AD
Date : 12/07/2011 Duedate: 12/20/2011
HOME GUARD ARENA
DM 101 TURN 573
RANK TEAMS W L K % RANK TEAMS W L K %
1 BRIGHT 3/1513 183 104 2 63.8 SHEWISH BANQUET 98/1515
LOOK OUT!! 24/1514 3 SPARF! 20/1069 1121 962 16 53.8
ARCANE POWER 7/1316 NOT QUITE 59/1237
BLUNT FORCE 29/1512 ROYAL FLUSH 47/146
C. U. LATER 82/1516 USELESS TOOLS 54/735
SERPENTINE INC. 22/802 NATIONAL GEOGRAPHIC 42/1517
2 SEA DOGS 21/1446 637 416 5 60.5 4 ZOMBIE SQUA 98/1498 86 88 0 49.4
SEA DOGS 33/1501 ZOMBIE SQUAD II II 68/1495
SEA DOGS 35/1502 5 ARROGANCE 18/755 492 725 10 40.4
DUNGEON CELL 42/1470 UNDER DURESS 64/741
DUNGEON CELL 4 82/1487 6 CHILDREN OF 35/1415 751 1254 8 37.5
DUNGEON CELL 97 82/1497
REPORT FROM WITHIN THE TOWER
Okay, we're here again. It's a short fight day, which is fine, because it's a
short day all around. Dark late, dark early, and so cold even a dead man can feel
it!
Hammerhead had the biggest point gain at thirty. Culinary had the biggest loss,
also thirty, which is unusual. That they should match, the usual is for the rise to
be bigger than the fall. Same fight, by the way.
Sugar and Spice was most avoided, and Useless Tools avoided them the most.
Okay.
Fifteen fights, three involving standbys. Three challenges, all from Royal
Flush.
HOFFA (18-8478) (18-84-1,65) of ARROGANCE fought CELTIC DRUID (7-5043) (17-11-
0,53) of ARCANE POWER. HOFFA was viciously subdued by CELTIC DRUID in a crowd
pleasing 4 minute bloody bout. The price of arrogance, or something.
DORSAL FINN (42-1662) (4-0-1,13) of NATIONAL GEOGRAPHIC fought HYDROPONICUS (29-
4605) (14-6-0,59) of BLUNT FORCE. DORSAL FINN was overpowered by HYDROPONICUS in a 1
minute uneven struggle. You gotta wonder how these guys make it to the Isle with
records like that. Tourney fights, no doubt.
A.O. HELL (54-2523) (28-14-2,85) of USELESS TOOLS fought MEAN SPIRIT (101-5) (0-
0-0,70) of the Legion of Standbys. A.O. HELL overcame MEAN SPIRIT in a popular 2
minute gruesome conflict. Good.
CULINARY (82-17479) (15-25-0,70) of C. U. LATER fought HAMMERHEAD (35-4129) (25-
28-2,30) of SEA DOGS. CULINARY was demolished by HAMMERHEAD in a 1 minute one-sided
brawl. This is the fight that saw the greatest movement in the ranks.
BAKED CONVINCIA (98-2341) (11-8-4,26) of SHEWISH BANQUET fought POOP SLINGER
(24-4478) (13-3-0,50) of LOOK OUT!! BAKED CONVINCIA was viciously subdued by POOP
SLINGER in a 3 minute conflict. And for today, I'd avoid that baked dessert. No
telling what might be in it.
OWAIN HARLSON (35-3130) (58-100-1,114) of CHILDREN OF LLYR fought ASSUR (18-
7821) (31-82-2,134) of ARROGANCE. OWAIN HARLSON overpowered ASSUR in a 1 minute one-
sided match. Second time's the charm?
SURLY DECKHAND (21-6568) (50-58-1,135) of SEA DOGS fought HUW AP HUW (35-3030)
(45-120-1,120) of CHILDREN OF LLYR. SURLY DECKHAND was overpowered by HUW AP HUW in
a 3 minute one-sided fight. Good gods, is this Huw's winning streak just starting?
SHARK BAIT (33-7652) (26-15-0,108) of SEA DOGS fought MONTY PYTHON (22-5939)
(26-11-1,142) of SERPENTINE INC. SHARK BAIT was vanquished by MONTY PYTHON in an
action packed 1 minute uneven fight. Looks like bait for sharks does not work on
pythons.
ROWDY YOBBO (20-3429) (35-42-1,167) of SPARF! fought DOMINION (98-2058) (20-25-
3,123) of ZOMBIE SQUAD 3. ROWDY YOBBO viciously subdued DOMINION in an action packed
4 minute gruesome melee. That's rowdiness for you. No respect.
RUBBER BULLET (54-2503) (29-10-1,188) of USELESS TOOLS fought LONG-NECKED LARRY
(101-22) (0-0-0,181) of the Legion of Standbys. RUBBER BULLET savagely defeated
LONG-NECKED LARRY in a crowd pleasing 3 minute brawl. Good again. We don't want the
standbys getting swelled heads.
PHONELESS CORD (54-2018) (40-26-0,204) of USELESS TOOLS fought NAIHREN (101-27)
(0-0-0,240) of the Legion of Standbys. PHONELESS CORD was devastated by NAIHREN in a
crowd pleasing 1 minute one-sided duel. Well, so much for avoiding swelled heads.
The challenges:
ACE OF BASE (47-6905) (17-10-0,85) of ROYAL FLUSH challenged HOFFA (18-9369)
(24-53-0,91) of ARROGANCE. Up 6. ACE OF BASE was luckily beaten by HOFFA in an
action packed 2 minute Challenge fight. Right, when a hoffa wins, it's luck.
Everyone says that.
JACK KNIFE (47-6694) (21-12-1,117) of ROYAL FLUSH challenged MANIPULATOR (64-
3490) (42-73-5,113) of UNDER DURESS. Down 4. JACK KNIFE subdued MANIPULATOR in a 2
minute Challenge melee. Close.
DON KING (47-5374) (33-30-3,190) of ROYAL FLUSH challenged SMOKE (68-5868) (40-
33-0,194) of ZOMBIE SQUAD II II. Up 4. DON KING viciously subdued SMOKE in a crowd
pleasing 4 minute Challenge fight. The crowd was so pleased at getting some clean
air that they awarded Don King a... I don't know what it is. A thing. A... do-
hickey. I'm sure it's unique.
For the title:
PRISONER 0484 (82-49671) (40-54-1,211) of DUNGEON CELL 97 fought IMMOVEABLE
OBJECT (59-2110) (41-15-1,184) of NOT QUITE. PRISONER 0484 devastated IMMOVEABLE
OBJECT in a 3 minute one-sided Title fight. Our congratulations to 0484.
Olaf
CAPTAIN OF THE GUARD W L K PNTS TEAM NAME CITY
PRISONER 0484 82-49671 41 54 1 233 DUNGEON CELL 97 (1497) DWES EG
GRAND CHAMPIONS W L K PNTS TEAM NAME CITY
DON KING 47-5374 34 30 3 204 ROYAL FLUSH (146) NORTH FORK
RUBBER BULLET 54-2503 30 10 1 194 USELESS TOOLS (735) TROCAR
PHONELESS CORD 54-2018 40 27 190 USELESS TOOLS (735) TROCAR
SMOKE 68-5868 40 34 189 ZOMBIE SQUAD II II (1495) FIREHOLD
GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY
IMMOVEABLE OBJECT 59-2110 41 16 1 179 NOT QUITE (1237) ILLIS
ROWDY YOBBO 20-3429 36 42 1 169 SPARF! (1069) SEAM
GRAND ADEPTS W L K PNTS TEAM NAME CITY
MONTY PYTHON 22-5939 27 11 1 150 SERPENTINE INC. (802) SOLVEN
HUW AP HUW 35-3030 46 120 1 141 CHILDREN OF LLYR (1415) MURSKA
OWAIN HARLSON 35-3130 59 100 1 134 CHILDREN OF LLYR (1415) MURSKA
DOMINION 98-2058 20 26 3 130 ZOMBIE SQUAD 3 (1498) SYVYN'S HILL
JACK KNIFE 47-6694 22 12 1 122 ROYAL FLUSH (146) NORTH FORK
SURLY DECKHAND 21-6568 50 59 1 117 SEA DOGS (1446) SUNSET
ASSUR 18-7821 31 83 2 114 ARROGANCE (755) TALCAMA
MANIPULATOR 64-3490 42 74 5 113 UNDER DURESS (741) KURUKAR
GRAND INITIATES W L K PNTS TEAM NAME CITY
SHARK BAIT 33-7652 26 16 111 SEA DOGS (1501) NIATOLI ISLAND
GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY
HOFFA 18-9369 25 53 99 ARROGANCE (755) TALCAMA
GRAND INITIATES W L K PNTS TEAM NAME CITY
A.O. HELL 54-2523 29 14 2 87 USELESS TOOLS (735) TROCAR
ACE OF BASE 47-6905 17 11 85 ROYAL FLUSH (146) NORTH FORK
CELTIC DRUID 7-5043 18 11 67 ARCANE POWER (1316) BONSUR
-THE SUN 3-6307 13 2 62 BRIGHT (1513) OSKSI
HYDROPONICUS 29-4605 15 6 61 BLUNT FORCE (1512) LAPUR
HAMMERHEAD 35-4129 26 28 2 60 SEA DOGS (1502) MURSKA
HOFFA 18-8478 18 85 1 57 ARROGANCE (755) TALCAMA
POOP SLINGER 24-4478 14 3 54 LOOK OUT!! (1514) ZORPUNT
CULINARY 82-17479 15 26 40 C. U. LATER (1516) DWES EG
BAKED CONVINCIA 98-2341 11 9 4 30 SHEWISH BANQUET (1515) SYVYN'S HILL
DORSAL FINN 42-1662 4 1 1 17 NATIONAL GEOGRAPHIC (1517) RODEKI
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN
PERSONAL CORRESPONDENCE
Sucked off to Talahya! Ridiculous. -- Math op Owain and Tavis Cadfalson
Olaf -- I feel insulted! Surely I'm as much of an old fart, or MORE, than Math! --
Huw ap Huw
Katrina was a pretty little woman. Well, she still is, of course. Anyway, I
couldn't hit her. It would have been wrong. -- Huw ap Huw
Assur -- Well, hell. I couldn't be expected to defeat a mega-manager! -- Owain
Harlson
P.S. Well-cooked eggs drop just the same as badly-cooked ones.
LAST WEEK'S FIGHTS
DON KING viciously subdued SMOKE in a crowd pleasing 4 minute Challenge fight.
JACK KNIFE subdued MANIPULATOR in a 2 minute Challenge melee.
ACE OF BASE was luckily beaten by HOFFA in a action packed 2 minute Challenge fight.
PRISONER 0484 devastated IMMOVEABLE OBJECT in a 3 minute one-sided Title fight.
PHONELESS CORD was devastated by NAIHREN in a crowd pleasing 1 minute one-sided duel.
RUBBER BULLET savagely defeated LONG-NECKED LARRY in a crowd pleasing 3 minute brawl.
ROWDY YOBBO viciously subdued DOMINION in a action packed 4 minute gruesome melee.
SHARK BAIT was vanquished by MONTY PYTHON in a action packed 1 minute uneven fight.
SURLY DECKHAND was overpowered by HUW AP HUW in a 3 minute one-sided fight.
OWAIN HARLSON overpowered ASSUR in a 1 minute one-sided match.
BAKED CONVINCIA was viciously subdued by POOP SLINGER in a 3 minute conflict.
CULINARY was demolished by HAMMERHEAD in a 1 minute one-sided brawl.
A.O. HELL overcame MEAN SPIRIT in a popular 2 minute gruesome conflict.
DORSAL FINN was overpowered by HYDROPONICUS in a 1 minute uneven struggle.
HOFFA was viciously subdued by CELTIC DRUID in a crowd pleasing 4 minute bloody bout.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 6 SLASHING ATTACK 20 - 4 - 0 83 |
|WALL OF STEEL 4 STRIKING ATTACK 20 - 9 - 0 69 |
|BASHING ATTACK 4 PARRY-RIPOSTE 6 - 4 - 1 60 |
|TOTAL PARRY 3 AIMED BLOW 33 - 26 - 0 56 |
|LUNGING ATTACK 2 PARRY-STRIKE 15 - 14 - 0 52 |
|STRIKING ATTACK 2 WALL OF STEEL 15 - 16 - 0 48 |
|PARRY-STRIKE 2 LUNGING ATTACK 16 - 18 - 0 47 |
|SLASHING ATTACK 2 BASHING ATTACK 19 - 28 - 0 40 |
|PARRY-LUNGE 1 PARRY-LUNGE 7 - 15 - 0 32 |
|PARRY-RIPOSTE 1 TOTAL PARRY 8 - 28 - 0 22 |
Turn 573 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-LUNGE 1 - 0 AIMED BLOW 2 - 4 2 STRIKING ATTACK
PARRY-RIPOSTE 1 - 0 TOTAL PARRY 1 - 2 2 WALL OF STEEL
LUNGING ATTACK 2 - 0 BASHING ATTACK 1 - 3 2 AIMED BLOW
STRIKING ATTACK 2 - 0 2 PARRY-STRIKE
PARRY-STRIKE 1 - 1 1 TOTAL PARRY
SLASHING ATTACK 1 - 1 1 LUNGING ATTACK
WALL OF STEEL 2 - 2 1 PARRY-RIPOSTE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
STRIKING ATTACK DON KING 47-5374 34 30 3 204 ROYAL FLUSH (146)
WALL OF STEEL RUBBER BULLET 54-2503 30 10 1 194 USELESS TOOLS (735)
AIMED BLOW PHONELESS CORD 54-2018 40 27 0 190 USELESS TOOLS (735)
TOTAL PARRY SMOKE 68-5868 40 34 0 189 ZOMBIE SQUAD II II (1495)
LUNGING ATTACK ROWDY YOBBO 20-3429 36 42 1 169 SPARF! (1069)
PARRY-RIPOSTE MONTY PYTHON 22-5939 27 11 1 150 SERPENTINE INC. (802)
PARRY-STRIKE HUW AP HUW 35-3030 46 120 1 141 CHILDREN OF LLYR (1415)
BASHING ATTACK SURLY DECKHAND 21-6568 50 59 1 117 SEA DOGS (1446)
PARRY-LUNGE A.O. HELL 54-2523 29 14 2 87 USELESS TOOLS (735)
SLASHING ATTACK ACE OF BASE 47-6905 17 11 0 85 ROYAL FLUSH (146)
The overall popularity leader is HUW AP HUW 35-3030. The most popular warrior this
turn was CELTIC DRUID 7-5043. The ten other most popular fighters were ROWDY YOBBO
20-3429, DON KING 47-5374, PRISONER 0484 82--15865, POOP SLINGER 24-4478, HUW AP HUW
35-3030, RUBBER BULLET 54-2503, ACE OF BASE 47-6905, A.O. HELL 54-2523, SMOKE
68-5868, and MANIPULATOR 64-3490.
The least popular fighter this week was DORSAL FINN 42-1662. The other ten least
popular fighters were SHARK BAIT 33-7652, CULINARY 82-17479, ASSUR 18-7821, OWAIN
HARLSON 35-3130, PHONELESS CORD 54-2018, HAMMERHEAD 35-4129, BAKED CONVINCIA 98-2341,
SURLY DECKHAND 21-6568, HYDROPONICUS 29-4605, and JACK KNIFE 47-6694.
Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K
BONSUR(7) 1 0 0 LAPUR(29) 1 0 0 ILLIS(59) 0 1 0
TALCAMA(18) 1 2 0 NIATOLI ISLAND(33) 0 1 0 KURUKAR(64) 0 1 0
SEAM(20) 1 0 0 MURSKA(35) 3 0 0 FIREHOLD(68) 0 1 0
SUNSET(21) 0 1 0 RODEKI(42) 0 1 0 DWES EG(82) 1 1 0
SOLVEN(22) 1 0 0 NORTH FORK(47) 2 1 0 SYVYN'S HILL(98) 0 2 0
ZORPUNT(24) 1 0 0 TROCAR(54) 2 1 0
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
CELTIC DRUID 7-5043 18 11 0 67 ARCANE POWER (1316) BONSUR
ASSUR 18-7821 31 83 2 114 ARROGANCE (755) TALCAMA
ROWDY YOBBO 20-3429 36 42 1 169 SPARF! (1069) SEAM
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
SURLY DECKHAND 21-6568 50 59 1 117 SEA DOGS (1446) SUNSET
MONTY PYTHON 22-5939 27 11 1 150 SERPENTINE INC. (802) SOLVEN
POOP SLINGER 24-4478 14 3 0 54 LOOK OUT!! (1514) ZORPUNT
HYDROPONICUS 29-4605 15 6 0 61 BLUNT FORCE (1512) LAPUR
SHARK BAIT 33-7652 26 16 0 111 SEA DOGS (1501) NIATOLI ISLAND
HUW AP HUW 35-3030 46 120 1 141 CHILDREN OF LLYR (1415) MURSKA
DORSAL FINN 42-1662 4 1 1 17 NATIONAL GEOGRAPHIC (1517) RODEKI
DON KING 47-5374 34 30 3 204 ROYAL FLUSH (146) NORTH FORK
RUBBER BULLET 54-2503 30 10 1 194 USELESS TOOLS (735) TROCAR
IMMOVEABLE OBJECT 59-2110 41 16 1 179 NOT QUITE (1237) ILLIS
MANIPULATOR 64-3490 42 74 5 113 UNDER DURESS (741) KURUKAR
SMOKE 68-5868 40 34 0 189 ZOMBIE SQUAD II II (1495) FIREHOLD
PRISONER 0484 82--15865 41 54 1 233 DUNGEON CELL 97 (1497) DWES EG
DOMINION 98-2058 20 26 3 130 ZOMBIE SQUAD 3 (1498) SYVYN'S HILL
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!