Date   : 10/27/2003    Duedate: 11/08/2003


DM-105    TURN-360

RANK TEAMS                  W    L  K    %  RANK TEAMS                  W    L  K    %
  1 BOXES 60/929          134   34  3 79.8      ELEMENTAL FORCE 52/323                
    DARK PANTHEON 6/792                       8 DIS-TEAM 63/810       490  398  6 55.2
  2 PIMPS 52/905          286  183  8 61.0      NATURAL DISASTERS 60/383              
    MIKE THE HUNTER 82/954                    9 PSYCHOTIC END 48/454  190  165  3 53.5
    SUNNYDALE 82/904                         10 DEATHTONGUE 46/111    661  596  6 52.6
    ARCHLORDS OF ASSIAH 61/879               11 HEADBANGERS 26/9       81   74  1 52.3
    POISONOUS PLANTS 82/919                  12 GERFEL'S FRIE 11/396  287  269  3 51.6
    LORDS OF DARKNESS 15/925                 13 IRONY UNLIMIT 57/876  117  111  1 51.3
    ULTIMATE ACCELERATION 32/957                THE NETHER REGION 48/874              
    THIGH MASTERS II 82/955                  14 WARCKERS 26/587       632  625  4 50.3
    RISEN FROM THE DEAD 82/903                  INCARNATIONS 52/711                   
    ARCHANGELS OF BRIAH 37/926                  SHERWOOD FOREST 44/809                
    FREAKS OF NATURE 70/916                     OVERWORLD 68/891                      
    DESIGNING WARRIORS 77/958                   ACTION TOYS 41/889                    
    LAME ALLIANCES 74/960                       REAL FAKE CHARACTERS 68/947           
    LEGENDS OF EGYPT 82/961                     WAR SEEKERS 99/946                    
  3 THE URGE 40/216       969  682 15 58.7   15 X-FORCE 66/415        755  945 12 44.4
    SAILS OF CHARON 60/275                      DRAGONBALL Z 46/944                   
    DEATH STUDS VIII 20/868                     SCARLET KNIGHTS 53/518                
    SCENT OF A WOMAN 71/941                     FORGOTTEN REALMS 67/880               
    THE LONGING 30/871                          FORGOTTEN REALMS 45/881               
    SWEET SILK 41/720                           SCARLET KNIGHTS 11/902                
    TACO GODS 40/198                            X-FORCE II 66/624                     
    BAILE BEAG 63/838                        16 ANDORIANS 43/953      100  129  1 43.7
    HALL OF GIANT 15/950                        MEDICINE SHOW 37/948                  
    DEATH STUDS VII 60/877                   17 THUNDERSTRUCK 41/365   10   13  0 43.5
  4 SUPERIOR FORC 40/538  400  292  1 57.8   18-THE NATURALS 25/446    59   83  3 41.5
    SUPERIOR FORCES 2 63/930                    WINDY CITY WOMEN 25/932               
    SUPERIOR FORCES II 60/686                19 WAYFARERS 63/782      399  681  6 36.9
  5 KNIGHTS OF VI 11/633  277  207  0 57.2      KRILL CAVALRY 24/780                  
    DEFENDERS OF VIRTUE 66/702                  COPYRITENFRINGMNTS 57/781             
  6-OGRES ARE US 60/647     4    3  0 57.1      THE DOGHOUSE 14/896                   
  7 MAGICK 60/772        1297 1040  9 55.5   20 STARS 48/743          265  537  6 33.0
    WHAT'S YOUR POISON 11/949                   MIKES 14/831                          
    NAME YOUR POISON 22/663                  21 SUNNYLAND 40/962        0    2  0  0.0
    CALL OF THE WILD 71/805               

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                                  WARRIOR SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #17 ]H[ + ---:--- + ]H[ +

Istoreth, Skaithvarn:

     The guards hustled them away from the waterfront and up a steep street to the
next level of buildings.  They weren't hostile or aggressive toward their charges,
but it was plain that they meant to be obeyed.
     Raoul cocked an eye at Berdan, who was walking next to him and breathing a
little heavily.  "You know who this Lord Dankilvan is?  What his position is here in
     The ex-assassin shook his head.  "Not to be sure of it.  Istoreth is ruled by a
council of lords, and I suppose he's one of them, but...I don't know which one."
     "Looks like we'll find out soon," Jeri remarked as the leading guards turned
through a gateway.
     They passed through a courtyard lined with small evergreen trees that had been
pruned into the shapes of fantastic creatures.  The building beyond was large and
foreign-looking.  Windows and doors had pointed tops and elaborate fretwork filled
with sly faces around them, the columns of the portico were shaped like tree-trunks
and done with such care and detail that it was possible to identify the type of tree
used as a model.  They were hurried through halls so filled with rich-colored carpets
and rich-colored tapestry wall hangings and richly inlaid furniture made of rich and
exotic woods that everything became a blur, a sort of visual indigestion.  Only the
occasional detail penetrated the dazzle:  an exquisitely curved vase the color of the
sky in a dream that stood quietly in a niche, a single white rose lying on a table, a
statue of a slim dog like a miniature greyhound that suddenly stood up and stepped
toward them, ears cocked curiously.
     They came out on a terrace that looked over the harbor and the Trier Sea beyond.
There were trellises of roses, and overhead screens to make shade, a fountain
rippling and flinging rainbows into the air, and benches, a table, a decanter of wine
and several glasses, and Lord Dankilvan.
     It was impossible to guess his age.  For one thing, he looked like having a lot
of elven blood.  High elven blood, the kind that was tall, thin, and blond, Araoi.
After the extreme richness of the furnishings in the house, he was dressed with
surprising plainness.  Silk, of course, but subdued in color, maybe gray or some
grayed shade, it was hard to tell because it kept changing subtly in the changing
light, but plain.
     Raoul noticed that the guards didn't follow them onto the terrace.  Either this
man was very trusting, or he figured he could handle any trouble they made.  It would
make a difference which.
     "You declared yourselves Andorian when you docked," he said.  "Very well.  Tell
me about this man Peranis and what he is up to."
     "You met him?" Berdan asked.
     "He...approached me.  With a book he wanted to sell.  I have books of my own and
did not desire his.  He became angry.  Desperate, too, I think.  What is he doing,
what is he likely to do if pushed to it?"
     "He's making trouble," Raoul said flatly.  "He's a renegade assassin--"
     Dankilvan's expression chilled.  "Any trouble Andoria gets into because of its
foul Assassins' Guild is well deserved.  But I will not have you drawing Istoreth
into it."
     "We're trying to prevent that," Raoul said quietly.  Was there any point in
telling this man that King Mickeal had outlawed the Assassins' Guild?  Probably not.
After all, it had been outlawed once before and had come back.  "We want to catch
Peranis and destroy his book."
     "Not keep it for your own use?"
     Dankilvan was silent for a long moment, one hand resting lightly on the stopper
of the decanter.  Raoul noted that the stopper was formed from some kind of crystal
as full of rainbows as the falling water and wondered if it had magical properties.
Finally the Istorthene said, "I turned this Peranis from my presence once he had said
his piece.  The other Lords of Istoreth, advised by me, gave him no hearing at all.
Eventually he was ordered to leave the city as a pernicious nuisance.  He did leave.
There was no boat departing for Alastari at that time, and a man answering his
description passed out through the south gate and took the road to Leemith."  An
expression of distaste passed across the Istorthene's face.  "They may have met his
demands in Leemith.  The Leemin are capable of anything."  With emphasis, he
repeated, "Anything."
     Raoul sighed.  "Then I guess we follow him to this Leemith place.  Can you tell
us anything about it?"
     "I can provide you with an escort who has some knowledge of the place,"
Dankilvan said.  "We employ Alastarians here--gladiators--for special jobs.  I offer
you a Delarquan woman, Hallie O'Dene.  You will find her knowledgeable, and reliable.
If you can bring yourself to work with a Delarquan."
     Before Berdan could utter the protest Raoul saw developing, the gladiator said,
"I'll work with anyone who can help me get the job done."

          + ]H[ + ---:--- + ]H[ Eye of the Storm #66 ]H[ + ---:--- + ]H[ +

In the Far West:

     Shania slipped out of the room and shut the door behind her.  She wished there
was a way to lock it but had found no key in her captured robe, and there wasn't time
to search farther.  She had to get away from this room, out of the building if
possible, before the hunt started.
     The hall was narrow and poorly lighted, of some kind of rough, dark stone that
seemed to absorb what little light there was.  It stretched away into darkness in
both directions; she was irresistibly reminded of the passages backstage at a
theater, or the servants' stairs and halls in a great mansion.  She touched the wall
opposite her with the tips of her fingers, hoping to get a general feeling for the
layout and an idea which way she needed to go to find the exit.  And reeled as a
blueprint of the building crystallized in her mind.  Not only the present building,
but its past, and all the stages of construction and modification that had affected
it in the course of centuries.  She snatched her hand away from the wall and tried to
steady her breathing.
     After a moment, Shania looked at the floor plans in her mind and sorted through
them for the current information.  Later, at her leisure, she could wonder why her
talent for knowing had over-reacted so.  For now, the exit.  And it was...that way.
She turned to the right and hurried along the narrow hallway, bare feet silent on the
     The building itself was silent.  She heard no other footsteps, no voices.  It
might have been deserted, for all her senses could tell her.  But she didn't think it
     The hall ended in a small room, a sort of lobby, with more passages going off in
different directions.  The map in her mind said that the left-hand passage would take
her out most quickly, but as she turned in that direction, she heard a muffled slam
and the murmur of a voice in that direction.  Damn.  She would fight if she had to,
but the longer her escape went undiscovered, the farther away she could get.  The map
indicated that if she went straight ahead and then to the right immediately, there
would be a stairway down, which connected with some kind of tunnels under the city.
Sewers, she guessed with a grimace.  But a second voice answered the first down the
passage to the left, and there were movement sounds that could be several people.
     She went straight across the room and looked for the stairs that turned off to
the right.  Nothing.  Blank wall.  But the plans clearly indicated--  Oh, damn.
Hidden doorway.  She didn't have TIME for--  She laid her hand against the wall,
braced for the rush of images, but this time, perhaps because she was prepared, it
was orderly.  The stair had been there, was there, but it had been closed over...
sixty years ago, more or less.  Someone had wanted a secret entrance and exit.  There
was a pressure point...there.  She pressed.
     There was a moment when nothing happened, and her hand went to the dagger in her
sleeve as the voices in the other hall came closer.  Then a stone that rose from the
floor to the level of her waist moved away, giving an opening barely big enough for
her to slip through.  Just in time she remembered that the other side was a stairway
and felt for the first step down.  Okay.  And push the doorway closed...yes, it went
back into position easily and silently.
     The stairwell was pitch dark, but there was nowhere to go but down.  Maybe when
she got to...somewhere, she would try a simple light spell.  No telling how it might
come out, but...later.  Moving carefully, she felt her way down the stairs.  They
were old, worn, and damp in spots.  Tricky footing.  For the moment, being barefoot
was an advantage.  Except that sometimes the moisture underfoot was slimy, squishy,
sometimes it even seemed to move.  Perhaps it was just as well she couldn't see what
she was stepping on.  She kept the fingers of one hand on the wall at her side for
guidance but resolutely did not invoke Knowing.  A little at a time was plenty.
     The moisture in the air and on the stones increased, and she heard the low
mutter of running water.  Not as much of a smell as she'd feared, so perhaps this
wasn't sewers.  Drains--storm drains?  Did it rain a lot here, wherever 'here' was?
An arched opening below her was faintly visible, slightly less dark than the utter
blackness in this descending stairwell.  No sounds of people that she could hear over
the water, so perhaps the light came from some distant opening to the surface.  She
certainly hoped there was an opening to the surface, and well away from the building
where she'd been held.
     The archway at the bottom of the stair opened into a much larger passage, itself
arched and about six feet wide by nine high at the highest point.  The light was so
dim that if she hadn't already been adapted to total blackness, she would have
claimed there was no light at all here.  Water flowed in a channel down the three-
foot-wide center of the floor; she couldn't tell how deep it was.  Except for the
sound of the water, it was utterly silent.
     Shania judged she could risk mage-light here, if it wasn't too bright, and
concentrated briefly to summon it.  A will-o-wisp of golden light bloomed and danced
in the air in front of her, filling the tunnel with soft radiance.  She looked around
curiously.  It was definitely a man-made passage, but either the masons had known 
some art that surpassed that of any she had ever seen, or the tunnel was so old that
time and running water had smoothed all toolmarks from the stones and laid a layer of
mineral deposits over all, hiding whatever joints there might be.
     Her guess was that the smooth, seamless appearance was due to age.  If she
touched the walls in order to Know the layout of the tunnels, how many centuries of
changes would she have to sort through?  Well, it had to be done, if she didn't want
to stand here forever.  That would make a surprising sight for any later visitors!
     Her fingers brushed against the damp stone.  There was a rush of images, but
she'd been expecting that and was not overwhelmed this time.  And despite the great
age of the tunnels, there had been few changes, and those mostly the result of
collapse, not rebuilding.  The tunnels, she now saw, formed a drainage web under a
city....  Ah, but not this city, not originally.  A much older city, laid out
differently for the most part.  Odd, that--usually a new city followed the plan of an
older one, unless some devastation had completely leveled--  Ah, it had.  Well, that
was not her problem.  Draining stormwater to a river and to the sea.  What she needed
was a place where she could safely climb out.  Her mind searched quickly through the
web.  Many of the original exits had been covered by the new construction, others
were only drains, too small to pass even a child.  But there must be some other
human-sized exit than the one she'd come in by, or there would be no point to that
one!  She could, of course, go all the way down to the shore and trust to luck in
getting out unseen there, but not if there was an alternative.  Hmm, there was a
blurred area, quite near the shore.  An effort to clarify the image brought no
result.  What could stop her probe?  Intrigued, she set off in that direction.
     There seemed to be no time in these tunnels, but Shania felt that she'd been
walking hour, perhaps.  Maybe longer.  There was no change in what she saw:
the main tunnel that she had first entered, sometimes a side tunnel, smaller, opening
into it at shoulder height, often with a trickle of water spilling over the lip and
down into the main channel.  The system as a whole was sloping steadily downward.
Sometimes a breeze from ahead brought a smell of the shore, seaweed and mud and maybe
some dead fish.
     When she reached the area that had been blurred to her Knowing, she was almost
surprised to see that it was clear before her physical eyes.  Some kind of magical
shield, then?  If, by any chance, it was maintained by a non-enemy, that could be
exactly what she needed.  She began to peer up each side tunnel in search of an exit.
     In the end, it was easy to find.  One of the side tunnels, instead of opening
flat in the wall, came down from a higher level in a staircase.  Water ran down it in
a fuller stream than most tributaries had been.  That would make the steps slippery,
but she was prepared to crawl up them on her hands and knees if she had to.  She
hitched up her robe and began.
                       ***     *****     ***     *****     ***
     The fog made it impossible to see where they were going.  Which was the whole 
idea, because the warship that was intending to ram them couldn't see, either.  But
Jammies had this very clear image in his mind of their ship running flat into one of
the rocky islands that dotted this part of the sea.
     Vurand, trotting past him on some errand, whacked him upside the head, not very
lightly.  "Don't think of disaster.  Positive thoughts, dummy," he commanded.  "Even
I know that much about magic."
     Jammies jumped a little--the fog was so heavy he hadn't seen the orc coming.
"Right, positive thoughts," he muttered.  In his mental image, the ship and the rock
suddenly separated.  He thought the deck lurched under his feet and hoped that was
just his imagination.  He could hear shouts off in the fog, too far away to be any of
his comrades.  The warship, no doubt.  He hoped THEY crashed into an island!
Promptly on the thought came the sound of wood being smashed, and screams, but their
own ship kept moving forward smoothly.  The fog began to thin.  He looked around
almost fearfully.
     Their ship was passing between two of the tall rocky islands, through a space so
narrow that Jammies shivered to think of how close they must have come to disaster.
Off to the side, he could see through the mist that the warship had not been so
lucky.  It looked like it had run head-on into an island, and the front half of it
was nothing but firewood, the rear half still retaining something of its original
form.  There were men clinging to bits of wreckage and to the rocky fringes of the
island, and men floating in the water.  And some kind of fish with tall triangular
fringes circling around them, like wolves around a fallen horse.
     "Maybe we should pick up the survivors," Jammies suggested uneasily.  He felt
responsible for their plight.
     "You're nuts, boy!" Vurand snapped.  "Those are our ENEMIES.  Better they die
now so we don't have to fight 'em again later."
     "But...they're people!  They'll drown or get eaten by sharks or something,"
Jammies protested.
     "No," Vurand told him gravely.  "You've got it to learn, boy--those are enemies.
Enemies aren't people, or it'd be too hard to kill 'em.  You can't think about a man
maybe having a wife and kids and still fight to kill.  So he's not 'people'.  If you
find that hard, just think about it from the other side.  THEY wouldn't hesitate to
kill YOU, so you must not be 'people' to them.  Turnabout is fair.  You understand
     When Jammies nodded, Vurand continued on toward the bow to see what kind of
problem Herlas and Rughal were having.  The Fratsfan mage was lying on the deck,
rigid, his eyes rolled back in his head and foam on his lips.
     "What's going on?" Vurand asked, squatting down on the other side of Herlas.
     Rughal didn't look all that good, he looked wrung out, but he was still alert,
still in business, so to speak.  "I don't know," Rughal growled.  Frustration snarled
in his voice.  "When we came out of the fog, he was like this."
     The magician's mouth moved.  "I am in a place called Zinaco-Lal."  The voice was
Shania's.  "I am in..." hesitation, "a Shrine of Hodan near the waterfront.  I do not
know how long I will be safe here--"  The voice broke off abruptly.
     Rughal grabbed Herlas by the shoulders and shook him hard.  "Don't stop!  Tell
us more," he demanded.
     The Fratsfan blinked twice, mumbled something that wasn't any words they could
understand, and went limp.

          + ]H[ + ---:--- + ]H[ Eye of the Storm #67 ]H[ + ---:--- + ]H[ +

In the Far North:

     "Errodan's grace, she destroyed the Eye!?!" Shatterstar whispered, breathless
with surprise.  He moved quickly to the now still form of the dragon, the hole in its
head giving off a constant swirl of green and black smoke.  He stopped just before
the beast's great head and stared at the fist-sized hole--not much to a creature the
size of this dragon, but more than enough to fell the beast.  He placed a hand
tentatively on the dragon's snout and used a trickle of magic to feel for life within
and found none.  The loss of the Eye of the North had been too much for the once
noble creature.
     Swash and Chi'en came up behind him, the sailor putting a hand on Shatterstar's
shoulder and clearing his throat to speak.  "Is it dead,  Shat?" he asked, his voice
hoarse from the earlier dunking in the sea and the subsequent battle.  "Did she kill
     Shatterstar turned to face them, his hand dropping loosely to his side and his
expression giving them their answer.  There was great sorrow etched on the general's
face, unmistakable sorrow in his eyes as he nodded a simple yes.  The elf then seemed
to remember something and moved off behind the other two, moving quickly to where
Phantazia and Sayn Vann were kneeling over the Jhadzia's limp body.
     Phantazia turned at her older brother's approach, her face beaming.  "She's
alive, Shat," she said, her voice full of relief.  She saw the change in his eyes
when she spoke and her smile widened to see it.  "And what's more, she appears to be
     "I've never seen anything like it," Calth whispered in awe.  "The blast should
have torn her to shreds, yet here she lays unscathed."
     "But unconscious," Chi'en said, coming up to join them with Swash in tow.  She
indicated Calth off to the side, his face pale and his leg bleeding again as he had
passed out and the tourniquet had worked its way loose.  "Let's get them both off the
ice and somewhere warm before we lose them."
     "What about her," Swash asked, indicating Camisole's body.
     "Bring her as well," Shatterstar said without hesitation.
     "Bring them where?" Phantazia asked, removing her cloak and using it to make a
litter to help move her friends.
     They all followed Shatterstar's gaze as he turned it towards the main gate of
the castle.
                       ***     *****     ***     *****     ***
     It wasn't until after they had found the sleeping quarters that had been used by
the wizard that they found suitable beds for their companions.  All the other beds
were made for the Gargoyles and Northwights, and weren't at all suitable.  The
wizard's study was emptied of any valuables, as he had obviously come back to his
suite before departing, but there was a large bed for Calth and a smaller for Jhadzia
to use while they tried to get them some kind of healing.  Camisole they laid on
their cloaks off to the side, covering her dead body with a sheet taken from a linen
chest in the room.
     Jhadzia would have to wait, since Calth was by now in danger of losing his leg.
Sayn Vann had stayed with the man, trying to make sure the tourniquet wasn't too
tight, but also trying to make sure he didn't bleed to death.  It was a delicate
balance, but the experienced soldier managed to do what needed to be done.
Shatterstar took out a knife and cut away the fur coverings from Calth's leg, giving
them all a clear look at the wound.  A good part of the thigh was just gone, ripped
off by the teeth of the mighty dragon, and the bone was plain to see.  The gladiators
had all seen bad wounds before, but only Shatterstar and Sayn Vann could say they'd
ever seen anything this bad.
     "Can you help, General Dayspring?" Sayn Vann asked, his voice full of hope.  The
loss of even one of their companions weighed heavily on the man, but the though of
losing another bothered him even more.
     Shatterstar looked to the side where Camisole lay and shook his head.  "I am not
a healer of Camisole's skill, and even she, I think, would have had a difficult time
with such a wound."
     "You have to try, Shat," Phantazia said.  She and Chi'en were getting a fire
started and had found a basin of fresh water they could use to bathe the wound.
     The elf looked at his sister and nodded.  "You are right, of course," he said,
closing his eyes and falling once again into his magic.  It still felt different, but
it didn't feel like interference or feedback any longer.  He felt rejuvenated and
empowered.  Reaching into the natural healing ability of Calth's body, he began to
manipulate the muscles and skin, forcing them to speed up the healing process,
forcing the leg to regenerate itself.  It took a tremendous amount of willpower and
concentration to do it, but with each passing moment, her felt more and  more power
flowing through him, warming his body, his mind, and even his soul.  That warmth
spread to everyone throughout the room, everyone standing riveted by the sight of
Calth's leg literally growing new muscle and skin to repair the damage done by the
dragon.  No one noticed the intense amber glow coming from one of Jhadzia's hands.
     Shatterstar collapsed in a heap as the magic he'd been channeling suddenly fell
away.  At first he was worried that it was gone, that the ability to work magic had
left his body for good.  But after a moment's contemplation he realized that the
ability was still there.  He'd stopped casting because Calth's leg was completely
     The other's continued to stare in awe as Calth's breathing was deep and heavy,
his skin where he had been wounded fully healed without even the slightest hint of a
scar.  His face was no longer pale and he even appeared to be smiling, as if he was
having a pleasant dream.
     "How?" was all Swash could get out.
     Shatterstar looked at him, feeling more than a little intoxicated by the power
he'd felt.  "The Eye," was his only answer.
     "But Jhadzia destroyed the Eye to kill the dragon," Chi'en said, her voice
reflecting her doubts.
     Shatterstar simply shrugged in answer.  "There is no other possible
explanation," he replied quietly.  "During the battle, the very proximity of the Eye
allowed both Camisole and I to use our magic freely before the dragon turned the eye
on us and--"  He stopped, looking pained that he had survived but his she had not.
     "And overpowered you both," a husky woman's voice said from behind them.  They
spun to see Jhadzia sitting up, staring at them, her eyes aglow with rich amber
light.  Chi'en started forward but a look form her best friend stopped her in her
tracks.  Jhadzia smiled at her and the Adantri woman surprised herself by smiling
     Jhadzia turned her attention back to Shatterstar.  "Only through the power of
your sword were you saved, Scion of Errodon," she said.  "It gives me great pleasure
to meet you, and greater pleasure still to thank you all for saving me from my former
Guardian."  Her gazed turned upon each of them one by one, making them all feel a
little uneasy.
     "Who are you, if not Lady Jhadzia Shimmermoon?" Shatterstar asked, his hand now
resting gently on the hilt of his sword.
     If Jhadzia notices, it didn't show.  "My name is unimportant after so long, but
you would know me as the Eye of the North."  As she spoke, she slowly raised her left
hand, palm upward, where she held a large amber that glowed more brightly than her
eyes.  "Jhadzia is here as well, for I am only using her body as a receptacle, for I
would be unable to speak to you otherwise."
     "And when can we expect Jhadzia back?" Chi'en asked, taking a step forward.
     Jhadzia stopped her in her tracks again, as she turned to look at her.  The glow
left her eyes and intensified in the stone, which now looked more looked a large,
gleaming cat's eye.  "Right now, Chi'en," she said, her voice now back to normal.
"The Eye meant no harm or offense, but only wanted to thank you herself."
     Swash stepped forward, sword and dagger drawn.  "How do we know it's really
you?" he asked the question that was on everyone else's minds as well.
     She turned a sideways grin his way and winked.  "Swash, if you don't put those
weapons away, I'll have to sheath them for you--in your belly."
     Phantazia chuckled and elbowed Swash in the ribs. "That's her all right," she
     Swash, too, chuckled as he put his weapons away with a bow.  "My apologies, Lady
Shimmermoon, I meant no offense."
     "None taken."
     "So, what happened out there?" Sayn Vann asked, unable to wait any longer.  He
was a patient man, but even patient men have their limits.
     Jhadzia stood up and went to the washbasin and began washing her face as she
explained.  The others took the cue and did the same thing, getting the blood and
grime off their hands and faces at the least.
     "During the fighting, I got this really strange feeling that I should charge the
beast and attack it head on," she said.  "So I dropped my bow and did just that.
While the dragon was distracted by Swash and Chi'en, I jumped up and climbed its neck
to its head, where I had intended to run my sword through its eye and into its
     "Brave," Sayn Vann said, his voice full of respect.
     "Foolish," Chi'en said, disapproval in her voice at her friend's recklessness.
     Jhadzia smiled at them both as she continued talking.  "Once I got into position
and was about to drive my sword home, I realized I was about to make a huge mistake.
If I killed the dragon, who was in a symbiotic relationship with the Eye, I would
likely kill the Eye as well.  That isn't what we came here for."
     "Wait a second," Phantazia interrupted.  "What do you mean, kill the Eye?  Are
you saying...."
     "Yes," Jhadzia answered, smiling.  "The Eye of the North is alive; always has
been.  She was placed here by Lady Greywand after volunteering to serve here.  The
dragon was her companion, and for centuries they lived here together in peace and
     "So what happened to ruin it," Sayn Vann asked.
     "A Folstrom wizard, presumably our friend with the fireball, came to them under
guise of one of Sheila's lieutenants.  He promised them that their time here was
almost over, but that Lady Greywand had cast a spell on them bonding them to this
location, which was why they'd never felt inclined to leave.  He would need them both
to lower their resistance to magic so he could release them from the spell.  It took
some convincing, but after centuries of service, even a dragon and a sorceress turned
into a magic Eye need a change.  They both agreed, and the wizard had them.  The
spell he cast didn't release them form anything at all, but instead enslaved the
dragon to the wizard's will.  The Folstrom have had a long time to develop more
powerful spells, and one of the things they did was modify their dragon control
spells.  Not only was the dragon enslaved, but the counterspell the Eye tried
backfired, forcing the symbiotic relationship between them.  She was absorbed into
the dragon's head and overpowered by the ancient creature' s will."
     "She wants to apologize for the magical overload she was forced to use on you
and Camisole, General Dayspring," Jhadzia said, turning to face Shatterstar squarely.
"She has a way to help restore Camisole as well, but there is a catch, so she won't
do it without your approval.  She keeps referring to you as 'Son of Errodan'--what
does she mean?"
     "You can communicate with her, then?" Swash asked, intrigued.
     "Yes, I can," Jhadzia answered.  "As can all of you.  She can hear what you say,
but you can only hear her if you are touching her.  Unless..."
     "I give her my permission to use Camisole as a host, right?" Shatterstar said,
his distaste sounding clearly in his voice.  "She wants to use her body for her own,
since she is now trapped in an immobile form.  I'll nev..."
     "Sir, she wants to talk to you," Jhadzia said, lifting the gem toward the
knight.  "She says that a Son--no, a Scion of Errodon should know what she intends.
She was once an elf, like you, after all.  Why does she keep calling you that?
What!?!"  Her face took on an incredulous look as she took a seat back on the bed.
Her expression changed several times, as if suffering some internal conflict, then
settled on bewildered as she numbly handed the Eye over to Shatterstar.  The elf took
it without hesitation and the gem flashed brighter still for a moment before
returning to the same level of brightness as before.
     Chi'en moved forward and sat with her friend, turning to look into her eyes.
Jhadzia looked up as if she was seeing her for the first time, through her arms
around the diminutive woman and began to cry, sobbing heavily into Chi'en's shoulder.
     Shatterstar stood briefly with the Eye held in his outstretched hand.  His
expression was grave and stayed that way even as Jhadzia started to cry. After only a
few minutes, he nodded, as if answering an unspoken question, and walked over to
Camisole's body.
     Gently, he uncovered Camisole's face and place the gem on the middle of her
forehead, where the glow intensified to its brightest yet.  Shatterstar backed away
slowly, still watching the gem's glow intensify.  He felt a small hand in his and
knew that Jhadzia had come to join him.  He turned his head for a moment, gazing down
at her, and wondered at how much alike the two of them really were.  He held her hand
tightly and turned back to face the magic being worked by the Eye.  The gem flashed
brightly one final time, a sound like wind chimes fading with the last of the light,
and all went still.  Shatterstar and Jhadzia approached the priestess, the others all
close behind, and saw that the Eye was now embedded in the center of Camisole's
forehead.  She, like Calth, was breathing normally and had full color back in her
cheeks.  Her eyes, all three of them, flitted open and she pushed herself up into a
seated position.  She looked at them all staring back at her, her once blue eyes now
amber with cat's pupils, and laughed aloud.
     With a leap she was on her feet, hugging both Shatterstar and Jhadzia, who were
both hugging her back.  She stepped back from them, her smile taking in everyone else
in the room.
     Shatterstar got everyone's attention when he spoke.  "Welcome back to the land
of the living, sister."
     To the astonishment of the all, Jhadzia embraced her once again and said, "Yes,
dear sister.  Welcome back."

          + ]H[ + ---:--- + ]H[ The Tides of Magic #15 ]H[ + ---:--- + ]H[ +

Not Lirin Kiv:

     Shylock wasn't at all sure he approved of, much less liked, Master Dan Shao, the
approximate arenamaster of this place.  This place that was not Lirin Kiv, or the
Isle of the Eye, or anywhere else familiar.  Dan Shao was altogether too ready to be
familiar...with Clemenda.  And she wasn't pulling away in horror.  Best if she
remembered that she was HIS date and companion at present.  If necessary, he would
remind her.  In unmistakable terms.
     But at least Dan Shao had been willing to provide them with quarters here in
this arena complex, once Shylock had stated that they needed a chance to rest and
recover from the shock of the unexpected inter-dimensional transition.  He did,
indeed, need a quiet place where he could relax, but not from shock.  He needed time
to plan.
     Shylock had long been looking for a place to make his own.  Jade Mountain had
not been that place--definitely not.  The Lucan family was much too powerfully
entrenched.  And even if he had managed to become the highest power in the valley,
there was still the rest of Lirith Kai, the Emperor, and the Sun Legion.  No, not
Lirith Kai.  But Jade Mountain had served its purpose; it was there that he had
earned the Greywand's agelessness.  A tricky spell, agelessness, extremely complex
and requiring not only great power but peculiar and rare ingredients.  He was well
pleased to have let the Greywand incur that burden for him.  But his investigations
seemed to indicate that once agelessness had been bestowed, it was a stable
condition, which meant that he didn't NEED the Greywand any more.
     And Sheila Greywand had stood squarely between him and his goal of power.  So
long as she lived, the Isle of the Eye was not the place he was looking for.  And
killing her might be...difficult.  Very difficult.  A person didn't live to be five
thousand years old, or whatever she was, without learning how to defend herself.
     But here....  Shylock leaned back on the couch which seemed to be what these
people used for relaxing (the chair by the small table was simple, hard, and not the
place to loll) and smiled a little.  This place seemed to be quite different.  He
would need to do a detailed examination, of course, but just from the first scans
he'd made:  The Arcanum here was stable.  A little lower in energy levels than that
of Ghea in the good times, but sufficient for his needs.  There was no one--NO ONE--
within his zone of sensitivity who was making any use of magic at all!  He had been
able to feel the Greywand's presence for miles, even when she was apparently not
doing anything magical.  There was the sort of undifferentiated background shimmer
which he associated with groups of Adantri using their arts of hiu, probably
gladiators, or champions as they were called here, engaged in intensive practice.  It
had that texture to it.
     But the single, glorious fact was that this place appeared to have no
competition for him.  He could establish himself here, begin the subtle influencing
and control of people and events which he sought, and NO ONE WOULD KNOW.  He could be
the uncrowned king here, the emperor, he could be like a GOD here....
     But there were things he needed to do first.  He needed to make sure, absolutely
sure, that this world did not hold practitioners of magic who would be able to
challenge him.  And then he needed to find and close the Gate through which he and
Clemenda had arrived, to make sure that no competitors from Ghea followed.
     He leaped to his feet, eager to make a beginning.
                       ***     *****     ***     *****     ***
     Clemenda was not in the room assigned to her when Shylock checked it.  She was
walking in a garden with Arenamaster Dan Shao, and enjoying it.  If she felt a little
guilty at not waiting until Shylock was rested and ready to accompany her, well, she
had that guilt under control.  After all, it had only been a dinner date.  It wasn't
like they were seriously involved.  And she could always say that she was finding out
more about this world, which had the advantage of being true.
     As nearly as she could figure out, this world had a Lirith Kai in it that wasn't
too different from the Lirith Kai of Ghea.  But there was no Alastari.  And while
this place, this Liran Kiv, was on an island, it had the whole island to itself.  If
there was anything like the rest of the Isle of the Eye, any Darkholm, Andorak, Free
Blades, any Talahya, Home Guard, or Primus, it was somewhere else.
     She found it hard to imagine a world without Alastari.  She hadn't thought she'd
ever feel homesick for the crowding, jostling nations, the patches of old magic gone
bad from the days of the Chaos Wars, the confusion of races and languages made
possible by Alastari's numerous Gates.  It must be...very peaceful here.  Very...
     Dan Shao came to a stop in front of a monument of polished dark stone and paused
silently.  It was inscribed with rows of something, names, she guessed, in the
Adantri monumental script.
     Clemenda hadn't learned more than the minimum of the Adantri chancery cursive
script required for citizenship, and this angular, antique variation was beyond her
ability.  She glanced at Dan Shao questioningly.
     "It is a monument to those of our number who have fallen in our on-going war
with the Gray Witch of the East," he said.  "We have held the line so far, but unless
the people of the Middle Sea come in on our side..." he shrugged.  "There may be many
more names to add to this pillar before the matter has been settled."
     "An on-going war...."
     "It is the great burden on all the people of Aleth, though some refuse to
acknowledge it, or even welcome the Witch in her rule.  But we of Lirith Kai will
never yield to her, and it is for this that our Champions here are trained and
selected and trained further, sent to war, and..." he sighed, "many ultimately
     "Why is this Gray Witch an enemy?" Clemenda asked curiously.
     "Setting aside the matter of iniquitous taxation, her imposition of worship in
manners and of deities unworthy of our blood, and the horrible draft of young people
from the lands she controls to feed her machinery of power, she risks the very
integrity of our world, the stability of the cosmos, by her unbridled use of Gates
into other dimensions."
     "Gates such as the one Shylock and I came through."
     "Ultimately, yes, that is a case in point.  I have consulted the scholars, and
they feel that the Gate which brought you here, fair lady, was not opened
deliberately.  But that it opened at all is a sign of the degree to which her
tampering with the fabric of reality has weakened the wall between universes.  That
is why it is imperative that your Gate be closed--because it does weaken that fabric
and thus it imperils all existence, possibly that of your world as well as ours."

   * }%|[-----+O+-----]|%{ * }%|[ As the Turns Whirl ]|%{ * }%|[-----+O+-----]|%{ *

     Galen walked down the gangplank with the two Lord Protectors, Phetmolge the
troll-like creature and Khirza the cat-woman.  He was nervous.  After years of
searching, he was going to meet Jolane again.  Of course she was dead now, or rather
undead.  But still, he had a chance to settle an issue that had weighed on his soul
for three years.  He sighed as he stepped down the little stair onto the deck.
     Phetmolge looked down at him.  The gladiator was huge and gray and spotted here
and there with patches of short, oddly colored hair like lichen on a rock, but
according to a Commission memo Galen had seen, anatomically he was far more human
than troll.  The big gray man said, "So you have a history with this woman.  I'm
sorry.  Were you and she lovers?"
     "No," Galen said.  "No, not at all."  He followed Phetmolge across the deck to
the ladder leading down.  "She was a prostitute."  At Phetmolge's glance, he blushed
and added, "I wasn't a customer of hers either.  I met her one night in a police
station.  I was a little bit kind to her and she passed me a note.  It was written
with lipstick on a handkerchief, I couldn't make out what it said.  Someone had to
decipher it for me.  She was asking me to help her sister.  But I'd lost track of
this woman, Jolane, at the police station, I didn't know her name or where to find
her or her sister or what kind of help was needed... Later on, I met a person who may
or may not be her sister, a woman named Perdina."
     Khirza, bringing up the rear, dropped down from the ladder and said, "Perdina
the goddess of lost causes?  Or named after her?"
     Galen shrugged.  "The goddess herself, if she is a goddess.  Although I don't
know how a prostitute and a goddess could be sisters, or what kind of help Perdina
might need.  Maybe Jolane had more than one sister."
     "All questions we hope she'll answer today," rumbled Phetmolge as he pushed open
the door to the boiler room.
     To prepare for this interview, Galen had done a bit of research at the Korga
Khan Memorial Library.  The sirens of the Lake of Mist were undead, suicides who had
drowned themselves (or been eaten while attempting to drown themselves).  They had
the power to fascinate the opposite sex (or, if their victims were alternate-
lifestyle, the same sex).  Then they would drown their victims with a kiss and take
them to an underwater lair where the victim, quite dead, would be eaten.  Sirens had
a fixation on the issue over which they had ended their lives, and limited sentience
in regards to that issue although where anything else was involved they were pretty
much just nasty, murderous undead.  No one knew exactly what happened if a siren
succeeded in resolving its issue, because as far as it was known, none ever had.  The
most effective weapons against them were--
     "Galen!" said a sweet voice.  A long-legged blonde, even more beautiful and
voluptuous than she had been in life, held out her pale arms to him.  "I've waited so
long for you!"
     He wasn't ready.  The glory of her golden-brown eyes stunned and overwhelmed
him.  The vial of blessed earth tumbled from his fingers and shattered on the deck.
     He took a step forward and then a huge hand closed on the collar and back of his
coat and jerked him upward.  Dangling uncomfortably by the bunched-up fabric in his
armpits, Galen said, "Jolane, I'm here!"  Although his arms were somewhat
constricted, he struggled to tuck in his shirt; he wanted to present a neat
appearance to his lady-love.
     She rose from her bed of weedy ropes and walked toward him on her bare,
unbelievably graceful, precious white feet which he longed to kiss, swerving nimbly
around the cat-woman who was busy scooping something up off the floor.  She reached
for him; Galen managed to grab her hand although Phetmolge lifted him higher.  The
hand was wet and slipped from Galen's grasp.  Above the commotion of Galen and Jolane
calling to each other, the trollish man said, "We found her and locked her in this
room three days ago.  You'd think she would have dried out a bit."
     "Enchanted wetness," Khirza said, standing up with her cupped hand full of dirt.
"Too bad you can't bottle it, people could put it on their house plants when they go
on vacation."  With her free hand she tapped the siren's soggy white-clad shoulder.
"Ma'am, instead of killing him, don't you have something to tell him?"
     Jolane whirled, baring a mouthful of shark-like teeth, and snapped at Khirza,
who swiped with her claws, jumped way back, and drew a short sword.  Then Jolane
lunged for Galen.  Phetmolge, still holding the spyreporter up in the air by the
scruff of his neck, turned to protect his charge, pushed the siren away with his free
hand and then drew up his leg and attempted a side kick.  It was a grotesque thing to
watch, thought Galen, momentarily distracted from his obsession with Jolane by the
remarkable sight of an eight-foot, 300-pound humanoid attempting to fight like an
aimed blow.  The gray-skinned gladiator actually managed to get his leather-clad leg
up, deeply flexed and hip-swiveled so it was in position to lash out like a piston.
But then Jolane stepped to the side, Phetmolge attempted to pivot on his other foot
in order to keep her in range, and suddenly waved his free arm wildly in a frantic
effort to keep his balance.
     "Oh noooo!" Galen shouted as the huge man, evidently still trying to protect him
from Jolane, twisted around in order to fall on top of him.
     When Galen regained consciousness, it was rather dark and he felt like his head
was caught in a vise.  It was hard to breathe.  He could move one leg freely and
could wiggle all his fingers.  The other leg was pinned but nothing seemed to be
broken.  He realized that his head was being pressed between the deck and the massive
gladiator's chest.  Phetmolge was snoring gently.  Galen could see a narrow band of
lamp light, about the width of his own head, and some wooden decking.  There was the
edge of a pile of weedy ropes, so he thought he was still in the boiler room.  He
struggled briefly, trying to roll the gladiator off of him.  It was no use.
Phetmolge looked like about a 300-pounder, but maybe he was actually a lot heavier.
     Feet appeared in the lighted space: pale, graceful, wet feet.  Then a pair of
hands came down to the floor, along with a quantity of soggy white rags.  Then a
lovely white face with crimson lips and vivid amber-brown eyes.  She had to lie down
on the floor in order to look at him.
     "Galen, my love, come out of there," Jolane said.
     "I can't," Galen said.  "Not until he wakes up.  He must have hit his head."
     "But I want to kiss you."
     "I know!  I want it too, but we'll have to wait."  He was struck by a moment of 
sanity.  "Meanwhile, maybe we could talk."
     "I don't want to talk," she pouted.  "I want to kiss."
     "So do I, but...well, there you have it."  He would have shrugged helplessly.
"Tell me about your sister who needs my help.  Is it Perdina?"
     "You are far too late, my love, my failed hero, my miserable little rat of a
would-be rescuer.  Why didn't you help her before she was beyond all help?"
     "Because I didn't know who she was, or who you were, or where to find you so I
could ask you!"
     "Ignorance of the quest is no excuse."
     "It jolly well is so!"
     "I should have known you would let me down.  It is the nature of men."
     Normally, Galen's attitude toward women was very respectful...deferent...he
let them order him around...basically, it seemed to be his destiny to be pussy-
whipped.  However, being wedged between a hard deck and an unconscious behemoth was
having its effect on his attitude.  "Oh for pity's sake!  You have this in common
with your sister: you are very ready to hand out undeserved guilt.  Short of dying,
I'm willing to do what I can for your sister, if there's anything that can still be
done.  I don't happen to know what her problem is.  You forgot to mention that little
detail."  He made a little sound of discomfort and tried again, with no success, to
push the gray man off of him.  "Your sister is Perdina, right?"
     "Yes."  Lying on the deck and peering under Phetmolge's chest, Jolane gazed
thoughtfully at Galen.  "Do you promise to help her?"
     "No!  I barely know the woman and she hasn't been very nice to me.  I promise
I'll...I'll look into it, and help her if I can reasonably well do so."
     "That's not good enough," Jolane said.
     "Well, what is her problem?  If it's something simple then maybe I could make a
more comprehensive pledge."
     "She needs to get out of a sticky marriage."
     "Eh?  Is that why you killed yourself?  Because your sister wants a divorce?"
     "No, of course not."
     "Then why did you?"
     "It's none of your business."
     It was very hard to think clearly when his head was being squeezed.  However,
Galen definitely recalled reading that sirens were only rational (relatively
speaking) in regards to the subject that had made them commit suicide.  "Jolane, I
beg your pardon for pointing this out so bluntly, but you're dead.  Undead, rather.
Why are you still concerned about your sister's unhappy marriage?"
     "Isn't it just like a man to say such a cold-hearted thing!  Oh, I'm going to
kill you and be done with it!"  She reached under Phetmolge's chest, her graceful
hand becoming a clawed, bony talon as it slid towards his face.  He renewed his
effort to throw the huge gladiator off.
     Another clawed hand, this one covered with taffy-colored fur, seized the
attacking arm and dragged it away from him.  After that, all he could see was a
jumble of furred appendages and pale white ones tumbling and scrambling past his
narrow field of vision.  There was cursing, snarling, a shriek, and then a gagging
sound and some rhythmic thumping on the deck.
     Very suddenly, the weight was lifted from his head and body.  "I think it's safe
to let you up now," rumbled Phetmolge, rising to his feet.
     Galen sat up, appreciating the power of taking a deep breath.  The first thing
he saw was Khirza, crouching over Jolane's convulsing white body and holding her
mouth shut.  Jolane's hands clutched Khirza's forearms, which were covered with
bleeding scratches.  Galen watched, feeling no strong urge to interfere.
     When Jolane stopped twitching, Khirza stood up and took a step back.  The cat-
woman glanced at Phetmolge.  "Could you get a tarp?"
     With a nod, the great gray being left the room.
     "Thanks," Galen said.  He stared at the body.  There was dirt around Jolane's
red lips.  "You fed her the blessed earth?"
     "Actually it was only supposed to be sprinkled on her skin."
     "Oh well."
     He cleared his throat.  "I'm sure your method will be fine, though."
     He helped them roll her into the tarp, then watched as Phetmolge systematically
crushed the bundle and dumped the mess into the lake, where it was rapidly devoured
by schools of nasty little monsters.  The library book had not mentioned any special
methods of disposing of a slain siren, but this one seemed to ensure that if Jolane
could somehow resurrect herself, she would not be doing it anytime soon.
     "I don't understand it," Galen said as they all washed themselves in buckets of
clean water from a barrel.  "Why would she kill herself and become an undead over her
sister's marriage?"
     "You'd better let it go," said Phetmolge.  "You're out of it now, whatever IT
is.  You don't want to get sucked back in, do you?"
     Galen splashed cold water on his face, which still felt strange from being
squeezed.  "Well, evidently Perdina has a serious problem."
     Khirza said, "Galen, she may be a very minor goddess but she's still a goddess.
When someone asks you if you want to help a deity with their marital problems, you
say NO."
     "Yes of course, but still...I wish I understood why..."
     Khirza dipped a fresh bucket of water from the barrel and poured it over Galen's
head.  The rest of his comment was lost in sloshes and sputters.

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

 DM   8 ARKERS (turn 236): ABYSS of PHANTOM FORCES 2 (The Catalyst, mgr.)
 DM  11 ARUAK CITY (turn 474): B.S. of BULLDOGS (Kennelworth, mgr.)
 DM  14 TOBIR (turn 474): BERWICK of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 467): HOMELESS PRINCE of KELLUMBO'S KIDS (Detective Kellubmo)
 DM  24 ZORPUNT (turn 463): CURTIS JOSEPH of THE MC5 (Street Legal, mgr.)
 DM  25 LYRATILAN (turn 463): APE WILD of PRIMATES-R-US (Crip, mgr.)
 DM  26 CALEAM (turn 464): WOOLLY LOCO of POISONOUS PUGILISTS (Poison Ivy, mgr.)
 DM  30 IAYE (turn 460): SONIC TACO of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 425): SUSAN STO HELIT of THE DISC (Technogeek, mgr.)
 DM  46 ARDIVENT (turn 411): COURIER of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 184): VIOLENT VIOLET of FLOWER GIRLS (Lady Fern, mgr.)
 DM  60 ARADI (turn 323): ACHONDROPLASIA of ELOQUENT KNIGHTS (Soultaker, mgr.)
 DM  63 AMEN-TEI (turn 313): MALICHAI of WAY OF THE BLADE 2 (Vhagar, mgr.)
 DM  71 KYR'TERR (turn 138): BATTLEMAGE of SHADOW MAGIC (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 359): DEMONFANG of DARK PANTHEON from TRANSEL (Doc Steele)

                                      Top Teams
 DM   8 ARKERS (turn 236): TREE PEOPLE (Elderberry, mgr.)
 DM  11 ARUAK CITY (turn 474): 'CROSSED UP (Dr. Mabuse, mgr.)
 DM  14 TOBIR (turn 474): OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 467): none
 DM  24 ZORPUNT (turn 463): BATTLEMANIA (Darkfist, mgr.)
 DM  25 LYRATILAN (turn 463): PRIMATES-R-US (Crip, mgr.)
 DM  26 CALEAM (turn 464): MENAGERIE (Ichabod Frothingslosh, mgr.)
 DM  30 IAYE (turn 460): GAMEHENDGE (Malaquar, mgr.)
 DM  40 ZENSU (turn 425): TACO GODS (The Oracle, mgr.)
 DM  41 KATI-TEI (turn 418): THE FLINTSTONES (Lord Genesis, mgr.)
 DM  46 ARDIVENT (turn 411): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 184): MIDDLE WAY 8 (Leeta, mgr.)
 DM  60 ARADI (turn 323): POWER BROKERS (Mannequin, mgr.)
 DM  63 AMEN-TEI (turn 313): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 138): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 359): BOXES, etc. (Doc Steele, mgr.)

                                   Recent Graduates
 DM   8 ARKERS (turn 235): ODDJOB of BONDAGE (Spawn, mgr.)
 DM  11 ARUAK CITY (turn 474): SECRET of YOUNG JUSTICE (Rillion, mgr.)
                               NEVILLE of GRYFFINDOR HOUSE2 (Rillion, mgr.)
                   (turn 473): RED HOT of COLORIFIC (Purple People Eater, mgr.)
                               SUMTHING PAINFUL of U.B.O.S.M. (Dreihdenflahg, mgr.)
 DM  14 TOBIR (turn 474): BERWICK of OTAGO HIGHLANDERS (The Mun, mgr.)
 DM  22 SOLVEN (turn 467): JUDITH of WOMEN OF REALITY (THawk, mgr.)
 DM  41 KATI-TEI (turn 417): FOOTSORE of WANDERERS (Leeta, mgr.)
 DM  46 ARDIVENT (turn 411): COURIER of HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  60 ARADI (turn 322): VERISIMILITUDE of ELOQUENT KNIGHTS (Soultaker, mgr.)
                          PUTZ'N ALONG of JOKA MASHER! (Sultan, mgr.)
                          BIGGLES of BUMS 'R' US (Berylstar, mgr.)
 DM  71 KYR'TERR (turn 137): SHADOW HAWK of 2ND ARCTIC GUARDS (Yukon Cornelius, mgr.)

                             REPORT FROM WITHIN THE TOWER

     Gosh, I didn't even have a chance to get, you know, ready for this!  I mean, I 
didn't study or anything.  As if!  I was just getting ready to go to the beach when 
the Saint came along and said, "Hit the road, Debby Tonte, Andorak needs a spy 
report."  Or something like that.  Your regular spy reporter isn't gone, just, you 
know, really busy.  I think.  Nobody tells me anything.
     Which is why I can't talk about, like, the realy fun stuff.  You know, who has a 
date, who has a tan, who stole my skis.  Just the fights.  I'm totally sorry about 
that, because of fights being, like, the same thing over and over again, but with 
fresh bruises.  But anyway, here is stuff about the fights, from the notes that the 
Unknown Spymaster made.  I know who he really is.  At least, I can, you know, guess.
     So this is what he wanted to talk about, but we stopped him, and I hope you 
appreciate that.  Duck Butter flew up 37 points, and Goku was a melon, only I thought 
he was a pickle like in bread-and-butter pickles, but he isn't.  And he lost 29 
points.  So there's eight extra points.  They're breeding.  How could Goku be a 
dropping basher and a mashed melon at the same time?  Bashers mash melons, but that 
is, you know, different.
     The King's Sentinel, isn't that what you call the Lord Marshall here?  I mean, I 
really didn't have time to check stuff like that, and the scribe who usually checks 
it for me wasn't there when I looked for him.  Anyway, he got the most challenges.  
Demonfang fought Weird Head Boy.  Which I think it was a weird head challenge, but 
then, I'm not a gladiator.  Anyway, Demonfang won and is still King's Sentinel and 
got 19 points.
     Total parries are allergic to French Onion Soup.  I didn't know that.  But it 
says so right here in the notes.
     Headbangers avoided Superior Forces.  Okay.  I would have done it the other way 
around, I mean, I don't want someone to come along and bang MY head.  As if!  But I 
don't want them to do it with superior force, either, so I guess that maybe makes a 
little sense.
     Lady Herbblood challenged up 43 points to fight Azazel and won.  That's good, 
but why should Azazel go to the Dark Arena?  I don't understand what this note MEANS.  
I mean, there isn't any Dark Arena on the Isle!  Woohoo-Woohoo! challenged down 8 
points and beat Mrs. Limescultz.  I don't know if it was a great fight or anything, 
because Unknown slept through it and I wasn't here, you know?  I was, well, you don't 
need to know where I was, but it wasn't here.
     Nobody died.  That's good.  I hate it when people die, and Galen hurries around 
with dried flower wreaths and Desiree says it's weeding out the weaklings or 
something, and I think it's just DEPRESSING.
     And death is not like a new puppy at ALL.  I don't see how the Unknown Spymaster 
can say that.  Death isn't like anything but death.  It's a rule or something.
     I'm sorry this is such a short spy report, but I just don't have, you know, TIME 
today.  I have to show somebody how to wash blood out of a purple robe.

                                        Debby Tonte

THE KING'S SENTINEL           W   L  K PNTS  TEAM NAME                  CITY           
 DEMONFANG 6-4891            66  50  2  306  DARK PANTHEON (792)        TRANSEL

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
 ASMODEUS 61-2353            28   8  2  279  ARCHLORDS OF ASSIAH (879)  JURINE
-STRAWBERRY BUSH 82-5460     15   4  0  262  POISONOUS PLANTS (919)     DWES EG
-EARTHQUAKE 60-1468         105  65  1  249  NATURAL DISASTERS (383)    ARADI
 NEBBISH 60-1172             52  57  1  249  SAILS OF CHARON (275)      ARADI
 PRIMUS BOUND 40-2996        93  36  0  245  SUPERIOR FORCES (538)      ZENSU
 GRAA ROCKBROW 15-3121       43  34  0  241  HALL OF GIANT (950)        MALCORN
 MICHAEL HONORBLADE 11-3300  85  50  0  236  KNIGHTS OF VIRTUE (633)    ARUAK CITY
 SPELLSINGER 53-4742         63  65  0  236  SCARLET KNIGHTS (518)      KHALHUMS
 CARRIS FALLSTAR 11-3471     48  39  0  236  GERFEL'S FRIENDS (396)     ARUAK CITY
 LEETA STORMRIDER 24-3849    76  81  0  231  KRILL CAVALRY (780)        ZORPUNT
 JE SUIS BIEN 26-626         75  40  0  227  HEADBANGERS (9)            CALEAM
 MANUS 63-1783               55  23  1  226  BAILE BEAG (838)           AMEN-TEI
 F-A'KRILL 43-3923           47  33  0  226  ANDORIANS (953)            VEASTIAN
 DIS-EMBOWEL 63-2025         41  35  0  226  DIS-TEAM (810)             AMEN-TEI
 SILK SHEETS 41-2556         74  65  3  224  SWEET SILK (720)           KATI-TEI
 MONICA VIRTUESHIEL 11-3208  89  53  0  223  KNIGHTS OF VIRTUE (633)    ARUAK CITY
 TALISMAN SHIELDGUA 11-4304  38  27  0  223  SCARLET KNIGHTS (902)      ARUAK CITY
 POSITIVE 26-3633            81  68  0  221  WARCKERS (587)             CALEAM
 DREAMSLAYER 57-4362         55  29  4  221  IRONY UNLIMITED (876)      ANDOR
 BRIAN 77-2609               51  26  2  221  DESIGNING WARRIORS (958)   MAZGOURRAH
-GOOSEBUMPS 41-3112          48  29  0  221  SWEET SILK (720)           KATI-TEI
 SILENT LUCIDITY 48-2586     32  19  0  212  PSYCHOTIC ENDEAVOR (454)   CAER
 WARLOCK 66-2473             63  88  1  211  X-FORCE (415)              TARRGIR

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 DOALTY 63-2073              33  23  0  210  BAILE BEAG (838)           AMEN-TEI
 MARS 52-2609                85  62  0  209  INCARNATIONS (711)         FRATSFA
 WISTERIA 11-3786            17   6  0  207  WHAT'S YOUR POISON (949)   ARUAK CITY
 PIGMY RATTLESNAKE 22-4214   88  73  2  206  NAME YOUR POISON (663)     SOLVEN
 ARTEMIS ENTRERI 45-2097     72  52  1  206  FORGOTTEN REALMS (881)     STORMCROWE
 PLUTO 68-7735               52  50  2  205  REAL FAKE CHARACTERS (947) FIREHOLD
-IN THE AFTERNOON 82-10018   18  10  0  203  SUNNYDALE (904)            DWES EG
 SNOWY OWL 71-3252           48  48  0  201  CALL OF THE WILD (805)     KYR'TERR
-OGIER 30-2493               47  29  1  201  THE LONGING (871)          IAYE
 ZEPHYR 52-2935              43  15  0  201  ELEMENTAL FORCE (323)      FRATSFA
 NOT LIKE YOU'D KNO 82-7050  15  11  3  201  MIKE THE HUNTER (954)      DWES EG
 CARNAGE XIX 20-3386         43  17  1  200  DEATH STUDS VIII (868)     SEAM
 WEBSTER 41-3848             34  26  2  200  ACTION TOYS (889)          KATI-TEI
 SERRA ANGEL 60-2584         27  24  1  200  MAGICK (772)               ARADI
 GIMETHATSHIELD 26-1306      37  28  1  199  HEADBANGERS (9)            CALEAM
 AXLY HIMSELF 11-2363        91  72  1  197  GERFEL'S FRIENDS (396)     ARUAK CITY
 SIRYN 66-2357               58  50  0  196  X-FORCE II (624)           TARRGIR
-SUPERIOR FORCES 60-3654     48  80  2  196  SUPERIOR FORCES II (686)   ARADI
 DEATH TWIT II 48-2962       68  54  3  195  THE NETHER REGION (874)    CAER
-LITTLE BIG BOX 60-4965      46  50  2  195  BOXES (929)                ARADI
 B. LLUD PITT 57-1171        82  75  0  194  COPYRITENFRINGMNTS (781)   ANDOR
 MERCURY 99-780              47  44  5  194  WAR SEEKERS (946)          SOUTH RIDGE
 WEIRD HEAD BOY 63-2216      27  13  0  194  SUPERIOR FORCES 2 (930)    AMEN-TEI
 INTENDRID O'REILLY 11-2969  54  46  0  193  GERFEL'S FRIENDS (396)     ARUAK CITY
-LANFEAR 52-2872             30  21  2  193  INCARNATIONS (711)         FRATSFA
-FIRE MOUTH 25-2478          38  34  0  192  THE NATURALS (446)         LYRATILAN
 PEPSI 68-8510               37  21  0  190  OVERWORLD (891)            FIREHOLD

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 DUNCAN 41-1994              34  24  1  189  THUNDERSTRUCK (365)        KATI-TEI
 VISION 26-1573              33  19  2  189  HEADBANGERS (9)            CALEAM
 RENSHAW 63-2033             41  32  1  188  BAILE BEAG (838)           AMEN-TEI
 DEADPOOL 66-2274            60  66  5  186  X-FORCE (415)              TARRGIR
 SANDS 11-4123               38  39  2  183  SCARLET KNIGHTS (902)      ARUAK CITY
 WOOHOO-WOOHOO! 40-3504      34  19  0  183  TACO GODS (198)            ZENSU
 HELIO 32-3733               39  43  2  182  ULTIMATE ACCELERATION (957 ARVAT
 JESUS 82-5459               28  18  2  181  RISEN FROM THE DEAD (903)  DWES EG

GRAND CHALLENGER ADEPTS       W   L  K PNTS  TEAM NAME                  CITY           
 JUPITER 44-2554             45  51  0  180  SHERWOOD FOREST (809)      KRILL
 ZEBRAWOOD 41-3595           41  29  0  180  ACTION TOYS (889)          KATI-TEI
 SHIVAA 26-3523              93  70  0  178  WARCKERS (587)             CALEAM
 SCHENDIRK 63-2054           66  81  2  178  WAYFARERS (782)            AMEN-TEI
 HEATHER 48-3062             82 147  7  177  STARS (743)                CAER
 WARPATH 66-2926             49  79  4  177  X-FORCE (415)              TARRGIR
 SALINE LAMORAK 11-4261      31  37  0  175  SCARLET KNIGHTS (902)      ARUAK CITY
 SCRYB SPRITE 60-4003        57  55  0  170  MAGICK (772)               ARADI
 BLACKRAZOR 11-4091          36  42  0  165  SCARLET KNIGHTS (902)      ARUAK CITY
 MRS LIMESCHULTZ 46-2809     49  55  1  162  DEATHTONGUE (111)          ARDIVENT
-SWEET SWEAT 71-3477         15  12  1  158  SCENT OF A WOMAN (941)     KYR'TERR
 HUMMEL 14-1404              40  77  2  155  MIKES (831)                TOBIR
 QUICHE LORRAINE 46-3451     26  21  0  154  DEATHTONGUE (111)          ARDIVENT

GRAND ADEPTS                  W   L  K PNTS  TEAM NAME                  CITY           
 SMITH 14-1282               39  80  3  148  MIKES (831)                TOBIR
 BLITZKRIEG XXIII 60-5503    20   7  0  140  DEATH STUDS VII (877)      ARADI
 PUSSYCAT 14-3701            40  46  1  138  THE DOGHOUSE (896)         TOBIR
 LADY HERBBLOOD 37-2376      25  21  2  133  MEDICINE SHOW (948)        SIBIKHAS
-FACE 25-2504                35  33  5  132  THE NATURALS (446)         LYRATILAN
 DUCK BUTTER 82-7712         11   8  0  132  THIGH MASTERS II (955)     DWES EG
 WOLVERINE 66-3871           31  28  4  123  X-FORCE (415)              TARRGIR
 GOKU 46-3655                22  17  2  118  DRAGONBALL Z (944)         ARDIVENT
 AZAZEL 15-2562              15  10  0  117  LORDS OF DARKNESS (925)    MALCORN
-GHOST HUNTER 25-2669        23  23  1  114  THE NATURALS (446)         LYRATILAN
-MOJO 66-3401                34  67  5  106  X-FORCE (415)              TARRGIR

GRAND CHALLENGER INITIATES    W   L  K PNTS  TEAM NAME                  CITY           
-SHAFT 52-3348               14   4  1  100  PIMPS (905)                FRATSFA
-RED HOT 11-5625             29  12  0   99  COLORIFIC (963)            ARUAK CITY

GRAND INITIATES               W   L  K PNTS  TEAM NAME                  CITY           
-JOYCE 25-4732               27  18  3   86  WINDY CITY WOMEN (932)     LYRATILAN
 PAHPAEL 37-4112             15   9  0   85  ARCHANGELS OF BRIAH (926)  SIBIKHAS
 KINKY 40-2645               21  12  0   82  THE URGE (216)             ZENSU
-HEATHER 70-6003             11  10  1   80  FREAKS OF NATURE (916)     SENTERN
-TRIUMPH 40-2160             11   5  0   74  SUPERIOR FORCES (538)      ZENSU
-PLASMA DESIRE 60-3080       18   7  0   69  OGRES ARE US (647)         ARADI
-TEASE-ME 25-4718            16  18  1   59  WINDY CITY WOMEN (932)     LYRATILAN
 STORM LXV 60-4972           18  10  0   53  DEATH STUDS VII (877)      ARADI
 KING LOVE 40-3748           15  13  2   51  SUNNYLAND (962)            ZENSU
 LUKARIAN LAMORAK 11-4841    18  14  0   31  SCARLET KNIGHTS (902)      ARUAK CITY

'-' denotes a warrior who did not fight this turn.

THE DEAD                    W   L  K TEAM NAME              SLAIN BY              TURN

                               PERSONAL CORRESPONDENCE

Jupiter -- Well, I see you're no Primus Bound, are you? -- Je Suis Bien

Axly -- Perhaps if you had held the throne all this time, our opinion of the arena
would be different.  You made a great King's Sentinel.  We hope you get back to the
top spot soon.  Best of luck. -- Headbangers/Sablon-O-Vlad

Talisman Shieldguard -- Dang boy!  Didn't you look like a porcupine walking out to
the sands or what!  I may have lost, but you sure looked funny! -- Vision

Khalli -- Upchallenging must be a result of all of your positive reinforcement.  I
didn't win, but I sure liked the kudos.  I'll have to give it another shot.  Sooner
or later that shield will be mine. -- Gime

Demonfang -- Congrats on the top spot.  How about a shot? -- Je Suis Bien

Gimethatshield -- Absolutely not!  You don't need it. -- Leeta Stormrider

Warlock -- You're the guy with the wings, right?  Good job covering them with the
armor. -- B. Llud Pitt

Warpath -- Ah, you're anti-cat, I see!  We'll remember that, because CATS WILL RULE!
-- Pussycat

Blackrazor -- There are too many of you around.  I favor white razors, myself. --

Demonfang -- Congratulations on your fine victory.  You're the big cheese now, so
don't disappoint! -- Axly

29 September 2003
All -- Let it be known that the Firm accepts SOL into its ranks.  The Firm is:
SunGod, Dark Spirit, Youngblood, Tripwire, and SOL.

                                  LAST WEEK'S FIGHTS

WEIRD HEAD BOY was devastated by DEMONFANG in a 1 minute Challenge Title fight.
CARNAGE XIX was subdued by CARRIS FALLSTAR in a exciting 4 minute Challenge melee.
POSITIVE luckily beat ZEPHYR in a crowd pleasing 4 minute bloody Challenge duel.
PLUTO was defeated by JE SUIS BIEN in a exciting 3 minute bloody Challenge fight.
MERCURY was devastated by F-A'KRILL in a 1 minute one-sided Challenge duel.
DOALTY overpowered SHIVAA in a popular 1 minute mismatched Challenge brawl.
MARS viciously subdued GIMETHATSHIELD in a action packed 6 minute Challenge melee.
JUPITER was vanquished by SERRA ANGEL in a 1 minute uneven Challenge fight.
VISION savagely defeated SANDS in a action packed 3 minute gory Challenge match.
PEPSI was luckily beaten by WARLOCK in a exciting 3 minute bloody Challenge match.
WOOHOO-WOOHOO! handily defeated MRS LIMESCHULTZ in a 1 minute Challenge contest.
LADY HERBBLOOD savagely defeated AZAZEL in a popular 1 minute bloody Challenge brawl.
NOT LIKE YOU'D KNOW was overcome by SILENT LUCIDITY in a action packed 5 minute fight.
INTENDRID O'REILLY was overpowered by TALISMAN SHIELDGUARD in a 1 minute struggle.
GRAA ROCKBROW handily defeated DEATH TWIT II in a 2 minute mismatched bout.
MONICA VIRTUESHIELD defeated WEBSTER in a exciting 4 minute bout.
LEETA STORMRIDER beat DEADPOOL in a exciting 2 minute bout.
MICHAEL HONORBLADE narrowly defeated B. LLUD PITT in a 3 minute conflict.
DIS-EMBOWEL devastated SCHENDIRK in a action packed 1 minute brutal one-sided bout.
ASMODEUS beat AXLY HIMSELF in a action packed 2 minute fray.
NEBBISH handily defeated HELIO in a exciting 1 minute one-sided contest.
PRIMUS BOUND luckily beat PIGMY RATTLESNAKE in a action packed 6 minute brutal fight.
SPELLSINGER defeated MASKED GUILDMASTER in a popular 1 minute duel.
ARTEMIS ENTRERI was defeated by MANUS in a action packed 2 minute match.
ZEBRAWOOD was overpowered by SILK SHEETS in a popular 2 minute gruesome uneven duel.
DUNCAN narrowly defeated SCRYB SPRITE in a action packed 5 minute competition.
DREAMSLAYER overpowered SIRYN in a action packed 2 minute gruesome one-sided fight.
RENSHAW was overpowered by BRIAN in a popular 1 minute one-sided match.
WARPATH was overpowered by CRYSTAL FIREBLADE in a popular 1 minute one-sided bout.
BRUENOR BATTLEHAMMER slimly won victory over HEATHER in a 2 minute match.
SNOWY OWL overpowered QUICHE LORRAINE in a exciting 1 minute one-sided struggle.
JESUS was overpowered by WISTERIA in a exciting 2 minute brutal one-sided fray.
HUMMEL was overcome by BLACKRAZOR in a 2 minute match.
SALINE LAMORAK vanquished PUSSYCAT in a action packed 3 minute one-sided bout.
BLITZKRIEG XXIII overpowered AYLIA in a 1 minute one-sided competition.
SMITH handily defeated WOLVERINE in a 1 minute one-sided duel.
GOKU was defeated by DUCK BUTTER in a action packed 3 minute battle.
PAHPAEL vanquished KING LOVE in a 1 minute one-sided struggle.
STORM LXV handily defeated LUKARIAN LAMORAK in a 1 minute mismatched duel.
KINKY overpowered OHRLAM in a crowd pleasing 1 minute gruesome one-sided brawl.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  23         AIMED BLOW        30 -  20 -  0      60  |
|WALL OF STEEL                   13         PARRY-RIPOSTE     12 -   9 -  0      57  |
|SLASHING ATTACK                 12         SLASHING ATTACK   72 -  59 -  2      55  |
|TOTAL PARRY                      7         PARRY-LUNGE       34 -  29 -  0      54  |
|AIMED BLOW                       6         PARRY-STRIKE      16 -  14 -  0      53  |
|PARRY-LUNGE                      5         LUNGING ATTACK   140 - 124 -  2      53  |
|PARRY-STRIKE                     3         TOTAL PARRY       46 -  42 -  0      52  |
|STRIKING ATTACK                  3         WALL OF STEEL     56 -  60 -  0      48  |
|BASHING ATTACK                   3         STRIKING ATTACK   27 -  44 -  0      38  |
|PARRY-RIPOSTE                    2         BASHING ATTACK    12 -  35 -  1      26  |

Turn 360 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      2 -  0     LUNGING ATTACK    10 - 13         3  AIMED BLOW     
TOTAL PARRY        5 -  2     PARRY-STRIKE       1 -  2         2  TOTAL PARRY    
WALL OF STEEL      8 -  5     STRIKING ATTACK    1 -  2         2  WALL OF STEEL  
PARRY-LUNGE        3 -  2     BASHING ATTACK     1 -  2         1  SLASHING ATTACK
AIMED BLOW         3 -  3                                       1  LUNGING ATTACK 
SLASHING ATTACK    6 -  6                                       1  PARRY-LUNGE    
                                                                1  PARRY-RIPOSTE  

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
AIMED BLOW       DEMONFANG 6-4891           66  50  2  306 DARK PANTHEON (792)
SLASHING ATTACK  ASMODEUS 61-2353           28   8  2  279 ARCHLORDS OF ASSIAH (879)
PARRY-LUNGE      NEBBISH 60-1172            52  57  1  249 SAILS OF CHARON (275)
TOTAL PARRY      PRIMUS BOUND 40-2996       93  36  0  245 SUPERIOR FORCES (538)
WALL OF STEEL    SPELLSINGER 53-4742        63  65  0  236 SCARLET KNIGHTS (518)
LUNGING ATTACK   F-A'KRILL 43-3923          47  33  0  226 ANDORIANS (953)
BASHING ATTACK   SERRA ANGEL 60-2584        27  24  1  200 MAGICK (772)
STRIKING ATTACK  MERCURY 99-780             47  44  5  194 WAR SEEKERS (946)
PARRY-STRIKE     SCHENDIRK 63-2054          66  81  2  178 WAYFARERS (782)

The overall popularity leader is HEATHER 48-3062.  The most popular warrior this turn 
was PIGMY RATTLESNAKE 22-4214.  The ten other most popular fighters were MARS 
52-2609, ZEPHYR 52-2935, PEPSI 68-8510, NOT LIKE YOU'D KNOW 82-7050, GRAA ROCKBROW 
15-3121, CARNAGE XIX 20-3386, MONICA VIRTUESHIELD 11-3208, B. LLUD PITT 57-1171, 
CARRIS FALLSTAR 11-3471, and VISION 26-1573.

The least popular fighter this week was KING LOVE 40-3748.  The other ten least 
popular fighters were RENSHAW 63-2033, INTENDRID O'REILLY 11-2969, MRS LIMESCHULTZ 
46-2809, LUKARIAN LAMORAK 11-4841, WOLVERINE 66-3871, QUICHE LORRAINE 46-3451, 
WARPATH 66-2926, SIRYN 66-2357, HELIO 32-3733, and SCHENDIRK 63-2054.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
TRANSEL(6)           1  0 0  ZENSU(40)            3  1 0  ARADI(60)            4  1 0  
ARUAK CITY(11)       7  4 0  KATI-TEI(41)         2  2 0  JURINE(61)           1  0 0  
TOBIR(14)            1  2 0  VEASTIAN(43)         1  0 0  AMEN-TEI(63)         3  3 0  
MALCORN(15)          1  1 0  KRILL(44)            0  1 0  TARRGIR(66)          2  4 0  
SEAM(20)             0  1 0  STORMCROWE(45)       0  1 0  BARIKALA(67)         1  0 0  
SOLVEN(22)           0  1 0  ARDIVENT(46)         0  3 0  FIREHOLD(68)         0  2 0  
ZORPUNT(24)          1  0 0  CAER(48)             1  2 0  KYR'TERR(71)         1  0 0  
CALEAM(26)           3  2 0  FRATSFA(52)          1  1 0  MAZGOURRAH(77)       1  0 0  
ARVAT(32)            0  1 0  KHALHUMS(53)         1  0 0  DWES EG(82)          1  2 0  
SIBIKHAS(37)         2  0 0  ANDOR(57)            1  1 0  SOUTH RIDGE(99)      0  1 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 DEMONFANG 6-4891            66  50  2  306  DARK PANTHEON (792)        TRANSEL
 MICHAEL HONORBLADE 11-3300  85  50  0  236  KNIGHTS OF VIRTUE (633)    ARUAK CITY
 HUMMEL 14-1404              40  77  2  155  MIKES (831)                TOBIR
 GRAA ROCKBROW 15-3121       43  34  0  241  HALL OF GIANT (950)        MALCORN
 CARNAGE XIX 20-3386         43  17  1  200  DEATH STUDS VIII (868)     SEAM
 PIGMY RATTLESNAKE 22-4214   88  73  2  206  NAME YOUR POISON (663)     SOLVEN
 LEETA STORMRIDER 24-3849    76  81  0  231  KRILL CAVALRY (780)        ZORPUNT
 JE SUIS BIEN 26-626         75  40  0  227  HEADBANGERS (9)            CALEAM
 HELIO 32-3733               39  43  2  182  ULTIMATE ACCELERATION (957 ARVAT
 LADY HERBBLOOD 37-2376      25  21  2  133  MEDICINE SHOW (948)        SIBIKHAS
 PRIMUS BOUND 40-2996        93  36  0  245  SUPERIOR FORCES (538)      ZENSU
 SILK SHEETS 41-2556         74  65  3  224  SWEET SILK (720)           KATI-TEI
 F-A'KRILL 43-3923           47  33  0  226  ANDORIANS (953)            VEASTIAN
 JUPITER 44-2554             45  51  0  180  SHERWOOD FOREST (809)      KRILL
 ARTEMIS ENTRERI 45-2097     72  52  1  206  FORGOTTEN REALMS (881)     STORMCROWE
 MRS LIMESCHULTZ 46-2809     49  55  1  162  DEATHTONGUE (111)          ARDIVENT
 SILENT LUCIDITY 48-2586     32  19  0  212  PSYCHOTIC ENDEAVOR (454)   CAER
 MARS 52-2609                85  62  0  209  INCARNATIONS (711)         FRATSFA
 SPELLSINGER 53-4742         63  65  0  236  SCARLET KNIGHTS (518)      KHALHUMS
 DREAMSLAYER 57-4362         55  29  4  221  IRONY UNLIMITED (876)      ANDOR
 NEBBISH 60-1172             52  57  1  249  SAILS OF CHARON (275)      ARADI
 ASMODEUS 61-2353            28   8  2  279  ARCHLORDS OF ASSIAH (879)  JURINE
 MANUS 63-1783               55  23  1  226  BAILE BEAG (838)           AMEN-TEI
 WARLOCK 66-2473             63  88  1  211  X-FORCE (415)              TARRGIR
 PLUTO 68-7735               52  50  2  205  REAL FAKE CHARACTERS (947) FIREHOLD
 SNOWY OWL 71-3252           48  48  0  201  CALL OF THE WILD (805)     KYR'TERR
 BRIAN 77-2609               51  26  2  221  DESIGNING WARRIORS (958)   MAZGOURRAH
 NOT LIKE YOU'D KNO 82-7050  15  11  3  201  MIKE THE HUNTER (954)      DWES EG
 MERCURY 99-780              47  44  5  194  WAR SEEKERS (946)          SOUTH RIDGE