DARKHOLM SPORTING JOURNAL Date : 05/09/2009 Duedate: 05/22/2009 DARKHOLM DM-104 TURN-505 RANK TEAMS W L K % RANK TEAMS W L K % 1 072905R 41/1273 3547 2598 14 57.7 LARGE LOSERS 5/1228 FLAT BROKE 82/1184 NEGATIVE CASH FLOW 82/1197 MY DRUGS 98/1179 2 STREET PIZZA 18/114 1962 1617 23 54.8 LOOK OUT! 16/1278 REAL PIZZA FLAVOR 82/1286 CEMENTIA 61/1112 DYSLEXICS UNTIE! II 82/1258 WASTELAND 18/468 ATTACK OF THE CLONES 82/1254 DIE, MOFO, DIE IV 97/1293 3 STYROFOAM 82/1090 1182 1045 8 53.1 WASTELAND II 7/500 4 ILLFANG PACT 1/281 407 582 6 41.2 IT'S NEW! 6/1195 UP TO NO GOOD 37/316 I'M SO SEXY 42/1072 5 JUST BECAUSE 38/1151 1049 1877 17 35.9 WHAT A TREAT 98/1201 6 BEACH BABES 7/1058 401 760 4 34.5 '##/###' Avoid teams by their Team Id '-' Team did not fight this turn WARRIOR SPOTLIGHT * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * ---===DELARQUAN REGIONAL NEWS===--- Duelmasters ----------- DM 1 MORDANT (turn 622): POOP DECK GUY of SEA DOGS (One Armed Bandit, mgr.) DM 2 NIANIA (turn 505): GALLORDIN of THE GOLDEN FISH (Jorja, mgr.) DM 3 OSKSI (turn 628): KOVARARMANN VOTH of GAMES LIBRARY (Jorja, mgr.) DM 5 KALTOS (turn 623): FELISSA HURM of THE MIDDLE WAY 5 (Jorja, mgr.) DM 6 TRANSEL (turn 623): HATTIE of PSYCHO SQUAD (Jorja, mgr.) DM 7 BONSUR (turn 627): HIERONYMUS ZIGG of SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 616): JOLEEN KRUZ of THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 613): DOT DOT DOT of CENTER FOR OLDS (Suave, mgr.) DM 21 SUNSET (turn 612): LEAD INSTRUCTOR of LIGHT BRIGADE (Woody, mgr.) DM 36 JHANS (turn 584): BAM BAM THE IMP of HOUSE OF RATS (?, mgr.) DM 38 CLIFFHOME (turn 576): TORCHILIGHT KID of U.A.K. (Otis the Drunk, mgr.) DM 39 XOCHITHLAN (turn 259): D'URVILLE of KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 560): CHATTY CABALIST of DUNGEON CELL (One Armed Bandit, mgr.) DM 51 TRICORUS (turn 511): CARGO of SEA DOGS (One Armed Bandit, mgr.) DM 54 TROCAR (turn 246): KORASIM of TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 234): KIRRALA of ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 460): ANGRY DECKHAND of DEATH MOB (Jakari, mgr.) DM 72 DRAGONHEAD (turn 210): UM-PAH of ONE MAN BAND (Allegro, mgr.) ADM 104 DARKHOLM (turn 504): SUPER BUM of FLAT BROKE (The Muffin Man, mgr.) Top Teams --------- DM 1 MORDANT (turn 622): SWEORDMASTERS (Mannequin, mgr.) DM 2 NIANIA (turn 505): PEANUT BUTTER FUDGE (Gavin, Rule, mgr.) DM 3 OSKSI (turn 628): GAMES LIBRARY (Jorja, mgr.) DM 5 KALTOS (turn 623): THE MIDDLE WAY 5 (Jorja, mgr.) DM 6 TRANSEL (turn 623): PSYCHO SQUAD (Jorja, mgr.) DM 7 BONSUR (turn 627): SENTINELS (Nomad, mgr.) DM 10 KOLACT (turn 616): THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 613): SEA DOGS (One Armed Bandit, mgr.) DM 21 SUNSET (turn 612): MONADIC TRIBE (Nomad, mgr.) DM 36 JHANS (turn 584): GIRLS GIRLS GIRLS (Non?, mgr.) DM 38 CLIFFHOME (turn 576): U.A.K. (Otis the Drunk, mgr.) DM 39 XOCHITHLAN (turn 259): KIWI CONNECTION (The Mun, mgr.) DM 42 RODEKI (turn 560): COLOR ME SUAVE (Suave, mgr.) DM 51 TRICORUS (turn 511): DARK HORSEMEN (Jorja, mgr.) DM 54 TROCAR (turn 246): TRADERS OF TROCAR (Jorja, mgr.) DM 59 ILLIS (turn 234): ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 460): DEATH MOB (Jakari, mgr.) DM 72 DRAGONHEAD (turn 210): ONE MAN BAND (Allegro, mgr.) ADM 104 DARKHOLM (turn 504) FLOPS et al (The Muffin Man, mgr.) Recent Graduates ----------------- DM 5 KALTOS (turn 622): JAMMY LARKE of THE MIDDLE WAY 5 (Jorja, mgr.) DM 10 KOLACT (turn 616): JOLEEN KRUZ of THE MOONDOGS (Jorja, mgr.) (turn 615): REESE SILEEN of THE MOONDOGS (Jorja, mgr.) DM 18 TALCAMA (turn 612): BLUE MOON of RUN AND HYDE (Jekyll, mgr.) HEXALUS of VINCERE AUT MORI (Toker, mgr.) DM 21 SUNSET (turn 612): LAGERKVIST of LITERATE LOONS (?, mgr.) DM 38 CLIFFHOME (turn 575): RUNNA DAMILL of U.A.K. (Otis the Drunk, mgr.) DM 59 ILLIS (turn 234): KIRRALA of ISLANDERS (Jorja, mgr.) DM 62 VALAMANTIS (turn 460): EVANDER GILL of MIDDLE WAY 10 (Jorja, mgr.) REPORT FROM WITHIN THE TOWER Greetings! The split has happened, and our arena is sadly depleted. There were only twenty fights this turn, half of them involving stand-ins. In other words, thirty warriors fought. There were no avoids or challenges. At least, no one died. In other good news, we have NOT reached the point where people start appearing simultaneously on the Most Popular and Least Popular lists. Our title fight was actually a rather good one, to the extent that anything so uneven can be. SUPER BUM (82-18411) (108-50-2,453) of FLAT BROKE fought GREASY NAPKINS (82- 10156) (35-36-0,217) of REAL PIZZA FLAVOR. SUPER BUM bested GREASY NAPKINS in a crowd pleasing 4 minute Title fight. I feel sorry for Super Bum, having no one to challenge. But with a 453 recognition, what would you have him do? Of course, Crack is Cheap remains our overall popularity leader--until that day, far in the future, when he is inducted. CRACK IS CHEAP (82-18422) (68-87-0,194) of NEGATIVE CASH FLOW fought STASSIA (37-1523) (62-75-2,179) of UP TO NO GOOD. CRACK IS CHEAP viciously subdued STASSIA in a crowd pleasing 7 minute bloody bout. Both of them made the popularity list, too. Frankly, it wasn't that great of a fight, but there wasn't much to compare it to. In another 7-minute fight, That Guy was voted this turn's favorite warrior. THAT GUY (97-2120) (35-21-3,189) of DIE, MOFO, DIE IV fought LOCAL CONSTABLE (104-22) (0-0- 0,181) of TEAM CIVILIAN! THAT GUY viciously subdued LOCAL CONSTABLE in an exciting 7 minute bloody fray. Did the Constable get scummy? Well, good for him. It is the job of the police to keep the peace with the least possible violence. Once again, the spectators voted Laguna Lil our least popular warrior. HEAT (98-981) (73-62-4,178) of WHAT A TREAT fought LAGUNA LIL (7-5681) (27-67-0,141) of BEACH BABES. HEAT overpowered LAGUNA LIL in a crowd pleasing 1 minute mismatched fight. All right, she's not a very good warrior. But come on, she IS pretty. It's a darned good thing arena healing magic is as good as it is, or she'd be a mass of scars, but still. And I should mention--she's our top Basher. Bashers have gone 0-15 in the last ten turns. So there must be another one in the arena. Hmm! Novgorodny Vir dropped in and said, "Ask not a spymaster for counsel, for he will pontificate long after you have fallen into an unconscious stupor." Indeed. Put that in your pipe. Warriors and managers, I would not like to see this arena slowly decline until it is closed. Would you? If you want to revive Darkholm, please let me know that you care about it, and suggest some ideas on how to revive it. Thank you. Desiree (not my real name) KEEPER OF THE RUNEBLADE W L K PNTS TEAM NAME CITY SUPER BUM 82-18411 109 50 2 461 FLAT BROKE (1184) DWES EG GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY ONE A DAY 98-799 108 57 4 348 MY DRUGS (1179) SYVYN'S HILL TASTY HANGNAIL 7-5463 98 57 0 315 WASTELAND II (500) BONSUR PTI 7-5412 118 41 0 268 WASTELAND II (500) BONSUR STUPID SEXY FLANDE 42-3836 88 60 0 257 I'M SO SEXY (1072) RODEKI HE HATE ME 18-7820 103 65 2 241 WASTELAND (468) TALCAMA HAILSTORM 7-5698 81 31 1 227 WASTELAND II (500) BONSUR ??RADAR?? 82-20310 44 70 1 215 DYSLEXICS UNTIE! II (1258) DWES EG GATEWAY 82-15631 55 49 1 211 ATTACK OF THE CLONES (1254 DWES EG GRAND CHAMPIONS W L K PNTS TEAM NAME CITY GREASY NAPKINS 82-10156 35 37 0 210 REAL PIZZA FLAVOR (1286) DWES EG COOLER 82-7277 94 91 1 209 STYROFOAM (1090) DWES EG SMELL CAREFULLY 18-8889 40 71 2 203 STREET PIZZA (114) TALCAMA ETCHED IN STONE 61-3112 141 50 1 201 CEMENTIA (1112) JURINE CRACK IS CHEAP 82-18422 69 87 0 198 NEGATIVE CASH FLOW (1197) DWES EG VISTA BLOWS 18-9258 51 29 1 197 WASTELAND (468) TALCAMA 5 GOT PICKED 41-4199 57 25 2 196 072905R (1273) KATI-TEI THAT GUY 97-2120 36 21 3 195 DIE, MOFO, DIE IV (1293) SHADOW GROVE RED FUSION 6-5480 90 63 0 194 IT'S NEW! (1195) TRANSEL ALOHA ALICE 7-4867 34 59 0 192 BEACH BABES (1058) BONSUR GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY HEAT 98-981 74 62 4 180 WHAT A TREAT (1201) SYVYN'S HILL MANUTE BOL 5-4233 69 62 0 180 LARGE LOSERS (1228) KALTOS STASSIA 37-1523 62 76 2 180 UP TO NO GOOD (316) SIBIKHAS PSYCHO GRANDMA! 16-5120 53 24 1 180 LOOK OUT! (1278) WILLAF WORK IN PROGRESS 38-4193 45 161 2 177 JUST BECAUSE (1151) CLIFFHOME CRYSOPRASE 1-3266 75 92 2 166 ILLFANG PACT (281) MORDANT GRAND ADEPTS W L K PNTS TEAM NAME CITY LAGUNA LIL 7-5681 27 68 0 143 BEACH BABES (1058) BONSUR MEN WORKING 38-4189 45 161 1 122 JUST BECAUSE (1151) CLIFFHOME GRAND INITIATES W L K PNTS TEAM NAME CITY MIAMI MIA 7-4818 25 71 3 72 BEACH BABES (1058) BONSUR BEACH BETTY 7-5768 32 57 0 69 BEACH BABES (1058) BONSUR TALLAHASSE TINA 7-4889 23 87 0 51 BEACH BABES (1058) BONSUR '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PERSONAL CORRESPONDENCE Goku -- Which one? There are so many on the Isle. -- Aloha Alice Stassia -- I had to let you end that quickly before you complete fell out of your bodice. The stewards were already stepping on their tongues. -- Laguna Lil Littlest Tyrant -- That's guys for you. -- Beach Betty Wolf Rider -- Better to walk, really. -- Miami Mia Gamma -- Yep. -- Tallhasse Tina Vista Blows -- Well, Mr. Blows... wait a minute, you're not really a Mr. or a Ms., are you? Well, Blows, that was very painful. You seem to be pretty good at what you do. -- Crysoprase Aloha Alice -- Illfang Pact is agreement that joins several teams together into one. It was made in the shadow of Illfang, a tall pointy stone in a sheep meadow near Bonsur. Dentistry is not involved. The signers of the pact all floss daily. -- Crysoprase Laguna Lil -- You're gonna need that skill. Cherish it. Frame it and hang it on the wall. When we meet again, I want to see you use it. -- Stassia 29 April 09 Greetings All -- This is Vincent Michaels, "the Rake", mgr. of the Stormbringers out of DM 33 Niatoli Island, back after a relatively long layoff. I come back to my arena to find only two other teams there. Terrible! I'm calling on all you managers out there who have inactive teams in Niatoli to put them back in the game. Also, anyone else who wants to come check out our little island are welcome. Good food and a lot of good gambling, and you will have a chance to smack around Gen. GirlPants and his band of Ravaged Queens. Great fun. Come one, come all! 4 May 09 Players of Duel 2: RSI wants to try, in a few arenas, a system that rewards role-play and general arena involvement. Our thoughts at this time are as follows, and feedback is earnestly solicited: 1. What to reward. a. Spotlights--they don't have to be involved and lengthy storylines, and in fact, my own inclination is to say: anything game related and original (i,e,, not a reprint), maybe set a minimum length. I use TOGS here as my model--half a column as formatted for the newsletter, and we don't judge the quality of the writing (so long as the editor isn't grossed out), just the intent to make a positive contribution. b. A dm column where one is "due." Again, no judgment on quality of writing, should be dm-related, and I would say (this is just me) a minimum length of maybe five lines. c. Personals. More than just "you suck," or "good fight." How much more doesn't really concern me, and quality, other than "not offensive to the editor," should not be an issue. We don't want to encourage participation and then muzzle it. d. It has been suggested that a reward point or two be offered for running a full team. We could include this, but my own inclination would be to say that there would be no points for this, but that those who don't make a clear effort on this (accidents happen, so maybe something like "when the three-turn total of fights is below twelve"?) aren't eligible for points on any turn until they get it back up to a full team. 2. How to reward it. a. We've been thinking nebulously about some kind of point system, obviously, as an example, say 3 points for a spotlight, 2 for a column, 1 for personals, more points here for what takes more effort, but some points for any effort. This is in no way final! But some way to keep track of who is contributing and how much, and as non- subjective as possible; this would be noted as each newsletter would be proofed. A way to clearly identify who's sending in what would help, but I can work it out by referring to the warrior listings if I have to. b. But, assuming a point system, do the rewards, whatever they end up being, go to the player who achieves a certain point total? Is this calculated per turn, or as a running total over as many turns as it takes to reach that point? Or to the player with the highest total on any given turn? What about ties? c. What do the points get the player? The current thought is X points gets a free fight, probably replacing the "Popularity Leader's" free fight in the relevant arena. That suggests only one player getting a role-play free fight on any given turn. Is this enough to encourage the newsletter participation we're hoping for? Should we convert "This Week's Favorite" to a role-play free fight also? Or handle rewards in some other way entirely? 3. Where it happens. The current thought is, try it in four arenas: one in each region, and one slow arena. Who picks the arenas in question? I'd be inclined to rule out those that are doing fairly well already (Ardivent, Sunset, Lapur; Arkers, Morya, North Fork), but is that wise? Or even fair? Darned if I know. Places where it is NOT currently intended to happen: Transfer arenas. Maybe rule out the no-tourney arenas as current candidates, too? If this seems to work well enough to be worth the effort, should we consider extending it to more, eventually to all non-transfer, arenas? This is not a "someday down the line we might" concept. We want to do this, and SOON. Your feedback would be appreciated, for, against, changes, anything. You can email me directly at jputney zianet com (make sure it says DM in the subject line) or send a diplo to scribe, any arena. the Scribe P.S. Staff members not to be eligible for role-playing free fights. 5 May 09 The Battle Royal V is upon us! Come join one of the original contests that has had some of the games best managers involved in the past. DM 18, Talcama, some consider it to be the crown jewel of the Delarq cities is where this contest will take place. The Battle Royal is intended to be a play as you want, play what you want Delarquan style contest with very few rules. While I'd love to say, "NO AVOIDING" is the only rule (and that wouldn't be too far off), I must spell out situations that can and have occurred and require additional clarification. The advantages of this format: 1) Simple. 2) No penalty for DAs. 3) No restrictions on warriors entered into the contest (baggers, TC mods, etc all welcome) 4) No penalty for not fighting. 5) It isn't a race where 21 wit and favorite learn determine the victor. 6) Losing a warrior (or even your whole team) doesn't eliminate you from contention. 7) It is possible to overcome almost any deficit. And this has been proven, with managers making huge point swings in short periods of time! 8) It is a contest designed to show manager skill rather than warrior ability. There are a few disadvantages: 1) There is no set end. It is possible for this contest to go on indefinitely. In practice, this format has worked very nicely in the past and I expect it will continue to work well. 2) You cannot avoid (But that is part of the fun and the head to head nature of this contest requires this rule.) 3) It encourages bloodshed. 4) Baggers and experienced warriors have an advantage over new warriors. Battle Royal Rules: - Any team in Talcama is eligible to participate. There are no restrictions on warriors (baggers, TC prize modified, etc). However, any warrior that fights for your team is considered in the BR. - Teams may not avoid any other team within the contest. (Note that you may avoid teams outside the contest but you do so at your own risk.) Avoiding a team on the turn they enter the Battle Royal is not considered against the rules (since you couldn't know the team wasn't part of the BR). The suggestion is not to avoid at all. Assur (the contest moderator) gets an avoid report every turn and will catch people avoiding! - Managers may only enter a single team in the contest. - Any manager with more than one team in Talcama may not challenge any other contest warrior with their non contest team(s). The intention is that no advantage can be gained by having multiple teams in the arena. ****Failure to comply with the above rules*** 1st offense: Disqualification from the prize, but you may still participate. 2nd offense: Warning. 3rd offense: Removal from Battle Royal. - If a manager decides to switch teams, his score will start back at 0. This is to prevent a manager from sweeping the contest with several teams of sandbaggers. Can a manager use this clause to go from a negative score to zero? Yes. I realize this is sort of cheating, but I'd rather have a manager start over with a new team than drop out of the contest. Even so, they have to start at 0 and must gain 25 points. - If your warrior loses a contest fight because of an input error and this error is verified by RSI, you will have a point added to your score. The head to head records will remain the same and any points gained by another manager will remain on that manager's record. - As soon as you are announced in the newsletter, you are officially entered into the Battle Royal. Scoring begins on that turn! You are expected to follow the rules that turn and every turn following. Your team may enter any time they wish during the course of the Battle Royal. - If you are exiting the Battle Royal, you are not removed until the turn after your intention is published. You are asked to follow the rules for that turn (either through not avoiding or not running your warriors). Scoring: - Scoring begins the turn your team declares participation. - Scoring continues through the turn your team withdraws. - Score is calculated by: Wins+Kills-Lossses. - Only fights with other B.R. participannts count towards your score, but they count whether they are challenges or random match-ups. - First Manager to 25 points wins! - In event of tie, B.R. continues until one team that has reached 25 points is ahead of all other participants. Disputes: - The attempt has been made to make these rules as complete and bulletproof as possible, but Tripwire will resolve any disputes as fairly as he is capable. Prizes: For the Winner: 6 Months Free Play in Talcama for the winning team (doesn't include tourneys)! One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18)! One Limited Damage Bump Potion (one time use, up to max for stats, used on DM 18 warrior)! One Minor Stat Switch Prize (up to 2 points can be moved from one stat to another stat on a new rollup in DM 18, before adding 14 points. This prize can be used up to 3 months from the contest end. Both points must be used in the same place (can't take one from a speed and one from deftness and add one to wit and will)). One Favorites Knowledge Potion (to be used on a 5+ FE warrior in DM 18). Rename One Dark Arena Creature in DM 18, which will be renamed for 6 Months or until the Ladies decide to return it to the previous name. All potions renaming prizes must be used within 2 turns of the end of the contest. Endurance Award (available to all participants): One +1 Bonus Potion (up to max for warrior, to be used on a warrior in DM 18). To qualify for the Endurance Award you must participate in 90% of the total fights possible over the course of the BR. If you don't have time to make it into the BR by the first turn, there will be a two turn window before the counter will start for new teams. The fights do not have to be BR point scoring fights, just 90% of the total possible participation over the course of the contest! So, if the contest runs 26 turns, there are 130 fights possible. Your team must have 117 fights during those 26 turns to be eligible. All prizes/potions subject to RSI's interpretation of how they are used/implemented. RSI said the faves knowledge must be used on an Inits warrior or higher and set at 5FE or more. Tripwire LAST WEEK'S FIGHTS SUPER BUM bested GREASY NAPKINS in a crowd pleasing 4 minute Title fight. ONE A DAY slimly won victory over SHEWISH GIANT in a action packed 3 minute battle. PTI overpowered COOLER in a crowd pleasing 1 minute mismatched duel. TASTY HANGNAIL overpowered SHEWISH GIANT in a crowd pleasing 1 minute one-sided fight. 5 GOT PICKED was bested by SHADOWMANE in a popular 2 minute duel. HAILSTORM devastated SMELL CAREFULLY in a crowd pleasing 1 minute mismatched match. HE HATE ME overpowered SHEWISH GIANT in a action packed 1 minute uneven melee. ETCHED IN STONE was vanquished by DIRK CHOLERA in a 3 minute uneven fight. STUPID SEXY FLANDERS savagely defeated DIRK CHOLERA in a action packed 3 minute match. VISTA BLOWS overpowered WORK IN PROGRESS in a 2 minute one-sided match. GATEWAY devastated MANUTE BOL in a exciting 1 minute brutal mismatched conflict. CRACK IS CHEAP viciously subdued STASSIA in a crowd pleasing 7 minute bloody bout. ??RADAR?? overpowered CRYSOPRASE in a crowd pleasing 1 minute one-sided duel. THAT GUY viciously subdued LOCAL CONSTABLE in a exciting 7 minute bloody fray. ALOHA ALICE was unbelievably bested by RED FUSION in a popular 7 minute brawl. PSYCHO GRANDMA! overpowered MEN WORKING in a exciting 1 minute one-sided match. HEAT overpowered LAGUNA LIL in a crowd pleasing 1 minute mismatched fight. BEACH BETTY bested DRUNKEN FISHERMAN in a popular 2 minute bout. TALLAHASSE TINA was vanquished by INKEEPER'S SON in a 3 minute one-sided match. MIAMI MIA vanquished DEBBY TONTE in a popular 1 minute brutal mismatched fray. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |AIMED BLOW 7 AIMED BLOW 114 - 44 - 1 72 | |TOTAL PARRY 7 TOTAL PARRY 53 - 29 - 1 65 | |LUNGING ATTACK 6 SLASHING ATTACK 6 - 4 - 0 60 | |WALL OF STEEL 3 LUNGING ATTACK 47 - 40 - 2 54 | |PARRY-STRIKE 2 STRIKING ATTACK 7 - 11 - 0 39 | |PARRY-RIPOSTE 2 WALL OF STEEL 12 - 32 - 1 27 | |BASHING ATTACK 2 PARRY-STRIKE 3 - 17 - 0 15 | |SLASHING ATTACK 1 PARRY-RIPOSTE 3 - 17 - 0 15 | |PARRY-LUNGE 0 BASHING ATTACK 2 - 25 - 0 7 | |STRIKING ATTACK 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 505 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: AIMED BLOW 5 - 2 PARRY-LUNGE 0 - 0 4 LUNGING ATTACK TOTAL PARRY 5 - 2 PARRY-RIPOSTE 0 - 2 3 AIMED BLOW LUNGING ATTACK 4 - 2 SLASHING ATTACK 0 - 1 2 TOTAL PARRY WALL OF STEEL 2 - 1 STRIKING ATTACK 0 - 0 1 WALL OF STEEL PARRY-STRIKE 1 - 1 BASHING ATTACK 0 - 2 1 SLASHING ATTACK TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY SUPER BUM 82-18411 109 50 2 461 FLAT BROKE (1184) AIMED BLOW TASTY HANGNAIL 7-5463 98 57 0 315 WASTELAND II (500) LUNGING ATTACK PTI 7-5412 118 41 0 268 WASTELAND II (500) WALL OF STEEL ??RADAR?? 82-20310 44 70 1 215 DYSLEXICS UNTIE! II (1258) SLASHING ATTACK COOLER 82-7277 94 91 1 209 STYROFOAM (1090) PARRY-RIPOSTE WORK IN PROGRESS 38-4193 45 161 2 177 JUST BECAUSE (1151) PARRY-STRIKE CRYSOPRASE 1-3266 75 92 2 166 ILLFANG PACT (281) BASHING ATTACK LAGUNA LIL 7-5681 27 68 0 143 BEACH BABES (1058) The overall popularity leader is CRACK IS CHEAP 82-18422. The most popular warrior this turn was THAT GUY 97-2120. The ten other most popular fighters were ALOHA ALICE 7-4867, STASSIA 37-1523, GREASY NAPKINS 82-10156, STUPID SEXY FLANDERS 42-3836, BEACH BETTY 7-5768, SUPER BUM 82-18411, CRACK IS CHEAP 82-18422, HE HATE ME 18-7820, ONE A DAY 98-799, and ETCHED IN STONE 61-3112. The least popular fighter this week was LAGUNA LIL 7-5681. The other ten least popular fighters were MEN WORKING 38-4189, MANUTE BOL 5-4233, WORK IN PROGRESS 38-4193, SMELL CAREFULLY 18-8889, COOLER 82-7277, CRYSOPRASE 1-3266, PTI 7-5412, MIAMI MIA 7-4818, HEAT 98-981, and GATEWAY 82-15631. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K MORDANT(1) 0 1 0 TALCAMA(18) 2 1 0 JURINE(61) 0 1 0 KALTOS(5) 0 1 0 SIBIKHAS(37) 0 1 0 DWES EG(82) 4 2 0 TRANSEL(6) 1 0 0 CLIFFHOME(38) 0 2 0 SHADOW GROVE(97) 1 0 0 BONSUR(7) 5 3 0 KATI-TEI(41) 0 1 0 SYVYN'S HILL(98) 2 0 0 WILLAF(16) 1 0 0 RODEKI(42) 1 0 0 TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY CRYSOPRASE 1-3266 75 92 2 166 ILLFANG PACT (281) MORDANT MANUTE BOL 5-4233 69 62 0 180 LARGE LOSERS (1228) KALTOS RED FUSION 6-5480 90 63 0 194 IT'S NEW! (1195) TRANSEL TASTY HANGNAIL 7-5463 98 57 0 315 WASTELAND II (500) BONSUR TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY PSYCHO GRANDMA! 16-5120 53 24 1 180 LOOK OUT! (1278) WILLAF HE HATE ME 18-7820 103 65 2 241 WASTELAND (468) TALCAMA STASSIA 37-1523 62 76 2 180 UP TO NO GOOD (316) SIBIKHAS WORK IN PROGRESS 38-4193 45 161 2 177 JUST BECAUSE (1151) CLIFFHOME 5 GOT PICKED 41-4199 57 25 2 196 072905R (1273) KATI-TEI STUPID SEXY FLANDE 42-3836 88 60 0 257 I'M SO SEXY (1072) RODEKI ETCHED IN STONE 61-3112 141 50 1 201 CEMENTIA (1112) JURINE SUPER BUM 82-18411 109 50 2 461 FLAT BROKE (1184) DWES EG THAT GUY 97-2120 36 21 3 195 DIE, MOFO, DIE IV (1293) SHADOW GROVE ONE A DAY 98-799 108 57 4 348 MY DRUGS (1179) SYVYN'S HILL