ADVANCED DUELMASTERS Date : 10/29/2003 Duedate: 11/11/2003 PRIMUS DM-102 TURN-362 RANK TEAMS W L K % RANK TEAMS W L K % 1 EVILUTION 74/987 1383 566 6 71.0 VERMIN 72/956 ERDMAN BROTHERS 35/521 21 POISONOUS DEM 53/586 326 360 2 47.5 SONS OF CTHULHU 67/493 CALL OF THE WILD 68/1310 SONG OF ILUVATAR 56/1305 DOG DAY AFTERNOON 30/935 OLD FRIENDS 17/1100 BRINK OF EXTINCTION 14/1185 DEVIL ADVOCATES 32/356 BOOK OF THE DEAD 57/1205 MEN OF IRON 70/815 22 JUGEND 39/776 427 476 3 47.3 SATAN'S KINGDOM 13/351 LOONY TEAM 54/538 SOMETHING FAMILIAR 15/1177 BAUTA BABIES 52/791 FOWL WARRIORS 64/1116 SWORDS OF TWILIGHT 45/693 2 YOUNG JUSTIC 57/1306 9 4 0 69.2 23-THE GUILD 29/643 80 91 0 46.8 3 DARK PANTHEON 6/738 783 385 6 67.0 INTO THE BLACK 35/898 THUNDR + LITENING 18/616 DISTAFF STEEL 20/891 4 DSM4 9/995 101 56 0 64.3 24 STAR TREK 29/1066 206 270 1 43.3 5 MY WIFE 30/1107 1138 678 7 62.7 CRIMSON CLUB 5/439 HEART OF DARKNESS 82/1271 LORDS OF THE SWORD 55/1152 DEATH STUDS VII 60/1257 THE A'S -- LOSERS 30/1032 DEATH STUDS IV 60/658 LORDKING GENOCIDAL 66/1085 SAILS OF CHARON 60/437 THE REVELATION 1/389 RAINDANCE 57/540 STAR GUARDIANS 56/1254 6 THE TIDE 33/685 528 322 2 62.1 25 THE ART OF D 66/1118 118 174 1 40.4 ZOOM ZONE 12/675 26-NOTORIOUS 32/357 36 54 1 40.0 WISH YOU WERE HERE 17/1146 27 ELVENDEN 69/1311 4 6 0 40.0 HIGH FLIERS 60/912 28 THE FORSAKEN 60/1288 15 23 0 39.5 PARTY TIME 6/927 CRYSTAL PALACE 47/1287 7 OVERLORDS 20/1294 8 5 0 61.5 29 THE DARK ORDE 30/516 84 131 0 39.1 8 LOST SOULS 40/583 245 163 1 60.0 30 THE TAKEN 29/895 47 75 0 38.5 LOST SOULS II 19/972 SOUL WARRIORS 38/648 MUSIC IMMORTALS 53/1076 HERO ALLIANCE 35/1246 9 BURN N' PILLA 18/407 384 257 2 59.9 31 THE PINK PAN 99/1315 5 8 0 38.5 BOB'S REFRIGERATOR 69/703 32 X-FORCE 66/981 320 530 1 37.6 KNIGHTS OF ORCCON 69/865 RUBY DRAGONS 42/620 10 WITCHES BREW 18/1103 267 186 4 58.9 ELFQUEST 77/629 EYE OF THE NEEDLE 60/574 BLOOD KNIGHTS 61/575 MEPHISTO'S WALTZ 9/636 SCARLET KNIGHTS 70/706 11 KNIGHT SHADE 69/1123 155 113 1 57.8 PEGICORN 71/1266 12 SIS BOOM BAA 54/432 1127 834 9 57.5 SCARLET KNIGHTS 61/1308 4-LETTER WORDS 48/317 RUBY DRAGONS 48/1251 STREET PIZZA 18/293 33 CASTAWAYS 7/402 219 365 1 37.5 13 WASTELAND II 7/635 675 505 3 57.2 MOSSRUNNERS 1/180 14 KILLER JELLO 7/502 318 240 0 57.0 BLUE EYRIE 1/1179 BIG MEAN FISH 18/512 BLACK WINGS 58/1206 15 SUPERIOR FORC 9/1058 199 158 0 55.7 SKAITHVARN 51/1304 SUPERIOR FORCES II 60/1037 34 DONUT POLICE 26/1065 95 160 2 37.3 16 SUNNYDALE 60/1081 112 94 0 54.4 WIMPS OF DEATH 22/1064 BLOOD BATH 99/1133 SUPERHERO REJECTS 19/1061 17 LAKOTA 21/1193 20 18 0 52.6 35 RUNNERS 58/1036 54 100 1 35.1 18 RHYME TYME 55/587 243 238 2 50.5 36 SAND DANCERS 76/1048 111 240 4 31.6 SCARRY BEASTIES 74/958 THE ILLUMINATI 37/938 WE WANT RAISES 75/922 SAND DANCERS 75/1091 19 THE MERCENARIE 8/385 858 871 3 49.6 SAND DANCERS 74/1217 THE RED REAVERS 28/300 37 GENETIC MISHAP 14/32 301 672 1 30.9 FIERCE CREATURES 68/1120 38 DREAM PARK 9/1317 9 21 0 30.0 20 QUBIT 53/792 365 386 1 48.6 BATTLE SCHOOL 65/1260 RANK TEAMS W L K % RANK TEAMS W L K % 39-LORDS OF VAL 20/1062 3 22 0 12.0 THE STORMBRINGERS 31/1069 '##/###' Avoid teams by their Team Id '-' Team did not fight this turn WARRIOR SPOTLIGHT + ]H[ + ---:--- + ]H[ Eye of the Storm #66 ]H[ + ---:--- + ]H[ + In the Far West: Shania slipped out of the room and shut the door behind her. She wished there was a way to lock it but had found no key in her captured robe, and there wasn't time to search farther. She had to get away from this room, out of the building if possible, before the hunt started. The hall was narrow and poorly lighted, of some kind of rough, dark stone that seemed to absorb what little light there was. It stretched away into darkness in both directions; she was irresistibly reminded of the passages backstage at a theater, or the servants' stairs and halls in a great mansion. She touched the wall opposite her with the tips of her fingers, hoping to get a general feeling for the layout and an idea which way she needed to go to find the exit. And reeled as a blueprint of the building crystallized in her mind. Not only the present building, but its past, and all the stages of construction and modification that had affected it in the course of centuries. She snatched her hand away from the wall and tried to steady her breathing. After a moment, Shania looked at the floor plans in her mind and sorted through them for the current information. Later, at her leisure, she could wonder why her talent for knowing had over-reacted so. For now, the exit. And it was...that way. She turned to the right and hurried along the narrow hallway, bare feet silent on the stones. The building itself was silent. She heard no other footsteps, no voices. It might have been deserted, for all her senses could tell her. But she didn't think it was. The hall ended in a small room, a sort of lobby, with more passages going off in different directions. The map in her mind said that the left-hand passage would take her out most quickly, but as she turned in that direction, she heard a muffled slam and the murmur of a voice in that direction. Damn. She would fight if she had to, but the longer her escape went undiscovered, the farther away she could get. The map indicated that if she went straight ahead and then to the right immediately, there would be a stairway down, which connected with some kind of tunnels under the city. Sewers, she guessed with a grimace. But a second voice answered the first down the passage to the left, and there were movement sounds that could be several people. She went straight across the room and looked for the stairs that turned off to the right. Nothing. Blank wall. But the plans clearly indicated-- Oh, damn. Hidden doorway. She didn't have TIME for-- She laid her hand against the wall, braced for the rush of images, but this time, perhaps because she was prepared, it was orderly. The stair had been there, was there, but it had been closed over... sixty years ago, more or less. Someone had wanted a secret entrance and exit. There was a pressure point...there. She pressed. There was a moment when nothing happened, and her hand went to the dagger in her sleeve as the voices in the other hall came closer. Then a stone that rose from the floor to the level of her waist moved away, giving an opening barely big enough for her to slip through. Just in time she remembered that the other side was a stairway and felt for the first step down. Okay. And push the doorway closed...yes, it went back into position easily and silently. The stairwell was pitch dark, but there was nowhere to go but down. Maybe when she got to...somewhere, she would try a simple light spell. No telling how it might come out, but...later. Moving carefully, she felt her way down the stairs. They were old, worn, and damp in spots. Tricky footing. For the moment, being barefoot was an advantage. Except that sometimes the moisture underfoot was slimy, squishy, sometimes it even seemed to move. Perhaps it was just as well she couldn't see what she was stepping on. She kept the fingers of one hand on the wall at her side for guidance but resolutely did not invoke Knowing. A little at a time was plenty. The moisture in the air and on the stones increased, and she heard the low mutter of running water. Not as much of a smell as she'd feared, so perhaps this wasn't sewers. Drains--storm drains? Did it rain a lot here, wherever 'here' was? An arched opening below her was faintly visible, slightly less dark than the utter blackness in this descending stairwell. No sounds of people that she could hear over the water, so perhaps the light came from some distant opening to the surface. She certainly hoped there was an opening to the surface, and well away from the building where she'd been held. The archway at the bottom of the stair opened into a much larger passage, itself arched and about six feet wide by nine high at the highest point. The light was so dim that if she hadn't already been adapted to total blackness, she would have claimed there was no light at all here. Water flowed in a channel down the three- foot-wide center of the floor; she couldn't tell how deep it was. Except for the sound of the water, it was utterly silent. Shania judged she could risk mage-light here, if it wasn't too bright, and concentrated briefly to summon it. A will-o-wisp of golden light bloomed and danced in the air in front of her, filling the tunnel with soft radiance. She looked around curiously. It was definitely a man-made passage, but either the masons had known some art that surpassed that of any she had ever seen, or the tunnel was so old that time and running water had smoothed all toolmarks from the stones and laid a layer of mineral deposits over all, hiding whatever joints there might be. Her guess was that the smooth, seamless appearance was due to age. If she touched the walls in order to Know the layout of the tunnels, how many centuries of changes would she have to sort through? Well, it had to be done, if she didn't want to stand here forever. That would make a surprising sight for any later visitors! Her fingers brushed against the damp stone. There was a rush of images, but she'd been expecting that and was not overwhelmed this time. And despite the great age of the tunnels, there had been few changes, and those mostly the result of collapse, not rebuilding. The tunnels, she now saw, formed a drainage web under a city.... Ah, but not this city, not originally. A much older city, laid out differently for the most part. Odd, that--usually a new city followed the plan of an older one, unless some devastation had completely leveled-- Ah, it had. Well, that was not her problem. Draining stormwater to a river and to the sea. What she needed was a place where she could safely climb out. Her mind searched quickly through the web. Many of the original exits had been covered by the new construction, others were only drains, too small to pass even a child. But there must be some other human-sized exit than the one she'd come in by, or there would be no point to that one! She could, of course, go all the way down to the shore and trust to luck in getting out unseen there, but not if there was an alternative. Hmm, there was a blurred area, quite near the shore. An effort to clarify the image brought no result. What could stop her probe? Intrigued, she set off in that direction. There seemed to be no time in these tunnels, but Shania felt that she'd been walking for...an hour, perhaps. Maybe longer. There was no change in what she saw: the main tunnel that she had first entered, sometimes a side tunnel, smaller, opening into it at shoulder height, often with a trickle of water spilling over the lip and down into the main channel. The system as a whole was sloping steadily downward. Sometimes a breeze from ahead brought a smell of the shore, seaweed and mud and maybe some dead fish. When she reached the area that had been blurred to her Knowing, she was almost surprised to see that it was clear before her physical eyes. Some kind of magical shield, then? If, by any chance, it was maintained by a non-enemy, that could be exactly what she needed. She began to peer up each side tunnel in search of an exit. In the end, it was easy to find. One of the side tunnels, instead of opening flat in the wall, came down from a higher level in a staircase. Water ran down it in a fuller stream than most tributaries had been. That would make the steps slippery, but she was prepared to crawl up them on her hands and knees if she had to. She hitched up her robe and began. *** ***** *** ***** *** The fog made it impossible to see where they were going. Which was the whole idea, because the warship that was intending to ram them couldn't see, either. But Jammies had this very clear image in his mind of their ship running flat into one of the rocky islands that dotted this part of the sea. Vurand, trotting past him on some errand, whacked him upside the head, not very lightly. "Don't think of disaster. Positive thoughts, dummy," he commanded. "Even I know that much about magic." Jammies jumped a little--the fog was so heavy he hadn't seen the orc coming. "Right, positive thoughts," he muttered. In his mental image, the ship and the rock suddenly separated. He thought the deck lurched under his feet and hoped that was just his imagination. He could hear shouts off in the fog, too far away to be any of his comrades. The warship, no doubt. He hoped THEY crashed into an island! Promptly on the thought came the sound of wood being smashed, and screams, but their own ship kept moving forward smoothly. The fog began to thin. He looked around almost fearfully. Their ship was passing between two of the tall rocky islands, through a space so narrow that Jammies shivered to think of how close they must have come to disaster. Off to the side, he could see through the mist that the warship had not been so lucky. It looked like it had run head-on into an island, and the front half of it was nothing but firewood, the rear half still retaining something of its original form. There were men clinging to bits of wreckage and to the rocky fringes of the island, and men floating in the water. And some kind of fish with tall triangular fringes circling around them, like wolves around a fallen horse. "Maybe we should pick up the survivors," Jammies suggested uneasily. He felt responsible for their plight. "You're nuts, boy!" Vurand snapped. "Those are our ENEMIES. Better they die now so we don't have to fight 'em again later." "But...they're people! They'll drown or get eaten by sharks or something," Jammies protested. "No," Vurand told him gravely. "You've got it to learn, boy--those are enemies. Enemies aren't people, or it'd be too hard to kill 'em. You can't think about a man maybe having a wife and kids and still fight to kill. So he's not 'people'. If you find that hard, just think about it from the other side. THEY wouldn't hesitate to kill YOU, so you must not be 'people' to them. Turnabout is fair. You understand me?" When Jammies nodded, Vurand continued on toward the bow to see what kind of problem Herlas and Rughal were having. The Fratsfan mage was lying on the deck, rigid, his eyes rolled back in his head and foam on his lips. "What's going on?" Vurand asked, squatting down on the other side of Herlas. Rughal didn't look all that good, he looked wrung out, but he was still alert, still in business, so to speak. "I don't know," Rughal growled. Frustration snarled in his voice. "When we came out of the fog, he was like this." The magician's mouth moved. "I am in a place called Zinaco-Lal." The voice was Shania's. "I am in..." hesitation, "a Shrine of Hodan near the waterfront. I do not know how long I will be safe here--" The voice broke off abruptly. Rughal grabbed Herlas by the shoulders and shook him hard. "Don't stop! Tell us more," he demanded. The Fratsfan blinked twice, mumbled something that wasn't any words they could understand, and went limp. + ]H[ + ---:--- + ]H[ Eye of the Storm #67 ]H[ + ---:--- + ]H[ + In the Far North: "Errodan's grace, she destroyed the Eye!?!" Shatterstar whispered, breathless with surprise. He moved quickly to the now still form of the dragon, the hole in its head giving off a constant swirl of green and black smoke. He stopped just before the beast's great head and stared at the fist-sized hole--not much to a creature the size of this dragon, but more than enough to fell the beast. He placed a hand tentatively on the dragon's snout and used a trickle of magic to feel for life within and found none. The loss of the Eye of the North had been too much for the once noble creature. Swash and Chi'en came up behind him, the sailor putting a hand on Shatterstar's shoulder and clearing his throat to speak. "Is it dead, Shat?" he asked, his voice hoarse from the earlier dunking in the sea and the subsequent battle. "Did she kill it?" Shatterstar turned to face them, his hand dropping loosely to his side and his expression giving them their answer. There was great sorrow etched on the general's face, unmistakable sorrow in his eyes as he nodded a simple yes. The elf then seemed to remember something and moved off behind the other two, moving quickly to where Phantazia and Sayn Vann were kneeling over the Jhadzia's limp body. Phantazia turned at her older brother's approach, her face beaming. "She's alive, Shat," she said, her voice full of relief. She saw the change in his eyes when she spoke and her smile widened to see it. "And what's more, she appears to be uninjured." "I've never seen anything like it," Calth whispered in awe. "The blast should have torn her to shreds, yet here she lays unscathed." "But unconscious," Chi'en said, coming up to join them with Swash in tow. She indicated Calth off to the side, his face pale and his leg bleeding again as he had passed out and the tourniquet had worked its way loose. "Let's get them both off the ice and somewhere warm before we lose them." "What about her," Swash asked, indicating Camisole's body. "Bring her as well," Shatterstar said without hesitation. "Bring them where?" Phantazia asked, removing her cloak and using it to make a litter to help move her friends. They all followed Shatterstar's gaze as he turned it towards the main gate of the castle. *** ***** *** ***** *** It wasn't until after they had found the sleeping quarters that had been used by the wizard that they found suitable beds for their companions. All the other beds were made for the Gargoyles and Northwights, and weren't at all suitable. The wizard's study was emptied of any valuables, as he had obviously come back to his suite before departing, but there was a large bed for Calth and a smaller for Jhadzia to use while they tried to get them some kind of healing. Camisole they laid on their cloaks off to the side, covering her dead body with a sheet taken from a linen chest in the room. Jhadzia would have to wait, since Calth was by now in danger of losing his leg. Sayn Vann had stayed with the man, trying to make sure the tourniquet wasn't too tight, but also trying to make sure he didn't bleed to death. It was a delicate balance, but the experienced soldier managed to do what needed to be done. Shatterstar took out a knife and cut away the fur coverings from Calth's leg, giving them all a clear look at the wound. A good part of the thigh was just gone, ripped off by the teeth of the mighty dragon, and the bone was plain to see. The gladiators had all seen bad wounds before, but only Shatterstar and Sayn Vann could say they'd ever seen anything this bad. "Can you help, General Dayspring?" Sayn Vann asked, his voice full of hope. The loss of even one of their companions weighed heavily on the man, but the though of losing another bothered him even more. Shatterstar looked to the side where Camisole lay and shook his head. "I am not a healer of Camisole's skill, and even she, I think, would have had a difficult time with such a wound." "You have to try, Shat," Phantazia said. She and Chi'en were getting a fire started and had found a basin of fresh water they could use to bathe the wound. The elf looked at his sister and nodded. "You are right, of course," he said, closing his eyes and falling once again into his magic. It still felt different, but it didn't feel like interference or feedback any longer. He felt rejuvenated and empowered. Reaching into the natural healing ability of Calth's body, he began to manipulate the muscles and skin, forcing them to speed up the healing process, forcing the leg to regenerate itself. It took a tremendous amount of willpower and concentration to do it, but with each passing moment, her felt more and more power flowing through him, warming his body, his mind, and even his soul. That warmth spread to everyone throughout the room, everyone standing riveted by the sight of Calth's leg literally growing new muscle and skin to repair the damage done by the dragon. No one noticed the intense amber glow coming from one of Jhadzia's hands. Shatterstar collapsed in a heap as the magic he'd been channeling suddenly fell away. At first he was worried that it was gone, that the ability to work magic had left his body for good. But after a moment's contemplation he realized that the ability was still there. He'd stopped casting because Calth's leg was completely healed. The other's continued to stare in awe as Calth's breathing was deep and heavy, his skin where he had been wounded fully healed without even the slightest hint of a scar. His face was no longer pale and he even appeared to be smiling, as if he was having a pleasant dream. "How?" was all Swash could get out. Shatterstar looked at him, feeling more than a little intoxicated by the power he'd felt. "The Eye," was his only answer. "But Jhadzia destroyed the Eye to kill the dragon," Chi'en said, her voice reflecting her doubts. Shatterstar simply shrugged in answer. "There is no other possible explanation," he replied quietly. "During the battle, the very proximity of the Eye allowed both Camisole and I to use our magic freely before the dragon turned the eye on us and--" He stopped, looking pained that he had survived but his she had not. "And overpowered you both," a husky woman's voice said from behind them. They spun to see Jhadzia sitting up, staring at them, her eyes aglow with rich amber light. Chi'en started forward but a look form her best friend stopped her in her tracks. Jhadzia smiled at her and the Adantri woman surprised herself by smiling back. Jhadzia turned her attention back to Shatterstar. "Only through the power of your sword were you saved, Scion of Errodon," she said. "It gives me great pleasure to meet you, and greater pleasure still to thank you all for saving me from my former Guardian." Her gazed turned upon each of them one by one, making them all feel a little uneasy. "Who are you, if not Lady Jhadzia Shimmermoon?" Shatterstar asked, his hand now resting gently on the hilt of his sword. If Jhadzia notices, it didn't show. "My name is unimportant after so long, but you would know me as the Eye of the North." As she spoke, she slowly raised her left hand, palm upward, where she held a large amber that glowed more brightly than her eyes. "Jhadzia is here as well, for I am only using her body as a receptacle, for I would be unable to speak to you otherwise." "And when can we expect Jhadzia back?" Chi'en asked, taking a step forward. Jhadzia stopped her in her tracks again, as she turned to look at her. The glow left her eyes and intensified in the stone, which now looked more looked a large, gleaming cat's eye. "Right now, Chi'en," she said, her voice now back to normal. "The Eye meant no harm or offense, but only wanted to thank you herself." Swash stepped forward, sword and dagger drawn. "How do we know it's really you?" he asked the question that was on everyone else's minds as well. She turned a sideways grin his way and winked. "Swash, if you don't put those weapons away, I'll have to sheath them for you--in your belly." Phantazia chuckled and elbowed Swash in the ribs. "That's her all right," she said. Swash, too, chuckled as he put his weapons away with a bow. "My apologies, Lady Shimmermoon, I meant no offense." "None taken." "So, what happened out there?" Sayn Vann asked, unable to wait any longer. He was a patient man, but even patient men have their limits. Jhadzia stood up and went to the washbasin and began washing her face as she explained. The others took the cue and did the same thing, getting the blood and grime off their hands and faces at the least. "During the fighting, I got this really strange feeling that I should charge the beast and attack it head on," she said. "So I dropped my bow and did just that. While the dragon was distracted by Swash and Chi'en, I jumped up and climbed its neck to its head, where I had intended to run my sword through its eye and into its brain." "Brave," Sayn Vann said, his voice full of respect. "Foolish," Chi'en said, disapproval in her voice at her friend's recklessness. Jhadzia smiled at them both as she continued talking. "Once I got into position and was about to drive my sword home, I realized I was about to make a huge mistake. If I killed the dragon, who was in a symbiotic relationship with the Eye, I would likely kill the Eye as well. That isn't what we came here for." "Wait a second," Phantazia interrupted. "What do you mean, kill the Eye? Are you saying...." "Yes," Jhadzia answered, smiling. "The Eye of the North is alive; always has been. She was placed here by Lady Greywand after volunteering to serve here. The dragon was her companion, and for centuries they lived here together in peace and harmony." "So what happened to ruin it," Sayn Vann asked. "A Folstrom wizard, presumably our friend with the fireball, came to them under guise of one of Sheila's lieutenants. He promised them that their time here was almost over, but that Lady Greywand had cast a spell on them bonding them to this location, which was why they'd never felt inclined to leave. He would need them both to lower their resistance to magic so he could release them from the spell. It took some convincing, but after centuries of service, even a dragon and a sorceress turned into a magic Eye need a change. They both agreed, and the wizard had them. The spell he cast didn't release them form anything at all, but instead enslaved the dragon to the wizard's will. The Folstrom have had a long time to develop more powerful spells, and one of the things they did was modify their dragon control spells. Not only was the dragon enslaved, but the counterspell the Eye tried backfired, forcing the symbiotic relationship between them. She was absorbed into the dragon's head and overpowered by the ancient creature' s will." "She wants to apologize for the magical overload she was forced to use on you and Camisole, General Dayspring," Jhadzia said, turning to face Shatterstar squarely. "She has a way to help restore Camisole as well, but there is a catch, so she won't do it without your approval. She keeps referring to you as 'Son of Errodan'--what does she mean?" "You can communicate with her, then?" Swash asked, intrigued. "Yes, I can," Jhadzia answered. "As can all of you. She can hear what you say, but you can only hear her if you are touching her. Unless..." "I give her my permission to use Camisole as a host, right?" Shatterstar said, his distaste sounding clearly in his voice. "She wants to use her body for her own, since she is now trapped in an immobile form. I'll nev..." "Sir, she wants to talk to you," Jhadzia said, lifting the gem toward the knight. "She says that a Son--no, a Scion of Errodon should know what she intends. She was once an elf, like you, after all. Why does she keep calling you that? What!?!" Her face took on an incredulous look as she took a seat back on the bed. Her expression changed several times, as if suffering some internal conflict, then settled on bewildered as she numbly handed the Eye over to Shatterstar. The elf took it without hesitation and the gem flashed brighter still for a moment before returning to the same level of brightness as before. Chi'en moved forward and sat with her friend, turning to look into her eyes. Jhadzia looked up as if she was seeing her for the first time, through her arms around the diminutive woman and began to cry, sobbing heavily into Chi'en's shoulder. Shatterstar stood briefly with the Eye held in his outstretched hand. His expression was grave and stayed that way even as Jhadzia started to cry. After only a few minutes, he nodded, as if answering an unspoken question, and walked over to Camisole's body. Gently, he uncovered Camisole's face and place the gem on the middle of her forehead, where the glow intensified to its brightest yet. Shatterstar backed away slowly, still watching the gem's glow intensify. He felt a small hand in his and knew that Jhadzia had come to join him. He turned his head for a moment, gazing down at her, and wondered at how much alike the two of them really were. He held her hand tightly and turned back to face the magic being worked by the Eye. The gem flashed brightly one final time, a sound like wind chimes fading with the last of the light, and all went still. Shatterstar and Jhadzia approached the priestess, the others all close behind, and saw that the Eye was now embedded in the center of Camisole's forehead. She, like Calth, was breathing normally and had full color back in her cheeks. Her eyes, all three of them, flitted open and she pushed herself up into a seated position. She looked at them all staring back at her, her once blue eyes now amber with cat's pupils, and laughed aloud. With a leap she was on her feet, hugging both Shatterstar and Jhadzia, who were both hugging her back. She stepped back from them, her smile taking in everyone else in the room. Shatterstar got everyone's attention when he spoke. "Welcome back to the land of the living, sister." To the astonishment of the all, Jhadzia embraced her once again and said, "Yes, dear sister. Welcome back." + ]H[ + ---:--- + ]H[ The Tides of Magic #15 ]H[ + ---:--- + ]H[ + Not Lirin Kiv: Shylock wasn't at all sure he approved of, much less liked, Master Dan Shao, the approximate arenamaster of this place. This place that was not Lirin Kiv, or the Isle of the Eye, or anywhere else familiar. Dan Shao was altogether too ready to be familiar...with Clemenda. And she wasn't pulling away in horror. Best if she remembered that she was HIS date and companion at present. If necessary, he would remind her. In unmistakable terms. But at least Dan Shao had been willing to provide them with quarters here in this arena complex, once Shylock had stated that they needed a chance to rest and recover from the shock of the unexpected inter-dimensional transition. He did, indeed, need a quiet place where he could relax, but not from shock. He needed time to plan. Shylock had long been looking for a place to make his own. Jade Mountain had not been that place--definitely not. The Lucan family was much too powerfully entrenched. And even if he had managed to become the highest power in the valley, there was still the rest of Lirith Kai, the Emperor, and the Sun Legion. No, not Lirith Kai. But Jade Mountain had served its purpose; it was there that he had earned the Greywand's agelessness. A tricky spell, agelessness, extremely complex and requiring not only great power but peculiar and rare ingredients. He was well pleased to have let the Greywand incur that burden for him. But his investigations seemed to indicate that once agelessness had been bestowed, it was a stable condition, which meant that he didn't NEED the Greywand any more. And Sheila Greywand had stood squarely between him and his goal of power. So long as she lived, the Isle of the Eye was not the place he was looking for. And killing her might be...difficult. Very difficult. A person didn't live to be five thousand years old, or whatever she was, without learning how to defend herself. But here.... Shylock leaned back on the couch which seemed to be what these people used for relaxing (the chair by the small table was simple, hard, and not the place to loll) and smiled a little. This place seemed to be quite different. He would need to do a detailed examination, of course, but just from the first scans he'd made: The Arcanum here was stable. A little lower in energy levels than that of Ghea in the good times, but sufficient for his needs. There was no one--NO ONE-- within his zone of sensitivity who was making any use of magic at all! He had been able to feel the Greywand's presence for miles, even when she was apparently not doing anything magical. There was the sort of undifferentiated background shimmer which he associated with groups of Adantri using their arts of hiu, probably gladiators, or champions as they were called here, engaged in intensive practice. It had that texture to it. But the single, glorious fact was that this place appeared to have no competition for him. He could establish himself here, begin the subtle influencing and control of people and events which he sought, and NO ONE WOULD KNOW. He could be the uncrowned king here, the emperor, he could be like a GOD here.... But there were things he needed to do first. He needed to make sure, absolutely sure, that this world did not hold practitioners of magic who would be able to challenge him. And then he needed to find and close the Gate through which he and Clemenda had arrived, to make sure that no competitors from Ghea followed. He leaped to his feet, eager to make a beginning. *** ***** *** ***** *** Clemenda was not in the room assigned to her when Shylock checked it. She was walking in a garden with Arenamaster Dan Shao, and enjoying it. If she felt a little guilty at not waiting until Shylock was rested and ready to accompany her, well, she had that guilt under control. After all, it had only been a dinner date. It wasn't like they were seriously involved. And she could always say that she was finding out more about this world, which had the advantage of being true. As nearly as she could figure out, this world had a Lirith Kai in it that wasn't too different from the Lirith Kai of Ghea. But there was no Alastari. And while this place, this Liran Kiv, was on an island, it had the whole island to itself. If there was anything like the rest of the Isle of the Eye, any Darkholm, Andorak, Free Blades, any Talahya, Home Guard, or Primus, it was somewhere else. She found it hard to imagine a world without Alastari. She hadn't thought she'd ever feel homesick for the crowding, jostling nations, the patches of old magic gone bad from the days of the Chaos Wars, the confusion of races and languages made possible by Alastari's numerous Gates. It must be...very peaceful here. Very... boring? Dan Shao came to a stop in front of a monument of polished dark stone and paused silently. It was inscribed with rows of something, names, she guessed, in the Adantri monumental script. Clemenda hadn't learned more than the minimum of the Adantri chancery cursive script required for citizenship, and this angular, antique variation was beyond her ability. She glanced at Dan Shao questioningly. "It is a monument to those of our number who have fallen in our on-going war with the Gray Witch of the East," he said. "We have held the line so far, but unless the people of the Middle Sea come in on our side..." he shrugged. "There may be many more names to add to this pillar before the matter has been settled." "An on-going war...." "It is the great burden on all the people of Aleth, though some refuse to acknowledge it, or even welcome the Witch in her rule. But we of Lirith Kai will never yield to her, and it is for this that our Champions here are trained and selected and trained further, sent to war, and..." he sighed, "many ultimately perish." "Why is this Gray Witch an enemy?" Clemenda asked curiously. "Setting aside the matter of iniquitous taxation, her imposition of worship in manners and of deities unworthy of our blood, and the horrible draft of young people from the lands she controls to feed her machinery of power, she risks the very integrity of our world, the stability of the cosmos, by her unbridled use of Gates into other dimensions." "Gates such as the one Shylock and I came through." "Ultimately, yes, that is a case in point. I have consulted the scholars, and they feel that the Gate which brought you here, fair lady, was not opened deliberately. But that it opened at all is a sign of the degree to which her tampering with the fabric of reality has weakened the wall between universes. That is why it is imperative that your Gate be closed--because it does weaken that fabric and thus it imperils all existence, possibly that of your world as well as ours." * }%|[-----+O+-----]|%{ * }%|[ As the Turns Whirl ]|%{ * }%|[-----+O+-----]|%{ * Galen walked down the gangplank with the two Lord Protectors, Phetmolge the troll-like creature and Khirza the cat-woman. He was nervous. After years of searching, he was going to meet Jolane again. Of course she was dead now, or rather undead. But still, he had a chance to settle an issue that had weighed on his soul for three years. He sighed as he stepped down the little stair onto the deck. Phetmolge looked down at him. The gladiator was huge and gray and spotted here and there with patches of short, oddly colored hair like lichen on a rock, but according to a Commission memo Galen had seen, anatomically he was far more human than troll. The big gray man said, "So you have a history with this woman. I'm sorry. Were you and she lovers?" "No," Galen said. "No, not at all." He followed Phetmolge across the deck to the ladder leading down. "She was a prostitute." At Phetmolge's glance, he blushed and added, "I wasn't a customer of hers either. I met her one night in a police station. I was a little bit kind to her and she passed me a note. It was written with lipstick on a handkerchief, I couldn't make out what it said. Someone had to decipher it for me. She was asking me to help her sister. But I'd lost track of this woman, Jolane, at the police station, I didn't know her name or where to find her or her sister or what kind of help was needed... Later on, I met a person who may or may not be her sister, a woman named Perdina." Khirza, bringing up the rear, dropped down from the ladder and said, "Perdina the goddess of lost causes? Or named after her?" Galen shrugged. "The goddess herself, if she is a goddess. Although I don't know how a prostitute and a goddess could be sisters, or what kind of help Perdina might need. Maybe Jolane had more than one sister." "All questions we hope she'll answer today," rumbled Phetmolge as he pushed open the door to the boiler room. To prepare for this interview, Galen had done a bit of research at the Korga Khan Memorial Library. The sirens of the Lake of Mist were undead, suicides who had drowned themselves (or been eaten while attempting to drown themselves). They had the power to fascinate the opposite sex (or, if their victims were alternate- lifestyle, the same sex). Then they would drown their victims with a kiss and take them to an underwater lair where the victim, quite dead, would be eaten. Sirens had a fixation on the issue over which they had ended their lives, and limited sentience in regards to that issue although where anything else was involved they were pretty much just nasty, murderous undead. No one knew exactly what happened if a siren succeeded in resolving its issue, because as far as it was known, none ever had. The most effective weapons against them were-- "Galen!" said a sweet voice. A long-legged blonde, even more beautiful and voluptuous than she had been in life, held out her pale arms to him. "I've waited so long for you!" He wasn't ready. The glory of her golden-brown eyes stunned and overwhelmed him. The vial of blessed earth tumbled from his fingers and shattered on the deck. He took a step forward and then a huge hand closed on the collar and back of his coat and jerked him upward. Dangling uncomfortably by the bunched-up fabric in his armpits, Galen said, "Jolane, I'm here!" Although his arms were somewhat constricted, he struggled to tuck in his shirt; he wanted to present a neat appearance to his lady-love. She rose from her bed of weedy ropes and walked toward him on her bare, unbelievably graceful, precious white feet which he longed to kiss, swerving nimbly around the cat-woman who was busy scooping something up off the floor. She reached for him; Galen managed to grab her hand although Phetmolge lifted him higher. The hand was wet and slipped from Galen's grasp. Above the commotion of Galen and Jolane calling to each other, the trollish man said, "We found her and locked her in this room three days ago. You'd think she would have dried out a bit." "Enchanted wetness," Khirza said, standing up with her cupped hand full of dirt. "Too bad you can't bottle it, people could put it on their house plants when they go on vacation." With her free hand she tapped the siren's soggy white-clad shoulder. "Ma'am, instead of killing him, don't you have something to tell him?" Jolane whirled, baring a mouthful of shark-like teeth, and snapped at Khirza, who swiped with her claws, jumped way back, and drew a short sword. Then Jolane lunged for Galen. Phetmolge, still holding the spyreporter up in the air by the scruff of his neck, turned to protect his charge, pushed the siren away with his free hand and then drew up his leg and attempted a side kick. It was a grotesque thing to watch, thought Galen, momentarily distracted from his obsession with Jolane by the remarkable sight of an eight-foot, 300-pound humanoid attempting to fight like an aimed blow. The gray-skinned gladiator actually managed to get his leather-clad leg up, deeply flexed and hip-swiveled so it was in position to lash out like a piston. But then Jolane stepped to the side, Phetmolge attempted to pivot on his other foot in order to keep her in range, and suddenly waved his free arm wildly in a frantic effort to keep his balance. "Oh noooo!" Galen shouted as the huge man, evidently still trying to protect him from Jolane, twisted around in order to fall on top of him. When Galen regained consciousness, it was rather dark and he felt like his head was caught in a vise. It was hard to breathe. He could move one leg freely and could wiggle all his fingers. The other leg was pinned but nothing seemed to be broken. He realized that his head was being pressed between the deck and the massive gladiator's chest. Phetmolge was snoring gently. Galen could see a narrow band of lamp light, about the width of his own head, and some wooden decking. There was the edge of a pile of weedy ropes, so he thought he was still in the boiler room. He struggled briefly, trying to roll the gladiator off of him. It was no use. Phetmolge looked like about a 300-pounder, but maybe he was actually a lot heavier. Feet appeared in the lighted space: pale, graceful, wet feet. Then a pair of hands came down to the floor, along with a quantity of soggy white rags. Then a lovely white face with crimson lips and vivid amber-brown eyes. She had to lie down on the floor in order to look at him. "Galen, my love, come out of there," Jolane said. "I can't," Galen said. "Not until he wakes up. He must have hit his head." "But I want to kiss you." "I know! I want it too, but we'll have to wait." He was struck by a moment of sanity. "Meanwhile, maybe we could talk." "I don't want to talk," she pouted. "I want to kiss." "So do I, but...well, there you have it." He would have shrugged helplessly. "Tell me about your sister who needs my help. Is it Perdina?" "You are far too late, my love, my failed hero, my miserable little rat of a would-be rescuer. Why didn't you help her before she was beyond all help?" "Because I didn't know who she was, or who you were, or where to find you so I could ask you!" "Ignorance of the quest is no excuse." "It jolly well is so!" "I should have known you would let me down. It is the nature of men." Normally, Galen's attitude toward women was very respectful...deferent...he let them order him around...basically, it seemed to be his destiny to be pussy- whipped. However, being wedged between a hard deck and an unconscious behemoth was having its effect on his attitude. "Oh for pity's sake! You have this in common with your sister: you are very ready to hand out undeserved guilt. Short of dying, I'm willing to do what I can for your sister, if there's anything that can still be done. I don't happen to know what her problem is. You forgot to mention that little detail." He made a little sound of discomfort and tried again, with no success, to push the gray man off of him. "Your sister is Perdina, right?" "Yes." Lying on the deck and peering under Phetmolge's chest, Jolane gazed thoughtfully at Galen. "Do you promise to help her?" "No! I barely know the woman and she hasn't been very nice to me. I promise I'll...I'll look into it, and help her if I can reasonably well do so." "That's not good enough," Jolane said. "Well, what is her problem? If it's something simple then maybe I could make a more comprehensive pledge." "She needs to get out of a sticky marriage." "Eh? Is that why you killed yourself? Because your sister wants a divorce?" "No, of course not." "Then why did you?" "It's none of your business." It was very hard to think clearly when his head was being squeezed. However, Galen definitely recalled reading that sirens were only rational (relatively speaking) in regards to the subject that had made them commit suicide. "Jolane, I beg your pardon for pointing this out so bluntly, but you're dead. Undead, rather. Why are you still concerned about your sister's unhappy marriage?" "Isn't it just like a man to say such a cold-hearted thing! Oh, I'm going to kill you and be done with it!" She reached under Phetmolge's chest, her graceful hand becoming a clawed, bony talon as it slid towards his face. He renewed his effort to throw the huge gladiator off. Another clawed hand, this one covered with taffy-colored fur, seized the attacking arm and dragged it away from him. After that, all he could see was a jumble of furred appendages and pale white ones tumbling and scrambling past his narrow field of vision. There was cursing, snarling, a shriek, and then a gagging sound and some rhythmic thumping on the deck. Very suddenly, the weight was lifted from his head and body. "I think it's safe to let you up now," rumbled Phetmolge, rising to his feet. Galen sat up, appreciating the power of taking a deep breath. The first thing he saw was Khirza, crouching over Jolane's convulsing white body and holding her mouth shut. Jolane's hands clutched Khirza's forearms, which were covered with bleeding scratches. Galen watched, feeling no strong urge to interfere. When Jolane stopped twitching, Khirza stood up and took a step back. The cat- woman glanced at Phetmolge. "Could you get a tarp?" With a nod, the great gray being left the room. "Thanks," Galen said. He stared at the body. There was dirt around Jolane's red lips. "You fed her the blessed earth?" "Yeah." "Actually it was only supposed to be sprinkled on her skin." "Oh well." He cleared his throat. "I'm sure your method will be fine, though." He helped them roll her into the tarp, then watched as Phetmolge systematically crushed the bundle and dumped the mess into the lake, where it was rapidly devoured by schools of nasty little monsters. The library book had not mentioned any special methods of disposing of a slain siren, but this one seemed to ensure that if Jolane could somehow resurrect herself, she would not be doing it anytime soon. "I don't understand it," Galen said as they all washed themselves in buckets of clean water from a barrel. "Why would she kill herself and become an undead over her sister's marriage?" "You'd better let it go," said Phetmolge. "You're out of it now, whatever IT is. You don't want to get sucked back in, do you?" Galen splashed cold water on his face, which still felt strange from being squeezed. "Well, evidently Perdina has a serious problem." Khirza said, "Galen, she may be a very minor goddess but she's still a goddess. When someone asks you if you want to help a deity with their marital problems, you say NO." "Yes of course, but still...I wish I understood why..." Khirza dipped a fresh bucket of water from the barrel and poured it over Galen's head. The rest of his comment was lost in sloshes and sputters. REPORT FROM WITHIN THE TOWER It was a day like any other day, filled with those events which alter and illuminate our lives. Then there were the fights, which don't illuminate much as far as I'm concerned. Perhaps I'm just jaded. At least it isn't hot outside. As I suspected would happen, IRON PRINCESS TV challenged DRAT for the title. Possibly because of Drat's lack of a column or perhaps because of a better set up, this time Princess won and is back in the top spot. Who's next? We had one death this time out. PARIS GREEN met a non-poisonous demise at the hands of NELINARIA. I feel sure this was a slip of the blade; the Sand Dancers aren't usually a bloodthirsty lot. The HIGH FLIERS were still being avoided by the DEVIL ADVOCATES. Looks like those avoids were combined with challenges for the Advocates, who both won their challenge matches. Speaking of challenges, twenty-three out of the sixty-two total fights were challenges. MUDMINNOW was the most challenged warrior. In fact, the first match of the day was a TV challenge from WOLFINMYCLOTHES (if you've torn anything, I'll be very upset) to Mudminnow. It was an exciting fight, quite aside from the worry about my clothes. The two spent six minutes hacking and slashing at each other, with the Minnow being the eventual winner. I'll give a silver turtle to RABID-GERBIL and BERCILAK for their nine minute random matchup. It was actually a good fight; it wasn't boring at all. There was lots of blood, which the launderers may not like, but the rest of us do. The Gerbil we all already know and love, but Bercilak sounds rather like a patent medicine for indigestion. I'm afraid that's it for me this time around. Most of the rest of it you can probably figure out on your own far more efficiently than I could. Remember, every rose has its thorn--stick to daisies and snapdragons. The Saint THE LADY'S PROTECTOR W L K TEAM NAME CITY 1) IRON PRINCESS 18-3115 189 94 3 THUNDR + LITENING (616) TALCAMA THE LADY'S CHALLENGERS W L K TEAM NAME CITY 2) DRAT 48-1831 183 98 6 4-LETTER WORDS (317) CAER 3) WIDOWMAKER XII 60-1803 144 72 6 DEATH STUDS IV (658) ARADI 4) MUDMINNOW 18-2760 150 77 1 BIG MEAN FISH (512) TALCAMA THE LADY'S CHALLENGERS W L K TEAM NAME CITY 5) WHITE DOVE 57-2671 191 94 1 RAINDANCE (540) ANDOR 6) WOLFINMYCLOTHES 54-961 184 110 4 SIS BOOM BAA (432) TROCAR 7) RABID MOOSE 13-2450 206 79 0 SATAN'S KINGDOM (351) DULLENS 8) RAETH 69-1083 123 100 0 KNIGHTS OF ORCCON (865) CIMMERIAC 9) TIMKORD 54-979 162 111 0 LOONY TEAM (538) TROCAR 10) MELANIE 99-365 84 77 6 BLOOD BATH (1133) SOUTH RIDGE 11) GRIM REAVER 28-1356 166 92 3 THE RED REAVERS (300) MORYA LEGION OF THE WAND W L K TEAM NAME CITY 12) MENDELSSOHN 9-2894 170 77 2 MEPHISTO'S WALTZ (636) ZUKAL 13) WHIRLING FURY 6-3891 168 53 0 DARK PANTHEON (738) TRANSEL 14) LIMEY 60-983 209 65 2 SAILS OF CHARON (437) ARADI 15) SUG 60-2336 142 65 0 HIGH FLIERS (912) ARADI 16) RED HOOK 60-1596 140 103 4 EYE OF THE NEEDLE (574) ARADI 17) ABT 60-2950 120 60 2 HIGH FLIERS (912) ARADI 18) PRIME EVIL MAN 74-2332 113 29 0 EVILUTION (987) DAIYLA KIV 19) BOB'S WEINER 69-1200 145 86 1 BOB'S REFRIGERATOR (703) CIMMERIAC 20) SMELLY SOCKS 18-1975 213 93 1 STREET PIZZA (293) TALCAMA 21) HENDERSON 30-1622 150 93 0 THE A'S -- LOSERS (1032) IAYE 22) GRINDOL 52-2287 81 77 0 BAUTA BABIES (791) FRATSFA 23) RABID-GERBIL 68-6931 73 71 0 FIERCE CREATURES (1120) FIREHOLD 24) TEDDY BREWSTER 35-1563 217 72 2 ERDMAN BROTHERS (521) MURSKA 25) NOVA STAR 40-1831 161 62 3 LOST SOULS (583) ZENSU 26) RAKHIM 54-741 135 127 1 LOONY TEAM (538) TROCAR 27) KEYSER 6-4340 122 50 2 PARTY TIME (927) TRANSEL 28) SUNSPOT 66-2832 90 90 3 X-FORCE (981) TARRGIR 29) BERCILAK 45-1791 109 100 0 SWORDS OF TWILIGHT (693) STORMCROWE 30) BOB'S BEEF 69-1199 147 88 3 BOB'S REFRIGERATOR (703) CIMMERIAC 31) RASPBERRY 7-2219 146 93 0 KILLER JELLO (502) BONSUR DEFENDERS OF THE TOWER W L K TEAM NAME CITY 32) BLUE BUNNY 9-2717 110 60 0 SUPERIOR FORCES (1058) ZUKAL 33) THE UNHOLY CHILD 1-3810 144 52 1 THE REVELATION (389) MORDANT 34) JOE 17-4772 102 37 0 WISH YOU WERE HERE (1146) ALJAFIR 35) UUM FOO FOO 18-2083 151 99 2 BURN N' PILLAGE (407) TALCAMA 36) QUAGMIRE 53-4637 133 85 1 QUBIT (792) KHALHUMS 37) EDGE 7-3539 149 71 0 WASTELAND II (635) BONSUR 38) MARDUK 67-159 216 70 7 SONS OF CTHULHU (493) BARIKALA 39) AUNTIE CHRIST 32-1913 205 64 0 DEVIL ADVOCATES (356) ARVAT 40) MASQUERADE 8-2297 106 59 0 THE MERCENARIES (385) ARKERS 41) TORTURED TROUT 13-2449 176 108 1 SATAN'S KINGDOM (351) DULLENS 42) FRAC 12-2900 151 74 2 ZOOM ZONE (675) RIZTAB 43) SATURN 47-2440 101 92 2 CRYSTAL PALACE (1287) NORTH FORK 44) NEUE REGEL 30-1775 157 154 0 THE DARK ORDER (516) IAYE 45) LEVI A. THON 32-2080 174 85 1 DEVIL ADVOCATES (356) ARVAT 46) PINK MINK 55-220 160 112 1 RHYME TYME (587) KHALANI 47) DOMINO 66-2867 97 96 2 X-FORCE (981) TARRGIR 48)-ADRIEN ELISEER 35-2761 71 34 1 INTO THE BLACK (898) MURSKA 49) TRY AS HE WILL 61-752 84 96 0 BLOOD KNIGHTS (575) JURINE 50) STABLIOQUEEN 39-1244 114 96 1 JUGEND (776) XOCHITHLAN 51) FALPAWIZ 55-1342 153 76 4 LORDS OF THE SWORD (1152) KHALANI 52) TAMED SHREW 72-1776 123 103 1 VERMIN (956) DRAGONHEAD 53) TREMOR 9-3352 120 60 1 DSM4 (995) ZUKAL 54) NIGHTFALL 77-1210 81 59 2 ELFQUEST (629) MAZGOURRAH 55) TIMBER WOLF 68-9138 65 33 1 CALL OF THE WILD (1310) FIREHOLD 56) BLACK DOG 33-3207 144 87 2 THE TIDE (685) NIYTYOLE ISLAND 57) BIG BIRD 64-3987 60 26 0 FOWL WARRIORS (1116) KURUKAR 58) QUAALUDE 53-5154 113 80 1 QUBIT (792) KHALHUMS 59) SHAHRAZAD 1-2008 127 83 1 MOSSRUNNERS (180) MORDANT 60)-DANGEROUS 32-1843 67 51 3 NOTORIOUS (357) ARVAT THE ELITE GUARD W L K TEAM NAME CITY 61) HOPE CRUSHER 22-3070 86 100 0 WIMPS OF DEATH (1064) SOLVEN THE ELITE GUARD W L K TEAM NAME CITY 62) SALUKI 30-3253 78 51 1 DOG DAY AFTERNOON (935) IAYE 63)-KEZ MAEFELE 29-3027 85 42 1 THE GUILD (643) LAPUR 64) OLIVE DRAB 70-1678 91 77 3 SCARLET KNIGHTS (706) SENTERN 65) LOWLY WORM 74-56 159 107 1 SCARRY BEASTIES (958) DAIYLA KIV 66) PIECE OF 12 BUCKS 99-321 37 33 4 THE PINK PANSIES (1315) SOUTH RIDGE 67) VILLIAGE IDIOT 14-304 202 194 1 GENETIC MISHAPS (32) TOBIR 68) HISSY FIT 30-3308 115 58 0 MY WIFE (1107) IAYE 69) BELLEROPHON 20-2863 109 72 3 OVERLORDS (1294) SEAM 70) JAZERIAN 70-1675 99 86 2 SCARLET KNIGHTS (706) SENTERN 71) SAVAGE CHIPMUNK 13-3603 98 72 1 SATAN'S KINGDOM (351) DULLENS 72) PICARD 29-1995 145 81 2 STAR TREK (1066) LAPUR 73) RAVEN BLOOD 18-4760 81 96 1 WITCHES BREW (1103) TALCAMA 74) ANGEL 60-4060 46 43 0 SUNNYDALE (1081) ARADI 75) THUNDAR BEAGLE! 14-852 93 166 1 GENETIC MISHAPS (32) TOBIR 76) JOHN BRAIN 7-3850 109 74 2 WASTELAND II (635) BONSUR 77) KHAROS 7-1777 112 71 1 CASTAWAYS (402) BONSUR 78) ELISA 5-1210 97 67 2 CRIMSON CLUB (439) KALTOS 79) ALAIN 42-1532 97 82 0 RUBY DRAGONS (620) RODEKI 80) COL WYRMSLAYER 70-3145 125 43 0 MEN OF IRON (815) SENTERN 81) MANIC 9-4297 83 24 0 DREAM PARK (1317) ZUKAL 82) JA'KLA 82-1173 52 38 1 HEART OF DARKNESS (1271) DWES EG 83) SOLOMON 35-2758 66 34 1 HERO ALLIANCE (1246) MURSKA 84) MASTER STROKE 22-2809 120 85 1 WIMPS OF DEATH (1064) SOLVEN 85) XOTHUZYL 54-1038 109 117 1 LOONY TEAM (538) TROCAR 86) CELUAN 1-3263 153 111 0 BLUE EYRIE (1179) MORDANT 87) SHATTERSTAR 66-334 127 144 1 X-FORCE (981) TARRGIR 88) PHANTAZIA 66-2083 88 95 1 X-FORCE (981) TARRGIR 89) PRETTY VASHEEL 58-42 127 127 3 BLACK WINGS (1206) DELARQ TOR 90) PIZZA SAINT 60-3286 88 74 0 SUPERIOR FORCES II (1037) ARADI 91) RAINFOREST 14-3132 33 20 0 BRINK OF EXTINCTION (1185) TOBIR 92) ELFSTER 69-3085 63 60 4 ELVENDEN (1311) CIMMERIAC 93) SHAVED MAMMOTH 13-3607 119 53 1 SATAN'S KINGDOM (351) DULLENS 94)-NEPTUNE 38-2780 68 48 0 SOUL WARRIORS (648) CLIFFHOME 95) KHYRON 75-1026 107 132 3 WE WANT RAISES (922) JADE MOUNTAIN 96)-LADY LACE 19-2544 95 49 0 LOST SOULS II (972) ZUWAYZA 97) SNIK SNAK 26-3135 92 90 2 DONUT POLICE (1065) CALEAM 98) STING-GER 66-443 115 101 1 LORDKING GENOCIDAL (1085) TARRGIR 99) WENDIGO 58-3871 77 78 2 RUNNERS (1036) DELARQ TOR 100) HARM 57-1937 79 54 0 YOUNG JUSTICE (1306) ANDOR 101) ON GUARD 15-3234 100 58 0 SOMETHING FAMILIAR (1177) MALCORN THE TOWER GUARD W L K TEAM NAME CITY 102) D. OGGED 69-7672 58 28 0 KNIGHT SHADE (1123) CIMMERIAC 103) SWIFT 75-181 150 114 2 WE WANT RAISES (922) JADE MOUNTAIN 104)-CHERRY HILL 53-4999 96 47 2 MUSIC IMMORTALS (1076) KHALHUMS 105) CUTTER 77-73 85 76 1 ELFQUEST (629) MAZGOURRAH 106) INVISIBLE PEDESTRI 19-3040 82 82 2 SUPERHERO REJECTS (1061) ZUWAYZA 107) CHARINIDA 71-1462 60 74 2 PEGICORN (1266) KYR'TERR 108)-SKIRNIR 20-2878 54 63 2 LORDS OF VALHALLA (1062) SEAM 109) PANZER 58-3579 66 100 4 RUNNERS (1036) DELARQ TOR 110) HATHOR 57-3998 57 41 2 BOOK OF THE DEAD (1205) ANDOR 111) ODIN LXXIV 60-3678 60 48 0 DEATH STUDS VII (1257) ARADI 112) ANIKAN SILVERHAWK 61-1263 64 90 4 SCARLET KNIGHTS (1308) JURINE 113) PICASSO 66-89 97 120 5 THE ART OF DEATH (1118) TARRGIR 114) WILD TURKEY 64-3934 52 23 1 FOWL WARRIORS (1116) KURUKAR 115) COLREDES 51-1313 122 147 1 SKAITHVARN (1304) TRICORUS 116) CLARISA 38-2493 81 39 0 SOUL WARRIORS (648) CLIFFHOME 117) NELINARIA 75-672 152 117 6 SAND DANCERS (1091) JADE MOUNTAIN 118) THE LITTLE ONE 56-1432 108 119 4 STAR GUARDIANS (1254) ROCANIS 119) NEPTUNE 60-3433 78 48 1 THE FORSAKEN (1288) ARADI THE TOWER GUARD W L K TEAM NAME CITY 120) CHIEF IRON BEAR 21-4669 65 39 2 LAKOTA (1193) SUNSET 121) MANWE SULIMO 56-3338 27 12 0 SONG OF ILUVATAR (1305) ROCANIS 122) BEAN 65-4972 51 32 0 BATTLE SCHOOL (1260) DAL SHANG 123) PARIS GREEN 53-5465 91 97 0 POISONOUS DEMISE (586) KHALHUMS 124) REBINA TYL KHOL 74-1528 109 161 5 SAND DANCERS (1217) DAIYLA KIV 125)-ANGELIC SMURF 1-2351 57 57 0 THE REVELATION (389) MORDANT 126) TREY THE EDGE 37-1849 138 133 5 THE ILLUMINATI (938) SIBIKHAS 127) CONOR LARKIN 17-4974 66 26 2 OLD FRIENDS (1100) ALJAFIR 128) THE LADY 29-2226 84 67 1 THE TAKEN (895) LAPUR 129)-AUGLAIZE 29-3472 57 22 2 THE GUILD (643) LAPUR 130) DAION 1-2061 94 105 0 MOSSRUNNERS (180) MORDANT 131) VIOLENT FURY 14-303 87 186 1 GENETIC MISHAPS (32) TOBIR 132) MIHA-TAHALI 76-752 136 127 2 SAND DANCERS (1048) SIMTAKKA 133)-LOU 20-2412 74 42 0 DISTAFF STEEL (891) SEAM 134)-STRAHD 31-3175 46 52 0 THE STORMBRINGERS (1069) CHIMLEVTAL 135)-AMBER BLACKWOLF 48-2909 53 75 2 RUBY DRAGONS (1251) CAER '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PARIS GREEN 53-5465 91 97 0 POISONOUS DEMISE 586 NELINARIA 75-672 362 PERSONAL CORRESPONDENCE On Guard -- Gutted, hamstrung, AND I broke two nails. Don't you sometimes think this is an unnecessarily gory sport? -- Colredes True, broken nails are above and beyond the call of duty. -- The Saint Conor Larkin -- A duffer like you should've taught me a skill or two. Try harder next time. -- Daion Xothuzyl -- You should change your attack location. You could poke somebody's eye out with that thing. -- Kharos Falpawiz -- Don't you just hate that cliche, "I am already victorious, and you the fool for not accepting it!" Well, good fight anyway. You trained in Khalani? Done any riding? I hear they have wonderful horses there. -- Shahrazad Abt -- My father was a respected Osksian paper merchant; you are not he. -- Vasheel Chief Iron Bear -- Ignore that rude person in the stands. You are not a stupid idiot. Because of my wings, I look a lot slower than I actually am. You fought well; I have the wound to prove it. -- Celuan Harm -- You know, if she can't get hold of what's-his-name, the one with the mild- mannered glasses and the turquoise tee-shirt, Lady Protector Sandy the Homicidal Maniac says she's coming after YOU. -- Trey the Edge Bean -- I do not care for beans. -- Miha-Tahali Wild Turkey -- Obviously, the season makes you unusually aggressive. -- Rebina tyl Khol Rainforest -- To avoid extinction, I would recommend getting out of the arena. -- Nelinaria The Saint -- ArtGum with bones tears the paper. -- Trey the Edge, willing to try many things once but not twice There you go then. That just proves my point. Whatever that may have been. -- The Saint The Dark One -- Oh, sure...I cut you some slack, and you blindside me with a Teddy B. challenge. Fine. (Well, technically, only one since you run T.B.) However,...where was I going with this? -- Hoffa? In circles or to the nearest bar, I think. -- The Saint Sultan -- Dude, your best warriors in this arena are sooo bad, they're like, no fun to beat up on. Go back to tending the water bucket. -- Hoffa LAST WEEK'S FIGHTS WOLFINMYCLOTHES was viciously subdued by MUDMINNOW in a 6 minute Challenge fight. IRON PRINCESS demolished DRAT in a popular 1 minute one-sided Challenge Title melee. SMELLY SOCKS was viciously subdued by WHITE DOVE in a 5 minute Challenge brawl. RABID MOOSE overpowered MELANIE in a 1 minute mismatched Challenge match. TEDDY BREWSTER viciously subdued RAKHIM in a crowd pleasing 5 minute Challenge fight. WHIRLING FURY devastated SUNSPOT in a 2 minute one-sided Challenge competition. TORTURED TROUT slimly won victory over DOMINO in a 3 minute Challenge duel. MARDUK won victory over TRY AS HE WILL in a action packed 2 minute Challenge fight. TREMOR won victory over NIGHTFALL in a popular 2 minute Challenge fight. AUNTIE CHRIST overpowered NEUE REGEL in a 2 minute gory one-sided Challenge melee. BIG BIRD subdued HOPE CRUSHER in a crowd pleasing 1 minute Challenge match. LEVI A. THON overcame QUAALUDE in a exciting 1 minute Challenge contest. COL WYRMSLAYER demolished PHANTAZIA in a 1 minute one-sided Challenge brawl. HISSY FIT overpowered BELLEROPHON in a 1 minute one-sided Challenge duel. HARM was handily defeated by STING-GER in a 2 minute mismatched Challenge bout. JA'KLA savagely defeated SHATTERSTAR in a exciting 2 minute brutal Challenge bout. SHAVED MAMMOTH was savagely defeated by ELFSTER in a popular 3 minute Challenge match. SAVAGE CHIPMUNK devastated THUNDAR BEAGLE! in a 1 minute one-sided Challenge contest. ODIN LXXIV overpowered BEAN in a popular 2 minute one-sided Challenge duel. MANWE SULIMO handily defeated THE LADY in a 1 minute uneven Challenge duel. WILD TURKEY overpowered REBINA TYL KHOL in a 1 minute one-sided Challenge match. ON GUARD overpowered INVISIBLE PEDESTRIAN in a 1 minute uneven Challenge fight. CONOR LARKIN demolished VIOLENT FURY in a 2 minute one-sided Challenge melee. TIMKORD was overpowered by WIDOWMAKER XII in a 1 minute one-sided fray. GRIM REAVER handily defeated HENDERSON in a popular 3 minute gory one-sided duel. RED HOOK was vanquished by RAETH in a exciting 1 minute one-sided fray. LIMEY demolished BOB'S WEINER in a exciting 1 minute one-sided fight. SUG overpowered GRINDOL in a exciting 4 minute uneven bout. KEYSER devastated FALPAWIZ in a crowd pleasing 1 minute one-sided duel. PRIME EVIL MAN demolished MASQUERADE in a exciting 2 minute gruesome mismatched match. MENDELSSOHN defeated BOB'S BEEF in a exciting 2 minute match. RABID-GERBIL viciously subdued BERCILAK in a action packed 9 minute gory match. QUAGMIRE was beaten by ABT in a popular 6 minute duel. SATURN was handily defeated by RASPBERRY in a 1 minute mismatched match. NOVA STAR vanquished TAMED SHREW in a exciting 1 minute one-sided match. STABLIOQUEEN vanquished CELUAN in a 1 minute mismatched duel. EDGE demolished ALAIN in a crowd pleasing 1 minute gory uneven conflict. BLACK DOG devastated RAVEN BLOOD in a action packed 1 minute bloody mismatched match. BLUE BUNNY subdued MANIC in a popular 1 minute match. XOTHUZYL was subdued by TIMBER WOLF in a action packed 1 minute gory fight. PINK MINK overpowered KHAROS in a crowd pleasing 2 minute one-sided fray. THE UNHOLY CHILD vanquished JAZERIAN in a crowd pleasing 1 minute one-sided match. WENDIGO was overpowered by SHAHRAZAD in a popular 1 minute one-sided battle. FRAC overpowered SOLOMON in a crowd pleasing 1 minute mismatched conflict. UUM FOO FOO overpowered VILLIAGE IDIOT in a exciting 3 minute one-sided struggle. JOE overpowered MASTER STROKE in a exciting 1 minute bloody one-sided brawl. ANGEL devastated SCRAG'S EGO in a action packed 1 minute bloody one-sided bout. PIZZA SAINT was savagely defeated by ELISA in a crowd pleasing 2 minute bloody fight. PRETTY VASHEEL devastated ANIKAN SILVERHAWK in a popular 1 minute one-sided bout. OLIVE DRAB vanquished D. OGGED in a exciting 1 minute bloody mismatched match. TREY THE EDGE was narrowly defeated by JOHN BRAIN in a popular 4 minute gory struggle. LOWLY WORM devastated PICASSO in a 1 minute uneven match. SALUKI vanquished CLARISA in a popular 1 minute one-sided bout. KHYRON was defeated by PICARD in a action packed 1 minute brutal melee. MIHA-TAHALI was demolished by RAINFOREST in a popular 1 minute uneven battle. PIECE OF 12 BUCKS savagely defeated SNIK SNAK in a exciting 3 minute gruesome contest. NEPTUNE devastated DAION in a exciting 6 minute gory one-sided bout. CUTTER defeated PANZER in a popular 3 minute fight. NELINARIA delivered the death blow upon PARIS GREEN in a crowd pleasing 1 minute duel. SWIFT handily defeated CHIEF IRON BEAR in a action packed 1 minute one-sided match. CHARINIDA devastated COLREDES in a popular 2 minute gruesome one-sided battle. THE LITTLE ONE was viciously subdued by HATHOR in a crowd pleasing 8 minute match. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 46 LUNGING ATTACK 281 - 207 - 1 58 | |PARRY-LUNGE 17 PARRY-LUNGE 96 - 77 - 0 55 | |SLASHING ATTACK 17 WALL OF STEEL 62 - 63 - 0 50 | |WALL OF STEEL 12 AIMED BLOW 57 - 58 - 0 50 | |AIMED BLOW 11 STRIKING ATTACK 27 - 28 - 0 49 | |PARRY-RIPOSTE 6 PARRY-RIPOSTE 37 - 42 - 1 47 | |STRIKING ATTACK 5 SLASHING ATTACK 76 - 110 - 1 41 | |PARRY-STRIKE 5 PARRY-STRIKE 22 - 41 - 0 35 | |TOTAL PARRY 4 TOTAL PARRY 15 - 29 - 0 34 | |BASHING ATTACK 0 BASHING ATTACK 0 - 8 - 0 0 | Turn 362 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: LUNGING ATTACK 28 - 18 SLASHING ATTACK 8 - 9 6 LUNGING ATTACK STRIKING ATTACK 3 - 2 AIMED BLOW 4 - 7 2 PARRY-LUNGE PARRY-LUNGE 10 - 7 WALL OF STEEL 4 - 8 2 WALL OF STEEL PARRY-RIPOSTE 3 - 3 TOTAL PARRY 1 - 3 1 AIMED BLOW PARRY-STRIKE 1 - 4 BASHING ATTACK 0 - 0 TOP WARRIOR OF EACH STYLE FIGHTING STYLE RANK WARRIOR W L K TEAM NAME LUNGING ATTACK 1) IRON PRINCESS 18-3115 189 94 3 THUNDR + LITENING (616) AIMED BLOW 2) DRAT 48-1831 183 98 6 4-LETTER WORDS (317) PARRY-LUNGE 4) MUDMINNOW 18-2760 150 77 1 BIG MEAN FISH (512) WALL OF STEEL 6) WOLFINMYCLOTHES 54-961 184 110 4 SIS BOOM BAA (432) SLASHING ATTACK 20) SMELLY SOCKS 18-1975 213 93 1 STREET PIZZA (293) PARRY-STRIKE 26) RAKHIM 54-741 135 127 1 LOONY TEAM (538) PARRY-RIPOSTE 35) UUM FOO FOO 18-2083 151 99 2 BURN N' PILLAGE (407) STRIKING ATTACK 38) MARDUK 67-159 216 70 7 SONS OF CTHULHU (493) TOTAL PARRY 41) TORTURED TROUT 13-2449 176 108 1 SATAN'S KINGDOM (351) The overall popularity leader is VILLIAGE IDIOT 14-304. The most popular warrior this turn was HATHOR 57-3998. The ten other most popular fighters were ABT 60-2950, QUAGMIRE 53-4637, RABID-GERBIL 68-6931, WOLFINMYCLOTHES 54-961, MUDMINNOW 18-2760, WHITE DOVE 57-2671, BERCILAK 45-1791, SMELLY SOCKS 18-1975, SUG 60-2336, and GRINDOL 52-2287. The least popular fighter this week was SATURN 47-2440. The other ten least popular fighters were TIMKORD 54-979, CHIEF IRON BEAR 21-4669, MIHA-TAHALI 76-752, CLARISA 38-2493, PICASSO 66-89, ANIKAN SILVERHAWK 61-1263, SOLOMON 35-2758, JAZERIAN 70-1675, CELUAN 1-3263, and TAMED SHREW 72-1776. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K MORDANT(1) 2 2 0 IAYE(30) 2 2 0 DELARQ TOR(58) 1 2 0 KALTOS(5) 1 0 0 ARVAT(32) 2 0 0 ARADI(60) 7 2 0 TRANSEL(6) 2 0 0 NIYTYOLE ISLAND(33) 1 0 0 JURINE(61) 0 2 0 BONSUR(7) 3 1 0 MURSKA(35) 1 1 0 KURUKAR(64) 2 0 0 ARKERS(8) 0 1 0 SIBIKHAS(37) 0 1 0 DAL SHANG(65) 0 1 0 ZUKAL(9) 3 1 0 CLIFFHOME(38) 0 1 0 TARRGIR(66) 1 5 0 RIZTAB(12) 1 0 0 XOCHITHLAN(39) 1 0 0 BARIKALA(67) 1 0 0 DULLENS(13) 3 1 0 ZENSU(40) 1 0 0 FIREHOLD(68) 2 0 0 TOBIR(14) 1 3 0 RODEKI(42) 0 1 0 CIMMERIAC(69) 2 3 0 MALCORN(15) 1 0 0 STORMCROWE(45) 0 1 0 SENTERN(70) 2 1 0 ALJAFIR(17) 2 0 0 NORTH FORK(47) 0 1 0 KYR'TERR(71) 1 0 0 TALCAMA(18) 3 2 0 CAER(48) 0 1 0 DRAGONHEAD(72) 0 1 0 ZUWAYZA(19) 0 1 0 TRICORUS(51) 0 1 0 DAIYLA KIV(74) 2 1 0 SEAM(20) 0 1 0 FRATSFA(52) 0 1 0 JADE MOUNTAIN(75) 2 1 1 SUNSET(21) 0 1 0 KHALHUMS(53) 0 3 0 SIMTAKKA(76) 0 1 0 SOLVEN(22) 0 2 0 TROCAR(54) 0 4 0 MAZGOURRAH(77) 1 1 0 CALEAM(26) 0 1 0 KHALANI(55) 1 1 0 DWES EG(82) 1 0 0 MORYA(28) 1 0 0 ROCANIS(56) 1 1 0 SOUTH RIDGE(99) 1 1 0 LAPUR(29) 1 1 0 ANDOR(57) 2 1 0 TOP WARRIOR OF EACH ARENA W L K TEAM NAME CITY 33) THE UNHOLY CHILD 1-3810 144 52 1 THE REVELATION (389) MORDANT 78) ELISA 5-1210 97 67 2 CRIMSON CLUB (439) KALTOS 13) WHIRLING FURY 6-3891 168 53 0 DARK PANTHEON (738) TRANSEL 31) RASPBERRY 7-2219 146 93 0 KILLER JELLO (502) BONSUR 40) MASQUERADE 8-2297 106 59 0 THE MERCENARIES (385) ARKERS 12) MENDELSSOHN 9-2894 170 77 2 MEPHISTO'S WALTZ (636) ZUKAL 42) FRAC 12-2900 151 74 2 ZOOM ZONE (675) RIZTAB 7) RABID MOOSE 13-2450 206 79 0 SATAN'S KINGDOM (351) DULLENS 67) VILLIAGE IDIOT 14-304 202 194 1 GENETIC MISHAPS (32) TOBIR 101) ON GUARD 15-3234 100 58 0 SOMETHING FAMILIAR (1177) MALCORN 34) JOE 17-4772 102 37 0 WISH YOU WERE HERE (1146) ALJAFIR 1) IRON PRINCESS 18-3115 189 94 3 THUNDR + LITENING (616) TALCAMA 106) INVISIBLE PEDESTRI 19-3040 82 82 2 SUPERHERO REJECTS (1061) ZUWAYZA 69) BELLEROPHON 20-2863 109 72 3 OVERLORDS (1294) SEAM 120) CHIEF IRON BEAR 21-4669 65 39 2 LAKOTA (1193) SUNSET 61) HOPE CRUSHER 22-3070 86 100 0 WIMPS OF DEATH (1064) SOLVEN 97) SNIK SNAK 26-3135 92 90 2 DONUT POLICE (1065) CALEAM 11) GRIM REAVER 28-1356 166 92 3 THE RED REAVERS (300) MORYA 72) PICARD 29-1995 145 81 2 STAR TREK (1066) LAPUR 21) HENDERSON 30-1622 150 93 0 THE A'S -- LOSERS (1032) IAYE 39) AUNTIE CHRIST 32-1913 205 64 0 DEVIL ADVOCATES (356) ARVAT 56) BLACK DOG 33-3207 144 87 2 THE TIDE (685) NIYTYOLE ISLAND 24) TEDDY BREWSTER 35-1563 217 72 2 ERDMAN BROTHERS (521) MURSKA 126) TREY THE EDGE 37-1849 138 133 5 THE ILLUMINATI (938) SIBIKHAS 116) CLARISA 38-2493 81 39 0 SOUL WARRIORS (648) CLIFFHOME 50) STABLIOQUEEN 39-1244 114 96 1 JUGEND (776) XOCHITHLAN 25) NOVA STAR 40-1831 161 62 3 LOST SOULS (583) ZENSU 79) ALAIN 42-1532 97 82 0 RUBY DRAGONS (620) RODEKI 29) BERCILAK 45-1791 109 100 0 SWORDS OF TWILIGHT (693) STORMCROWE 43) SATURN 47-2440 101 92 2 CRYSTAL PALACE (1287) NORTH FORK 2) DRAT 48-1831 183 98 6 4-LETTER WORDS (317) CAER 115) COLREDES 51-1313 122 147 1 SKAITHVARN (1304) TRICORUS 22) GRINDOL 52-2287 81 77 0 BAUTA BABIES (791) FRATSFA 36) QUAGMIRE 53-4637 133 85 1 QUBIT (792) KHALHUMS 6) WOLFINMYCLOTHES 54-961 184 110 4 SIS BOOM BAA (432) TROCAR TOP WARRIOR OF EACH ARENA W L K TEAM NAME CITY 46) PINK MINK 55-220 160 112 1 RHYME TYME (587) KHALANI 118) THE LITTLE ONE 56-1432 108 119 4 STAR GUARDIANS (1254) ROCANIS 5) WHITE DOVE 57-2671 191 94 1 RAINDANCE (540) ANDOR 89) PRETTY VASHEEL 58-42 127 127 3 BLACK WINGS (1206) DELARQ TOR 3) WIDOWMAKER XII 60-1803 144 72 6 DEATH STUDS IV (658) ARADI 49) TRY AS HE WILL 61-752 84 96 0 BLOOD KNIGHTS (575) JURINE 57) BIG BIRD 64-3987 60 26 0 FOWL WARRIORS (1116) KURUKAR 122) BEAN 65-4972 51 32 0 BATTLE SCHOOL (1260) DAL SHANG 28) SUNSPOT 66-2832 90 90 3 X-FORCE (981) TARRGIR 38) MARDUK 67-159 216 70 7 SONS OF CTHULHU (493) BARIKALA 23) RABID-GERBIL 68-6931 73 71 0 FIERCE CREATURES (1120) FIREHOLD 8) RAETH 69-1083 123 100 0 KNIGHTS OF ORCCON (865) CIMMERIAC 64) OLIVE DRAB 70-1678 91 77 3 SCARLET KNIGHTS (706) SENTERN 107) CHARINIDA 71-1462 60 74 2 PEGICORN (1266) KYR'TERR 52) TAMED SHREW 72-1776 123 103 1 VERMIN (956) DRAGONHEAD 18) PRIME EVIL MAN 74-2332 113 29 0 EVILUTION (987) DAIYLA KIV 95) KHYRON 75-1026 107 132 3 WE WANT RAISES (922) JADE MOUNTAIN 132) MIHA-TAHALI 76-752 136 127 2 SAND DANCERS (1048) SIMTAKKA 54) NIGHTFALL 77-1210 81 59 2 ELFQUEST (629) MAZGOURRAH 82) JA'KLA 82-1173 52 38 1 HEART OF DARKNESS (1271) DWES EG 10) MELANIE 99-365 84 77 6 BLOOD BATH (1133) SOUTH RIDGE