DARKHOLM SPORTING JOURNAL

Date   : 02/07/2004    Duedate: 02/20/2004

DARKHOLM

DM-104    TURN-368

RANK TEAMS                  W    L  K    %  RANK TEAMS                  W    L  K    %
  1-DARK PANTHEON 6/643  1135  423  7 72.8      SIR AGLIO 10/600                      
  2-TACO GODS 40/1171      56   28  2 66.7   10-THE MENTORS 10/408     46   45  0 50.5
    BAILE BEAG 63/1172                       11 THE A TEAM 38/1044    614  605  6 50.4
    DEATH STUDS VIII 82/1086                    BIG MEAN FISH 18/292                  
    RAINDANCE 51/1106                        12 SHAMROCKS 58/424      158  165  3 48.9
  3 MYTH AND MIGHT 2/163  179  134  2 57.2   13 BEAST MASTERS 37/136  106  142  1 42.7
    PIGS ON PARADE 9/1154                       ELEMENTS OF PSI 58/423                
    THE GUARDIANS 21/1156                       ACTS OF NATURE 6/415                  
    THE GUARDIANS II 18/1155                 14 CRIMINAL ELE 39/1074   35   49  1 41.7
    WORTHLESS MANAGERS 5/820                    INDULGENT DRINKS 54/1153              
  4 BELLYFLOP 82/1097    1437 1182 16 54.9   15 NINJAS 7/1107          48   73  1 39.7
    WHY WE LOVE TUM 82/1164                     KILLERS 41/1145                       
    WHY I PLAY DM 82/1116                       RESURRECTION 2/1143                   
    PARENTHOOD 82/1122                          GENOCIDE 51/1110                      
    4-LETTER WORDS 48/1063                   16 MUSIC TO KIL 96/1119   40   62  0 39.2
    STREET PIZZA 18/114                      17 NIGHT TRAIN 6/1158     12   20  0 37.5
    WHAT I ATE FOR XMAS 82/1114                 NIGHT TRAIN 37/545                    
    PUNCHLINES 82/1115                       18 DELVERS 42/1000       206  347  1 37.3
    SESAME SPINE 82/1070                        DOGS OF WAR 4/999                     
    CHEAP DENTISTRY 82/1098                     GAMES LIBRARY 3/998                   
    4-LETTER DESCRIPTION 82/1167             19 JOHNS 5/927           760 1333 16 36.3
    ROCK BOTTOM 82/1080                         SCARRY TEAM 36/824                    
    FASCINATIN' RYTHYM 82/1152                  ARROGANCE 18/732                      
  5 KIDS GONE BAD 3/446    17   14  0 54.8      THE LADY'S LIST 6/917                 
  6-EXODUS! 3/956         471  398  3 54.2      JUST BECAUSE 38/1151                  
    SPIDERS FROM MARS 21/950                 20 BIG BAD 7/1073        448  831  8 35.0
    THE TAO 36/923                              SHEPHERDS 18/432                      
    FIANADHA 69/945                             THIS LITTLE PRIGGY 25/1162            
    THE DARK TEMPLE 18/978                      SUPER BASH BROTHERS 6/1067            
  7 STYROFOAM 82/1090    1119  971  8 53.5      NEXT GENERATION 58/1075               
  8 CEMENTIA 61/1112     1506 1323  6 53.2      NEXT GENERATION 18/1150               
    DP CLONES 24/1045                           FOUND IN THE SAND 32/1034             
    PEPPER PRACTICE II 57/1069                  MIGHTY MORALS 51/1120                 
    WASTELAND 18/468                         21 FLAGG 16 42/352        53  114  1 31.7
    DIABLO TOO 23/1037                          FLAGG'S FIVE 42/1108                  
    WASTELAND II 7/500                       22 SRETSAMLEUD 37/1134     3    8  0 27.3
    COOL WHEELS 58/943                          SRETSAMLEUD 10/1135                   
  9 QUBIT 10/1140         536  476  2 53.0   23-THUNDERSTRIKE 10/449    0    4  0  0.0
    ON A WHIM 82/1014                        24-CENTER FOR O 18/1169    1    0  0  100

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                                  WARRIOR SPOTLIGHT

          + ]H[ + ---:--- + ]H[ The Dark Federation #4 ]H[ + ---:--- + ]H[ +

Rodeki:

     Tirisha Dulake looked around the suite--the one hotel's best suite--and sighed.
It wasn't what she was used to, but until she and her husband could move into the
governor's mansion, it would have to do.  She glanced at her husband and her lush
mouth flattened in annoyance.  He had been the governor of Rodeki before--before
Gryzash--so why couldn't he accept that she would make him governor again?  She would
make him PRINCE of Rodeki, if he would just stop worrying!
     She sighed faintly and moved toward him, to explain--again--why this was a good
thing to do.

     In the anteroom of the suite, Sue E Syde, Lady Protector from Xochithlan and
escort of Princess Tirisha, sighed also.  Not that she knew what was going on in the
room behind her.  Or cared.  Her job was to guard King Feyen's cousin.  Or maybe she
was his sister.  Arenamaster Xoron hadn't been clear about that.  Or maybe Tirisha
was both his sister and his cousin.  Elves were like that; everyone said so.  Not
that it mattered.
     What mattered was the job.  And the people she had to work with.  Her teammate,
Lord Protector Rob A Ree, for instance.  Not the person she would have chosen to work
with.  Too full of himself, Rob was.  But at that, he was better than the Rodekian
Lord Protector Adabemis & Balmador.  The man was a fruitcake, and no two ways about
it.

     "The whole shape of the Federation is changing, Devon," Tirisha said urgently.
"It's as though Gryzash was the keystone of an arch, and now that he's gone, the
lines of power are shifting.  Everything is changing.  Rodeki could be the center of
the shift, the point around which the new structure forms--and you could be--"
     Dulake shook his head.  "Rodeki?  Not a chance, it's a backwater.  Important as
a mining center, but it would never be the heart of the Federation, or even of the
Mordanti Alliance.  Besides, Queen Talissen wouldn't like it.  She'd be angry, really
angry.  And she's got a man here already, Gryzash's deputy, uh, Milvares, I think his
name is...."
     Tirisha could have shrieked and stamped her rage at her husband's over-caution,
but she held it in.  He never responded properly to such displays.  "A flunky."  The
elven woman dismissed Milvares with a contemptuous gesture.  "He will be dealt with."

     Sue E Syde looked up as the captain of Princess Tirisha's personal guards
emerged from deeper in the suite.  Captain Shirivien was an elf, of course, just like
the princess herself.  Well, Sue could live with that, as long as the man was
competent.  As he seemed to be.  But right now, he also looked annoyed.
     "Get the rest of the gladiators," Captain Shirivien snapped.  "We have a
mission."
     Sue raised an eyebrow in question.  Until she knew what had the man wound up,
she wouldn't know how to deal with it, and with him.
     Shirivien grimaced sourly.  "We're going to arrest the governor of Rodeki."
     The gladiatrix's other eyebrow joined the first.  "On what grounds and with what
authority?" she asked.  She had nothing against arresting a governor, generally
speaking, but if it was going to cause trouble, she wanted to know which direction to
watch to see that trouble coming.
     The captain's frown deepened.  "On the grounds that Princess Tirisha wants him
arrested, and by her authority."
     Definitely trouble coming.  "Does this governor have any guards of his own?" Sue
asked.
     "Of course he does."  Shirivien released his scowl suddenly and sighed.  "This
is going to make a lot of trouble."

Mordant:

     Faceless, a gladiator of The Black Company of Mordant, settled onto the small
ledge and leaned back against sun-warmed stone.  There was room here for her to sit
comfortably, and for a small satchel beside her (today it contained a bottle of beer
and a few slabs of bread and cheese), and a small but powerful crossbow on her other
side.  That was enough.  Her stint on watch here was only a few hours, after all.
And nothing was likely to happen.  Oh, sure, there were RUMORS, but you couldn't
count on a rumor to produce a good fight.  Her position had been formed by the
ornamental stonework on an old mansion overlooking the Feyranse River where it flowed
through Mordant.  Just across the river was the Queen's palace.  That was what she
was watching--the palace.  There were rumors of an intention to assassinate the
Queen, and Her Majesty's Herald, Allech Rabo, had taken the rumors seriously and
enrolled gladiators along with his regular men to cover the possible approaches.
     The Queen's official guards hadn't been pleased!  Faceless grinned, remembering.
Especially, it hadn't pleased that part of the Royal Guard which was composed of the
younger sons of Mordanti noble families.  Very insulted, they'd been.  Young snots.
It served them right, they'd had things too easy all their lives.  THEY didn't have
to enter the arena to make a place for themselves in the world.
     There'd been one especially, Ferris Kor, younger son of the Duke of Sharm.  Not
bad looking, if he'd ever had a pleasant expression on his face.  Which he probably
never did.  One of the other gladiators on guard, the Homicidal Maniac Babyface, had
told her that Ferris's older brother had wanted to marry Queen Talissen himself.  And
Ferris acted like that had actually happened, like he was royal himself.  What a
brat!
     But while her thoughts had wandered, Faceless's attention had stayed strictly on
the job, and she now heard someone making a quiet approach to her position over the
mansion's roof.  Faceless levered the crossbow to full cock and braced one foot under
herself in case she had to move quickly.
     "A friend coming."  The voice was low but familiar.  Marian of Ravenskeep, who
had graduated from Mordant arena and gone on to Lirith Kai.
     Faceless glanced quickly toward the voice.  It was Marian, all right.  She
lowered the crossbow as the woman settled into the angle beside a dormer window, the
nearest place to Faceless's little ledge that a person could sit.
     "Something may be happening," Marian said quietly.  "Word's come along that
there's someone on the river who isn't acting normally."
     Faceless quickly scanned all the river she could see.  There was a lot of
activity; there was always a lot of activity.  Barges hauling grain or coal or who-
knew-what.  Yachts belonging to noblemen.  Smaller boats, all the way down to canoes,
coming in from the swamp, or up or down the river from one of the outlying villages,
or just darting around on mysterious business of their own.  How could you tell who
was "acting normally"?
     "We're all supposed to watch for a green houseboat with a patched tarp over the
roof," Marian went on.  "If it goes on by, that's fine, but if it tries to land
anywhere along here," she hesitated, "well, we're to treat it like a proven enemy.
That's the order, anyway."
     "There it is!"  Faceless watched for a moment.  "Yes, that must be it, just
coming into sight around the coal barge."  The boat was barely moving, drifting with
the current; although one man stood at the stern sweep, he was steering rather than
driving the boat ahead.  He was keeping it well out into the center of the river,
too.  She tracked its slow progress down the river, sometimes losing sight of it for
a moment as it passed one of the larger barges.  At no point did it swerve closer to
the shore--either shore--or change its speed.  A false alarm....
     A faint movement, barely glimpsed from the corner of her eye.  Her gaze raced
back to the palace.  HAD something moved, something that should be there?  Something
along the waterline...something near the lower end where there was a low watergate
into the palace grounds.  Into the dungeons, more likely, but it must connect
eventually....
     THERE!
     Her crossbow moved without her conscious thought.  The string slapped against
the arms and a bolt sped across and downward.  Faceless dropped another bolt into the
slot and searched the shore again while she levered back the heavy bowstring.
     "What was it?" Marian asked, peering across the river as intently.  "I don't
see...."
     "I'm not sure, but something moved near the watergate.  Could've been a muskrat,
but what if it wasn't?"
     "You're thinking someone might have dropped over the side of the boat where we
couldn't see?"  The older woman was already signaling to one of the other gladiators
on watch.
     The signal was relayed with mirrors, and presently a shape moved in the shadow
behind the watergate.  Opened it.  Two men in the uniform of Royal Guards stepped
through and looked around.  One knelt and reached into the water, dragging a body to
the surface.  Faceless could see her bolt sticking out of the man's back.
     "Good work," Marian muttered.

            + ]H[ + ---:--- + ]H[ Out of the Past #1 ]H[ + ---:--- + ]H[ +

Off the coast of Andoria:

     Towers rising out of the misty dawn.  They had sailed due east from Skaithvarn,
so that had to be the coast of Andoria, but Raoul couldn't remember any coastal city
with such slender, pearl-colored spires.  Those looked more like the skyline of a
dream than practical stonework.  They caught the growing light and glowed.  They were
beautiful, but unearthly.  Unreal.  Not residences for practical folk.  Raoul thought
it a fitting destination for the boat Khaldren had made with his magic, though.  The
boat was, in its way, as dreamlike as the city ahead;  The hull was mother of pearl,
the sails were webs of cloud.  Magic, of course.  Powerful magic.  Raoul wondered
uneasily what Khaldren had done to assemble that power.
     The exiled Kraelian had already demonstrated that he was ruthless in pursuit of
his goals.  Raoul shifted slightly, uneasily aware of the waves of magic that seethed
throughout the uncanny vessel.  Khaldren had not hesitated to cast a spell on the
three gladiators when they entered his tower in Skaithvarn.  A binding of loyalty and
obedience, the Lord Protector guessed.  He had not resisted at the time.  In truth,
he had been taken completely by surprise.  But he sensed that the spell had not
gripped him so thoroughly as the wizard intended.  He was fairly sure he could break
it, and very sure that he wanted to be further away from Khaldren when he did that--
THIS spell, he could break, but what if the wizard immediately countered with
something stronger?  And the fate of the two women with him was unknown; they might
be as lightly held as he was, or belong to Khaldren body and soul.
     "That is Zorpunt," Jeri Northwind said.  Her voice was calm, emotionless.  Very
certain.
     Zorpunt?  Raoul blinked and controlled his impulse to question that statement.
True, there were towers in the coastal city, but nothing like those slender spires of
glass!  Without turning his head, Raoul looked sideways at the wizard.
     Khaldren's face was set in lines of effort, sheened with sweat.  Using his magic
to turn the work-a-day port city into this dream?  Wasteful of energy...unless he had
some inexhaustible source at hand.  And why?  "Krael shall be reborn," he muttered
through clenched teeth, "and Celestinvael, and Orgillat in the south.  But this shall
be my seat of power in the new world that will be...."
     The ship of pearl glided to a stop beside a dock that had been transformed
into...agate, Raoul decided.  Or something like that.  It was the kind of thing the 
Chaos contamination might have done in the recent past.  Maybe that was part of
Khaldren's power, that he could harness the residual Chaos energy?  Not a comfortable
thought, although the gladiator supposed it was better than using lives to fuel
magic.  So long as it didn't get loose.
     There was no one on the dock, no one moving anywhere in sight.  Khaldren stepped
ashore as an emperor might step ashore in conquered province.  The gladiators
followed, and the ship dissolved into mist behind them.
     The Assassins' Guild's Black Book appeared in the wizard's hands, and he smiled
at it coldly.  "I note that 'Arenamaster Kai' has a secret he would not like
advertised," Khaldren murmured.  "For a price, I will keep his secret between these
covers.  Bring him to me."  He didn't look at the gladiators at any point while he
spoke.
     Raoul felt the magic sliding around him, urging him forward, and he was willing
to go.  Once out of the wizard's sight, he would test the binding, but not here.  He
and the two women walked quietly into the city.  Jeri, a native of Zorpunt, was
slightly ahead of the older gladiators.
     The streets were filled with mist even though the sun must now be up.  The
buildings, even the street underfoot, showed the effects of transforming magic.  They
were ethereal, idealized.  Unreal.  Nothing and no one moved that Raoul could see.
     Jeri turned a corner.  Looking up the cross street, Raoul saw what he guessed
was the arena, although no arena of his experience had ever had those delicate arches
of gold-veined marble.
     Raoul stopped, setting his feet firmly when the magic tried to force him onward.
It scrabbled at his mind, feeling like a handful of energetic bugs.  But he wasn't a
puppet.  He would not BE a puppet, especially not for a man who should have been dead
centuries ago!  He served his manager Generalissimo Puerco, King Mickeal of Andoria,
and Sheila Greywand.  The oath he had taken when he first reached the Isle shimmered
in his mind.  Khaldren's magic shrieked against it, fingernails on a slate, then fell
away.  The wizard would--must--know that he'd broken free.  Raoul turned set off at a
run down the first street he saw.  A real street, this one, with cracked paving
stones, and rubbish piled against the curbs.
     Someone was running and panting beside him.  He risked a glance.  Hallie O'Dene,
the Delarquan Lady Protector.  But not Jeri.
     They ran for several minutes, but at the first sign of people ahead, living
people, they dropped to a walk without needing to discuss it.  Running people are
conspicuous.  Neither of them spoke of their problem, either.  Time enough for that
when they were out of the city.  Zorpunt was a narrow city, stretched along its
river; and they were crossing its axis.  There was a bridge ahead, which would put
them on the south bank and that much farther from the arena and the dock where they
had left Khaldren..  That much closer to the countryside.
                       ***     *****     ***     *****     ***
     Hallie O'Dene leaned back against one of the trees at the edge of the road.  She
was breathing hard.  "Do you think we're far enough away?"
     Raoul dropped onto the grass beside her and glanced back toward Zorpunt.  The
city's skyline, barely visible in the distance, shimmered slightly but otherwise
looked normal.  "I think so, doll," he answered.  "I hope so!"
     After a minute, Hallie sat up straighter.  "I wish we could have brought Jeri
away, too!  I didn't realize until it was too late that she wasn't with us."
     "I don't think we could've done it, doll," Raoul said quietly.  He took off his
hat and stared at the dusty crown for a moment, then put it back on.  "I think it's
Lady Greywand's magic that saved us--the oath we took when we got to the Isle.  Jeri
might be a Lady Protector, but she never went to the Isle.  She had no defense
against...his spell."  He found himself reluctant to speak the wizard's name here, as
though it might draw the man's attention.
     "People have to be warned--"
     "And there's only us to do it," Raoul agreed.  "I'm heading for Andor by the
fastest road."
     "And I for Delarq Tor.  We are menaced, too.  Celestinvael and Orgillat!  Gods 
protect us.  If they're anything like the histories say...."  She shook her head.
     "I've heard of Celestinvael," Raoul said slowly.  "It was between Ardivent and
the Federation, and it existed at about the same time as Krael.  But Orgillat?"
     "Near the mouth of the Selwin river," Hallie said.  "It was of the same time.
We remember it--when we must--as a place of power and fear.  If...that man would
recreate the Empire of Skorlos, he must be stopped!  By any means that we can."
     Raoul nodded.  "The legends of Krael are dark legends, too.  I should be able to
reach King Mickael with the warning.  Who would be equivalent in the Delarquan
Federation?"
     "No one has complete power," Hallie said, frowning.  "Princess Chrysanth, maybe,
but...."  She sighed and shrugged.  "It's a place to start."  She got to her feet and
held out her hand as Raoul rose also.  "Good luck."
     "To both of us, we'll need it," Raoul agreed, standing.  He grasped her hand
warmly for a moment.  "May all your gods go with you."
                       ***     *****     ***     *****     ***
     Arenamaster Kai of Zorpunt glared at the stranger, hands twitching with the urge
to reach for his sword.  But the damned wizard had already demonstrated that he could
get a spell off faster than even an arenamaster could attack.  At least, Kai supposed
it was a spell, even if it was like nothing he'd ever seen before.  And nothing he
ever wanted to experience again.  "What do you want?" he croaked.
     "Your obedience.  This 'arena'--it will now be run for me, instead of Sheila of
the Grey Wand.  The blood will be spilled in my name, not hers, the power from that
blood will come to me, not to her.  This will be the beginning of a new Alastari, and
I will rule it!"

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                         ---===DELARQUAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): TOOFLESS of GLORY BOUND TROLLS (DeGotti, mgr.)
 DM   3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 488): SUX0R of MORE NEW TEAMS 2 (The Muffin Man, mgr.)
 DM   6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
 DM   7 BONSUR (turn 489): ADAM of MORGAN'S BOYS (A-Sop, mgr.)
 DM  10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 476): CADEX CFM of THE BIKE SHOP (Malaquar, mgr.)
 DM  21 SUNSET (turn 474): TAISHO of YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): TARGEN of IRON TIGERS (Jinx, mgr.)
 DM  38 CLIFFHOME (turn 439): NUTCRACKER of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 426): PROBLEMATIC of FLAGG'S FIVE (Flagg, mgr.)
 DM  51 TRICORUS (turn 374): TSOMEGH of DARK HORSEMEN (Nick, mgr.)
 DM  54 TROCAR (turn 177): RUBBER BULLET of USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): MACAULIFFE of THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 324): DOZER of THE DEN OF SWORDS (TMoney, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)
ADM 104 DARKHOLM (turn 367): LARGE SPINNY GUY of DIABLO TOO from TI (The Muffin Man)

                                      Top Teams
                                      ---------
 DM   1 MORDANT (turn 488): THE BLACK COMPANY (Darkfist, mgr.)
 DM   2 NIANIA (turn 374): THE GOLDEN FISH (Nick, mgr.)
 DM   3 OSKSI (turn 493): THE NUKES (Fusion, mgr.)
 DM   4 JHELUM (turn 489): DOGS OF WAR (Nick, mgr.)
 DM   5 KALTOS (turn 488): THE TAKEN (Silver Stroke, mgr.)
 DM   6 TRANSEL (turn 492): BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 489): SUGAR AND SPICE (Mannequin, mgr.)
 DM  10 KOLACT (turn 484): TOWNSVILLAINS (The Narrator, mgr.)
 DM  18 TALCAMA (turn 476): none
 DM  21 SUNSET (turn 474): YAKUZA (Sensei Jan, mgr.)
 DM  36 JHANS (turn 448): BLITZKRIEG (Polarius, mgr.)
 DM  38 CLIFFHOME (turn 439): ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): CHEAP SHOTS (?, mgr.)
 DM  42 RODEKI (turn 426): COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 374): ALL-UGLY TEAM (The Sentinel, mgr.)
 DM  54 TROCAR (turn 177): USELESS TOOLS (Crip, mgr.)
 DM  59 ILLIS (turn 165): THE EXPLORERS (Kellog, mgr.)
 DM  62 VALAMANTIS (turn 324): SRETSAMLEUD (Phat Phat, mgr.)
 DM  72 DRAGONHEAD (turn 142): EPOCHOLYPSE (Brewmaster, mgr.)
ADM 104 DARKHOLM (turn 367): DARK PANTHEON (Doc Steele, mgr.)

                                   Recent Graduates
                                  -----------------
 DM   1 MORDANT (turn 488): MURGEN of THE BLACK COMPANY (Darkfist, mgr.)
                            MUMPHY CHICK of LEGENDS OF STEELE (Doc Steele, mgr.)
 DM   3 OSKSI (turn 493): THOR of AESIR (Buri, mgr.)
 DM   4 JHELUM (turn 489): G.A. CUSTER of DOGS OF WAR (Nick, mgr.)
 DM   6 TRANSEL (turn 492): DARK THUNDER of DARK PANTHEON (Doc Steele, mgr.)
                (turn 491): SPONGEBOB of BATTLE BEASTS (Sensei Jan, mgr.)
 DM   7 BONSUR (turn 488): JAKUCHU ITO of NINJAS (Shocking Toad, mgr.)
                           RAISON D'ETRE of BATHTUB ARMADA (Mannequin, mgr.)
 DM  10 KOLACT (turn 484): SHYLAYLA MINOR of PRAETORIAN GUARD (Shocking Toad, mgr.)
 DM  18 TALCAMA (turn 476): HE HATE ME of WASTELAND (The Muffin Man, mgr.)
                            PEON NECROMANCER of SRETSAMLEUD (Phat Phat, mgr.)
                (turn 475): NEOSPHINCTER of WASTELAND (The Muffin Man, mgr.)
 DM  21 SUNSET (turn 474): VEG-O-MATIC of TRANSGRESSORS (?, mgr.)
               (turn 475): TSUNAMI of STORM WARNING (Abarsis, the Slaughter Priest)
 DM  38 CLIFFHOME (turn 438): HEBEE of ALL FINESSE (Mannequin, mgr.)
 DM  39 XOCHITHLAN (turn 191): ZOOLANDER of WITLESS WONDERS (Berylstar, mgr.)
 DM  42 RODEKI (turn 425): SNAPPY GEORGE of COLOR ME SUAVE (Suave, mgr.)
 DM  51 TRICORUS (turn 373): DROGOI of DARK HORSEMEN (Nick, mgr.)
 DM  72 DRAGONHEAD (turn 142): MISSY MAYHAM of ANGELS OF CHAOS (Lord Chaos, mgr.)

                                 THE GUARDIAN'S FORUM
                      Reflections by the Keeper of the Runeblade

Don't have much time to talk, so I'll be brief.  I'd like to stay on top until I'm
called to Primus, so here's hoping no one beats me.  Cooler, my challenge goes to you
as you're the only alliance-mate within reach for me.  If no one else from IT is in
the GCC's next turn, my TV challenge will go to Doone.  I've heard good things about
him, both from Home Guard and the Gateway Wars, so he deserves a shot at the throne.

See you on the sands,

Large Spinny Guy

                             REPORT FROM WITHIN THE TOWER

     Well, what are you looking at, DARKHOLM?  Ain't you never seen Snide Clemens 
before?  Ah, shaddup and listen to my news.  Of course, we're all terribly impressed 
to see MIMIC BLENNY win a fight and gain 31 points, terribly.  Tsk, tsk, MIMIC BLENNY 
beat SCHYLER and SCHYLER lost 26 points.  You're breakin' my heart.  LARGE SPINNY GUY 
TV challenged COOLER for DARKHOLM's Title this turn, and guess what happened?  And if 
variety is the spice of life, DARKHOLM may be getting bland, as LARGE SPINNY GUY 
stays top dog in the city.  Kickbacks and bribes, kickbacks and bribes, how else do 
you think some of these guys win their fights?  Skill?  Ha!   
     He who fights and runs away will live to fight another day, the coward.  
DARKHOLM, I am losing what little hope I had in you.  BIG MEAN FISH the most avoided 
team?  What insult will suffice, I cannot say.  And it looks like CRIMINAL ELEMENT 
avoided them the most this turn.  What a pack of would be losers, if you ask me.  
Hmph.  BRADEN was challenged more times this turn than the Duelmaster.  Now was the 
DM insulted or feared?  Heh, heh.  Now look at this.  SHINY PENNY challenged down 25 
against DOGS OF WAR's MAGINOT MIKE.  What a weasel!  This is the sort of thing that 
makes the price of admission to DARKHOLM's games worth it!  SHINY PENNY was beat by 
MAGINOT MIKE!!  I notice SILAS challenging down 49 points to fight QUID PRO QUO, 
SHEPHERDS doubtless has some rotten excuse for such an insult to honor.  And golly 
gee, SILAS subdued QUID PRO QUO.  Aren't we all surprised and impressed?  I guess I 
can give a little credit to ROB A. REE of CRIMINAL ELEMENT for challenging up by 19 
to DOONE.  ROB A. REE lost to get 189 points of recognition.   
     Ah, now we come to my favorite part, where we see all the guys who are dead and 
gone, and get to see if their team cared.  Titanium shields and bamboo daggers, guess 
what brave team is developing these kinds of weapons?   
     I was about to buy a new quill pen the other day, but some fighter took it for 
an epee.  Forgive me for writing with a dagger.  Just wait 'till next time I show up 
here, I won't be so nice!  So nyaaah!  I see the crowds are getting restless, I must 
leave now-- Snide Clemens  

KEEPER OF THE RUNEBLADE       W   L  K PNTS  TEAM NAME                  CITY           
 LARGE SPINNY GUY 23-4361    61  32  5  374  DIABLO TOO (1037)          TI

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
-MAUI WAUI 40-3518           35  16  0  312  TACO GODS (1171)           ZENSU
-BODHISATVA 36-4027          43  25  0  272  THE TAO (923)              JHANS
-MANUS 63-1783               58  23  1  271  BAILE BEAG (1172)          AMEN-TEI
 DOONE 42-1183               53  43  5  232  FLAGG 16 (352)             RODEKI
 IRON HEAD LEE 18-6563       16   3  0  231  THE GUARDIANS II (1155)    TALCAMA
 BLACK WIDOW 37-1303         56  63  2  229  BEAST MASTERS (136)        SIBIKHAS
 SUE E. SYDE 39-3240         41  31  1  219  CRIMINAL ELEMENT (1074)    XOCHITHLAN
-NO SALARY CAP 82-6494       21   6  1  217  WHY I PLAY DM (1116)       DWES EG

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
 TOLAIS DEEPHEART 42-1620    84  96  0  215  DELVERS (1000)             RODEKI
 CLEANER WRASSE 18-6495      64  59  2  215  BIG MEAN FISH (292)        TALCAMA
-SLAYER II 10-2125           40  25  1  215  THE MENTORS (408)          KOLACT
-BUNNY WAILER 3-5356         37  22  0  215  EXODUS! (956)              OSKSI
 WHIRLING WORD 48-3815       56  37  1  212  4-LETTER WORDS (1063)      CAER

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 SILK 5-3342                 32  37  2  210  WORTHLESS MANAGERS (820)   KALTOS
 FACEMAN 38-4129             45  38  2  209  THE A TEAM (1044)          CLIFFHOME
 MUCKER 42-3596              50  59  1  208  DELVERS (1000)             RODEKI
-TRANQUILITY 36-3765         52  40  3  204  THE TAO (923)              JHANS
 ETCHED IN STONE 61-3112     35  19  1  204  CEMENTIA (1112)            JURINE
 CHRISTIANITY 51-4965        42  36  0  203  GENOCIDE (1110)            TRICORUS
-STORM XCIX 82-14095         21   9  1  201  DEATH STUDS VIII (1086)    DWES EG
-MAJOR TOM 21-4598           44  35  1  200  SPIDERS FROM MARS (950)    SUNSET
 HAIR LIP! 82-3261           15   9  1  200  PUNCHLINES (1115)          DWES EG
 MISS HONEY 36-4850          63  57  0  199  SCARRY TEAM (824)          JHANS
 SHOCKING TOAD 7-310         51  65  1  199  NINJAS (1107)              BONSUR
 SIR ENE 10-4360             44  29  3  199  SIR AGLIO (600)            KOLACT
 JACK BOY 82-2030            69  54  0  198  ON A WHIM (1014)           DWES EG
 COOLER 82-7277              31  17  1  197  STYROFOAM (1090)           DWES EG
-LADY STARDUST 21-4601       51  24  2  196  SPIDERS FROM MARS (950)    SUNSET
 DUSKY JAWFISH 18-6978       40  40  1  196  BIG MEAN FISH (292)        TALCAMA
 SLEEPLESS PARANOIA 82-2252  17  16  1  195  PARENTHOOD (1122)          DWES EG
 SPEEDI 58-3029              95  80  3  192  SHAMROCKS (424)            DELARQ TOR
 MAHI MAHI 18-4899           88  62  1  191  BIG MEAN FISH (292)        TALCAMA
 GEO METRO 58-5740           66  68  3  190  COOL WHEELS (943)          DELARQ TOR
-DIERDRE 69-9439             43  38  1  190  FIANADHA (945)             CIMMERIAC
 GREE CHAK 41-3859           42  28  2  189  KILLERS (1145)             KATI-TEI
 ROB A. REE 39-3241          33  19  1  189  CRIMINAL ELEMENT (1074)    XOCHITHLAN
 TORNADO 6-2249              29  35  2  189  ACTS OF NATURE (415)       TRANSEL
-DAVID CARUSO 82-2269        19   9  1  189  BELLYFLOP (1097)           DWES EG
 HOCKEY 82-5719              18  21  0  189  CHEAP DENTISTRY (1098)     DWES EG
 OBSESSIVE 58-2447           44  37  1  188  ELEMENTS OF PSI (423)      DELARQ TOR
-OSCAR THE SLOUCH 82-1316    39  33  3  186  SESAME SPINE (1070)        DWES EG
 RYGEL 18-7142               43  35  1  185  WASTELAND (468)            TALCAMA
 SILAS 18-6796               35  57  2  185  SHEPHERDS (432)            TALCAMA
 DOC STEELE 18-6808          40  59  1  182  ARROGANCE (732)            TALCAMA

GRAND CHALLENGER ADEPTS       W   L  K PNTS  TEAM NAME                  CITY           
 DR NUT 24-4254              49  32  2  179  DP CLONES (1045)           ZORPUNT
 BUUL THE BULL 2-4840        38  44  1  179  RESURRECTION (1143)        NIANIA
 UGLY 82-14501                8  13  0  179  4-LETTER DESCRIPTION (1167 DWES EG
-HORRIBLE POSSESSION 6-4997  34  14  0  177  DARK PANTHEON (643)        TRANSEL
 LUIGI 6-5142                30  35  2  176  SUPER BASH BROTHERS (1067) TRANSEL
 A NEW PONY! 82-1306         20  25  0  175  WHAT I ATE FOR XMAS (1114) DWES EG
 MIMIC BLENNY 18-7541        29  14  1  172  BIG MEAN FISH (292)        TALCAMA
 BASS 5-3666                 52  88  2  171  JOHNS (927)                KALTOS
 ANTAGONIST 3-2824           22  17  2  168  KIDS GONE BAD (446)        OSKSI
 HARLEQUIN TUSKFISH 18-6977  43  36  0  164  BIG MEAN FISH (292)        TALCAMA
-SID VICIOUS 18-6054         34  27  2  164  THE DARK TEMPLE (978)      TALCAMA
 MAGINOT MIKE 4-4509         54  58  1  163  DOGS OF WAR (999)          JHELUM
 DARK GUMBY 7-4694           48  34  1  160  WASTELAND II (500)         BONSUR
-THE HUNGER 21-4622          23  11  1  159  SPIDERS FROM MARS (950)    SUNSET
-OH WELL 10-2205             29  27  4  156  THE MENTORS (408)          KOLACT
 SCHYLER 6-4866              50  87  1  154  THE LADY'S LIST (917)      TRANSEL
 LIFE 3-4196                 37 126  0  153  GAMES LIBRARY (998)        OSKSI
-CHIEF STORMCLOUD 51-4306    29  11  1  153  RAINDANCE (1106)           TRICORUS
-BEDLAM'S BARD 2-4144        28  23  2  153  MYTH AND MIGHT (163)       NIANIA
 SPLURGE ON WAX LIP 18-6485  54  46  3  152  STREET PIZZA (114)         TALCAMA

GRAND ADEPTS                  W   L  K PNTS  TEAM NAME                  CITY           
 SHINY PENNY 32-3789         30  61  2  152  FOUND IN THE SAND (1034)   ARVAT

GRAND ADEPTS                  W   L  K PNTS  TEAM NAME                  CITY           
 TAPS 96-841                 18  14  5  140  MUSIC TO KILL BY (1119)    OLD VALAMANTIS
 QUID PRO QUO 10-4794        27   9  1  138  QUBIT (1140)               KOLACT
 ELI 18-7272                 21  25  3  138  SHEPHERDS (432)            TALCAMA
 MISS B HAVIN 3-3023         18  13  4  136  KIDS GONE BAD (446)        OSKSI
 LINK 6-5144                 25  36  2  135  SUPER BASH BROTHERS (1067) TRANSEL
 BEAR 7-4628                 24  35  1  135  BIG BAD (1073)             BONSUR
-PROFESSOR GRIM 10-2613      22  12  0  125  THE MENTORS (408)          KOLACT
 DOC STEELE 18-6010          51 106  6  120  ARROGANCE (732)            TALCAMA
 THANOS 37-1406              25  36  2  117  NIGHT TRAIN (545)          SIBIKHAS
-PORK CHOP 9-3878            13   6  1  111  PIGS ON PARADE (1154)      ZUKAL

GRAND CHALLENGER INITIATES    W   L  K PNTS  TEAM NAME                  CITY           
 MINOR THREAT 3-3108         21   5  2  100  KIDS GONE BAD (446)        OSKSI
 DR DAZZLE 57-4485           52  30  2   94  PEPPER PRACTICE II (1069)  ANDOR
 CHICK WITH A STICK 23-4365  49  47  2   94  DIABLO TOO (1037)          TI
-SLAYER 3 10-2530            26  14  1   93  THE MENTORS (408)          KOLACT
-RAW SEX APPEAL 82-1331      13   5  0   92  WHY WE LOVE TUM (1164)     DWES EG
 WENT TO MARKET 25-4288      18  16  2   91  THIS LITTLE PRIGGY (1162)  LYRATILAN

GRAND INITIATES               W   L  K PNTS  TEAM NAME                  CITY           
 FROG SLAYER 21-4021         20  18  0   90  THE GUARDIANS (1156)       SUNSET
 MR PIBB 24-4253             61  26  3   88  DP CLONES (1045)           ZORPUNT
 LUC STARWALKER 58-6100      28  32  0   78  NEXT GENERATION (1075)     DELARQ TOR
 BRADEN 6-4867               51  86  0   72  THE LADY'S LIST (917)      TRANSEL
 NUMBERED WON 18-7434        18  22  0   71  NEXT GENERATION (1150)     TALCAMA
 SEX ON THE BEACH 54-2435    21  13  3   69  INDULGENT DRINKS (1153)    TROCAR
 B.A. TURRY 39-3383          16  15  1   67  CRIMINAL ELEMENT (1074)    XOCHITHLAN
 MY1STADMWARRIOR 37-4668     19   7  1   66  SRETSAMLEUD (1134)         SIBIKHAS
 ARSONIST ART 39-3325        25  21  0   63  CRIMINAL ELEMENT (1074)    XOCHITHLAN
 WORK IN PROGRESS 38-4193    20  49  2   55  JUST BECAUSE (1151)        CLIFFHOME
 NEOSPHINCTER 18-7317        19   8  1   52  WASTELAND (468)            TALCAMA
 ZOT ZIPZIG 6-5688           19  18  0   52  NIGHT TRAIN (1158)         TRANSEL
 MEN WORKING 38-4189         26  43  1   47  JUST BECAUSE (1151)        CLIFFHOME
-PATIENCE 51-4949            19  30  1   46  MIGHTY MORALS (1120)       TRICORUS
 BOUGHTANDPAID 4 10-4809     15  12  4   44  SRETSAMLEUD (1135)         KOLACT
-THUNDER 10-1897             16  20  1   36  THUNDERSTRIKERS (449)      KOLACT

'-' denotes a warrior who did not fight this turn.

THE DEAD                    W   L  K TEAM NAME              SLAIN BY              TURN

                               PERSONAL CORRESPONDENCE

We're back for now, though some warriors will be sporadic. -- Assur

     Welcome!  I'm delighted to see you and your warriors back here! -- Desiree

Life -- My thanks for coming here to Darkholm to fight with Job.  Now, I have to
apologize for he has moved to Primus, rewarded for his 'bravery' in participating in
the Monster Slaughter.  Perhaps someday you and Job will fight again. --
Assurnasirbanipal

Desiree -- I think the solution is simple.  Clearly, there is a desire for a
Delarquan Regional arena, else there wouldn't be warriors here.  But perhaps the lack
of interest is in the newsletter and its features.  Perhaps the commission stops
doing newsletters?  Or perhaps instead of writing spy reports for this arena, you
write spy reports for another arena that might actually care about your writing!  For
the record, I enjoy reading your spy reports and I'm glad you're here.  And if you
should go to another arena, please go to a Delarquan arena. -- Assur
P.S.  Hansel has given up trying to come back to Darkholm.  I know, a very sad day!
However, I've now got my 3 favorite warriors of all time all together in Primus!
They'll all suck forever, but that doesn't stop them from being my favorites.  I had
hoped for Blinky to one day replace Hansel as popularity leader, but he is one of
those warriors that has advanced to Primus...

     Thank you for the kind words!  I will consider your suggestion.  In fact, I
     believe I'll let one of the the stand-in spyreporters handle today's report
     since the Commission's records have been days late in coming and I don't want to
     delay things any more than I must...Hansel, Blinky, and who else are in Primus?
     Which three are your favorites?  I know that the ladies of Willow Beach will
     always miss Hansel. -- Desiree

Christianity -- But I'm a GOLEM.  Golems can't be converted.  We don't have souls. --
Mucker

Tornado -- Ah, but acts of nature don't proceed normally here on the Isle.  Some of
Sheila's doing, I have no doubt. -- Tolais Deepheart

Bass -- Even Life can't find the words to express his indignation at losing to you.
-- Nick

Silas -- Did you SEE that?  The Lord Protectors wanted ME to win. -- Maginot Mike
P.S.  But I'm sure it was nothing personal.

10 January 2004
ZalCon2 Updates (1/9/04)

     The contest will be starting on the turn due February 23rd, 2004 and run for 20
turns.
     Only one team will be allowed for each manager in the contest, regardless of
whether additional teams are announced as contest entries.  No exceptions for any
reason.
     The Style Master points should read that there is +1 point for beating a member
of your own style even if the warrior is not registered for the contest.
     Rolling points for consecutive turns as Style Master means that your warrior
gets the extra point every turn after the first 3 that he continues to hold the
title.
     The points for Quality Wins should be clarified to read the winning warrior is
ranked below by the number of recognition points needed for each bonus point at the
start of the fight.  For example, Warrior A (3-2-0, 17) beats Warrior B (4-1-0, 35)
and receives 2 bonus points under Quality Win for the 18 point difference in the
ranking.
     I believe that is all the clarifications for the moment, please feel free to
email, diplo, call or write me with any other questions or concerns about the
contest.
          Robert Occhipinti aka Zalgor Prigg

10 January 2004
                *     *     *  Third Annual Turf War  *     *      *

     Come one and all to DM 47 (North Fork) for the Third Annual Turf War!  Rules of
the contest will be posted in Turn #208's newsletter (due date Feb. 23).  The contest
will begin on Turn #209 (due date March 22).
     So, get a team there and register!  To register, you must send me a donation of
one (1) rollup CERTIFICATE.  Then, declare your alliance and team in the North Fork
personals.  You may also declare a warrior as champion, and that warrior will earn
(or lose!) double points in the contest!
     Roll-up certs will be *ALL* awarded as prizes, in addition to:

*** Highest Scoring Alliance -- Gets to Rename DM 47 for 6 months!
*** Most returns from DA (Alliance) -- Rename DA monsters for 6 months!
*** Most listings as "Style Masters" (Alliance) -- Pick arena to host the April "05
    Grand Tournament!
*** Warrior with the most awards -- Arenamaster named after him for 6 months!
*** Alliance with the most awards -- Pick the slow arena for TW 4!
*** Team with most "Style Master" listings -- Discover favorites of one warrior on
    team!
*** Warrior with most "Style Master" listings -- Fights at my expense for 5 turns!
    (I'll transfer $7.50 to the manager's account)
*** Alliance with the most kills -- Rename the stand-ins for 6 months!
*** Highest scoring Warrior -- Fights at my expense for 5 turns.  (I'll transfer
    $7.50 to their manager's account.)

     The contest will run for 10 turns, with the winners announced on turn #220.  See
the Turn #208 North Fork newsletter for complete rules and scoring system!  Direct
"declarations" to:  A.D. in the personals, and prize pot entry donations to:
                      Jason Mazuch HSP H-2
                      P.O. Box 339 #924385
                      Sparta, GA  31087-0339
     By snail mail or diplo through RSI.
               Bloody Sands!
                    Asmo Dius, TCB

16 January 2004
                                    CHAOTIC WINDS
     Once, long ago, the four Winds of Time descended upon Alastari like a TEMPEST of
epic proportions, they slew everything within their all-encompassing reach.  They
left nothing.  In their wake lay smoldering ruins.
     In their haste they sped towards the center of this great land like a colossal
giant would step across an ocean.  The four storms picked up momentum on their way
towards each other.  A collision was eminent.
     The first storm wind, the oldest and wisest of the four was named APEXALUS.  The
second, FLAGGSTAFF, was the quickest and loudest entity ever created.  The third Wind
of Time was MATRIATIN, neither old or young, quick or slow, but fierce and feisty all
the same.  The forth wind, ASSAMITHIUS, the youngest yet most creative in its means
of destruction.
     When finally they merged at the center of ALASTARI, an incredible destructive
explosion occurred.  And when the smoke and debris cleared they were one.  CHAOS was
born.
     And Chaos spread across the diminished lands reeking havoc and doom with its
passing, and destroying allover again that which already lay in ruin.

F E A R    C H A O S    I N C.
M A T R I X

28 January 2004
All -- I send out this invitation to all teams and managers.  A new Alliance has been
formed.  The Living Essences Alliance is being formed to join forces in an effort to
eliminate common foes and to help the joined warriors grow and learn to the best of
their abilities by offering suggestions and advice.  It doesn't matter what arena
you're in, or if you're in another alliance already, as of today.  This Alliance is
open to one and all!  If you are interested in joining, please DIPLO me, or send a
personal ad to DM 93's newsletter.  If you wish to join beyond March 2004, send a PA
to DM 82.  Come join the fun! -- Dagan LifeGiver, mgr. Shadow Warriors (DM 93)

28 January 2004
This notice is to formally introduce our young alliance, CHAOS INC.  We consist of
APEX, FLAGG, MATRIX, ASSAMITE, and now RUDE BUDDHA.  If we aren't already there, we
WILL be coming to an arena near you soon!  Hope to see you all at the ZALCON II.

4 February 2004
Greeting from Jhans, DM 36 -- In 2 turns the kLk will host our first annual "St.
Valentines Day Massacre" in Jhans, arena 36.  (Kill Contest)  The contest will begin
on turn 450.  It will run for 10 turns.  On turn 461 the winners will be announced.
There will be 3 separate categories, the team with the most kills, the alliance with
the most kills, and the warrior with the most kills.  For the manager of the team
with the most kills a PRIZE of 10 ROLL-UPS will be rewarded (or $50 deposited into
his account).  No need to declare yourself in the personals.  If you are in DM 36,
you will be part of the contest whether you like it or not.  We encourage as much
trash talk as you'd like.  All teams, managers, and alliances invited.  Please
contact Polarius (mgr. of Blitzkrieg) in DM 36 with questions.  Or you can email me
at jamieptmo@hotmail.com.  Good luck and see you in the sands. -- Polarius

                                  LAST WEEK'S FIGHTS

LARGE SPINNY GUY devastated COOLER in a 1 minute mismatched Challenge Title fight.
ROB A. REE was demolished by DOONE in a popular 1 minute one-sided Challenge melee.
LUIGI was vanquished by DUSKY JAWFISH in a 1 minute mismatched Challenge brawl.
SHINY PENNY was defeated by MAGINOT MIKE in a exciting 1 minute Challenge fight.
SILAS viciously subdued QUID PRO QUO in a action packed 2 minute gory Challenge brawl.
ELI devastated THANOS in a 1 minute mismatched Challenge match.
LINK was unbelievably bested by LIFE in a action packed 3 minute Challenge fight.
WENT TO MARKET vanquished BRADEN in a 1 minute uneven Challenge duel.
NUMBERED WON was vanquished by DR DAZZLE in a 1 minute uneven Challenge fight.
B.A. TURRY vanquished MEN WORKING in a 1 minute one-sided Challenge fight.
BLACK WIDOW overpowered GEO METRO in a 1 minute one-sided melee.
SPEEDI was defeated by FACEMAN in a exciting 1 minute match.
OBSESSIVE was devastated by CLEANER WRASSE in a exciting 2 minute mismatched conflict.
JACK BOY was viciously subdued by SUE E. SYDE in a crowd pleasing 2 minute bout.
IRON HEAD LEE overpowered HOCKEY in a crowd pleasing 1 minute one-sided duel.
DOC STEELE was vanquished by SIR ENE in a crowd pleasing 1 minute one-sided fray.
RYGEL was viciously subdued by MUCKER in a popular 2 minute brutal brawl.
HAIR LIP! demolished BASS in a exciting 1 minute one-sided bout.
MAHI MAHI was defeated by TOLAIS DEEPHEART in a 2 minute conflict.
SLEEPLESS PARANOIA bested BUUL THE BULL in a popular 1 minute contest.
A NEW PONY! was overpowered by SHOCKING TOAD in a 1 minute one-sided duel.
ETCHED IN STONE beat ANTAGONIST in a action packed 3 minute fray.
MISS HONEY overcame UGLY in a popular 1 minute contest.
SILK subdued GREE CHAK in a popular 1 minute fight.
CHRISTIANITY was viciously subdued by WHIRLING WORD in a popular 4 minute match.
DARK GUMBY overpowered BEAR in a 1 minute one-sided bout.
SPLURGE ON WAX LIPS was vanquished by TORNADO in a 1 minute uneven bout.
DR NUT handily defeated MISS B HAVIN in a 1 minute uneven bout.
HARLEQUIN TUSKFISH overpowered M. CHARDINEE in a exciting 1 minute uneven competition.
SCHYLER was overpowered by MIMIC BLENNY in a action packed 1 minute uneven fight.
TAPS narrowly defeated DOC STEELE in a 2 minute match.
MINOR THREAT demolished WORK IN PROGRESS in a 1 minute brutal one-sided fight.
BOUGHTANDPAID 4 was overpowered by FROG SLAYER in a exciting 1 minute uneven bout.
NEOSPHINCTER was vanquished by LUC STARWALKER in a 1 minute mismatched fight.
ZOT ZIPZIG was subdued by ARSONIST ART in a 1 minute match.
CHICK WITH A STICK devastated MY1STADMWARRIOR in a popular 1 minute uneven bout.
MR PIBB demolished SEX ON THE BEACH in a exciting 2 minute mismatched match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  24         WALL OF STEEL     81 -  56 -  0      59  |
|BASHING ATTACK                  11         LUNGING ATTACK   171 - 129 -  1      57  |
|WALL OF STEEL                   10         PARRY-STRIKE      15 -  14 -  0      52  |
|AIMED BLOW                       7         TOTAL PARRY       33 -  34 -  0      49  |
|SLASHING ATTACK                  7         SLASHING ATTACK   42 -  46 -  1      48  |
|TOTAL PARRY                      5         STRIKING ATTACK   24 -  28 -  1      46  |
|STRIKING ATTACK                  4         AIMED BLOW        37 -  50 -  0      43  |
|PARRY-RIPOSTE                    2         PARRY-LUNGE       20 -  30 -  0      40  |
|PARRY-LUNGE                      2         BASHING ATTACK    33 -  58 -  0      36  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE      2 -  10 -  0      17  |

Turn 368 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       1 -  0     BASHING ATTACK     5 -  6         7  LUNGING ATTACK 
TOTAL PARRY        5 -  0     AIMED BLOW         3 -  4         2  SLASHING ATTACK
LUNGING ATTACK    14 - 10     SLASHING ATTACK    3 -  4         1  AIMED BLOW     
PARRY-RIPOSTE      1 -  1     WALL OF STEEL      4 -  6         1  WALL OF STEEL  
                              STRIKING ATTACK    1 -  3     
                              PARRY-LUNGE        0 -  2     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       LARGE SPINNY GUY 23-4361   61  32  5  374 DIABLO TOO (1037)
LUNGING ATTACK   DOONE 42-1183              53  43  5  232 FLAGG 16 (352)
SLASHING ATTACK  BLACK WIDOW 37-1303        56  63  2  229 BEAST MASTERS (136)
WALL OF STEEL    TOLAIS DEEPHEART 42-1620   84  96  0  215 DELVERS (1000)
BASHING ATTACK   SILK 5-3342                32  37  2  210 WORTHLESS MANAGERS (820)
TOTAL PARRY      ETCHED IN STONE 61-3112    35  19  1  204 CEMENTIA (1112)
PARRY-STRIKE     SHOCKING TOAD 7-310        51  65  1  199 NINJAS (1107)
STRIKING ATTACK  MAHI MAHI 18-4899          88  62  1  191 BIG MEAN FISH (292)
PARRY-LUNGE      GEO METRO 58-5740          66  68  3  190 COOL WHEELS (943)
PARRY-RIPOSTE    TAPS 96-841                18  14  5  140 MUSIC TO KILL BY (1119)

The overall popularity leader is SPEEDI 58-3029.  The most popular warrior this turn 
was WHIRLING WORD 48-3815.  The ten other most popular fighters were SILAS 18-6796, 
ANTAGONIST 3-2824, SUE E. SYDE 39-3240, CHRISTIANITY 51-4965, MUCKER 42-3596, MR PIBB 
24-4253, LINK 6-5144, CLEANER WRASSE 18-6495, SLEEPLESS PARANOIA 82-2252, and MISS 
HONEY 36-4850.

The least popular fighter this week was NEOSPHINCTER 18-7317.  The other ten least 
popular fighters were WORK IN PROGRESS 38-4193, SCHYLER 6-4866, MISS B HAVIN 3-3023, 
SPLURGE ON WAX LIPS 18-6485, GEO METRO 58-5740, MEN WORKING 38-4189, NUMBERED WON 
18-7434, BRADEN 6-4867, THANOS 37-1406, and SEX ON THE BEACH 54-2435.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
NIANIA(2)            0  1 0  TI(23)               2  0 0  RODEKI(42)           3  0 0  
OSKSI(3)             2  2 0  ZORPUNT(24)          2  0 0  CAER(48)             1  0 0  
JHELUM(4)            1  0 0  LYRATILAN(25)        1  0 0  TRICORUS(51)         0  1 0  
KALTOS(5)            1  1 0  ARVAT(32)            0  1 0  TROCAR(54)           0  1 0  
TRANSEL(6)           1  5 0  JHANS(36)            1  0 0  ANDOR(57)            1  0 0  
BONSUR(7)            2  1 0  SIBIKHAS(37)         1  2 0  DELARQ TOR(58)       1  3 0  
KOLACT(10)           1  2 0  CLIFFHOME(38)        1  2 0  JURINE(61)           1  0 0  
TALCAMA(18)          7  7 0  XOCHITHLAN(39)       3  1 0  DWES EG(82)          2  5 0  
SUNSET(21)           1  0 0  KATI-TEI(41)         0  1 0  OLD VALAMANTIS(96)   1  0 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 BUUL THE BULL 2-4840        38  44  1  179  RESURRECTION (1143)        NIANIA

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 ANTAGONIST 3-2824           22  17  2  168  KIDS GONE BAD (446)        OSKSI
 MAGINOT MIKE 4-4509         54  58  1  163  DOGS OF WAR (999)          JHELUM
 SILK 5-3342                 32  37  2  210  WORTHLESS MANAGERS (820)   KALTOS
 TORNADO 6-2249              29  35  2  189  ACTS OF NATURE (415)       TRANSEL
 SHOCKING TOAD 7-310         51  65  1  199  NINJAS (1107)              BONSUR
 SIR ENE 10-4360             44  29  3  199  SIR AGLIO (600)            KOLACT
 IRON HEAD LEE 18-6563       16   3  0  231  THE GUARDIANS II (1155)    TALCAMA
 FROG SLAYER 21-4021         20  18  0   90  THE GUARDIANS (1156)       SUNSET
 LARGE SPINNY GUY 23-4361    61  32  5  374  DIABLO TOO (1037)          TI
 DR NUT 24-4254              49  32  2  179  DP CLONES (1045)           ZORPUNT
 WENT TO MARKET 25-4288      18  16  2   91  THIS LITTLE PRIGGY (1162)  LYRATILAN
 SHINY PENNY 32-3789         30  61  2  152  FOUND IN THE SAND (1034)   ARVAT
 MISS HONEY 36-4850          63  57  0  199  SCARRY TEAM (824)          JHANS
 BLACK WIDOW 37-1303         56  63  2  229  BEAST MASTERS (136)        SIBIKHAS
 FACEMAN 38-4129             45  38  2  209  THE A TEAM (1044)          CLIFFHOME
 SUE E. SYDE 39-3240         41  31  1  219  CRIMINAL ELEMENT (1074)    XOCHITHLAN
 GREE CHAK 41-3859           42  28  2  189  KILLERS (1145)             KATI-TEI
 DOONE 42-1183               53  43  5  232  FLAGG 16 (352)             RODEKI
 WHIRLING WORD 48-3815       56  37  1  212  4-LETTER WORDS (1063)      CAER
 CHRISTIANITY 51-4965        42  36  0  203  GENOCIDE (1110)            TRICORUS
 SEX ON THE BEACH 54-2435    21  13  3   69  INDULGENT DRINKS (1153)    TROCAR
 DR DAZZLE 57-4485           52  30  2   94  PEPPER PRACTICE II (1069)  ANDOR
 SPEEDI 58-3029              95  80  3  192  SHAMROCKS (424)            DELARQ TOR
 ETCHED IN STONE 61-3112     35  19  1  204  CEMENTIA (1112)            JURINE
 HAIR LIP! 82-3261           15   9  1  200  PUNCHLINES (1115)          DWES EG
 TAPS 96-841                 18  14  5  140  MUSIC TO KILL BY (1119)    OLD VALAMANTIS