DARKHOLM SPORTING JOURNAL

Date   : 12/09/2006    Duedate: 12/22/2006

DARKHOLM

DM-104    TURN-442

RANK TEAMS                  W    L  K    %  RANK TEAMS                  W    L  K    %
  1 DON'T ASK 82/1205    1817 1420 20 56.1      LARGE LOSERS 5/1228                   
    HANNAH'S PALS 82/1270                       NEGATIVE CASH FLOW 82/1197            
    4-LETTER NAMES 82/1256                      JUST DON'T CARE 5/1242                
    4-LETTER DOCTORS 82/1204                    HOLE IN THE WALL 6/1243               
    LOCAL BEER 82/1219                        3 STYROFOAM 82/1090    1154 1010  8 53.3
    DYSLEXICS UNTIE! II 82/1258               4 BIG MEAN FISH 18/292  888  818  7 52.1
    ATTACK OF THE CLONES 82/1254                CUTE & KINDA DEADLY 97/1229           
    4-LETTER ANXIETY 82/1236                    BEAN MACHINE 99/1202                  
    WOMEN LOVE ME FOR MY 82/1252              5 SEA DOGS 4/1271       112  168  5 40.0
  2 NUTS 82/1240         2375 1979  7 54.5      SEA DOGS 18/328                       
    CEMENTIA 61/1112                            SEA DOGS 96/1241                      
    LOOK OUT! 16/1278                         6 DELVERS 42/1000       337  512  3 39.7
    IT'S NEW! 6/1195                            DOGS OF WAR 4/999                     
    072905R 41/1273                             GAMES LIBRARY 3/998                   
    FLAT BROKE 82/1184                        7 ARROGANCE 18/732      957 1685 17 36.2
    PUDS AGAIN 6 82/1234                        THE LADY'S LIST 6/917                 
    MY DRUGS 98/1179                            JUST BECAUSE 38/1151                  
    WASTELAND 18/468                          8-VINCERE AUT  18/1274    4    9  0 30.8
    WASTELAND II 7/500                        9-RONIN 51/1281           4   10  0 28.6
    DEATH BY CHOCOLATE 97/1268               10 WINGED LEGION 6/1277    0    5  0  0.0
    WHAT A TREAT 98/1201                        BLOODY LEGION 96/1276                 
    NUMBERS 62/937                           11-COLOR ME SUA 42/1280    1    0  0  100
    I'M SO SEXY 42/1072                      12-EYE OF THE S 54/1279    0    1  0  0.0

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                             REPORT FROM WITHIN THE TOWER

Greetings, Warriors of the Federation!

     This turn, no one challenged or avoided.  No one died.  There were thirty-two
fights.
     The team "STAND-IN WARRIORS" had a 3-4-0 turn.
     ETCHED IN STONE (61-3112) (91-36-1,304) of CEMENTIA fought SCHYLER (6-4866) (81-
129-1,214) of THE LADY'S LIST.  ETCHED IN STONE was viciously subdued by SCHYLER in a
3 minute Title fight.  Schyler, who is our top Slasher, is also on the popularity
list.
     PUD 126 (82-22024) (45-27-0,252) of PUDS AGAIN 6 fought CLEANER WRASSE (18-6495)
(107-89-2,196) of BIG MEAN FISH.  PUD 126 demolished CLEANER WRASSE in a 2 minute
one-sided melee.
     CRACK IS CHEAP (82-18422) (47-45-0,218) of NEGATIVE CASH FLOW fought HARLEQUIN
TUSKFISH (18-6977) (82-70-0,194) of BIG MEAN FISH.  CRACK IS CHEAP was overpowered by
HARLEQUIN TUSKFISH in a 2 minute mismatched duel.  As usual, C.I.C. is our overall
popularity leader.  I miss Hansel.
     SUPER BUM (82-18411) (59-36-1,226) of FLAT BROKE fought HITZ (82-10428) (39-17-
0,250) of 4-LETTER DOCTORS.  SUPER BUM was savagely defeated by HITZ in a crowd
pleasing 4 minute bloody match.
     YUENGLING (82-16265) (34-22-1,229) of LOCAL BEER fought FRIJOLE! (99-1214) (31-
40-3,183) of BEAN MACHINE.  YUENGLING vanquished FRIJOLE! in a 1 minute mismatched
fight.  Beer and beans.  Hmm.
     RED FUSION (6-5480) (60-29-0,230) of IT'S NEW! fought COOLER (82-7277) (66-55-
1,206) of STYROFOAM.  RED FUSION luckily beat COOLER in a crowd pleasing 4 minute
gory brawl.  Red Fusion is our top TP and, it seems, not too scummy.
     PTI (7-5412) (64-31-0,265) of WASTELAND II fought CREDIT LINE (82-1366) (34-40-
0,192) of WOMEN LOVE ME FOR MY.  PTI handily defeated CREDIT LINE in an action packed
1 minute uneven melee.  PTI is our top lunger.
     NEOSPHINCTER (18-7317) (65-35-1,285) of WASTELAND fought BLIND BEGGAR (104-26)
(40-35-0,200) of  STAND-IN WARRIORS.  NEOSPHINCTER vanquished BLIND BEGGAR in a 1
minute uneven fight.  Neo is our top Aimed Blow Practitioner.
     STUPID SEXY FLANDERS (42-3836) (45-39-0,224) of I'M SO SEXY fought SHADOWMANE
(104-28) (0-0-0,200) of  STAND-IN WARRIORS.  STUPID SEXY FLANDERS vanquished
SHADOWMANE in an exciting 1 minute one-sided fight.
     GOHAN (18-8449) (42-30-1,222) of WASTELAND fought FERD THE TOWER (104-27) (120-
15-8,280) of  STAND-IN WARRIORS.  GOHAN was handily defeated by FERD THE TOWER in a 1
minute one-sided bout.  Gohan, you should know that facing the Tower was an honor.
The great Ferd said you did well although of course you had no chance.
     DOC STEELE (18-6808) (69-103-1,217) of ARROGANCE fought HAILSTORM (7-5698) (31-
17-0,185) of WASTELAND II.  DOC STEELE subdued HAILSTORM in a crowd pleasing 2 minute
match.  Doc Steele is our top Parry-Lunger, a difficult style to manage I have heard.
     DUSKY JAWFISH (18-6978) (75-78-1,200) of BIG MEAN FISH fought GOKU (7-5628) (41-
22-0,210) of WASTELAND II.  DUSKY JAWFISH was viciously subdued by GOKU in an
exciting 3 minute brutal contest.
     HE HATE ME (18-7820) (52-52-2,209) of WASTELAND fought BRADEN (6-4867) (82-128-
1,180) of THE LADY'S LIST.  HE HATE ME devastated BRADEN in a crowd pleasing 1 minute
mismatched bout.
     BRICKTOP (18-7955) (48-42-0,210) of WASTELAND fought FEAR (82-10416) (46-65-
1,195) of 4-LETTER ANXIETY.  BRICKTOP was overpowered by FEAR in a crowd pleasing 2
minute gruesome one-sided duel.
     DOC STEELE (18-6010) (78-152-6,198) of ARROGANCE fought HARV (82-20046) (42-18-
1,206) of 4-LETTER NAMES.  DOC STEELE was handily defeated by HARV in a crowd
pleasing 3 minute mismatched bout.
     MAHI MAHI (18-4899) (143-80-2,198) of BIG MEAN FISH fought ONE A DAY (98-799)
(59-42-3,192) of MY DRUGS.  MAHI MAHI overpowered ONE A DAY in a 2 minute brutal one-
sided bout.  Mahi Mahi is our Top Striker.
     TOLAIS DEEPHEART (42-1620) (123-130-0,192) of DELVERS fought COOKIE FOR THE SOUL
(6-6002) (27-18-0,204) of HOLE IN THE WALL.  TOLAIS DEEPHEART narrowly defeated
COOKIE FOR THE SOUL in a popular 4 minute match.
     MUCKER (42-3596) (95-87-2,203) of DELVERS fought MANUTE BOL (5-4233) (37-30-
0,192) of LARGE LOSERS.  MUCKER devastated MANUTE BOL in a popular 1 minute one-sided
contest.
     TASTY HANGNAIL (7-5463) (48-43-0,186) of WASTELAND II fought SUSHI SLINGER (96-
1399) (22-20-3,200) of SEA DOGS.  TASTY HANGNAIL vanquished SUSHI SLINGER in a 1
minute one-sided match.
     VAGABOND (4-6049) (20-12-1,198) of SEA DOGS fought THE CUTICLE DANCE (82-13639)
(35-18-2,175) of DON'T ASK.  VAGABOND overcame THE CUTICLE DANCE in an action packed
2 minute duel.
     ??RADAR?? (82-20310) (23-27-0,210) of DYSLEXICS UNTIE! II fought UBER GOOBER
(82-26198) (38-27-0,199) of NUTS.  ??RADAR?? viciously subdued UBER GOOBER in an
exciting 5 minute gory bout.  ??Radar??, our top Wall of Steel, is also the most
popular warrior this turn.  Well done!
     HEAT (98-981) (38-34-4,194) of WHAT A TREAT fought BLIND BEGGAR (104-26) (40-35-
0,200) of  STAND-IN WARRIORS.  HEAT was overpowered by BLIND BEGGAR in a popular 1
minute gruesome one-sided duel.
     LIFE (3-4196) (61-175-0,178) of GAMES LIBRARY fought WORK IN PROGRESS (38-4193)
(36-106-2,168) of JUST BECAUSE.  LIFE defeated WORK IN PROGRESS in a 2 minute bout.
Work in Progress is our top Parry-Riposter.  Oh dear... and you were defeated by
Life?
     KUNG PAO KITTY (97-1310) (20-27-3,169) of CUTE & KINDA DEADLY fought BILLY THE
SQUID (18-3880) (39-33-3,152) of SEA DOGS.  KUNG PAO KITTY savagely defeated BILLY
THE SQUID in an exciting 5 minute melee.
     MAGINOT MIKE (4-4509) (73-112-2,170) of DOGS OF WAR fought COLON CONVOY (18-
9115) (25-6-0,142) of WASTELAND.  MAGINOT MIKE handily defeated COLON CONVOY in a 1
minute uneven bout.
     MR TACO WORKS (18-7620) (23-11-1,162) of WASTELAND fought MEN WORKING (38-4189)
(37-105-1,134) of JUST BECAUSE.  MR TACO WORKS overpowered MEN WORKING in an exciting
1 minute uneven competition.  Men Working is our Top Basher, but made the "least
popular" list.  Tsk.
     2 (62-2976) (46-47-3,180) of NUMBERS fought LOCAL CONSTABLE (104-22) (0-0-0,181)
of  STAND-IN WARRIORS.  2 defeated LOCAL CONSTABLE in an action packed 1 minute
gruesome fight.
     RUGEN THE JELLYFISH (82-12478) (20-12-0,160) of HANNAH'S PALS fought THE
IMPECCABLE PIG (5-3818) (28-25-0,140) of JUST DON'T CARE.  RUGEN THE JELLYFISH was
overpowered by THE IMPECCABLE PIG in a 1 minute match.
     CHIPS AHOY (97-1586) (21-12-4,111) of DEATH BY CHOCOLATE fought ANGRY BOOKIE
(104-11) (15-10-0,150) of  STAND-IN WARRIORS.  CHIPS AHOY defeated ANGRY BOOKIE in an
exciting 5 minute brutal fight.
     PLANKWALKER (18-8604) (27-32-3,100) of SEA DOGS fought 5 GOT PICKED (41-4199)
(16-2-2,70) of 072905R.  PLANKWALKER was overpowered by 5 GOT PICKED in a 1 minute
one-sided fray.  Plankwalker, our arena's top Parry-Striker, made the least popular
list this turn.
     PSYCHO GRANDMA! (16-5120) (11-2-1,62) of LOOK OUT! fought HAWK (6-5764) (16-5-
0,37) of WINGED LEGION.  PSYCHO GRANDMA! vanquished HAWK in a 1 minute mismatched
fight.
     ASSASSIN (96-1802) (9-3-4,34) of BLOODY LEGION fought INKEEPER'S SON (104-4)
(15-15-0,40) of  STAND-IN WARRIORS.  ASSASSIN was demolished by INKEEPER'S SON in a 2
minute mismatched match.  Assassin was our very least popular warrior this turn.
Hmm.  Well, lad, you seem a bit young to be here at all, but getting beaten up by the
innkeeper's son is what we call "hazing."  It won't last.
     That's all she...I...wrote.  See you in two weeks.  Oh, and have a splendid
Solstice feast!

                                     Desiree

KEEPER OF THE RUNEBLADE       W   L  K PNTS  TEAM NAME                  CITY           
 SCHYLER 6-4866              82 129  1  250  THE LADY'S LIST (917)      TRANSEL

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
 NEOSPHINCTER 18-7317        66  35  1  298  WASTELAND (468)            TALCAMA
 PTI 7-5412                  65  31  0  274  WASTELAND II (500)         BONSUR
 PUD 126 82-22024            46  27  0  271  PUDS AGAIN 6 (1234)        DWES EG
 HITZ 82-10428               40  17  0  270  4-LETTER DOCTORS (1204)    DWES EG
 RED FUSION 6-5480           61  29  0  242  IT'S NEW! (1195)           TRANSEL
 STUPID SEXY FLANDE 42-3836  46  39  0  235  I'M SO SEXY (1072)         RODEKI
 YUENGLING 82-16265          35  22  1  235  LOCAL BEER (1219)          DWES EG
 DOC STEELE 18-6808          70 103  1  228  ARROGANCE (732)            TALCAMA
 ??RADAR?? 82-20310          24  27  0  224  DYSLEXICS UNTIE! II (1258) DWES EG
 HARV 82-20046               43  18  1  218  4-LETTER NAMES (1256)      DWES EG
 GOKU 7-5628                 42  22  0  218  WASTELAND II (500)         BONSUR
 MAHI MAHI 18-4899          144  80  2  216  BIG MEAN FISH (292)        TALCAMA
 MUCKER 42-3596              96  87  2  216  DELVERS (1000)             RODEKI
 HE HATE ME 18-7820          53  52  2  215  WASTELAND (468)            TALCAMA
 FEAR 82-10416               47  65  1  214  4-LETTER ANXIETY (1236)    DWES EG
 HARLEQUIN TUSKFISH 18-6977  83  70  0  211  BIG MEAN FISH (292)        TALCAMA

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 GOHAN 18-8449               42  31  1  210  WASTELAND (468)            TALCAMA
 TOLAIS DEEPHEART 42-1620   124 130  0  209  DELVERS (1000)             RODEKI
 VAGABOND 4-6049             21  12  1  209  SEA DOGS (1271)            JHELUM
-GATEWAY 82-15631            35  14  0  207  ATTACK OF THE CLONES (1254 DWES EG
 COOLER 82-7277              66  56  1  206  STYROFOAM (1090)           DWES EG
 TASTY HANGNAIL 7-5463       49  43  0  205  WASTELAND II (500)         BONSUR
 SUPER BUM 82-18411          59  37  1  204  FLAT BROKE (1184)          DWES EG
 DUSKY JAWFISH 18-6978       75  79  1  201  BIG MEAN FISH (292)        TALCAMA
 ONE A DAY 98-799            59  43  3  201  MY DRUGS (1179)            SYVYN'S HILL
 DOC STEELE 18-6010          78 153  6  198  ARROGANCE (732)            TALCAMA
 ETCHED IN STONE 61-3112     91  37  1  196  CEMENTIA (1112)            JURINE
 UBER GOOBER 82-26198        38  28  0  195  NUTS (1240)                DWES EG

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 COOKIE FOR THE SOUL 6-6002  27  19  0  194  HOLE IN THE WALL (1243)    TRANSEL
 CREDIT LINE 82-1366         34  41  0  193  WOMEN LOVE ME FOR MY (1252 DWES EG
 CLEANER WRASSE 18-6495     107  90  2  192  BIG MEAN FISH (292)        TALCAMA
 CRACK IS CHEAP 82-18422     47  46  0  190  NEGATIVE CASH FLOW (1197)  DWES EG
 HEAT 98-981                 38  35  4  188  WHAT A TREAT (1201)        SYVYN'S HILL
 BRICKTOP 18-7955            48  43  0  187  WASTELAND (468)            TALCAMA
 2 62-2976                   47  47  3  187  NUMBERS (937)              VALAMANTIS
 MANUTE BOL 5-4233           37  31  0  186  LARGE LOSERS (1228)        KALTOS
 HAILSTORM 7-5698            31  18  0  185  WASTELAND II (500)         BONSUR
 SUSHI SLINGER 96-1399       22  21  3  185  SEA DOGS (1241)            OLD VALAMANTIS
 MAGINOT MIKE 4-4509         74 112  2  183  DOGS OF WAR (999)          JHELUM
 LIFE 3-4196                 62 175  0  181  GAMES LIBRARY (998)        OSKSI

GRAND CHALLENGER ADEPTS       W   L  K PNTS  TEAM NAME                  CITY           
 FRIJOLE! 99-1214            31  41  3  180  BEAN MACHINE (1202)        SOUTH RIDGE
 THE CUTICLE DANCE 82-13639  35  19  2  179  DON'T ASK (1205)           DWES EG
 KUNG PAO KITTY 97-1310      21  27  3  176  CUTE & KINDA DEADLY (1229) SHADOW GROVE
 BRADEN 6-4867               82 129  1  175  THE LADY'S LIST (917)      TRANSEL
 WORK IN PROGRESS 38-4193    36 107  2  167  JUST BECAUSE (1151)        CLIFFHOME
 MR TACO WORKS 18-7620       24  11  1  166  WASTELAND (468)            TALCAMA
 THE IMPECCABLE PIG 5-3818   29  25  0  165  JUST DON'T CARE (1242)     KALTOS
 BILLY THE SQUID 18-3880     39  34  3  154  SEA DOGS (328)             TALCAMA

GRAND ADEPTS                  W   L  K PNTS  TEAM NAME                  CITY           
 CHIPS AHOY 97-1586          22  12  4  142  DEATH BY CHOCOLATE (1268)  SHADOW GROVE
 RUGEN THE JELLYFI 82-12478  20  13  0  141  HANNAH'S PALS (1270)       DWES EG
 COLON CONVOY 18-9115        25   7  0  139  WASTELAND (468)            TALCAMA
 MEN WORKING 38-4189         37 106  1  134  JUST BECAUSE (1151)        CLIFFHOME
-BARITUS 18-8674             24  25  2  113  VINCERE AUT MORI (1274)    TALCAMA

GRAND CHALLENGER INITIATES    W   L  K PNTS  TEAM NAME                  CITY           
 5 GOT PICKED 41-4199        17   2  2   96  072905R (1273)             KATI-TEI

GRAND INITIATES               W   L  K PNTS  TEAM NAME                  CITY           
-THARKON 18-9112             18  10  1   89  VINCERE AUT MORI (1274)    TALCAMA
 PLANKWALKER 18-8604         27  33  3   79  SEA DOGS (328)             TALCAMA
 PSYCHO GRANDMA! 16-5120     12   2  1   72  LOOK OUT! (1278)           WILLAF
-MAELSTROM FURY 39-3589      14  11  1   54  THE MYRMIDON (1282)        XOCHITHLAN
-CHAOS WARRIOR 54-2069       17  18  3   50  EYE OF THE STORM (1279)    TROCAR
 HAWK 6-5764                 16   6  0   36  WINGED LEGION (1277)       TRANSEL
 ASSASSIN 96-1802             9   4  4   26  BLOODY LEGION (1276)       OLD VALAMANTIS

'-' denotes a warrior who did not fight this turn.

THE DEAD                    W   L  K TEAM NAME              SLAIN BY              TURN

                               PERSONAL CORRESPONDENCE

Neosphincter -- Take it, boy, you need it more than I do.  Oh, not because of your
record, but because the arena is your career.  Me, I can't wait to get back into the
mines.  That's what I was made for. -- Mucker

Crack Is Cheap -- No doubt, if you want it.  Functioning brains are more expensive.
-- Tolais Deepheart

Vagabond -- You are worthless and weak, nothing but a cheap thrill with no
appreciation of the value of tradition. -- Life of Osksi

Billy the Squid -- Took me a while to work out that eight-part knot, but it was worth
it.  Try wiggling a tentacle NOW, eh. -- Maginot Mike

10 November 2006
     The Quest of the Best has come to an end.  Dark Knight Toker, host of the Quest,
wants to proclaim the Ultimate Victor and give a listing of prize winners.
     Lady Fern and her Flower Girls of the Consortium are the Ultimate Victors of the
Quest.  Well fought and there's nothing like coming from behind to leave us all in
the dust.  Can't wait to see you defend your title! (wink)
     Here is a complete list of managers who placed in prize positions:

1)  Lady Fern, mgr. Flower Girls
2)  Le Pentarque, mgr. Blood & Guts!
3)  Crip, mgr. Otto's Parts
4)  D.K. Heathen Hatebred, mgr. Odin's Chosen
5)  Ghab, mgr. Assassin Nation
6)  Fanthayne, mgr. Dark Raiders
7)  D.K. Toker, mgr. Silver Knights
8)  D.K. Wasby, mgr. Bronze Knights
9)  The Expatriate, mgr. Bleak Legion
10) Still the Distilled, mgr. Springborne Fair

     Thanks to all that had the gall to show up, but I really want to thank the
managers that had the mettle to survive and not run when they started getting their
butt handed to them.
                                                           Respect to All.
                                                           Quest #1 host,
                                                           Dark Knight Toker

14 November 2006
                                      A Tale of
                        Fusion Confusion Delusion Revolution
                                     as told by
                                Hammer the WordSmith

     SomeWhere Beyond ElseWhere and ElseWhen a hooded figure brooded upon the
lingering wisps of memory from days gone by.
     From the howling sands to the sanding howls the streams of thought bubbled and
flowed, winding endlessly entwined within the darkest recesses and lightest resources
of the learned and unlearned disciplines of managerial mayhem and manipulation.
     Nameless faces and faceless names floated in the swirling mists of madness
embalmed within the memories of one who knew he did not know how far reaching the
influences [both positive and negative] had rooted and flowered in the march of time
and energy expended in the historical markings of gladiatorial essence and excellence
experience.
     The tamed and the untamed coupled with the named and the unnamed resources that
spilt their sweat and blood on the sands of arenas both known and unknown had
metamorphosed into the dreamings and the schemings of the fadings of jadings and
paradings [in both public and private] amongst the elite and the indiscreet
posturings and babblings of managers becoming legends in their own minds and times.
     Hammer pondered upon beginnings and the seemingly endless myriad of endings
possibly possible among the interspersed and intertwined impossible possibilities
presently past and future.
     Echoing and reechoing in the vast depths and countless compartments along the
corridors of his mind, Hammer played and replayed the glories shared and dared in the
sixty-plus stabled arena on fabled Noblish Island DM 93.
     The training had been all too brief, but the competition generated by the multi
faceted personages inhabiting DM 93 and the sheer multitude of numbers had forever
instilled themselves in the heart and soul of the veteran manager [Hammer]; insomuch
that the migration to Niatoli Island DM 33 triggered the desire to emulate the glory
and the grandeur of the spectacle of stables vying for recognition from among the
virtually numberless no-name newbies making names for themselves as they numbered
their stables and accomplishments for all to see and behold, to the song and the
sound of the sight of clashing cold cruel steel simmering the flesh of gallant
gladiators consumed by the gory and the glory of crossing blades with the superior
and the inferior within the interior of Greywand's Global Gladiatorial Galaxy.
     Far far ago and long long away had many abandoned hope for a return to the
reminiscences revered by so many managers; predating even the generations of
gladiators graduating from Noblish Island and the years of yore and gore and
gallantry before.
     Rumblings and mumblings of a renovation rejuvenating the reflexes of managers
numbed by the numberless trysts of tourney tarnished stables began revolutionizing
the very fabric of time and space and time-honored tradition throughout the ranks of
visionary newbies and volatile veterans alike and dislike.
     History was being shaken to the core of the gore as glory and grandeur responded
to the revelry reverie revelations and reveille revolutionizing the creation of a new
arena in the making; populated by No-Tourney Warriors and Full Stable Participants
pledging to forge a new vision version of "The Fiercest and Best" for crossing blades
and crosser banter in the personal ads and team spotlight tomes.
     Now was the time for Hammer to emerge and once again merge his talent among the
gifted and grifted; answering the call to assemble the drifted [and to directly
divulge and converge with the dozens] for the destiny of destructive denizens
determined to build a new legacy upon the all-but-forgotten ashes of the old and
olden legends of times lost.
         [TIME JUMP]
     Hammer sifted the sands in the dead of night in the desert reaches [located
SomeWhere BeYond ElseWhere and ElseWhen] to discover 5 gladiators not tourney worthy,
yet interesting enough to begin their careers in a No-Tourney Arena!
     "They need not be dispatched to the Dark Arena," the veteran manager mused as he
sorted through paperwork long discarded and vaguely forgotten, "because there is
nothing like a good Blood Feud to provide inspiration for writing personal ads in the
arena newsletter! Besides, there are times when the replacement for a warrior wounded
mortally on the arena sands fares much better than the one exchanged from Torch
Light!"
     Fights by Torch Light were certainly deemed unnecessary as Hammer had already
deduced that a number of determined stables would undoubtedly congregate with High
Octane Warriors under the guidance of Higher Octane Managers to populate and
depopulate the new No-Tourney Arena currently under construction in DM 81.
     Fortunately his feeble foray into the desert would yield somewhat suitable
candidates for the newfound purposes Hammer had in mind.
     From among the candidates to be found Hammer would be rewarded in time by
BLOODFEUDS and REPLACEMENT WARRIORS aplenty!
     Deep into the night Hammer searched and searched until five not-so-promising
stables were uncovered in the waning hours before dawn.
     Ripper discards were scattered far and wide, but this was not the time or the
hour to let sentimental views cloud the issue at hand.  Future events would lend
themselves to a suitable Ripper replacement, especially with the prospects Hammer was
now sorting for his selection decision to dispatch to the Gladiatorial Commission for
processing.
     Most managers have the luxury of selecting the best group [or discarding the
worst group!] Hammer had the novelty of rounding up the castaways from the New
Stables paperwork accumulated long ago from Maximillian's Morya Madness contest in DM
28 that were deemed below inferior as contest prizes [and thus banished from sight!]
     Hammer scrutinized and agonized over which group of gladiators were worth the
sacks of gold coins he was prepared to release to the Gladiatorial Commission for
fees to MAINTENANCE his new stable in the No-Tourney Arena.
     After what seemed like long hours passing by, Hammer discarded one and then
another group of hopefuls.  After lengthy debate a third was cast aside.  Deciding
between the final two groups found Hammer going back to interview the rejected
candidates time and time again [until a final decision was made that Hammer could
live with and his new stable could die with!] before the final quirks were hammered
out and pen put to paper to process the prospective puny stable with the Gladiatorial
Commission.
     The only solace gained from the painful process was the knowledge that other
managers would be less tempted to run stables in DM 81 populated by their tourney-
worthy warriors [under the penalty of death imposed and enforced upon tourney
experienced gladiators by the Committee being formed to police and regulate such
matters!] as sworn to and signed in good faith by each registering manager.
         [TIME JUMP]
     Hammer had worked long and hard to find suitable candidates for his stable and
now it was time to begin their training.  The paperwork had been dispatched for
registration with the Gladiatorial Commission and now was the hour in which
preparation was paramount!
     Dispatch riders had arrived with the news that Considerable Bounty was being
offered as incentive rewards to those managers sending new stables to the No-Tourney
Arena.
     Hammer realized this would Up the Ante [causing greater pause in the managerial
community for selecting suitable stables!] as the creative competition was certain to
escalate and produce Serious Sword Slinging Stables Staining the Arena Sands Red!
     Obviously a serious upgrade in the quality of competition migrating to the No-
Tourney Arena in DM 81 would definitely work in favor of Hammer; enormously
increasing the death toll percentage potential amongst the ranks of his new start-up
stable in DM 81 [Sands Running Red and Blood Feuds Running Rampant as Undoubtedly
Expected!]
     Hammer observed the futility of his new warriors training [as well as they could
for what they were made from!] while recent memories came to the forefront of his
mind!
     When the paperwork was nearly completed and names were selected for each
Gladiator, Hammer decided to name the stable according to what he had discovered in
the darkness while searching during the dismal hours of the desert night.
     These warriors would probably be more well suited to fight by Torch Light had
they fallen into the possession of most other managers!
     Paper Warriors better suited to confronting Dark Arena Monsters [rather than
being fed to the Gladiatorial Lions certain to be populating the regular No-Tourney
Arena!]
     Specimens blatantly better suited for feeding upon agitated armadillo ants than
for striving to attain recognition and fame in the No-Tourney Arena [or any arena!]
     Thus was AARDVARK HAMMERZ birthed and born for Greatness or Disgrace!
         [TIME JUMP]
     Dispatch riders on winged steeds brought the news Hammer had been awaiting!
     Not since the days of training on Noblish Island in DM 93 had Hammer encountered
such collective enthusiasm for crossing blades in a selected arena such as DM 81
[recalling the time Hammer generated a gathering of newbies to transfer to Niatoli
Island in DM 33 to match wits and cross blades with the assembling veterans upon
graduation!]
     The Consortium had represented the veterans well in DM 33 with the SWEETNESS
stable managed by Sweety Pie.  Now the good news had arrived that The Consortium was
seen registering a stable named LIFE IMPACTS in the No-Tourney Arena!
     Former alliance mates Darque and Kat had reportedly registered DARQUE AGES and
KATHOUSE with the Gladiatorial Commission.
     Morya Madness combatant LePentarque from DM 28 had registered LA PENTARCHIE and
longtime fixture Drake in North Fork DM 47 [recently returned from a lengthy hiatus]
had been lured by the competition to register DRAKE'S HARDWARE.
     Deke [at the helm of DOC LEGRAND'S LAB] was instrumental in promoting the No-
Tourney Arena by repeatedly negotiating terms with the Gladiatorial Commission.
Others had laid the groundwork before him, but Deke raised the banner and carried it
the final distance [Supported by Countless Managers too numerous to mention!] Salute
Yourselves for Your Efforts are Most Graciously Applauded throughout Alastari!
     Apex had signed in with CAROLINA BLUE as had Ghab with ASSASSIN NATION.
     Another familiar name was found on the rolls as DeGotti registered CULT OF
BACCHUS followed by DOOM KNIGHTS managed by Blackstorm.
     Also on the rolls to be noted were AS SEEN ON TV II managed by Indimar and
RAGNAROK'S WOLVES by none other than ragnorokwolf.
     Nomad had signed on with PHANTOM REGIMENT and Silas followed suit with
GRIFFONRAWL MMA.
     Another notable signature was that of MasterBeru with CHILDHOOD HEROES and a
penchant for scribing Team Spotlights [A Plus in Any Arena!]
     Detective Kellumbo had followed the clues and was observed enroute to
registering a yet unannounced stable [such are the ways of sleuthhounds and such!]
     Rumor had it that the manager known as Roadkill was on his way to register a
stable after his namesake and Slugbait was close behind [obliviously lost in
thought!]
     Finally [in no particular disorder!] managers Grimm, Woody, Terminator, Den and
Bill were also seen elbowing their way through the gathering registration crowd to
officially announce their participation in the No-Tourney Arena.
     COUNTLESS OTHER MANAGERS were known to be pondering the consequences of sending
stables to a No-Tourney Arena and had yet to make the commitment public knowledge as
to their intentions.
     Howbeit the Gladiatorial Commission was reportedly swamped with requests for New
Stable Registration Forms [whether for the Tempe Facer or No-Tourney Arena was
anybody's guess at the present time!]
     Judging from the furtive figures darting and ducking in the shadows and
alleyways throughout Alastari [as well as those huddled in taverns or communicating
with one another by various means available!] the success of such a No-Tourney Arena
was Ballooning far Beyond the Expectations of the Promoters and Petitioners Bar None!
     HAMMER WAS UNDERSTANDABLY ENTHUSED BEYOND MEASURE BECAUSE the No-Tourney Arena
had the Best Potential for attracting and assembling a congregation of competitors
rivaling the numbers of Noblish Island from days gone by!
       JANUARY 2007 MARKS THE BEGINNING of a Journey where both Newbies and Veterans
join together in a Historic Assemblage Celebrating the Crossing of Blades between
some of the Best Managed Stables in all of Alastari [Known and Unknown!]
                 "May Your Blades Be Sharp and Your Wits Sharper"
                                               Hammer
                                          Minister of War

30 November 2006
NEED A TURF WAR ALLIANCE??  Master Beru, Wretch, Reaper, and Xoan have come together
to form an Alliance for the TURF WAR in DM47 with no regards for experience in
competitions or even the game.  If you want to enjoy the thrills of the competition,
we have space for up to three more managers.  Contact Master Beru at
d_spinella@msn.com for more information or send a note to Master Beru at DM 29--Army
of Darkness.  If you are interested, we need to move quickly, since the contest
starts in January and there are a few requirements to meet to participate.  May your
blades find the chinks in your enemy's armor. -- Master Beru

6 December 2006
ANNOUNCING THE NO-TOURNAMENT ARENA (81)

As an American I honor my cultural heritage by stealing any good idea.  This idea was
originally proposed by Lord Xiang in November 2005.  RSI will be opening the arena
(81) for teams willing to sign the following pledge:

*  I pledge that I will not send warriors from this arena to a Tournament, nor will I
   use a Tournament prize on a warrior from this arena.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

The following are the rules for joining this No-Tournament arena
1.  No tournament play for warriors in this arena (Dead tournament or otherwise).
2.  One team per manager.
3.  Teams start with new rollup (or a zero fight equivalent team is transferred into
    this arena.)
4.  No tourney prizes allowed to modify warriors in the arena.
5.  Twenty teams required, per RSI.
6.  Waivers are required to allow self-regulation on tourney ban, granting RSI
    authority to Dark Arena any warrior that participates in a Tournament (until the
    warrior is dead).
7.  Rotating council to enforce tourney ban and maintain arena integrity.

The main purpose of the Player Committee is to maintain fair play in the arena:
*  Warriors that participate in Tournaments will be sent to the Dark Arena until they
   are dead.  This means that the Player Committee has the power to send another
   player's warrior to the Dark Arena
*  Managers that abuse the rules of the Arena may be banned/transferred from the
   Arena.

The player with the most votes for Chairman will fill slot 1 [Chairperson] and that
term expires end of March 2007.
The player with the most votes overall will fill slot 5 and that term expires end of
November 2007.
The player with the second most votes overall will fill slot 4 and that term expires
end of September 2007.
The player with the third most votes overall will fill slot 3 and that term expires
end of November 2007.
The player with the fourth most votes overall will fill slot 2 and that term expires
end of May 2007.

During the month that the chairperson's term expires the Player Committee will select
one of the remaining 4 players to be the next chairperson.  During the month that any
member's term expires the arena will vote for a different player to join the Players'
Committee.

If you want to be a candidate for the player committee:
1.  Post a message in the Duel2 Forum at
    http://www.reality.com/duel2/modules.php?name=Forums
2.  E-Mail Deke at DekeYoung@Comcast.NET
3.  Send a Diplomatic Note to Doc LeGrand's Lab [ARENA 81]

There are 4 steps to joining this arena
1) Send in a new team rollup to RSI with the following pledge taped/stapled to the
rollup sheet, or transfer a ZERO FIGHT EQUIVALENT TEAM to Arena 81 and send RSI the
following form.

No-Tournament Arena (81)
*  I pledge that I will not send warriors from this team to a Tournament, nor will I
   use a Tournament prize on a warrior from this team.
*  I pledge to run a full team when I run turns in this arena.  If circumstances
   preclude my running less than a full team I will notify the Player Committee.
*  I agree to abide by the decisions of the Player Committee.
*  I understand that any warrior that participates in a Tournament shall be sent to
   the Dark Arena until they are dead.
*  I understand that any warrior that receives a Tournament prize shall be send to
   the Dark Arena until they are dead.

[Sign your name here ..............................................................]

2) [Optional] post a message on the Duel 2 Forums in the Creating a No-Tournament
   Arena thread
   http://www.reality.com/duel2/modules.php?name=Forums&file=viewtopic&t=2296&sid=
   94ebf69603ccaf5c7dbf1b19da799732
3) [Optional] send an e-mail to DekeYoung@Comcast.NET with your team name
4) [Optional] Send a Diplomatic Note to Doc LeGrand's Lab in Arena 81 with your team
   name and intent to join Arena 81 and abide by the Arena rules.

     RSI will be processing overviews for this arena as soon as you send them into
RSI.
     The first turn will run in January 2007.  This will be a normal speed arena.
     While I am encouraging everyone to use TEAM MAINTENANCE it is not mandatory.
The intent is that players that run turns will run a full team.  One warrior teams

are discouraged and will a topic for the Player Committee to resolve.
     I also encourage players to join the Duel2 Yahoo Group for faster updates and
feedback.  http://games.groups.yahoo.com/group/duel/

There are already 29 managers already committed to the project
x    Apex = CAROLINA BLUE -- Cf PC -- Cf PCC
x    Bill (I think this is the same person) = CLUB CUTTHROAT
x    Blackstorm = DARK ENCLAVE -- Cf PC
     Master Darque = DARQUE AGES
x    DeGotti = CULT OF BACCHUS
x    Deke = DOC LEGRAND'S LAB
     Den = BIG LAKE OUTCASTS
x    Drake = DRAKE'S HARDWARE -- Cf PC
     Ghab = ASSASSIN NATION
     Grimm = FURRY FURY
     Hammer = AARDVARK HAMMERZ
     Ikillu = BATTLE GRUNTS
x    Indimar = AS SEEN ON TV II
x    Kat = KATHOUSE
x    Kellumbo = KELLUMBO'S KIDS
x    Le Pentarque = LA PENTARCHIE
x    Master Beru = CHILDHOOD HEROES -- Cf PC
x    Nomad = DRAGONBANE GUILD
     Nuln = RED IRON KNIGHTS
x    Pauly = ALE HOUSE MERCS
     Ragnarokwolf = RAGNAROK'S WOLVES
x    Rillon = THE DRAUGS
x    Roadkill = STREET WALKERS
     Seraphim = LEGION OF SOLITUDE
     Silas = GRIFFONRAWL MMA
     SlugBait = ORCS HATE PHYSICS
x    Terminator = WARMASTERS
x    The Consortium = LIFE IMPACTS -- Cf PC -- Cf PCC
     Woody

X  = 17 Team Rollups received by RSI as of 29 November 2006
Cf = Candidate for
PC = Player Committee
PCC = Player Committee Chairperson

     Deke Young will not be part of the inaugural Player Committee, maybe later once
the Arena direction has been developed.
     Any questions can be directed to DekeYoung@Comcast.NET
     I will track Awards in Arena 81, which will be posted on a web site and included
in the following turn's newsletter.

The Honor of Sunset Award:
     The first team to reach 10 Team Kills.  In the case that there is more than one
team that achieves 10 Team Kills on the same turn, I will pay the Award to the team
with the most kills.  If two or more teams are tied for Team Kills, I will prolong
the contest until one team has the most Kills in the Arena (it does not have to be
one of the teams that first reached 10 Team Kills.)

The Race to Victory Award:
     The first team to reach 75 Team Wins.  In the case that there is more than one
team that reaches 75 Team wins on the same turn, I will pay the Award to the team
with the most wins.  If two or more teams are tied for Team Wins, I will prolong the
contest until one team has the most wins in the Arena (it does not have to be one of
the teams that first reached 75 Team Wins.)

The Commitment to Change Award:
     The first team to reach 125 Team Fights.  In the case that there is more than
one team that reaches 125 Team Fights on the same turn, I will pay the Award to the
team with the most fights.  If two or more teams are tied for Team Fights, I will
prolong the contest until one team has the most fights in the Arena (it does not have
to be one of the teams that first reached 125 Team Fights.)  I hope I never give out
this award {figure it out on your own.}

The Team Advancement Award:
     The first team to graduate 5 warriors to ADM.  In the case that there is more
than 1 team that graduates 5 warriors on the same turn, I will pay the Award to the
first team to graduate 6 warriors.  In the case that there is more than 1 team that
graduates 6 warriors on the same turn, I will pay the Award to the first team to
graduate 7 warriors, and so on.

The Iron Throne Award:
     The first team to hold the Duelmaster for 10 turns STARTING ON TURN 11.

The Stylemaster Award.
     The first team to hold the Stylemaster Award in 7 different styles, STARTING ON
TURN 11.  If two teams obtain Stylemaster Awards in 7 styles on the same turn, the
goal will be increased to 8 Styles.

Team Recognition Points:  The total recognition points for all warriors in the arena
The Iron Throne Ledger:  We will track who has been the Duelmaster every turn in
     Arena history.
Iron Throne Counter:  The total number of times a team has been the Duelmaster.
Composite Team Stylemaster awards:  The number of times a team has had any of the 10
     Stylemasters.  Having 2 Stylemasters = 2 points that turn.
Challenge win percentage:  How often your warriors win when they challenge.
Challenge Defender rate:  How often your warriors win when they WERE challenged.
Team Invitations:  Number of warriors graduated to ADM.
Team Graduation Rate:  Total team fights/Graduated Warriors.
Team Kill Percentage:  Total of team Kills/Team Fights
Team Death Percentage:  Total of Team Deaths/Team Fights
Team Revenge Rate: Number of Deaths/BloodFeuds Revenged (Note that the Dark Arena
     will be counted as not-revenged.)  You only get credit for one successful
     BloodFeud per death (though I encourage you to BloodFeud all 4 turns.)
Current Win Streaks:  Warriors that have gone the most turns without losing or
     missing a turn.
Team Yahtzee counter:  Number of times a team has gone 5-0 in a turn.
Team Bagel counter:  Number of times a team has fought without a win.
Team Dark Arena counter:  Number of times each team has used the Dark Arena.
The Most Feared (avoided) Team counter:  Number of turns that team was the most
     avoided team.

     We will create a web page just for Arena 81 category leaders.
     Hope to see you there. -- Deke

                                  LAST WEEK'S FIGHTS

ETCHED IN STONE was viciously subdued by SCHYLER in a 3 minute Title fight.
PUD 126 demolished CLEANER WRASSE in a 2 minute one-sided melee.
CRACK IS CHEAP was overpowered by HARLEQUIN TUSKFISH in a 2 minute mismatched duel.
SUPER BUM was savagely defeated by HITZ in a crowd pleasing 4 minute bloody match.
YUENGLING vanquished FRIJOLE! in a 1 minute mismatched fight.
RED FUSION luckily beat COOLER in a crowd pleasing 4 minute gory brawl.
PTI handily defeated CREDIT LINE in a action packed 1 minute uneven melee.
NEOSPHINCTER vanquished BLIND BEGGAR in a 1 minute uneven fight.
STUPID SEXY FLANDERS vanquished SHADOWMANE in a exciting 1 minute one-sided fight.
GOHAN was handily defeated by FERD THE TOWER in a 1 minute one-sided bout.
DOC STEELE subdued HAILSTORM in a crowd pleasing 2 minute match.
DUSKY JAWFISH was viciously subdued by GOKU in a exciting 3 minute brutal contest.
HE HATE ME devastated BRADEN in a crowd pleasing 1 minute mismatched bout.
BRICKTOP was overpowered by FEAR in a crowd pleasing 2 minute gruesome one-sided duel.
DOC STEELE was handily defeated by HARV in a crowd pleasing 3 minute mismatched bout.
MAHI MAHI overpowered ONE A DAY in a 2 minute brutal one-sided bout.
TOLAIS DEEPHEART narrowly defeated COOKIE FOR THE SOUL in a popular 4 minute match.
MUCKER devastated MANUTE BOL in a popular 1 minute one-sided contest.
TASTY HANGNAIL vanquished SUSHI SLINGER in a 1 minute one-sided match.
VAGABOND overcame THE CUTICLE DANCE in a action packed 2 minute duel.
??RADAR?? viciously subdued UBER GOOBER in a exciting 5 minute gory bout.
HEAT was overpowered by BLIND BEGGAR in a popular 1 minute gruesome one-sided duel.
LIFE defeated WORK IN PROGRESS in a 2 minute bout.
KUNG PAO KITTY savagely defeated BILLY THE SQUID in a exciting 5 minute melee.
MAGINOT MIKE handily defeated COLON CONVOY in a 1 minute uneven bout.
MR TACO WORKS overpowered MEN WORKING in a exciting 1 minute uneven competition.
2 defeated LOCAL CONSTABLE in a action packed 1 minute gruesome fight.
RUGEN THE JELLYFISH was overpowered by THE IMPECCABLE PIG in a 1 minute match.
CHIPS AHOY defeated ANGRY BOOKIE in a exciting 5 minute brutal fight.
PLANKWALKER was overpowered by 5 GOT PICKED in a 1 minute one-sided fray.
PSYCHO GRANDMA! vanquished HAWK in a 1 minute mismatched fight.
ASSASSIN was demolished by INKEEPER'S SON in a 2 minute mismatched match.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                      16         LUNGING ATTACK   104 -  75 -  1      58  |
|LUNGING ATTACK                  16         WALL OF STEEL     30 -  22 -  0      58  |
|TOTAL PARRY                     10         TOTAL PARRY       54 -  50 -  0      52  |
|WALL OF STEEL                    4         AIMED BLOW        69 -  70 -  0      50  |
|STRIKING ATTACK                  3         PARRY-LUNGE       11 -  12 -  0      48  |
|SLASHING ATTACK                  3         STRIKING ATTACK   16 -  18 -  0      47  |
|PARRY-LUNGE                      2         SLASHING ATTACK   15 -  23 -  0      39  |
|PARRY-STRIKE                     1         PARRY-RIPOSTE      4 -   8 -  0      33  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       3 -   7 -  1      30  |
|BASHING ATTACK                   1         BASHING ATTACK     4 -  19 -  0      17  |

Turn 442 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

WALL OF STEEL      4 -  0     SLASHING ATTACK    1 -  2         4  LUNGING ATTACK 
STRIKING ATTACK    2 -  1     TOTAL PARRY        3 -  7         3  AIMED BLOW     
AIMED BLOW         9 -  7     PARRY-STRIKE       0 -  1         1  SLASHING ATTACK
LUNGING ATTACK     9 -  7     PARRY-RIPOSTE      0 -  1         1  TOTAL PARRY    
PARRY-LUNGE        1 -  1     BASHING ATTACK     0 -  1         1  PARRY-LUNGE    
                                                                1  WALL OF STEEL  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
SLASHING ATTACK  SCHYLER 6-4866             82 129  1  250 THE LADY'S LIST (917)
AIMED BLOW       NEOSPHINCTER 18-7317       66  35  1  298 WASTELAND (468)
LUNGING ATTACK   PTI 7-5412                 65  31  0  274 WASTELAND II (500)
TOTAL PARRY      RED FUSION 6-5480          61  29  0  242 IT'S NEW! (1195)
PARRY-LUNGE      DOC STEELE 18-6808         70 103  1  228 ARROGANCE (732)
WALL OF STEEL    ??RADAR?? 82-20310         24  27  0  224 DYSLEXICS UNTIE! II (1258)
STRIKING ATTACK  MAHI MAHI 18-4899         144  80  2  216 BIG MEAN FISH (292)
PARRY-RIPOSTE    WORK IN PROGRESS 38-4193   36 107  2  167 JUST BECAUSE (1151)
BASHING ATTACK   MEN WORKING 38-4189        37 106  1  134 JUST BECAUSE (1151)
PARRY-STRIKE     PLANKWALKER 18-8604        27  33  3   79 SEA DOGS (328)

The overall popularity leader is CRACK IS CHEAP 82-18422.  The most popular warrior 
this turn was ??RADAR?? 82-20310.  The ten other most popular fighters were HITZ 
82-10428, COOLER 82-7277, BILLY THE SQUID 18-3880, SCHYLER 6-4866, GOKU 7-5628, CHIPS 
AHOY 97-1586, SUPER BUM 82-18411, HARV 82-20046, TOLAIS DEEPHEART 42-1620, and COOKIE 
FOR THE SOUL 6-6002.

The least popular fighter this week was ASSASSIN 96-1802.  The other ten least 
popular fighters were HAWK 6-5764, RUGEN THE JELLYFISH 82-12478, COLON CONVOY 
18-9115, SUSHI SLINGER 96-1399, GOHAN 18-8449, FRIJOLE! 99-1214, PLANKWALKER 18-8604, 
MEN WORKING 38-4189, HEAT 98-981, and MANUTE BOL 5-4233.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
OSKSI(3)             1  0 0  TALCAMA(18)          6  8 0  DWES EG(82)          6  7 0  
JHELUM(4)            2  0 0  CLIFFHOME(38)        0  2 0  OLD VALAMANTIS(96)   0  2 0  
KALTOS(5)            1  1 0  KATI-TEI(41)         1  0 0  SHADOW GROVE(97)     2  0 0  
TRANSEL(6)           2  3 0  RODEKI(42)           3  0 0  SYVYN'S HILL(98)     0  2 0  
BONSUR(7)            3  1 0  JURINE(61)           0  1 0  SOUTH RIDGE(99)      0  1 0  
WILLAF(16)           1  0 0  VALAMANTIS(62)       1  0 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 LIFE 3-4196                 62 175  0  181  GAMES LIBRARY (998)        OSKSI
 VAGABOND 4-6049             21  12  1  209  SEA DOGS (1271)            JHELUM
 MANUTE BOL 5-4233           37  31  0  186  LARGE LOSERS (1228)        KALTOS
 SCHYLER 6-4866              82 129  1  250  THE LADY'S LIST (917)      TRANSEL
 PTI 7-5412                  65  31  0  274  WASTELAND II (500)         BONSUR
 PSYCHO GRANDMA! 16-5120     12   2  1   72  LOOK OUT! (1278)           WILLAF
 NEOSPHINCTER 18-7317        66  35  1  298  WASTELAND (468)            TALCAMA
 WORK IN PROGRESS 38-4193    36 107  2  167  JUST BECAUSE (1151)        CLIFFHOME
 5 GOT PICKED 41-4199        17   2  2   96  072905R (1273)             KATI-TEI
 STUPID SEXY FLANDE 42-3836  46  39  0  235  I'M SO SEXY (1072)         RODEKI
 ETCHED IN STONE 61-3112     91  37  1  196  CEMENTIA (1112)            JURINE
 2 62-2976                   47  47  3  187  NUMBERS (937)              VALAMANTIS
 PUD 126 82-22024            46  27  0  271  PUDS AGAIN 6 (1234)        DWES EG
 SUSHI SLINGER 96-1399       22  21  3  185  SEA DOGS (1241)            OLD VALAMANTIS
 KUNG PAO KITTY 97-1310      21  27  3  176  CUTE & KINDA DEADLY (1229) SHADOW GROVE
 ONE A DAY 98-799            59  43  3  201  MY DRUGS (1179)            SYVYN'S HILL
 FRIJOLE! 99-1214            31  41  3  180  BEAN MACHINE (1202)        SOUTH RIDGE

                            JANUARY FACE-TO-FACE IN TEMPE!

Our next winter FTF will be held in Tempe, Arizona, January 12-14, 2007.  It will be 
held at the Embassy Suites Hotel in Tempe, Arizona (480-894-7444), the same hotel as 
last year by popular request.  Room rates are $149.00 per night, 1-4 occupancy, which 
includes full cooked breakfast, complimentary manager's reception (yes, really!), free 
airport shuttle, free parking, high speed internet (for extra charge), fitness center, 
jacuzzi, and pool.  The rooms are blocked--please make your reservation by December 15 
before the block is released!  (This is prime season for Phoenix, and several people 
were unable to book rooms last year because they waited too long.)  Look for 
transportation info in the tournament information sheet.  We hope you're all looking 
forward to it and that we will see you there!