DARKHOLM SPORTING JOURNAL Date : 06/11/2018 Duedate: 06/23/2018 DARKHOLM ARENA DM 104 TURN 739 RANK TEAMS W L K % RANK TEAMS W L K % 1 EAT EM RAW B 6/1412 15 9 0 62.5 3 D.R.I. 21/1413 22 23 0 48.9 LADIES OF QUALITY 7/1404 ON MY BOOKSHELF 72/1411 2 SHADOWHOLD 31/1405 272 279 2 49.4 4 HIGHLANDERS 42/1341 719 880 10 45.0 OBSIDIAN HALL 33/1370 5 OBELISK 005 1/1409 87 117 1 42.6 SPECTRAL STEEL 47/1386 SAND KINGS 69/1118 THE HOLY LEGION 10/490 COLLEGE RADIO 51/1365 BLOODHAMMER CLAN 82/1387 6 ARROGANCE 18/732 1632 2881 27 36.2 MYTHICAL KNIGHTS 60/1384 THE LADY'S LIST 6/917 GRIZZLED VETERANS 40/1378 7-OINGO BOINGO 6/1389 2 17 0 10.5 UNLIKELY HEROES 18W 97/1408 REPORT FROM WITHIN THE TOWER Hail DARKHOLM! Warriors of the arena, prepare to be praised and blamed for your deeds. And let's see, ZYRO fought GOLDEN SPIKE and gained 29 points and contributed to OBSIDIAN HALL's 1-1-0. GOLDEN SPIKE has lost to ZYRO, falling 27 points, while helping make OBELISK 005 a 0-1-0 turn. And not without some honor, JOE MAMA now claims the title and throne of Duelmaster of DARKHOLM. Tell me, is nothing sacred? I have heard from unimpeachable sources that Eve's Pleasure Palace and Casino uses trolls in their stew. Talk about gristle! I tell you, a green quarterstaff lasts longer than a seasoned sapling. A basher friend of mine assures me this is true. We only live a short time in this world, so why not take a sharp blade, and shave it close? A brave warrior does not carry a red shield, he has nothing to cover or hide when the fight is over. Consider well. Thought for the day, a new sword shines bright, but the notched sword sings the sweetest. It's been nice chatting with you, until we meet again, keep your swords sharp and your hammers heavy. Until the sun next rises and my pen sets to paper-- Alarond the Scribe KEEPER OF THE RUNEBLADE W L K PNTS TEAM NAME CITY JOE MAMA 21-6771 58 75 1 234 D.R.I. (1413) SUNSET GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY MIKEL 6-6190 97 114 3 220 THE LADY'S LIST (917) TRANSEL SIR YVAIN 60-9076 33 23 2 211 MYTHICAL KNIGHTS (1384) ARADI GRAND CHAMPIONS W L K PNTS TEAM NAME CITY KILLER KARCH 69-5668 24 18 2 210 SAND KINGS (1118) CIMMERIAC PELIS THE TRUE 42-3469 91 130 1 208 HIGHLANDERS (1341) RODEKI BATTLE BANSHEE 47-7979 25 26 2 203 SPECTRAL STEEL (1386) NORTH FORK PHILTHRY 42-2079 101 96 0 200 HIGHLANDERS (1341) RODEKI AELFWINE 82-23244 34 22 0 198 BLOODHAMMER CLAN (1387) DWES EG JHAARAN 10-2017 33 36 2 198 THE HOLY LEGION (490) KOLACT RYANATOR 33-3462 43 38 0 196 OBSIDIAN HALL (1370) NIYTYOLE ISLAND ASSUR 18-7821 120 162 2 189 ARROGANCE (732) TALCAMA SIR LUCAN 60-9077 33 29 0 188 MYTHICAL KNIGHTS (1384) ARADI GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY KANEN VILESTAR 31-6601 26 18 0 168 SHADOWHOLD (1405) CHIMLEVTAL WARRIOR WIGHT 47-7978 20 7 0 167 SPECTRAL STEEL (1386) NORTH FORK GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY KYLROI 40-4534 35 25 0 160 GRIZZLED VETERANS (1378) ZENSU GRAND ADEPTS W L K PNTS TEAM NAME CITY THE TEACH 7-6621 36 25 3 105 LADIES OF QUALITY (1404) BONSUR GRAND INITIATES W L K PNTS TEAM NAME CITY THE RAVEN 51-3875 25 12 2 89 COLLEGE RADIO (1365) TRICORUS ZYRO 33-8118 31 33 0 70 OBSIDIAN HALL (1370) NIYTYOLE ISLAND MAJOR CINNAMON 97-6894 10 10 4 67 UNLIKELY HEROES 18W (1408) SHADOW GROVE -WINNING SIDE 6-4276 18 22 1 65 OINGO BOINGO (1389) TRANSEL GOLDEN SPIKE 1-1856 21 22 0 59 OBELISK 005 (1409) MORDANT BLOODY MARY 6-7153 17 19 2 50 EAT EM RAW BUG (1412) TRANSEL SPICE 7-6640 32 29 5 42 LADIES OF QUALITY (1404) BONSUR '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PERSONAL CORRESPONDENCE LAST WEEK'S FIGHTS AELFWINE was bested by JOE MAMA in a crowd pleasing 4 minute Title fight. ASSUR slimly lost to JHAARAN in a action packed 2 minute brutal battle. PHILTHRY overpowered KANEN VILESTAR in a 2 minute mismatched duel. PELIS THE TRUE bested KYLROI in a popular 2 minute fight. MIKEL savagely defeated RYANATOR in a crowd pleasing 3 minute gruesome competition. BATTLE BANSHEE overpowered LOCAL CONSTABLE in a 2 minute one-sided struggle. SIR YVAIN overpowered LAUGHING BARMAID in a action packed 1 minute uneven melee. SIR LUCAN was vanquished by KILLER KARCH in a action packed 1 minute one-sided duel. WARRIOR WIGHT vanquished ANGRY BOOKIE in a exciting 2 minute gruesome one-sided fight. THE TEACH overpowered MAJOR CINNAMON in a exciting 4 minute bloody one-sided fight. THE RAVEN handily defeated BLOODY MARY in a 1 minute one-sided contest. ZYRO luckily beat GOLDEN SPIKE in a 2 minute brawl. SPICE was overpowered by INKEEPER'S SON in a 2 minute gory mismatched conflict. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 4 PARRY-RIPOSTE 14 - 3 - 0 82 | |BASHING ATTACK 4 TOTAL PARRY 15 - 6 - 0 71 | |SLASHING ATTACK 3 SLASHING ATTACK 20 - 17 - 0 54 | |TOTAL PARRY 3 LUNGING ATTACK 16 - 14 - 0 53 | |AIMED BLOW 3 STRIKING ATTACK 7 - 7 - 0 50 | |PARRY-STRIKE 2 BASHING ATTACK 15 - 17 - 0 47 | |PARRY-RIPOSTE 1 PARRY-STRIKE 9 - 12 - 0 43 | |STRIKING ATTACK 1 WALL OF STEEL 3 - 7 - 0 30 | |WALL OF STEEL 1 AIMED BLOW 9 - 21 - 0 30 | |PARRY-LUNGE 0 PARRY-LUNGE 0 - 0 - 0 0 | Turn 739 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-RIPOSTE 1 - 0 AIMED BLOW 0 - 3 3 TOTAL PARRY SLASHING ATTACK 3 - 0 PARRY-LUNGE 0 - 0 3 SLASHING ATTACK STRIKING ATTACK 1 - 0 WALL OF STEEL 0 - 1 2 BASHING ATTACK TOTAL PARRY 2 - 1 1 STRIKING ATTACK PARRY-STRIKE 1 - 1 1 PARRY-STRIKE LUNGING ATTACK 2 - 2 1 LUNGING ATTACK BASHING ATTACK 2 - 2 TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME TOTAL PARRY JOE MAMA 21-6771 58 75 1 234 D.R.I. (1413) SLASHING ATTACK MIKEL 6-6190 97 114 3 220 THE LADY'S LIST (917) BASHING ATTACK PELIS THE TRUE 42-3469 91 130 1 208 HIGHLANDERS (1341) STRIKING ATTACK BATTLE BANSHEE 47-7979 25 26 2 203 SPECTRAL STEEL (1386) PARRY-STRIKE PHILTHRY 42-2079 101 96 0 200 HIGHLANDERS (1341) LUNGING ATTACK AELFWINE 82-23244 34 22 0 198 BLOODHAMMER CLAN (1387) AIMED BLOW SIR LUCAN 60-9077 33 29 0 188 MYTHICAL KNIGHTS (1384) WALL OF STEEL KANEN VILESTAR 31-6601 26 18 0 168 SHADOWHOLD (1405) PARRY-RIPOSTE THE TEACH 7-6621 36 25 3 105 LADIES OF QUALITY (1404) The overall popularity leader is PELIS THE TRUE 42-3469. The most popular warrior this turn was MIKEL 6-6190. The ten other most popular fighters were AELFWINE 82-23244, THE TEACH 7-6621, JOE MAMA 21-6771, ASSUR 18-7821, WARRIOR WIGHT 47-7978, PELIS THE TRUE 42-3469, BATTLE BANSHEE 47-7979, PHILTHRY 42-2079, JHAARAN 10-2017, and SIR YVAIN 60-9076. The least popular fighter this week was BLOODY MARY 6-7153. The other ten least popular fighters were SPICE 7-6640, MAJOR CINNAMON 97-6894, SIR LUCAN 60-9077, KANEN VILESTAR 31-6601, THE RAVEN 51-3875, KYLROI 40-4534, RYANATOR 33-3462, GOLDEN SPIKE 1-1856, ZYRO 33-8118, and KILLER KARCH 69-5668. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K MORDANT(1) 0 1 0 CHIMLEVTAL(31) 0 1 0 TRICORUS(51) 1 0 0 TRANSEL(6) 1 1 0 NIYTYOLE ISLAND(33) 1 1 0 ARADI(60) 1 1 0 BONSUR(7) 1 1 0 ZENSU(40) 0 1 0 CIMMERIAC(69) 1 0 0 KOLACT(10) 1 0 0 RODEKI(42) 2 0 0 DWES EG(82) 0 1 0 TALCAMA(18) 0 1 0 NORTH FORK(47) 2 0 0 SHADOW GROVE(97) 0 1 0 SUNSET(21) 1 0 0 TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY GOLDEN SPIKE 1-1856 21 22 0 59 OBELISK 005 (1409) MORDANT MIKEL 6-6190 97 114 3 220 THE LADY'S LIST (917) TRANSEL THE TEACH 7-6621 36 25 3 105 LADIES OF QUALITY (1404) BONSUR JHAARAN 10-2017 33 36 2 198 THE HOLY LEGION (490) KOLACT ASSUR 18-7821 120 162 2 189 ARROGANCE (732) TALCAMA JOE MAMA 21-6771 58 75 1 234 D.R.I. (1413) SUNSET KANEN VILESTAR 31-6601 26 18 0 168 SHADOWHOLD (1405) CHIMLEVTAL RYANATOR 33-3462 43 38 0 196 OBSIDIAN HALL (1370) NIYTYOLE ISLAND KYLROI 40-4534 35 25 0 160 GRIZZLED VETERANS (1378) ZENSU PELIS THE TRUE 42-3469 91 130 1 208 HIGHLANDERS (1341) RODEKI BATTLE BANSHEE 47-7979 25 26 2 203 SPECTRAL STEEL (1386) NORTH FORK THE RAVEN 51-3875 25 12 2 89 COLLEGE RADIO (1365) TRICORUS SIR YVAIN 60-9076 33 23 2 211 MYTHICAL KNIGHTS (1384) ARADI KILLER KARCH 69-5668 24 18 2 210 SAND KINGS (1118) CIMMERIAC AELFWINE 82-23244 34 22 0 198 BLOODHAMMER CLAN (1387) DWES EG MAJOR CINNAMON 97-6894 10 10 4 67 UNLIKELY HEROES 18W (1408) SHADOW GROVE NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, one additional warrior graduated from regular DM arenas (including closed arenas) since the last tournament. STOMP THIS! (82-22961) of ALL YOU ZOMBIES (3660) SURGEON WARPATH (84-14457) of 060310U (2539) Congrats to the grads. -- Green Eyes TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-3-18) (Estimated start T398, OCT 2018) Bring acclaim and glory to the North Fork (DM47) arena. Anyone may participate; known alliances, new alliances, thrown-together alliances, or temporary alliances created solely to compete in the Turf War! To participate, each alliance must: 1. Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List teams and managers in the three-team alliance. (Also designate alliance name.) 2. Announce in the newsletter which Captain/alliance your team is joining. 3. Announcements made on the D2 Forums or elsewhere will not be accepted. Captains are responsible for: 1. Announcing, in the North Fork newsletter, those who are a part of their alliance. Both Manager announcement and Captain announcement/confirmation are required. 2. Distribution of certs should your alliance win the Turf War. 3. Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, if they wish, submit certs for all potential members of their alliance.) Participating managers who are not Captains must: 1. Submit two (2) RSI Roll-Up Certificates to participate (Unless already submitted by Captain.) Note: extras will not be returned, but will go into the winning pool of prizes.) 2. Announce an intent to compete with their manager name, team name, and alliance they will join in the North Fork (DM 47) newsletter 3. Announcement made on the D2 Forums or Chatzy will not be accepted. No alliance scores will be tabulated until two RSI Gift Certificates are received, and participant indication and captain confirmation are posted in the North Fork newsletter. NO EXCEPTIONS. All entry certs should be sent to Oz or The Consortium via RSI. Only one (1) team per player/manager may compete in the Turf Wars, and only one team per player/manager may compete in North Fork DM47 during the Turf War. No arena multiple teams or aliases will be allowed. Violations will result in immediate manager disqualification (including team point adjustments) from the Turf War (so be sure to take any multiple teams OFF of Team Maintenance and be certain not to run any other team warriors). NOTE: Since alliances require three teams, this would mean the remaining alliance/alliance members cannot score in the TW. Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to their actual scoring/participation. (E.g. New teams, transfers, current teams must show up in the newsletter prior to the beginning of participation, allowing opponent knowledge and challenging/avoiding.) Manager/teams may not participate/score in the Turf War the same turn they are first posted in the newsletter. (So get your team in the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the first TW turn to be allowed to score in the first TW round. Teams do not have to run that turn prior to TW-T1, but will have had to run shortly before to allow their warriors to be visible in the newsletter just prior to TW-T1. Scoring will NOT be retroactive for teams/alliances that do not properly declare or get captain confirmation or fail to send a Gift Certificate by Turn 1. In other words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions must be met before scoring will begin--declaration, confirmation, and Gift Certificate received. No declarations or confirmations will be accepted after Turn 3 of the Turf War. For purposes of scoring, the moderators will score the Turf War and settle any and all disputes as they arise. Their decisions will be final. (Note: the intent is to have a very thorough set of rules so that few decisions, if any, are required from the moderators.) No warrior may be substituted without the proper use of the DA or arena death or death in a tournament or graduation. There must be a maximum of five only on a team at any point and time. (The penalty for such substitution is -10 points.) SCORING will be as follows: * Only top two base score teams score/count per round per alliance. * Top one base score team per alliance scores twice (double). * Lowest team base score per alliance gets a ?pass? and does not score. * Team is disqualified for round scoring if fighting less than 5 fights. (Exception:The turn after a Mailer or FTF where a death occurred to a TW team/manager, the manager may fight only four and be scored. If multiple deaths, then multiple ?non fight? exemptions occur for that turn after the tournament.) * If a team is disqualified from scoring, the remaining top one base score team scores double and the lowest team gets a ?pass? and does not score. * If two disqualified teams occur, the third team cannot score double and only scores single. BASE SCORING = W = +2 L = -1 K = +1 Death = 0 Those scores are the same for match ups, up or down challenges, NPC matches, or Dark Arena fights. With these exceptions: --- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA fight during the TW shall be scored at -5 points (win or lose.) --- Alliance Match Up scored = 0 for each warrior. Kill point disallowed. --- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score. (It is not the spirit of competition to challenge fellow members of the same alliance. Hence, challenges as such will be scored as losses for both warriors with no kill points awarded.) First 6 rounds scores 1x. End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1. Rounds 7 thru 9 scores 2x. Final round 10 scores 3x. Tournament Considerations: 1. Tournament participation is allowed and ENCOURAGED as a great form of recognition for North Fork. 2. It is an opportunity to gain skills and preferred challenging within the Turf War. Special Considerations: 1. Each alliance begins the Turf War with zero (0) points. 2. There will be NO alliance or team changes once the contest has begun. If you begin the Turf War with Alliance X, you must end the Turf War with Alliance X. If you begin the Turf War with Team X, you must end the Turf War with Team X. 3. There will be a maximum of three (3) teams/managers allowed per alliance for the Turf War VII. The minimum is three (3). 4. The Dark Arena may be used without penalty.(Limit twice per warrior.) 5. If at any time, the Moderators determine that any non-TW team in the arena is aiding and/or abetting any TW alliance or team, the affected points won by the gifted team/alliance will be disallowed and the aiding non-TW team will be asked to desist from play in the arena until after the Turf War concludes. Prizes: The Turf War is meant to be a near "winner takes all" contest. It is the responsibility of the Captain of the winning alliance to distribute Gift Certificates. Moderators will submit a list of each manager winner to RSI at the completion of the contest for the non-Certificate and RSI awarded prizes, to then be claimed by the manager from RSI Customer Service within 6 months. * Winning alliance gets 90% of the pooled certs. * Individual Team with most wins in 10 rounds gets 10% of the pooled certs. * RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds warrior, and one max prize applied to any warrior ? all within 6 months)(one max prize means that if you win two prizes they cannot be applied to the same warrior.) * Winning alliance captain may choose two (each manager/team receives same prize as chosen by captain): - Limited Damage Bump (bump one level damage) (warrior must have fought in the TW) - Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have fought in the TW) - Choice Replacement (Receive 5 replacements, choose 1, delete 4) - Replacement stat swap (Replace/flip any 2 stats on one replacement) * 2nd place alliance captain may choose one (each manager/team receives same prize as chosen by captain) - Favorite weapon (warrior must have fought in the TW) - Favorite rhythm (warrior must have participated in TW) - Free stat raise * Participation Award to all teams/managers who fight 46 min fights (of 50): 2 skills (to one warrior) These RSI awards will be listed by the Moderators within two weeks of round ten for individual claiming from RSI within 4 turns of the end of TWX. The certs will be mailed to the winning alliance by the Moderators within two weeks of the end of the TW. Moderators: The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX Triumvirate) They will arbitrate all dealings during the course of the contest. Their decisions will be final. All questions, comments, and scoring disputes may be directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47. Managers with internet access may send a private message to [The Consortium] or [Darque] or [Assur] on the Duel2 Forums. Lastly, you may also email questions, comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or mikey.alexander@hisstrengthandwork.com Addendum: Examples of scoring for clarification. Code = win-loss-kill-death (W = +2 L = -1 K = +1 Death = 0) Example #1: Team A goes 2-3-0-0 (points = +4-3+0-0 = +1) Team B goes 3-2-1-0 (points = +6-2+1-0 = +5) Team C goes 2-3-2-0 (points = +4-3+2-0 = +3) Team B top score, scores twice 2x+5 (+10) Team A lowest score, does not score and gets a pass. Team C, then, scores normal at (+3) Alliance Score = 10 + 3 = +13 Example #2: Team A goes 4-0-1-0 (points = +8-0+1-0 = +9) Team B goes 3-2-0-0 (points = +6-2+0-0 = +4) Team C goes 2-3-0-0 (points = +4-3+0-0 = +1) Team A is disqualified from scoring having not fought five fights. If a team is disqualified, then the top remaining team scores double while the lowest remaining score gets a ?pass?. Team B top remaining score, scores twice = 2 x +4 (+8) Team C lowest score, does not score and gets a pass. Alliance Score = 8 Example #3 Team A goes 4-1-1-0 (points +8-1+1+0 = +8) However, Team A fought the DA for the 3rd time = -5. Team A adjusted to (+8-1=1=0-5 = +3) Team B goes 1-4+0-0 (points +2-4+0-0 = -2) Team C goes 1-4+1-0 (points +2-4+1-0 = -1) Team A top score, scores twice 2x+3 (+6) Team B lowest score, does not score and gets a pass. Team C, then, scores normal at (-1) Alliance score = +6-1 = +5 Example #4 Team A goes 1-4-0-0 (points = +2-4+0-0 = -2) Team B goes 1-4-0-0 (points = +2-4+0-0 = -2) Team C goes 0-5-0-0 (points = +0-5+0-0 = -5) Team A or B is top score and scores twice 2x-2 = -4 Team C lowest score, does not score and gets a pass. Team B, then, scores normal at (-2) Alliance score = -4-2 = -6 Example #5 Team A goes 3-2-0 with a winning match-up with Team B alliance mate. Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate. Team B also lost the alliance match-up with Team A. Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which scores as 0, hence score = +4-2+0-0 = +2 Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which counts as 0, and one winning kill was an intra alliance challenge which the win counts as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1 Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands. Team A top score, scores twice 2x+2 (+4) Team C lowest score, does not score and gets a pass. Team B, then, scores normal at (-1) Alliance score = +4-1 = +3 Remember: (W = +2 L = -1 K = +1 Death = 0) It only gets complicated with intra alliance match-ups (IAMs) and intra alliance challenges. (IACs)