DARKHOLM SPORTING JOURNAL

Date   : 06/11/2018    Duedate: 06/23/2018

DARKHOLM ARENA

DM 104    TURN 739

RANK TEAMS                 W    L   K    %  RANK TEAMS                 W    L   K    % 
  1 EAT EM RAW B 6/1412   15    9   0 62.5    3 D.R.I. 21/1413        22   23   0 48.9
    LADIES OF QUALITY 7/1404                    ON MY BOOKSHELF 72/1411
  2 SHADOWHOLD 31/1405   272  279   2 49.4    4 HIGHLANDERS 42/1341  719  880  10 45.0
    OBSIDIAN HALL 33/1370                     5 OBELISK 005 1/1409    87  117   1 42.6
    SPECTRAL STEEL 47/1386                      SAND KINGS 69/1118
    THE HOLY LEGION 10/490                      COLLEGE RADIO 51/1365
    BLOODHAMMER CLAN 82/1387                  6 ARROGANCE 18/732    1632 2881  27 36.2
    MYTHICAL KNIGHTS 60/1384                    THE LADY'S LIST 6/917
    GRIZZLED VETERANS 40/1378                 7-OINGO BOINGO 6/1389    2   17   0 10.5
    UNLIKELY HEROES 18W 97/1408

                             REPORT FROM WITHIN THE TOWER

     Hail DARKHOLM!  Warriors of the arena, prepare to be praised and blamed for your 
deeds.  And let's see, ZYRO fought GOLDEN SPIKE and gained 29 points and contributed 
to OBSIDIAN HALL's 1-1-0.  GOLDEN SPIKE has lost to ZYRO, falling 27 points, while 
helping make OBELISK 005 a 0-1-0 turn.  And not without some honor, JOE MAMA now 
claims the title and throne of Duelmaster of DARKHOLM.  Tell me, is nothing sacred?  
I have heard from unimpeachable sources that Eve's Pleasure Palace and Casino uses 
trolls in their stew.  Talk about gristle!   
     I tell you, a green quarterstaff lasts longer than a seasoned sapling.  A basher 
friend of mine assures me this is true.   
     We only live a short time in this world, so why not take a sharp blade, and 
shave it close?  A brave warrior does not carry a red shield, he has nothing to cover 
or hide when the fight is over.  Consider well.   
     Thought for the day, a new sword shines bright, but the notched sword sings the 
sweetest.  It's been nice chatting with you, until we meet again, keep your swords 
sharp and your hammers heavy.  Until the sun next rises and my pen sets to paper-- 
Alarond the Scribe  

KEEPER OF THE RUNEBLADE        W   L  K PNTS  TEAM NAME                  CITY           
 JOE MAMA 21-6771             58  75  1  234  D.R.I. (1413)              SUNSET

GRAND CHALLENGER CHAMPIONS     W   L  K PNTS  TEAM NAME                  CITY           
 MIKEL 6-6190                 97 114  3  220  THE LADY'S LIST (917)      TRANSEL
 SIR YVAIN 60-9076            33  23  2  211  MYTHICAL KNIGHTS (1384)    ARADI

GRAND CHAMPIONS                W   L  K PNTS  TEAM NAME                  CITY           
 KILLER KARCH 69-5668         24  18  2  210  SAND KINGS (1118)          CIMMERIAC
 PELIS THE TRUE 42-3469       91 130  1  208  HIGHLANDERS (1341)         RODEKI
 BATTLE BANSHEE 47-7979       25  26  2  203  SPECTRAL STEEL (1386)      NORTH FORK
 PHILTHRY 42-2079            101  96  0  200  HIGHLANDERS (1341)         RODEKI
 AELFWINE 82-23244            34  22  0  198  BLOODHAMMER CLAN (1387)    DWES EG
 JHAARAN 10-2017              33  36  2  198  THE HOLY LEGION (490)      KOLACT
 RYANATOR 33-3462             43  38  0  196  OBSIDIAN HALL (1370)       NIYTYOLE ISLAND
 ASSUR 18-7821               120 162  2  189  ARROGANCE (732)            TALCAMA
 SIR LUCAN 60-9077            33  29  0  188  MYTHICAL KNIGHTS (1384)    ARADI

GRAND CHALLENGER ADEPTS        W   L  K PNTS  TEAM NAME                  CITY           
 KANEN VILESTAR 31-6601       26  18  0  168  SHADOWHOLD (1405)          CHIMLEVTAL
 WARRIOR WIGHT 47-7978        20   7  0  167  SPECTRAL STEEL (1386)      NORTH FORK

GRAND CHALLENGER ADEPTS        W   L  K PNTS  TEAM NAME                  CITY           
 KYLROI 40-4534               35  25  0  160  GRIZZLED VETERANS (1378)   ZENSU

GRAND ADEPTS                   W   L  K PNTS  TEAM NAME                  CITY           
 THE TEACH 7-6621             36  25  3  105  LADIES OF QUALITY (1404)   BONSUR

GRAND INITIATES                W   L  K PNTS  TEAM NAME                  CITY           
 THE RAVEN 51-3875            25  12  2   89  COLLEGE RADIO (1365)       TRICORUS
 ZYRO 33-8118                 31  33  0   70  OBSIDIAN HALL (1370)       NIYTYOLE ISLAND
 MAJOR CINNAMON 97-6894       10  10  4   67  UNLIKELY HEROES 18W (1408) SHADOW GROVE
-WINNING SIDE 6-4276          18  22  1   65  OINGO BOINGO (1389)        TRANSEL
 GOLDEN SPIKE 1-1856          21  22  0   59  OBELISK 005 (1409)         MORDANT
 BLOODY MARY 6-7153           17  19  2   50  EAT EM RAW BUG (1412)      TRANSEL
 SPICE 7-6640                 32  29  5   42  LADIES OF QUALITY (1404)   BONSUR

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W   L  K TEAM NAME              SLAIN BY                  TURN

                               PERSONAL CORRESPONDENCE

                                  LAST WEEK'S FIGHTS

AELFWINE was bested by JOE MAMA in a crowd pleasing 4 minute Title fight.
ASSUR slimly lost to JHAARAN in a action packed 2 minute brutal battle.
PHILTHRY overpowered KANEN VILESTAR in a 2 minute mismatched duel.
PELIS THE TRUE bested KYLROI in a popular 2 minute fight.
MIKEL savagely defeated RYANATOR in a crowd pleasing 3 minute gruesome competition.
BATTLE BANSHEE overpowered LOCAL CONSTABLE in a 2 minute one-sided struggle.
SIR YVAIN overpowered LAUGHING BARMAID in a action packed 1 minute uneven melee.
SIR LUCAN was vanquished by KILLER KARCH in a action packed 1 minute one-sided duel.
WARRIOR WIGHT vanquished ANGRY BOOKIE in a exciting 2 minute gruesome one-sided fight.
THE TEACH overpowered MAJOR CINNAMON in a exciting 4 minute bloody one-sided fight.
THE RAVEN handily defeated BLOODY MARY in a 1 minute one-sided contest.
ZYRO luckily beat GOLDEN SPIKE in a 2 minute brawl.
SPICE was overpowered by INKEEPER'S SON in a 2 minute gory mismatched conflict.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                   4         PARRY-RIPOSTE     14 -   3 -  0      82  |
|BASHING ATTACK                   4         TOTAL PARRY       15 -   6 -  0      71  |
|SLASHING ATTACK                  3         SLASHING ATTACK   20 -  17 -  0      54  |
|TOTAL PARRY                      3         LUNGING ATTACK    16 -  14 -  0      53  |
|AIMED BLOW                       3         STRIKING ATTACK    7 -   7 -  0      50  |
|PARRY-STRIKE                     2         BASHING ATTACK    15 -  17 -  0      47  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       9 -  12 -  0      43  |
|STRIKING ATTACK                  1         WALL OF STEEL      3 -   7 -  0      30  |
|WALL OF STEEL                    1         AIMED BLOW         9 -  21 -  0      30  |
|PARRY-LUNGE                      0         PARRY-LUNGE        0 -   0 -  0       0  |

Turn 739 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      1 -  0     AIMED BLOW         0 -  3         3  TOTAL PARRY    
SLASHING ATTACK    3 -  0     PARRY-LUNGE        0 -  0         3  SLASHING ATTACK
STRIKING ATTACK    1 -  0     WALL OF STEEL      0 -  1         2  BASHING ATTACK 
TOTAL PARRY        2 -  1                                       1  STRIKING ATTACK
PARRY-STRIKE       1 -  1                                       1  PARRY-STRIKE   
LUNGING ATTACK     2 -  2                                       1  LUNGING ATTACK 
BASHING ATTACK     2 -  2     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
TOTAL PARRY      JOE MAMA 21-6771           58  75  1  234 D.R.I. (1413)
SLASHING ATTACK  MIKEL 6-6190               97 114  3  220 THE LADY'S LIST (917)
BASHING ATTACK   PELIS THE TRUE 42-3469     91 130  1  208 HIGHLANDERS (1341)
STRIKING ATTACK  BATTLE BANSHEE 47-7979     25  26  2  203 SPECTRAL STEEL (1386)
PARRY-STRIKE     PHILTHRY 42-2079          101  96  0  200 HIGHLANDERS (1341)
LUNGING ATTACK   AELFWINE 82-23244          34  22  0  198 BLOODHAMMER CLAN (1387)
AIMED BLOW       SIR LUCAN 60-9077          33  29  0  188 MYTHICAL KNIGHTS (1384)
WALL OF STEEL    KANEN VILESTAR 31-6601     26  18  0  168 SHADOWHOLD (1405)
PARRY-RIPOSTE    THE TEACH 7-6621           36  25  3  105 LADIES OF QUALITY (1404)

The overall popularity leader is PELIS THE TRUE 42-3469.  The most popular warrior 
this turn was MIKEL 6-6190.  The ten other most popular fighters were AELFWINE 
82-23244, THE TEACH 7-6621, JOE MAMA 21-6771, ASSUR 18-7821, WARRIOR WIGHT 47-7978, 
PELIS THE TRUE 42-3469, BATTLE BANSHEE 47-7979, PHILTHRY 42-2079, JHAARAN 10-2017, 
and SIR YVAIN 60-9076.

The least popular fighter this week was BLOODY MARY 6-7153.  The other ten least 
popular fighters were SPICE 7-6640, MAJOR CINNAMON 97-6894, SIR LUCAN 60-9077, KANEN 
VILESTAR 31-6601, THE RAVEN 51-3875, KYLROI 40-4534, RYANATOR 33-3462, GOLDEN SPIKE 
1-1856, ZYRO 33-8118, and KILLER KARCH 69-5668.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
MORDANT(1)           0  1 0  CHIMLEVTAL(31)       0  1 0  TRICORUS(51)         1  0 0  
TRANSEL(6)           1  1 0  NIYTYOLE ISLAND(33)  1  1 0  ARADI(60)            1  1 0  
BONSUR(7)            1  1 0  ZENSU(40)            0  1 0  CIMMERIAC(69)        1  0 0  
KOLACT(10)           1  0 0  RODEKI(42)           2  0 0  DWES EG(82)          0  1 0  
TALCAMA(18)          0  1 0  NORTH FORK(47)       2  0 0  SHADOW GROVE(97)     0  1 0  
SUNSET(21)           1  0 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 GOLDEN SPIKE 1-1856         21  22  0   59  OBELISK 005 (1409)         MORDANT
 MIKEL 6-6190                97 114  3  220  THE LADY'S LIST (917)      TRANSEL
 THE TEACH 7-6621            36  25  3  105  LADIES OF QUALITY (1404)   BONSUR
 JHAARAN 10-2017             33  36  2  198  THE HOLY LEGION (490)      KOLACT
 ASSUR 18-7821              120 162  2  189  ARROGANCE (732)            TALCAMA
 JOE MAMA 21-6771            58  75  1  234  D.R.I. (1413)              SUNSET
 KANEN VILESTAR 31-6601      26  18  0  168  SHADOWHOLD (1405)          CHIMLEVTAL
 RYANATOR 33-3462            43  38  0  196  OBSIDIAN HALL (1370)       NIYTYOLE ISLAND
 KYLROI 40-4534              35  25  0  160  GRIZZLED VETERANS (1378)   ZENSU
 PELIS THE TRUE 42-3469      91 130  1  208  HIGHLANDERS (1341)         RODEKI
 BATTLE BANSHEE 47-7979      25  26  2  203  SPECTRAL STEEL (1386)      NORTH FORK
 THE RAVEN 51-3875           25  12  2   89  COLLEGE RADIO (1365)       TRICORUS
 SIR YVAIN 60-9076           33  23  2  211  MYTHICAL KNIGHTS (1384)    ARADI
 KILLER KARCH 69-5668        24  18  2  210  SAND KINGS (1118)          CIMMERIAC
 AELFWINE 82-23244           34  22  0  198  BLOODHAMMER CLAN (1387)    DWES EG
 MAJOR CINNAMON 97-6894      10  10  4   67  UNLIKELY HEROES 18W (1408) SHADOW GROVE

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, one additional warrior graduated from 
regular DM arenas (including closed arenas) since the last tournament. 

                   STOMP THIS! (82-22961) of ALL YOU ZOMBIES (3660)
                     SURGEON WARPATH (84-14457) of 060310U (2539)

Congrats to the grads. -- Green Eyes

                  TURF WAR XI EXTRAVAGANZA(TWIXIE)RULES (Rev 6-3-18)

                           (Estimated start T398, OCT 2018)

               Bring acclaim and glory to the North Fork (DM47) arena.

Anyone may participate; known alliances, new alliances, thrown-together alliances, or 
temporary alliances created solely to compete in the Turf War!  To participate, each 
alliance must:

    1.  Announce as Captain of an alliance in the North Fork (DM 47) newsletter. (List 
        teams and managers in the three-team alliance. (Also designate alliance name.)
    2.  Announce in the newsletter which Captain/alliance your team is joining.
    3.  Announcements made on the D2 Forums or elsewhere will not be accepted.

Captains are responsible for:

    1.  Announcing, in the North Fork newsletter, those who are a part of their 
        alliance. Both Manager announcement and Captain announcement/confirmation are 
        required.
    2.  Distribution of certs should your alliance win the Turf War.
    3.  Submit two (2) RSI Roll-Up Certificates to participate. (Note: Captains may, 
        if they wish, submit certs for all potential members of their alliance.)

Participating managers who are not Captains must:

    1.  Submit two (2) RSI Roll-Up Certificates to participate (Unless already 
        submitted by Captain.) Note: extras will not be returned, but will go into the 
        winning pool of prizes.)
    2.  Announce an intent to compete with their manager name, team name, and alliance 
        they will join in the North Fork (DM 47) newsletter
    3.  Announcement made on the D2 Forums or Chatzy will not be accepted.

No alliance scores will be tabulated until two RSI Gift Certificates are received, and 
participant indication and captain confirmation are posted in the North Fork 
newsletter. NO EXCEPTIONS.             

All entry certs should be sent to Oz or The Consortium via RSI.

Only one (1) team per player/manager may compete in the Turf Wars, and only one team 
per player/manager may compete in North Fork DM47 during the Turf War.  No arena 
multiple teams or aliases will be allowed.  Violations will result in immediate 
manager disqualification (including team point adjustments) from the Turf War (so be 
sure to take any multiple teams OFF of Team Maintenance and be certain not to run any 
other team warriors). NOTE: Since alliances require three teams, this would mean the 
remaining alliance/alliance members cannot score in the TW.

Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to 
their actual scoring/participation. (E.g. New teams, transfers, current teams must 
show up in the newsletter prior to the beginning of participation, allowing opponent 
knowledge and challenging/avoiding.) Manager/teams may not participate/score in the 
Turf War the same turn they are first posted in the newsletter. (So get your team in 
the newsletter early.)Clarifying: All teams MUST show up in the NL just prior to the 
first TW turn to be allowed to score in the first TW round. Teams do not have to run 
that turn prior to TW-T1, but will have had to run shortly before to allow their 
warriors to be visible in the newsletter just prior to TW-T1.

Scoring will NOT be retroactive for teams/alliances that do not properly declare or 
get captain confirmation or fail to send a Gift Certificate by Turn 1.  In other 
words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you 
have fought on Turns 1 and 2, your score will not begin until Turn 3.  All conditions 
must be met before scoring will begin--declaration, confirmation, and Gift Certificate 
received.

No declarations or confirmations will be accepted after Turn 3 of the Turf War.

For purposes of scoring, the moderators will score the Turf War and settle any and all 
disputes as they arise.  Their decisions will be final. (Note: the intent is to have a 
very thorough set of rules so that few decisions, if any, are required from the 
moderators.)

No warrior may be substituted without the proper use of the DA or arena death or death 
in a tournament or graduation. There must be a maximum of five only on a team at any 
point and time. (The penalty for such substitution is -10 points.) 

SCORING will be as follows:

*  Only top two base score teams score/count per round per alliance.
*  Top one base score team per alliance scores twice (double).
*  Lowest team base score per alliance gets a ?pass? and does not score.
*  Team is disqualified for round scoring if fighting less than 5 fights. 
   (Exception:The turn after a Mailer or FTF where a death occurred to a TW 
   team/manager, the manager may fight only four and be scored. If multiple deaths, 
   then multiple ?non fight? exemptions occur for that turn after the tournament.)
*  If a team is disqualified from scoring, the remaining top one base score team 
   scores double and the lowest team gets a ?pass? and does not score.
*  If two disqualified teams occur, the third team cannot score double and only scores 
   single.

BASE SCORING =    W = +2       L = -1      K = +1       Death = 0  

Those scores are the same for match ups, up or down challenges, NPC matches, 
or Dark Arena fights. With these exceptions:

--- Each warrior is limited to two DA matches during the TW. A 3rd and subsequent DA 
    fight during the TW shall be scored at -5 points (win or lose.)
--- Alliance Match Up scored = 0 for each warrior. Kill point disallowed.
--- Intra Alliance Challenge scored = -1 for each warrior; no kill points may score.  
    (It is not the spirit of competition to challenge fellow members of the same 
    alliance. Hence, challenges as such will be scored as losses for both warriors 
    with no kill points awarded.)

First 6 rounds scores 1x.
End of round 6, top alliance adds 6 points. 2nd adds 4, 3rd adds 2, 4th adds 1.
Rounds 7 thru 9 scores 2x.
Final round 10 scores 3x.

Tournament Considerations:

    1.  Tournament participation is allowed and ENCOURAGED as a great form of 
        recognition for North Fork.
    2.  It is an opportunity to gain skills and preferred challenging within the Turf 
        War.

Special Considerations:

    1.  Each alliance begins the Turf War with zero (0) points.
    2.  There will be NO alliance or team changes once the contest has begun.  If you 
        begin the Turf War with Alliance X, you must end the Turf War with Alliance X.  
        If you begin the Turf War with Team X, you must end the Turf War with Team X.
    3.  There will be a maximum of three (3) teams/managers allowed per alliance for 
        the Turf War VII. The minimum is three (3).
    4.  The Dark Arena may be used without penalty.(Limit twice per warrior.)
    5.  If at any time, the Moderators determine that any non-TW team in the arena is 
        aiding and/or abetting any TW alliance or team, the affected points won by the 
        gifted team/alliance will be disallowed and the aiding non-TW team will be 
        asked to desist from play in the arena until after the Turf War concludes.

Prizes:
The Turf War is meant to be a near "winner takes all" contest. It is the 
responsibility of the Captain of the winning alliance to distribute Gift Certificates.  
Moderators will submit a list of each manager winner to RSI at the completion of the 
contest for the non-Certificate and RSI awarded prizes, to then be claimed by the 
manager from RSI Customer Service within 6 months.

    *  Winning alliance gets 90% of the pooled certs.
    *  Individual Team with most wins in 10 rounds gets 10% of the pooled certs.
    *  RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds 
       warrior, and one max prize applied to any warrior ? all within 6 months)(one 
       max prize means that if you win two prizes they cannot be applied to the same 
       warrior.)
    *  Winning alliance captain may choose two (each manager/team receives same prize 
       as chosen by captain):
       - Limited Damage Bump (bump one level damage) (warrior must have fought in the 
         TW)
       - Stat replace (remove 2 SZ, replace 2 to any other stat) (warrior must have 
         fought in the TW)
       - Choice Replacement (Receive 5 replacements, choose 1, delete 4)
       - Replacement stat swap (Replace/flip any 2 stats on one replacement)
    *  2nd place alliance captain may choose one (each manager/team receives same 
       prize as chosen by captain)
       - Favorite weapon (warrior must have fought in the TW)
       - Favorite rhythm (warrior must have participated in TW)
       - Free stat raise
    *  Participation Award to all teams/managers who fight 46 min fights (of 50):  
       2 skills (to one warrior)

These RSI awards will be listed by the Moderators within two weeks of round ten for 
individual claiming from RSI within 4 turns of the end of TWX. The certs will be 
mailed to the winning alliance by the Moderators within two weeks of the end of the 
TW.

Moderators:
The Moderators for this event will be Oz, Master Darque, and Assur. (The TWX 
Triumvirate) They will arbitrate all dealings during the course of the contest.  Their 
decisions will be final.  All questions, comments, and scoring disputes may be 
directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47.  
Managers with internet access may send a private message to [The Consortium] or 
[Darque] or [Assur] on the Duel2 Forums.  Lastly, you may also email questions, 
comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or 
mikey.alexander@hisstrengthandwork.com

Addendum: 
Examples of scoring for clarification.
Code = win-loss-kill-death   (W = +2  L = -1  K = +1  Death = 0) 

Example #1:
Team A goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team B goes 3-2-1-0 (points = +6-2+1-0 = +5)
Team C goes 2-3-2-0 (points = +4-3+2-0 = +3)
Team B top score, scores twice 2x+5 (+10)
Team A lowest score, does not score and gets a pass.
Team C, then, scores normal at (+3)
Alliance Score = 10 + 3 = +13

Example #2:
Team A goes 4-0-1-0 (points = +8-0+1-0 = +9)
Team B goes 3-2-0-0 (points = +6-2+0-0 = +4)
Team C goes 2-3-0-0 (points = +4-3+0-0 = +1)
Team A is disqualified from scoring having not fought five fights.
If a team is disqualified, then the top remaining team scores double while the lowest 
remaining score gets a ?pass?.
Team B top remaining score, scores twice = 2 x +4 (+8)
Team C lowest score, does not score and gets a pass.
Alliance Score = 8

Example #3
Team A goes 4-1-1-0 (points +8-1+1+0 = +8) 
However, Team A fought the DA for the 3rd time = -5.
Team A adjusted to (+8-1=1=0-5 = +3)
Team B goes 1-4+0-0 (points +2-4+0-0 = -2)
Team C goes 1-4+1-0 (points +2-4+1-0 = -1)
Team A top score, scores twice 2x+3 (+6)
Team B lowest score, does not score and gets a pass.
Team C, then, scores normal at (-1)
Alliance score = +6-1 = +5

Example #4
Team A goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team B goes 1-4-0-0 (points = +2-4+0-0 = -2)
Team C goes 0-5-0-0 (points = +0-5+0-0 = -5)
Team A or B is top score and scores twice 2x-2 = -4
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-2)
Alliance score = -4-2 = -6

Example #5
Team A goes 3-2-0 with a winning match-up with Team B alliance mate.
Team B goes 2-3-1-0 with a winning and killing challenge to Team C alliance mate.
Team B also lost the alliance match-up with Team A.
Team C goes 1-4-0-1 having been killed in a challenge from alliance mate Team B
Team A points normally = +6-2+0-0 = +4, but one win was an alliance match-up which 
scores as 0, hence score = +4-2+0-0 = +2
Team B points normally = +4-3+1-0 = +2, but one loss was an alliance match up which 
counts as 0, and one winning kill was an intra alliance challenge which the win counts 
as -1 and the kill is negated. Hence Team B score = +1-2+0-0 = -1
Team C points normally = +2-4+0-0 = -2; with one loss and kill coming from an intra 
alliance challenge, but the IAC (intra alliance challenge) scores (-1)the same as a 
loss and there are no points scored for being killed, the +2-4+0-0 = (-2) stands.
Team A top score, scores twice 2x+2 (+4)
Team C lowest score, does not score and gets a pass.
Team B, then, scores normal at (-1)
Alliance score = +4-1 = +3

Remember: (W = +2  L = -1  K = +1  Death = 0) 
It only gets complicated with intra alliance match-ups (IAMs) and intra alliance 
challenges. (IACs)