DARKHOLM SPORTING JOURNAL

Date   : 04/17/2017    Duedate: 04/29/2017

DARKHOLM ARENA

DM 104    TURN 709

RANK TEAMS                 W    L   K    %  RANK TEAMS                 W    L   K    % 
  1-WASTELAND II 7/500  3777 2741  16 57.9      BLOODY LEGION 96/1276
  2 DEMONSPAWN 33/741     10    8   0 55.6      LEGION OF LEGEND 62/1305
  3 OBSIDIAN HA 33/1370  117  114   2 50.6    5 DEAD LEGEND 21/1385    5    6   0 45.5
    SPECTRAL STEEL 47/1386                    6 HIGHLANDERS 42/1341  685  854  10 44.5
    CRESCENT SHIELD 82/1388                   7-PUBLIC NUIS 62/1382    7   10   0 41.2
    BLOODHAMMER CLAN 82/1387                  8 ARROGANCE 18/732    1606 2847  27 36.1
    MYTHICAL KNIGHTS 60/1384                    THE LADY'S LIST 6/917
    GRIZZLED VETERANS 40/1378                 9 OINGO BOINGO 6/1389    0    6   0  0.0
  4 BRUTAL LEGIO 7/1335  132  156   0 45.8

                             REPORT FROM WITHIN THE TOWER

Hullo!
     We saw eleven fights today, just one challenge, and no deaths.  Zeus lost the 
Runeblade, which was taken by Assur.  Assur can use it in the form of a great sword, I 
should imagine.  But of course, no magic weapons in the arena.
     WINNING SIDE (6-4276) (16-10-1,29) of OINGO BOINGO challenged CROW HELM (82-
56829) (21-7-0,45) of CRESCENT SHIELD.  WINNING SIDE was devastated by CROW HELM in a 
1 minute mismatched Challenge fight.  In addition to making this turn's only 
challenge, Winning Side wrote a personal ad.  Thank you!
     ZEUS (62-4010) (78-61-0,227) of LEGION OF LEGEND fought ASSUR (18-7821) (105-146-
2,200) of ARROGANCE.  ZEUS was demolished by ASSUR in a popular 2 minute gruesome one-
sided Title melee.  Assur is, as usual, top Basher, while Zeus is, as usual, top Wall 
of Steel.
     MIKEL (6-6190) (85-95-3,204) of THE LADY'S LIST fought WARDRA (82-56471) (29-11-
1,204) of BLOODHAMMER CLAN.  MIKEL was bested by WARDRA in a popular 2 minute contest.  
Mikel is, as usual, top Slasher, while Wardra is, as usual, top Lunger.
     DIGITALIS (33-6862) (37-45-1,192) of OBSIDIAN HALL fought PELIS THE TRUE (42-
3469) (73-117-1,171) of HIGHLANDERS.  DIGITALIS savagely defeated PELIS THE TRUE in a 
crowd pleasing 5 minute bloody match.  Digitalis is, as usual, the top Parry-Riposte, 
while Pelis the True is, as usual, the overall popularity leader.
     GLAMDRING (33-2328) (58-45-1,205) of OBSIDIAN HALL fought DIRK CHOLERA (104-29) 
(80-50-4,250) of  .  GLAMDRING was vanquished by DIRK CHOLERA in an exciting 3 minute 
mismatched fight.  Glamdring is, as usual, the top Total Parry, while Dirk Cholera is, 
as usual, scary enough to make one lose bladder control.
     PHILTHRY (42-2079) (85-81-0,167) of HIGHLANDERS fought FATALITY (7-5820) (58-79-
0,135) of BRUTAL LEGION.  PHILTHRY was handily defeated by FATALITY in an action 
packed 1 minute uneven fight.  Philthry is, as usual, the top Parry-Strike, while 
Fatality is, as usual, top Striker.
     ASSASSIN (96-1802) (30-19-4,108) of BLOODY LEGION fought AAGRIVATOR (33-8248) 
(37-14-0,125) of DEMONSPAWN.  ASSASSIN vanquished AAGRIVATOR in a popular 2 minute 
gruesome uneven duel.  Assassin is, as usual, the top Aimed Blow, and Aggrivator is 
unlucky.
     BATTLE BANSHEE (47-7979) (12-8-2,100) of SPECTRAL STEEL fought PAC-MAN (21-8191) 
(29-26-1,69) of DEAD LEGENDS.  BATTLE BANSHEE vanquished PAC-MAN in a exciting 1 
minute gruesome one-sided fight.
     AELFWINE (82-23244) (18-7-0,88) of BLOODHAMMER CLAN fought DEBBY TONTE (104-2) 
(20-30-0,30) of  .  AELFWINE beat DEBBY TONTE in a 2 minute brutal fight.  No one 
wants to hit a lady, of course.
     SIR LUCAN (60-9077) (18-13-0,45) of MYTHICAL KNIGHTS fought BOOKIE'S GUARD (104-
5) (35-18-0,75) of  .  SIR LUCAN was demolished by BOOKIE'S GUARD in a 1 minute 
mismatched competition.  Sir Lucan is this turn's... oh.  Sorry.
     KYLROI (40-4534) (24-5-0,84) of GRIZZLED VETERANS fought DRUNKEN FISHERMAN (104-
1) (20-20-0,50) of  .  KYLROI was bested by DRUNKEN FISHERMAN in a 1 minute battle.  
Hmm.
     And so, we've come to the end of this epic tale.  As the little bird said, 
Cheerio!

                                          -- Malic of Talcama

KEEPER OF THE RUNEBLADE        W   L  K PNTS  TEAM NAME                  CITY           
 ASSUR 18-7821               106 146  2  222  ARROGANCE (732)            TALCAMA

GRAND CHALLENGER CHAMPIONS     W   L  K PNTS  TEAM NAME                  CITY           
 WARDRA 82-56471              30  11  1  212  BLOODHAMMER CLAN (1387)    DWES EG

GRAND CHAMPIONS                W   L  K PNTS  TEAM NAME                  CITY           
 MIKEL 6-6190                 85  96  3  201  THE LADY'S LIST (917)      TRANSEL
 GLAMDRING 33-2328            58  46  1  199  OBSIDIAN HALL (1370)       NIATOLI ISLAND
-WYVERN 33-2457               45  47  0  198  OBSIDIAN HALL (1370)       NIATOLI ISLAND
 DIGITALIS 33-6862            38  45  1  195  OBSIDIAN HALL (1370)       NIATOLI ISLAND
 ZEUS 62-4010                 78  62  0  190  LEGION OF LEGEND (1305)    VALAMANTIS

GRAND CHALLENGER ADEPTS        W   L  K PNTS  TEAM NAME                  CITY           
 PELIS THE TRUE 42-3469       73 118  1  174  HIGHLANDERS (1341)         RODEKI
-MAN-MOUNTAIN 7-3853          36  46  1  171  WASTELAND II (500)         BONSUR
 FATALITY 7-5820              59  79  0  164  BRUTAL LEGION (1335)       BONSUR

GRAND ADEPTS                   W   L  K PNTS  TEAM NAME                  CITY           
 ASSASSIN 96-1802             31  19  4  142  BLOODY LEGION (1276)       OLD VALAMANTIS
 PHILTHRY 42-2079             85  82  0  141  HIGHLANDERS (1341)         RODEKI
-SIR YVAIN 60-9076            19   7  2  114  MYTHICAL KNIGHTS (1384)    ARADI
 AAGRIVATOR 33-8248           37  15  0  109  DEMONSPAWN (741)           NIATOLI ISLAND
 BATTLE BANSHEE 47-7979       13   8  2  107  SPECTRAL STEEL (1386)      NORTH FORK

GRAND INITIATES                W   L  K PNTS  TEAM NAME                  CITY           
 AELFWINE 82-23244            19   7  0   90  BLOODHAMMER CLAN (1387)    DWES EG
 PAC-MAN 21-8191              29  27  1   71  DEAD LEGENDS (1385)        SUNSET
 KYLROI 40-4534               24   6  0   62  GRIZZLED VETERANS (1378)   ZENSU
-STREET RACER 62-4751         19  11  0   59  PUBLIC NUISANCES (1382)    VALAMANTIS
 CROW HELM 82-56829           22   7  0   55  CRESCENT SHIELD (1388)     DWES EG
 SIR LUCAN 60-9077            18  14  0   48  MYTHICAL KNIGHTS (1384)    ARADI
 WINNING SIDE 6-4276          16  11  1   27  OINGO BOINGO (1389)        TRANSEL

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W   L  K TEAM NAME              SLAIN BY                  TURN

                               PERSONAL CORRESPONDENCE

Pac-Man -- I got what I came for... -- Winning Side

Mikel -- No, I am not humble at all, you... *growling* -- Philthry

Fatality -- I was a blur of speed?  *I* was a blur of speed!  Woo hoo!  And so were 
you, my friend! -- Pelis the True

                                  LAST WEEK'S FIGHTS

WINNING SIDE was devastated by CROW HELM in a 1 minute mismatched Challenge fight.
ZEUS was demolished by ASSUR in a popular 2 minute gruesome one-sided Title melee.
MIKEL was bested by WARDRA in a popular 2 minute contest.
DIGITALIS savagely defeated PELIS THE TRUE in a crowd pleasing 5 minute bloody match.
GLAMDRING was vanquished by DIRK CHOLERA in a exciting 3 minute mismatched fight.
PHILTHRY was handily defeated by FATALITY in a action packed 1 minute uneven fight.
ASSASSIN vanquished AAGRIVATOR in a popular 2 minute gruesome uneven duel.
BATTLE BANSHEE vanquished PAC-MAN in a exciting 1 minute gruesome one-sided fight.
AELFWINE beat DEBBY TONTE in a 2 minute brutal fight.
SIR LUCAN was demolished by BOOKIE'S GUARD in a 1 minute mismatched competition.
KYLROI was bested by DRUNKEN FISHERMAN in a 1 minute battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|AIMED BLOW                       4         LUNGING ATTACK    12 -   7 -  0      63  |
|STRIKING ATTACK                  3         PARRY-RIPOSTE      6 -   4 -  0      60  |
|LUNGING ATTACK                   2         WALL OF STEEL      8 -   6 -  0      57  |
|BASHING ATTACK                   2         BASHING ATTACK    19 -  17 -  0      53  |
|SLASHING ATTACK                  2         AIMED BLOW        18 -  18 -  0      50  |
|TOTAL PARRY                      2         TOTAL PARRY        5 -   6 -  0      45  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       4 -   6 -  0      40  |
|PARRY-STRIKE                     1         STRIKING ATTACK   10 -  15 -  1      40  |
|WALL OF STEEL                    1         SLASHING ATTACK    7 -  14 -  0      33  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 709 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     PARRY-LUNGE        0 -  0         4  BASHING ATTACK 
LUNGING ATTACK     2 -  0     PARRY-STRIKE       0 -  1         1  LUNGING ATTACK 
STRIKING ATTACK    2 -  1     SLASHING ATTACK    0 -  2         1  SLASHING ATTACK
AIMED BLOW         2 -  2     TOTAL PARRY        0 -  2         1  TOTAL PARRY    
BASHING ATTACK     1 -  1     WALL OF STEEL      0 -  1         1  PARRY-RIPOSTE  
                                                                1  WALL OF STEEL  
                                                                1  STRIKING ATTACK
                                                                1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
BASHING ATTACK   ASSUR 18-7821             106 146  2  222 ARROGANCE (732)
LUNGING ATTACK   WARDRA 82--9065            30  11  1  212 BLOODHAMMER CLAN (1387)
SLASHING ATTACK  MIKEL 6-6190               85  96  3  201 THE LADY'S LIST (917)
TOTAL PARRY      GLAMDRING 33-2328          58  46  1  199 OBSIDIAN HALL (1370)
PARRY-RIPOSTE    DIGITALIS 33-6862          38  45  1  195 OBSIDIAN HALL (1370)
WALL OF STEEL    ZEUS 62-4010               78  62  0  190 LEGION OF LEGEND (1305)
STRIKING ATTACK  FATALITY 7-5820            59  79  0  164 BRUTAL LEGION (1335)
AIMED BLOW       ASSASSIN 96-1802           31  19  4  142 BLOODY LEGION (1276)
PARRY-STRIKE     PHILTHRY 42-2079           85  82  0  141 HIGHLANDERS (1341)

The overall popularity leader is PELIS THE TRUE 42-3469.  The most popular warrior 
this turn was PELIS THE TRUE 42-3469.  The ten other most popular fighters were 
DIGITALIS 33-6862, BATTLE BANSHEE 47-7979, ASSUR 18-7821, WARDRA 82--9065, ASSASSIN 
96-1802, PAC-MAN 21-8191, MIKEL 6-6190, AELFWINE 82-23244, CROW HELM 82--8707, and 
GLAMDRING 33-2328.

The least popular fighter this week was SIR LUCAN 60-9077.  The other ten least 
popular fighters were KYLROI 40-4534, AAGRIVATOR 33-8248, PHILTHRY 42-2079, WINNING 
SIDE 6-4276, ZEUS 62-4010, FATALITY 7-5820, GLAMDRING 33-2328, CROW HELM 82--8707, 
AELFWINE 82-23244, and MIKEL 6-6190.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
TRANSEL(6)           0  2 0  NIATOLI ISLAND(33)   1  2 0  ARADI(60)            0  1 0  
BONSUR(7)            1  0 0  ZENSU(40)            0  1 0  VALAMANTIS(62)       0  1 0  
TALCAMA(18)          1  0 0  RODEKI(42)           0  2 0  DWES EG(82)          3  0 0  
SUNSET(21)           0  1 0  NORTH FORK(47)       1  0 0  OLD VALAMANTIS(96)   1  0 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 MIKEL 6-6190                85  96  3  201  THE LADY'S LIST (917)      TRANSEL
 FATALITY 7-5820             59  79  0  164  BRUTAL LEGION (1335)       BONSUR
 ASSUR 18-7821              106 146  2  222  ARROGANCE (732)            TALCAMA
 PAC-MAN 21-8191             29  27  1   71  DEAD LEGENDS (1385)        SUNSET
 GLAMDRING 33-2328           58  46  1  199  OBSIDIAN HALL (1370)       NIATOLI ISLAND
 KYLROI 40-4534              24   6  0   62  GRIZZLED VETERANS (1378)   ZENSU
 PELIS THE TRUE 42-3469      73 118  1  174  HIGHLANDERS (1341)         RODEKI
 BATTLE BANSHEE 47-7979      13   8  2  107  SPECTRAL STEEL (1386)      NORTH FORK
 SIR LUCAN 60-9077           18  14  0   48  MYTHICAL KNIGHTS (1384)    ARADI
 ZEUS 62-4010                78  62  0  190  LEGION OF LEGEND (1305)    VALAMANTIS
 WARDRA 82--9065             30  11  1  212  BLOODHAMMER CLAN (1387)    DWES EG
 ASSASSIN 96-1802            31  19  4  142  BLOODY LEGION (1276)       OLD VALAMANTIS

                          BLOODGAMES AND MORE BLOODGAMES!

The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not 
process because we had trouble with the warrior data for that arena.  Unfortunately, 
the warrior data was irretrievably lost.  We have credited everyone for those teams.

So here's what we're going to do:

We will hold a replacement Mail-in Bloodgames (DM 97) on June 17.  To participate,
submit your team (10 warriors, design-your-own, one of each style).  When we receive 
your team "rollup", we will send you back warrior overviews.  Your strategies for the 
Replacement Mail-in Bloodgames (DM 97) are due June 17.  We will process all ten 
rounds, one after another, and mail all results later that week.  The costs and 
Bloodgames rules will remain the same. 

In addition to this, we will also hold another Bloodgames (DM 95), but this one will 
process as a slow arena.  Design your teams in the same way:  10 warriors, design-
your-own, one warrior of each fighting style.  Managers may submit turn input each 
round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, 
only Bloodfeuds).  Your strategies for the first round of the Arena Bloodgames (DM 95) 
are due on June 24.  This arena will run ten rounds, once every four weeks.

The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to-
Face style and Mail-in style Bloodgames there, as well.  We hope everyone will enjoy 
one or more of these Bloodgames arenas!

					  -- RSI    

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!