DUEL 2 NEWSLETTER

Date   : 01/29/2021    Duedate: 02/11/2021

NOBLISH ISLAND ARENA

DM 93    TURN 575

This Week's Top Honors

THE DUELMASTER IS

PETS
BASH BROS QUARANTINE (1808)
(93-10579) [4-0-0,66]

Chartered Recognition Leader   Unchartered Recognition Leader

POSITION IS EMPTY              PETS
                               BASH BROS QUARANTINE (1808)
                               (93-10579) [4-0-0,66]

Popularity Leader              This Week's Favorite

MAZIKEEN                       FRIENDS
PRAE DELORE SINCERAM (1800)    BASH BROS QUARANTINE (1808)
(93-10525) [4-4-0,36]          (93-10577) [1-3-0,6]

THE CURRENT TOP TEAM

PRAE DELORE SINCERAM (1800)

          TEAMS ON THE MOVE            TOP CAREER HONORS
Team Name                  Point Gain  Chartered Team
1. BASH BROS QUARANTINE (1808)   49 
2. DISTINCT COLORS (1807)        37    IRON DRAGON (495)
3. PRAE DELORE SINCERAM (1800)   37    Unchartered Team
4. 5 CARD DRAW (1809)            34 
5. MEAL TEAM 6 (1810)            10 BASH BROS QUARANTINE (1808)

The Top Teams

Career Win-Loss Record           W   L  K    %  Win-Loss Record Last 3 Turns    W  L K
 1- 1*RIPPERS R US (1805)        4   1  1 80.0   1/ 2*PRAE DELORE SINCER (1800)10  5 1
 2/ 2*BASH BROS QUARANTI (1808) 13   7  0 65.0   2/ 1*BASH BROS QUARANTI (1808) 9  6 0
 3/ 4*DISTINCT COLORS (1807)     9   6  0 60.0   3/ 3*THIRD HIWAY 2 (1679)      7  8 0
 4/ 0*5 CARD DRAW (1809)         3   2  0 60.0   4/ 4*DISTINCT COLORS (1807)    6  4 0
 5/ 3*PRAE DELORE SINCER (1800) 22  18  2 55.0   5- 5*RIPPERS R US (1805)       4  1 1
 6/ 5*THIRD HIWAY 2 (1679)      11  17  0 39.3   6/ 0*5 CARD DRAW (1809)        3  2 0
 7/ 7*MEAL TEAM 6 (1810)         1   8  1 11.1   7/ 6*MEAL TEAM 6 (1810)        1  8 1
 8/ 0*SLAUGHTERFEST (1803)       0   2  0  0.0   8/ 0*SLAUGHTERFEST (1803)      0  1 0

    '*'   Unchartered team                       '-'  Team did not fight this turn
   (###)  Avoid teams by their Team Id          ##/## This turn's/Last turn's rank

                                    TEAM SPOTLIGHT

                            A Mail-In Tournament Scenario      or
                          Orange Is The New Tournament Aimer   or
                        Tournaments Are Easy, Exciting, & Fun

     Perhaps you have heard about tournaments and you thought "I think that might be 
fun; I wish I were experienced enough to fight a warrior in a tournament, but I am 
uncomfortable doing it since I am but a newbie." Well, you should know that entering 
is simple; anyone, even an inexperienced manager can do it; and it is so much fun that 
you don't want to miss out.  Let me tell you all about tournaments and give you a real 
life example of a warrior I entered from Noblish Island.
     Key things you will learn in this example:

     1. 4 tournaments plus their type and timing
     2. FE (Fight Equivalents)
     3. Tournament Prep
     4. Some basic Consortium aimed blow strategies
     5. What a true godling aimed-blow looks like.

So, on to the spotlight........................................................

     The purpose of this spotlight is to give newcomers to D2 a sense or feeling or 
information about tournaments, in this case a Mail-In tournament. Hence, Orange of 
Distinct Colors, a current Noblish Island warrior, was selected as the guinea-pig.
     So, a tournament. Four times a year RSI holds tournaments. Winter and Summer are 
Face-To-Face Tournaments where managers compete on-site against each other and can 
change strategies each and every fight if they wish. The winter Face Site has always 
been in Tempe, AZ (the RSI Home Site) while the summer event in held in varying 
cities east of the Mississippi. (The last one was in Tampa, FL and summer of 2020 will 
be in Cincinnati or Minneapolis -- COVID-19 allowing it.) (Note: COVID did not allow 
it and the FTF Tournaments became Mail-In Tournaments until such time as the FTFs are 
again safe.) The Mail-In Tournaments are done completely via mail and managers submit 
predetermined strategies for their entered warriors. (Each warrior is allowed a 
primary strategy and also a secondary strategy which will be employed against chosen 
selected styles.) It is very easy to enter as all one needs to do is send in a 
strategy sheet via mail or fax. Simple! Both events cost $7.00 per warrior and are 
great fun. Warriors compete in classes, thereby allowing similarly experienced 
warriors from all arenas to be fairly matched with each other. In tournaments, a 
warrior's chance to learn skills or earn stat increases is half that in normal arenas. 
Supposedly, the chances of dying are also halved.

     I entered Orange of Distinct Colors from Noblish Island in The January 2021 
Mailer. Prior to fighting Orange in The Mailer, I wanted to give him the best 
possibility to succeed. I wanted to prepare him for the Apprentices class. Classes are 
segregated by FE (Fight Equivalents). What is a fight equivalent? Each arena fight 
counts as one fight and any tournament fights count as a half fight. The Apprentices 
Class is for warriors with 1-4 FE. Having no tournament fights prior, I wanted to 
"max" Orange for Apprentices. By "max" I wanted him to fight with the maximum FE 
possible in that class. By doing so, I would optimize his chances to succeed. 
(Warriors improve via experience and skills or stats earned. Most all warriors 
fighting in tournaments are "maxed" at the top FE for their class.) In this, I failed. 
Hence, Orange went into the Mail-In Tournament Apprentices Class with only 2 arena 
fights (2 FE, instead of the desired 4).
     Pre-Tournament, Orange looked like this:  17-4-6-21-10-5-21 Aimed Blow. Poor 
Endurance and Good damage. Ambidextrous (which adds one attack skill to his base). A 
master's rating in Attack. Most managers would define this as a "godling" or a very 
fine warrior design. (Note: new aimed-blows are known to die easily and quickly, both 
in the arena and in tournaments -- especially ones with very little CON.)
     Orange did decently in the tournament, finishing 3-3 against the best Apprentices 
in the land. He also learned/trained well, earning 7 skills plus he came out alive! 
Perhaps a general fight-by-fight summary would prove of value?
     First, let me list for you the two strategies I chose and my training regimen I 
mailed in for Orange. (Note: In no way should these strategies be deemed as common or 
starter strategies for aimed-blows as aimers are a special, odd, and differing breed!)

     Normal strategy:
      7- 7- 7- 6- 6- 5- 7      ASM/S
     10- 6- 6- 5- 4- 3-10      0-8 = EP  &  FI
      2- 2- 2- 2- 2- 2- 2      9+  = LO
      n- n- n- n- n- n- n
      D- n- n- n- n- n- D      bu = none
     (dodge in minutes 1 and desp)

     Alternate strategy: (against TP)
      7- 7- 7- 6- 6- 5- 7      ALE/L
      3- 3- 2- 1- 1- 1-10      0+ = SC   &  FI
      7- 7- 7- 8- 8- 8- 2      bu = SC (in primary hand)
      n- n- n- n- n- n- n
      S- S- S- S- S- S- D

     Training Regiment = all skills

     Strategies, armor, weapons, backups, tactics, alternate strategy against, 
training, etc, etc are all variable, and explaining MY choices or normal Consortium 
choices would require a much, much longer spotlight. Perhaps another day.
     As to Orange's tournament action:

Fight one against a sz7 ambi AB (apl/h lo/-) -- Orange jumped him and one-swing hit 
him for the win. Orange learned two parry skills.

Fight two, a lunger sz6 (ale/s sh/-) -- Orange swung first and hit, then Orange took a 
second swing -- a crtitcal hit -- and finished the fight.  Orange earned a riposte 
skill.

Fight three, a striker sz6 (apl/f sc/-) -- The striker jumped Orange and one-hit him 
with the scimitar to finish it quickly. Orange learned a decisiveness skill.

Fight four a ripper (parry-riposte) sz 8 (asm/-, sc/-) -- Finally a longer fight! 
Orange swung twice and hit. The ripper riposted and swung wildly. Orange threw a 
critical hit and knocked the ripper down. With the opponent on the ground, Orange 
threw two more critical hits to finish him off. Orange learned a parry skill. (Hey, 3-
1; maybe Orange is going places!)

Fight five against a sz6 lunger (arm/l, lo/-; with the lunger lacking the WIT for the 
LO) brought Orange's thoughts of glory back to earth! It was all the lunger's fight, 
with him swinging four times, and Orange dodging one and parrying one, but the other 
two hurt. Orange learned a riposte skill.

Fight six ends Orange's tournament as he opposes a sz3 apl/l fi/- aimed-blow. It was a 
great, but sad, fight and it went something like this: bad guy punches, orange dodges; 
bad guy kicks and Orange parries with the epee giving bad guy some damage; Orange 
ripostes and swings, but bad guy dodges; Orange throws a critical, but the bad guy 
crit dodges; bad guy grabs the initiative and makes a critical punch which connects 
with Orange's jaw and the fight is called. Orange learned a defense skill.

I am pleased with the 3-3 and the skills learned. It is not at all a bad result for a 
two-fight warrior in the Apprentices class. Presuming, I can keep him alive, Orange 
will very likely fight in more future tournaments.

                    Written by: Whitey, Distinct Color Manager (Consortium affiliated)

***---------*---------*---------*---------**---------*---------*---------*---------***

DISCOVER YOUR NICHE

Long years ago, when I first began playing Duelmasters, before the game was renamed 
Duel 2, during my first few turns of training at Noblish Island arena, it became more 
and more apparent to me that my ability as a manager was vastly inferior, when 
compared with the other new players in DM 93.

However, after 3 or 4 turns of play, it was extremely evident to me that I enjoyed 
playing the game, no matter how pitiful my won/loss record was in the field of thirty-
plus stables and managers.

I soon realized that I did not have to wait ten turns before branching out to play in 
other available arenas, so I took stock of what I was able to afford, before expanding 
my dueling budget.

First thing I did was to order new team rollups, so I ordered three, being so new to 
the game and not realizing that RSI would charge me five dollars per sheet for a total 
of fifteen dollars, but when I got my blue sheet with my account information, there it 
was in plain sight, the charge for 3 new team sheets.

Undaunted and a bit wiser in regards to new team rollup costs, I decided that I could 
save money by running stables in three different slow arenas for half the cost, rather 
than running new stables in three regular arenas.

Another plus at the time was, that by running stables in three different slow arenas, 
I could devote more time to learning some basic nuances of creating and running a 
variety of new warriors, all at a slower pace, while I kept training my original 
Milchamah stable in DM 93 every two weeks.

While I was still in Noblish Island training my orginal stable, enjoying the slower 
pace of my new arenas, but becoming a bit impatient regarding the turn-around time, I 
ordered another new team sheet and decided to place a new team in DM 5 Kaltos.

I had browsed the online newsletters, looking at the sizes of the various arenas, plus 
the due dates for each one, which is why I chose Kaltos arena, because the due date 
worked well with my other arenas.

However, I had run out of creative names, so I named the team DA DEADLY DUCKS and each 
of the original warriors I named DEATH DUCK, assigning all five the numbers one thru 
five. Only DEATH DUCK 1 managed to graduate, as did DEATH DUCK 7, before I retired the 
team to another transfer arena.

DEATH DUCK 1 was a Basher and DEATH DUCK 7 was the only Piker that I have ever 
graduated. Her graduation notice was a bit of a disappointment, when I discovered that 
her favorite weapon was a Small Shield, but I digress down memory lane.

I had sent out personal ads to a variety of arenas, explaining that I was a newbie 
manager, looking for a good arena to transfer my team to, after graduating from DM 93.

I was contacted by a diplo note from a manager named Sweetie Pie, who invited me to 
come to DM 33 after graduating and bring some of my new player friends once they 
graduated, because some veteran managers were migrating stables to DM 33 to get it 
built back up.

So, I had begun recruiting my fellow managers in the DM 93 personal ads, to transfer 
their graduating team to DM 33, before I started a new stable in Kaltos arena.

So, when I started a new stable in DM 5, a manager named Snuffy greeted me in the 
personal ads and sent me greetings from Sweetie Pie. I was so thrilled that another 
manager was reaching out to me.

That was my first introduction to The Consortium.

I encourage all you new players to pick his brain for advice and pay special attention 
to what he writes in his articles here in DM 93. He is very approachable and willing 
to help you to improve as a manager, as long as you are willing to invest your own 
time and effort to improve yourself.

As I was discovering my niche so to speak as a new manager, it was probably the option 
of writing team spotlights that really kept my interest in this game.

Not everyone likes to write, but I enjoy writing, so I discovered my niche by writing 
stories to help entertain the other managers who were faring much better on the sands 
of battle, than I was seeming to be doing on the arena sands at the time.

Writing became my own personal trademark, so somewhere along the way, I concluded each 
of my team spotlight stories with the following quote: "May Your Blades Be Sharp and 
Your Wits Sharper!" -- Hammer the WordSmith

Another niche that I discovered myself to be well suited for, after getting my feet 
wet and developing my reputation as an arena writer, while improving my gladiator 
fighting over a period of time, was by hosting contests in various arenas.

I did this to attract some of the most competitive managers in Alastari to compete 
against one another in quest of prizes that RSI allowed me to offer in the various 
contests that I hosted over the years, so that I could enjoy their friendly banter in 
the personal ads, plus hopefully gain some insight into how they played the game, 
especially when I first started hosting contests.

Just recently, I came back to Duel 2 less than a year ago, actually to participate in 
a contest in DM 45 that Master Darque was hosting, so the desire to host another 
contest was stirring in my heart.

The greatest contest that I had ever had the privilege of hosting was the Morya 
Madness. It was held in DM 28 over a period of 28 turns, which made it the longest-
running contest to ever be run in dueling history, as it took just over two years to 
complete in that slow arena.

Shortly after my recent return to DM 45, I made arrangements with RSI to host a 
contest in DM 5, complete with various prizes, that became known as the Kaltos Kaos, 
which begins in February and ends next January, a total of 25 turns.

It is to be my "last hurrah" so to speak, as far as hosting dueling contests. It 
emulates the best parts of the Morya Madness, lasting almost a year, rather than over 
two years, as the Morya Madness did.

I am not saying that you have to run stables in several arenas, or be a prolific 
writer in the Duel 2 newsletters, or that you even have to host a contest(s) to enjoy 
this game.

But what I am saying is, as you develop your managing skills, while here on Noblish 
Island during your ten turns of training, you do have the potential inside of you to 
discover your niche on the arena sands!

Enjoy this game and above all have fun!

                                         -- Hammer, Duel 2 Sponsor, mgr of 5 Card Draw

                                      SPY REPORT

     I can't believe the violence in NOBLISH ISLAND!  I still haven't told Mom I'm 
writing Spyreports.  She'd have a cow!  Well, here we go...  Too bad, BASH BROS 
QUARANTINE, but PRAE DELORE SINCERAM was just too good to be stopped.  Cut this out 
and put it in your scrapbooks, DISTINCT COLORS!  'Cause they got 4-1-0 and moved up 
to 4th!  MVP award for ORANGE?  DISTINCT COLORS' proud of it after beating CHARLENE 
WAYE and getting 16 points.  Talk about yer big time losers!  CHARLENE WAYE got 
smashed by ORANGE, and lost 8 points!  This Duelmaster is like something else!  PETS 
stopped VETERAN MERCENARY dead in his tracks!  Is the Duelmaster really being a real 
snob to his teammates?  Don't ask me!   
     Look, you guys stick to fighting, all right?  The warriors of DISTINCT COLORS 
must be getting lonely.  They were the most avoided team.  Do you guys know something 
that I don't?  Is there some deep dark secret why BASH BROS QUARANTINE's been 
avoiding DISTINCT COLORS so much?  Or is it just that they're too scared?  Can BASH 
BROS QUARANTINE's FRIENDS be more popular than me?  He was challenged the most, but 
is that really the same?   
     What does a fighter fight for?  I mean, the crowds don't give a hoot if someone 
gets killed.  Not after four more fights.  Hey you guys, don't you think your 
families would like to hear from you?  Write!  (Or have someone write for you.)  
     I really didn't, you know, study when I was a kid.  Who would've guessed I'd be 
a famous Spyreporter?  I know how much you like reading this stuff, but I really 
should stop.  I had a fun time, see you later-- Debby Tonte  

DUELMASTER                     W   L  K POINTS      TEAM NAME                  
 PETS 10579                    4   0  0  66         BASH BROS QUARANTIN (1808)

ADEPTS                         W   L  K POINTS      TEAM NAME                  
 MORNING STAR 10524            5   3  1  46         PRAE DELORE SINCERA (1800)
 PYKE 10523                    5   3  0  43         PRAE DELORE SINCERA (1800)
 MAZIKEEN 10525                4   4  0  36         PRAE DELORE SINCERA (1800)

CHALLENGER INITIATES           W   L  K POINTS      TEAM NAME                  
 BENNY STREETER 9790           4   2  0  26         THIRD HIWAY 2 (1679)      

INITIATES                      W   L  K POINTS      TEAM NAME                  
 FAMILY 10581                  3   1  0  22         BASH BROS QUARANTIN (1808)
 THE BLIGHT 10522              4   4  1  21         PRAE DELORE SINCERA (1800)
 DELIVERIES 10580              3   1  0  21         BASH BROS QUARANTIN (1808)
 ANDREA RHODES 9789            2   4  0  20         THIRD HIWAY 2 (1679)      
 ORANGE 10573                  2   1  0  20         DISTINCT COLORS (1807)    
 INDOORS 10578                 2   2  0  18         BASH BROS QUARANTIN (1808)
 AQUA 10576                    2   1  0  18         DISTINCT COLORS (1807)    
 LAVENDER 10575                2   1  0  17         DISTINCT COLORS (1807)    
-AMBER CLAD 10561              1   0  0  17         RIPPERS R US (1805)       
 ERIC 10521                    4   4  0  16         PRAE DELORE SINCERA (1800)
 ONE EYED JACK 10586           1   0  0  13         5 CARD DRAW (1809)        
 YELLOW 10574                  2   1  0  10         DISTINCT COLORS (1807)    
-DAR CINDER 10562              1   0  0  10         RIPPERS R US (1805)       
 DORA LANE 9792                2   3  0   9         THIRD HIWAY 2 (1679)      
 ED ALLEY 9793                 2   3  0   9         THIRD HIWAY 2 (1679)      
 QUEEN OF HEARTS 10587         1   0  0   9         5 CARD DRAW (1809)        
 QUEEN OF CLUBS 10585          1   0  0   9         5 CARD DRAW (1809)        
 CHARLENE WAYE 9791            1   5  0   8         THIRD HIWAY 2 (1679)      
-FEAR MONGER 10564             1   0  0   8         RIPPERS R US (1805)       
-GRUNTER 10563                 1   0  1   7         RIPPERS R US (1805)       
 FRIENDS 10577                 1   3  0   6         BASH BROS QUARANTIN (1808)
 TTRAINE 10590                 1   1  1   5         MEAL TEAM 6 (1810)        
 BURGANDY 10572                1   2  0   5         DISTINCT COLORS (1807)    
 JACK OF DIAMONDS 10583        0   1  0   2         5 CARD DRAW (1809)        
 CHEKITOUT! 10588              0   2  0   2         MEAL TEAM 6 (1810)        
 BRUGAR 10542                  0   2  0   2         SLAUGHTERFEST (1803)      
 WILD CARD JOKER 10584         0   1  0   1         5 CARD DRAW (1809)        

'-' denotes a warrior who did not fight this turn.

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
HAVYSCEEN 10591         0  1 0 MEAL TEAM 6 1810     GRUNTER 10563         574   

THE DEAD                W  L K TEAM NAME            SLAIN BY              TURN Revenge?
PAT ROT 10589           0  2 0 MEAL TEAM 6 1810     BLACK ORC             575  NONE
STUPOR STEEL 10592      0  2 0 MEAL TEAM 6 1810     BLACK ORC             575  NONE
STELLA 10560            0  1 0 RIPPERS R US 1805    TTRAINE 10590         574   

                                     PERSONAL ADS

These personals are a turn late, as I lost track of the due date when the team was 
turned on.  Sorry. -- Jorja, Third Hiway 2

I can't talk to you about the design of my team, because I don't seem to find any 
overviews here, and it was a long time ago.  Maybe the closest I come to a "design 
philosophy" is that I run everything until it dies or graduates.  The results can be 
surprising. -- Jorja

Friends -- Not good weather to be friendly with a wet cat. -- Benny Streeter

Family -- I have a feeling that you ganged up on me. -- Charlene Waye
P.S.  That's what family does, right?

Indoors -- Like I'm gonna do that?  We're out of cat food. -- Dora Lane

Pets -- I'm not getting in any bathtub with you. -- Ed Alley

Deliveries -- Bring us cat food, quickly! -- Andrea Rhodes

P.S. No spotlight from me this round. I am saving all the room for The
Mighty Hammer! -- Whitey

Well, well. I just learned something. I don't think my Distinct Colors have the 
"knack". They may be fighting "knackless", but they surely are colorful. -- Whitey, 
Mgr. Distinct Colors

Where, oh, where has the Hammer-man gone? He seems to be all talk and no play. Come 
on, Hammer; be like the Little Red Engine -- I think I can; I think I can......... -- 
Whitey

Assur has a Duelmaster? Kudos! Perhaps he is the one with the knack? -- Whitey

Stupor Steel, tsk, tsk. Perhaps you need to be galvanized? -- Lavender, Distinct 
Colors

Chekitout! I did. And I found it wanting! -- Aqua, Distinct Colors

Andrea Rhodes, come on, gal; is that any way to treat a godling? -- Orange, Distinct 
Colors

Yellow is the color of my true love's hair, but that isn't you, Charlene Waye. Your 
hair is as black as your heart. -- Yellow, Distinct Colors

Amber Clad, well, I title you "Uncle". You just plain put it to me. I am thinking that 
Amber might be more distinct than Burgandy, and it has less alcohol content! -- 
Burgandy, Distinct Colors

Noobs. Noobs? Who says they are Noobs, Mr. Hammer? They seem to know what they are 
doing. Perhaps we should all (Hammer, Assur, Whitey) be asking THEM questions? -- 
Whitey

Health. Humility. Honor. The world is filled with color. -- Whitey, Distinct Colors 
(Consortium affiliated)

New Players -- Those of you who had the opportunity to acquire a DM 93 newsletter last 

cycle would be wise to preserve your copy, because the treasure of favorite weapon 
knowledge that Consortium provided will prove to be an invaluable source of wisdom for 
the development of your manager skills! -- Hammer, Duel 2 Sponsor, mgr of 5 Card Draw

Whitey / Consortium -- Thanks for your in-depth analysis of favorite weapons 
criticals! I had such a chart years ago and am glad that now, I not only have that 
lost chart restored, but I now have the added benefit of your experienced analytical 
insight from your awesome article! -- Hammer, Duel 2 Sponsor, mgr of 5 Card Draw

Assur -- Thanks for sharing your valuable insight into warrior luck and knackiness! 
Looking forward to your next insight-filled article! -- Hammer, Duel 2 Sponsor, mgr of 
5 Card Draw

Whitey -- RSI confirmed that 5 Card Draw will debut this cycle, so I made sure to have 
my stable placed on team maintenance, to make sure they do not miss any fights over 
the next ten turns! -- Hammer, Duel 2 Sponsor, mgr of 5 Card Draw
P.S. Unless your Distinct Colors or those Bash Bros Quarantine thugs run by Assur 
manage to kill one or more of my gladiators!
P.P.S. Then there is always the possibility of a blood-thirsty new player managing to 
score some kills on the Noblish Island arena sands, at the expense of one or more of 
my warriors!

New Players -- You have a golden opportunity to develop and hone your manager skills 
by asking questions of Whitey, Assur or yours truly, before your warriors graduate and 
your stable transfers to an arena of your choice! -- Hammer, Duel 2 Sponsor, mgr of 5 
Card Draw 
P.S. It is never too early to begin considering which arena may be your best choice 
for transferring your stable to at the end of your ten turns of training!

Consortium and Assur each possess a wealth of knowledge regarding the variety of 
arenas currently available for transferring your stable, so speak up in the personal 
ads for their helpful advice!
P.P.S. See you on the sands next cycle and be ready to bloody your blades!

Greetings all! -- Mephisto 40K slapping the Meal Team 6 into some form of shape!  Ha!  
Not really.  I suck at this!  So I started a new stable to 'learn' from the ground up.  
Looking forward to making new friends.  Cheers all! *also on chatzy on occasion.*

Whitey -- Have you mentioned that sometimes a warrior's "official" favorite weapon may 
be one he is considered unsuited to use by reason of his stats?  He's too short, too 
weak, too dumb, or too clumsy for?  I've had this happen and the first few times I was 
indignant about it. -- Jorja
P.S.  Not that indignation did me any good.

Fellow managers -- No fight-by-fight personals from me this today.  I don't seem to 
have the time. -- Jorja Third Hiway 2

Indoors -- Why shouldn't I parry?  I don't like to get hit. -- Dora Lane

                                  LAST WEEK'S FIGHTS

STUPOR STEEL was butchered by BLACK ORC in a 1 minute bloody Dark Arena fight.
PAT ROT was slaughtered by BLACK ORC in a 1 minute Dark Arena battle.
YELLOW overcame FRIENDS in a action packed 5 minute novice's Challenge match.
PETS devastated VETERAN MERCENARY in a popular 2 minute one-sided Title contest.
MORNING STAR devastated AMBITIOUS GUARD in a 1 minute uneven brawl.
PYKE savagely defeated CAPTURED ORC in a 2 minute brutal struggle.
MAZIKEEN viciously subdued ANDREA RHODES in a 2 minute gory competition.
BENNY STREETER overcame ERIC in a 2 minute melee.
CHARLENE WAYE was vanquished by ORANGE in a 1 minute uneven duel.
THE BLIGHT overpowered BRUGAR in a 1 minute uneven duel.
BURGANDY was defeated by QUEEN OF HEARTS in a 1 minute novice's fight.
DORA LANE was overcome by LAVENDER in a 1 minute novice's bout.
AQUA demolished WILD CARD JOKER in a 1 minute mismatched match.
INDOORS handily defeated ED ALLEY in a 2 minute brutal one-sided contest.
DELIVERIES unbelievably bested JACK OF DIAMONDS in a 3 minute amateur's bout.
FAMILY viciously subdued CHEKITOUT! in a 2 minute gory beginner's fight.
TTRAINE was bested by QUEEN OF CLUBS in a 1 minute beginner's duel.
ONE EYED JACK overpowered MORDANT DESERTER in a 1 minute mismatched brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       6         TOTAL PARRY       14 -   8 -  0      64  |
|BASHING ATTACK                   6         AIMED BLOW        37 -  25 -  4      60  |
|LUNGING ATTACK                   4         LUNGING ATTACK    28 -  19 -  4      60  |
|SLASHING ATTACK                  4         SLASHING ATTACK   21 -  16 -  1      57  |
|STRIKING ATTACK                  4         STRIKING ATTACK   26 -  22 -  2      54  |
|WALL OF STEEL                    2         WALL OF STEEL      5 -   5 -  1      50  |
|TOTAL PARRY                      1         BASHING ATTACK    25 -  31 -  3      45  |
|PARRY-LUNGE                      1         PARRY-RIPOSTE      5 -   9 -  0      36  |
|PARRY-STRIKE                     1         PARRY-STRIKE       0 -   5 -  0       0  |
|PARRY-RIPOSTE                    1         PARRY-LUNGE        0 -   2 -  0       0  |

Turn 575 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         6 -  0     STRIKING ATTACK    1 -  3         6  AIMED BLOW     
LUNGING ATTACK     4 -  0     BASHING ATTACK     1 -  5         3  LUNGING ATTACK 
TOTAL PARRY        1 -  0     PARRY-LUNGE        0 -  1         1  SLASHING ATTACK
SLASHING ATTACK    2 -  2     PARRY-STRIKE       0 -  1         1  STRIKING ATTACK
WALL OF STEEL      1 -  1     PARRY-RIPOSTE      0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       PETS 10579                  4   0  0   66 BASH BROS QUARANTINE (1808)
LUNGING ATTACK   PYKE 10523                  5   3  0   43 PRAE DELORE SINCERAM (1800)
Note: Warriors have a winning record and are an Adept or Above.

The overall popularity leader is MAZIKEEN 10525.  The most popular warrior this turn 
was FRIENDS 10577.  The ten other most popular fighters were PETS 10579, PYKE 10523, 
MAZIKEEN 10525, BENNY STREETER 9790, ERIC 10521, INDOORS 10578, JACK OF DIAMONDS 
10583, FAMILY 10581, MORNING STAR 10524, and ORANGE 10573.

The least popular fighter this week was ED ALLEY 9793.  The other ten least popular 
fighters were WILD CARD JOKER 10584, BURGANDY 10572, BRUGAR 10542, CHARLENE WAYE 
9791, ANDREA RHODES 9789, YELLOW 10574, STUPOR STEEL 10592, TTRAINE 10590, CHEKITOUT! 
10588, and DORA LANE 9792.