturbed at the widespread belief that kill desire has something to
do with killing an opponent. But they have good reason to believe this: the
Duelmasters Handbook definition of kill desire has a tendency to cast a "confusion
spell" on the reader to make them think that way. The wording is very misleading.
The name "kill desire" is also misleading. A more correct word would be "patience."
Yes, kill desire is actually how much patience your fighter had before taking a
shot. KD doesn't add damage or tell your fighter where to aim at.
Damage is calculated by weapon and strength. (Of course, favorite weapon also
affects damage.)
You let your warrior know where you want him to aim at by filling out the attack
location boxes on the fight sheets.
Hit location and damage are the main two things that will kill warriors. Hit
locations to vital areas such as head, chest, and the abdomen repeated times increases
your chance to kill. The amount of damage inflicted to these vital areas also
increases your chance to kill an opponent.
As you see, none of this has anything to do with kill desire.
Now, I will tell you what kill desire, or patience, as I call it, actually is.
If you run your warrior with an 8-10 KD, you're telling him to swing like a
drunken wildman. You'll see statements in his fights that say "swings wildly" or
other things to that effect. He is not waiting for a good opening. He is swinging at
everything! This is bad for several reasons.
With his KD that high, he is very easily dodged and parried. Also, he can be
feinted into bad dueling decisions as well.
I think that KD between 5-7 for offensive styles and 3-6 for defensive styles is
perfect.
You get a lot more hits with a 5-7 KD, and feint a lot less. But you also get
more kills in this range. Reason being, you're waiting for a good shot that is hard
to dodge or parry. The example I used earlier about the manager with the 5 KD and
battleaxe is the point I am trying to make. If his warrior's KD was 10, my warrior
could have dodged or parried the attack and still be alive today. But since it was a
5 KD, he waited for a good shot that my warrior had trouble defending against, and
cleaved his head off! (Well, not literally.)
Defensive styles run about 3-6 KD. Defensive styles swing wildly a lot in the
beginning, but that is natural. They will get better. 3-4 KD, they still have a
tendency to let attacks go by. Of course, if you're scumming, go with a 1 KD.
In short, having an 8-10 KD means your warrior is doing all that swinging and
hitting less. Not to mention all the endurance he is burning up to no avail.
Any comments, you can diplo me.
ta-ta,
Sir Jessie Jest
DM 11: Lords of the Abyss
DM 61: Pit Fiends
DM 67: Storm Wizards
DM 5: Bad Girls
Crimson Strikers
Greetings, fellow managers, I, Crimson Strategist, shall share my thoughts with
you on the striking attack style.
This style developed in cultures where weapon quality surpassed that of the
armors, this made landing the first blow vital. This blow is usually delivered in a
downward fashion quickly, surely, and with power in a minimal of wasted motion.
Here's how I rate the stats:
ST 11-15: Never go below 11, strikers are well suited to ALL the weapons in the
game and 11 allows the use of the majority of them. They also need to hurt their foe
when they hit, thus making this an important consideration for damage rating.
CN 3-9: This whole style revolves around finishing your foe quickly, if your foe
has time to develop a complex formal attack on your striker, then you're not fighting
him properly. A properly run striker should never be hit more than four or five
times, any more than this and the whole concept behind this style gets thrown right
out the window, therefore I rate con as the least important attribute for this style.
SZ 9-16: A size of 9 allows use of all the weapons and it is important in
determining your damage rating, plus, it also adds to your init and this style thrives
on init.
WT 13+: As with any style, the higher the better. 13 is rock bottom, it allows
the use of all weapons except the epee and you'll still learn at a decent pace.
WL 7-13: This style conserves endurance which allows this attribute to go
considerably less than most styles and still fight effectively for a respectable
length of time. I've had strikers with a 13 ST, 3 CN, and 5 WL get poor endurance
ratings and ones with 11 ST, 6 CN, and 9 WL get normal. However, if you want some
long term potential, you'd want to be around 13 or so.
SP 10+: This is very important for decise and init skills which are the heart of
this style. Landing the first blow and finishing the fight quickly is hinged on your
striker's speed.
DF 15+: This is crucial attribute for this style, they NEED to be precise with
their blows, plus, it also adds to their init. Get to 17 or 21 if possible.
Now let's take a look at the style itself. The striking attack is one of the
easiest styles to run, yet they have adversity that many styles lack. As I've said
before, a striker can use ALL the weapons in the game. They can fight effectively
wearing plate armor and no armor, they can use EVERY tactic in the game be it
offensive or defensive, a striker can fight like a lunger or basher, ripper or
slasher, etc... provided that you match up their strategy with the appropriate tactic
and weapon. They can beat ALL the styles in DM and beyond if you choose their
strategy correctly for that particular style vs. style matchup.
Here are some examples of style vs. style matchups for strikers and various
tactic selections vs. the different styles.
High decise strikers over slashers and lungers, strikers over total parry and
wall of steel, rippers over strikers, etc...
Using the decise tactic vs. lungers, slashers, and aimed blows. Using the lunge
tactic vs. rippers and aimed blows, using no tactic and having a moderate offensive
effort and moderate activity level vs. total parries and wall of steel, etc...
The possible variations for this style are virtually endless.
Now let's take a brief look at your striker overview and glean some helpful hints
on how to fight them. If you see statements like "relying on speed to stay out of
danger" or "avoiding rather than trading blows," this is telling you that your AL
should be moderate to high. If he does great damage, then don't use weapons like the
epee or shortsword, this would be an underutilization of his strengths. If he learns
attack skills easily, then this is telling you that he likes to take his time and pick
his shots so don't send him out with a 10 OE! If you see statements like "has learned
how to be a decisive and quick fighter," then by all means USE the decise tactic with
a high OE. Don't send him out with offhand weapons unless he's ambidextrous, if you
do, it will take away from his attack. As you can see, the various statements on your
overview are very helpful in telling you how your striker likes to fight.
Here's a very general strategy that has worked well for my strikers.
OE 10 8 7 7 7 6 6 Armor: ARM to ACM
AL 4 3 2 1 1 1 8 Weapons: BS,LO,SC,GS,BA
KD 6 6 6 6 6 6 5
ATT LOC Head, body, arms
PRO LOC Head or body
OFF TCT Decise or bash
DEF TCT Response or dodge
Before I close there is one last point I wish to emphasize, USE the
challenge/avoid system, it will help control who you fight and when. In closing, I
would like to thank the following managers for their diplos and articles which helped
me learn the game: Sir Jessie Jest, Talon, Tex, the managers on the roundtable, and
numerous others who took their time to put quill and ink on parchment and pass their
knowledge on to others, thanks!
Many of you know the Crimson Death stables or soon will know them since I plan to
have quite a few of them up and running, however, some of them will be on and off due
to monetary fluctuations so if you wish to diplo me with any comments, criticisms,
whatever, send them to my home arena, which, from here on out, will always be active.
Later,
Crimson Strategist
Crimson Death DM 61