ADVANCED DUELMASTERS

Date   : 12/22/2003    Duedate: 01/03/2004

ANDORAK

DM-105    TURN-364

RANK TEAMS                  W    L  K    %  RANK TEAMS                  W    L  K    %
  1 SUNNYDALE 82/904      306  194  8 61.2    6 DIS-TEAM 63/810       497  401  6 55.3
    MIKE THE HUNTER 82/954                      NATURAL DISASTERS 60/383              
    ARCHLORDS OF ASSIAH 61/879                7 PSYCHOTIC END 48/454  192  167  3 53.5
    THIGH MASTERS II 82/955                   8 HEADBANGERS 26/9       89   79  1 53.0
    POISONOUS PLANTS 82/919                     KELLUMBO'S KIDS 22/978                
    FROM THE RESERVOIR 82/920                 9 DEATHTONGUE 46/111    664  601  7 52.5
    ULTIMATE ACCELERATION 32/957             10-THE NETHER RE 48/874  119  112  1 51.5
    RISEN FROM THE DEAD 82/903               11 WARCKERS 26/587       650  643  4 50.3
    THE INQUISITION 66/384                      INCARNATIONS 52/711                   
  2 TOTEM 74/934          984  701 15 58.4      SHERWOOD FOREST 44/809                
    SCENT OF A WOMAN 71/941                     OVERWORLD 68/891                      
    DEATH BY STUPIDITY 5/938                    ACTION TOYS 41/889                    
    THE LONGING 30/871                          REAL FAKE CHARACTERS 68/947           
    THE URGE 40/216                             WAR SEEKERS 99/946                    
    SWEET SILK 41/720                        12-ANDORIAN WIMP 22/976  323  400  4 44.7
    CALM DOWN! 65/933                        13 CARNIVAL 19/951       106  131  1 44.7
    TACO GODS 40/198                            MEDICINE SHOW 37/948                  
    HALL OF GIANT 15/950                     14-X-FORCE 66/415        765  972 12 44.0
    BAILE BEAG 63/838                           FORGOTTEN REALMS 67/880               
    DEATH STUDS VII 60/877                      DRAGONBALL Z 46/944                   
    DEATH STUDS VIII 20/868                     SCARLET KNIGHTS 11/902                
    DARK SIDE 43/970                         15-TRIP OUT 30/969        10   14  0 41.7
  3 KNIGHTS OF VI 11/633  286  210  0 57.7   16-WOLF PACK 25/966        9   15  0 37.5
    DEFENDERS OF VIRTUE 66/702                  CRIMSON PRIDE 25/967                  
  4 SUPERIOR FORC 68/971  404  298  1 57.5      DARKENED PRIDE 25/968                 
    SUPERIOR FORCES 3201 82/975              17 WAYFARERS 63/782      406  690  6 37.0
    SUPERIOR FORCES IX 82/973                   KRILL CAVALRY 24/780                  
    SUPERIOR FORCES 2Q 77/972                   COPYRITENFRINGMNTS 57/781             
    SUPERIOR FORCES B103 82/974                 THE DOGHOUSE 14/896                   
  5 MAGICK 60/772        1308 1046  9 55.6   18 STARS 48/743          270  544  6 33.2
    CALL OF THE WILD 71/805                     MIKES 14/831                          
    WHAT'S YOUR POISON 11/949                19-CONSPIRACY IN 22/977    1    0  0  100
    ELEMENTAL FORCE 52/323                

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                                  WARRIOR SPOTLIGHT

           + ]H[ + ---:--- + ]H[ Andorians Abroad #21 ]H[ + ---:--- + ]H[ +

Skaithvarn:

     "Bound to be trouble there," Hallie O'Dene said almost cheerfully.  She guided
her horse toward the half-hidden tower.  "It's too pat to be anything but a trap."
     "You've got that right, doll," Raoul agreed.  "But it just might be a trap for
sheep.  Let's see how it handles some wolves."
     "It might be a perfectly innocent tower," Jeri Northwind protested.
     "It MIGHT, doll, but I don't think so.  It--"
     "If it was a 'perfectly innocent' building, whether ruined or whole, I'd have
heard of it," Hallie said.  "It's my job to hear of such things.  Besides, this isn't
the first time I've been down this road, and I don't recall seeing that tower before.
Maybe--MAYBE I missed it because I didn't need it, but...."
     "But it's the kind of thing you would be looking for anyway," Raoul said.
Thunder crashed suddenly.  He squinted at the trees.
     If there was going to be lightning, the trees might be risky shelter at best.
Of course, riding down a road with nothing nearby as tall as three gladiators on
their horses wouldn't be safe, either.  The horses seemed to have their own ideas and
ran in under the trees at the edge of the road, not quite fast enough to avoid the
deluge that suddenly burst from the clouds.
     Even the trees didn't provide much shelter from that driving downpour.  Raoul
took off his hat and tried to shake the water from it, then shrugged and put it back
on.  "Not much choice--risk the tower or drown where we sit."  He urged his horse
forward.  The light wasn't good now that the rain had closed over them, but he
thought he could see a door of planks weathered to almost the same gray as the
stones.
     As they approached, the door moved.  Opened into the black interior of the
tower.
     "Probably haunted," Hallie muttered.  "If we're lucky.  If not...well, all the
vampires may not be in Leemith.  And there are robbers, and--"
     "Oh, stop!" Jeri protested.  "At least not robbers--they couldn't have BUILT the
tower since you were here last, could they?"
     "If they had a wizard--"
     A figure appeared in the doorway.  Between the rain and the shadow of the trees
now, it was little more than a pale, moving shape until they got close.  Too close
now to flee, if they had to and he was any kind of wizard.
     An old man, Raoul saw, but not bent or shriveled with his age.  Tall, lean as a
bone, with a narrow, hawk's face, hair more gray than red, wearing a simple robe of
natural-colored wool.  He made a gesture that was half an offer of shelter, half a
command that they enter.
     "Come out of the rain," he said.  His voice was deep and cold, and he spoke
Fratsfan with a slight accent like none that Raoul had ever heard before.  He stepped
toward the doorway ahead of them.  "I have a great aversion to becoming wet."
     After a brief hesitation, Raoul dismounted and moved forward, leading his horse.
"We didn't expect to find a shelter along this stretch of the coast," he said,
shaking what rain he could from his clothes before entering.  The room within was
circular and large, filling the whole base of the tower.  A fire burned on a hearth
to one side.  It looked like the part near the door had been used to stable horses
before, and recently.
     "This tower has been here a long time," the man said.  He turned back at the
fireplace and watched the women enter behind Raoul.  "But it has not always been...
visible."
     "You're a wizard," Hallie said.
     It wasn't a question, but the man bowed his head slightly.  "Perhaps the
greatest.  I am Kaldrehn of Krael."
     One of the women drew a breath in shock; Raoul didn't look back to see which
one.  He didn't want to turn his back on this man.  "It figures that a great wizard
wouldn't have been caught in the destruction of Krael," he agreed.  "But I'm
surprised I haven't heard of you before.  You don't have the look of a recluse."
     Kaldrehn laughed.  "And so I am not."  His gaze shifted from Raoul to look
past--at the women, probably.  "Not at all a recluse.  Nor a man to endure the tedium
of the dark centuries between the fall of Krael and the present, if it could be
avoided.  A man with skill enough can move behind time from one era to another, as he
wills."  His smile was not reassuring.  "As I willed."

          + ]H[ + ---:--- + ]H[ Eye of the Storm #70 ]H[ + ---:--- + ]H[ +

In the Far West:

     "Roofs?"  Herlas leaned across the rail and peered down into the water.  "I've
heard of the Drowned Land, of course, but I hadn't realized it would be on our
course, and so close to the surface--"
     Ashon Chang grabbed the wizard's belt and hauled him back.  "You can't swim,
remember?  And we aren't stopping here to explore, even if you can.  We have more
important things to do."  He glanced across at Werre.  "As soon as the wind changes,
we should be able to get loose."
     The Adantri nodded.  "Sooner, I think.  You might not realize it, but even here
in the middle of this sea, there are tides, and the tide is rising.  We should float
off any time now."  He frowned at the plain of water around them, and the distant
line of darkness on the horizon that was probably land.  "I just hope we don't hit
any other...roof before we get away from this place."
     "So do we all," Vurand growled.  "Roofs instead of reefs!  Drowned cities!  The
sooner we get our feet back on dry land, the happier I'll be."
                       ***     *****     ***     *****     ***
     "You could never pass yourself off as Tzaltakkan," Zakar said.  "Your coloring
is wrong--we could fix that, maybe, but your face is the wrong shape, too.  And
everybody in this city who isn't Tzaltakkan by blood is a slave.  Besides, you don't
speak the language."
     Shania Silverstar scowled, already not liking where this seemed to be going.
"There must be, I don't know, traders from other lands?  Travelers--big cities always
have foreign travelers--"
     "Not in Zinaco-Lal.  No foreigner gets into this city as a free man.  Traders
and travelers don't get past the outer harbor and the Foreigners' Quarter.  We're in
the heart of the city here, woman.  And no matter when we leave the shrine, you will
be seen.  Count on it.  So you have to be--to at least look like--something that
won't raise questions.  The slave of someone of true Tzaltakkan blood.  And," he went
on before she could answer, "people will be looking for you.  You specifically--
blonde, fair-skinned.  So we have to make you unmemorable.  As much as possible,
anyway.  So we'll dye your hair black and darken your skin as much as we can, too."
He studied her, frowning.
     Shania could see that now he had forgotten whatever personal pleasure he took in
the thought of her posing as his slave and was considering the practical aspects.
She turned her own thoughts to the practical aspects.  Distasteful as the proposed
ruse was, Zakar was probably right when he said it was the only thing that would work
here and now.  She could change her appearance magically...no, better not.  That
change could be made as well with simple physical means.  Better save what magical
energy she had at the moment for a serious need.  "Soot will do for my hair if you
can't find anything better," she said briskly.  "Red ochre, maybe, for my skin?  And
tea or something like it, to take the white out of this shift."
     He nodded.  "I've got a contact who can get what we'll need."  He smiled without
humor.  "In a brothel."  He moved to the exit from the shrine.  "It shouldn't take me
long to get the stuff.  Stay here and stay out of sight until I get back."
     He was gone before she could utter any of the remarks that sprang to mind, such
as that she was smart enough not to go out and be recognized, and wasn't his servant,
and....
                       ***     *****     ***     *****     ***
     It was the tide that finally got their ship off the roof.  Imperceptible so far
from shore, the waters rose.  The only sign of it was the slow drag and the final
lift that freed the vessel.  Though it was late in the day, Werre sent the ship
shoreward--according to their charts, at least--as quickly as possible.  He put
Jammies and Vurand in the bow to watch for other obstacles so long as there was light
enough to see them.  But apparently the tower that had caught them was the tallest
building left in the drowned city.  By sunset, there were no more roofs to be
glimpsed in the water.
     "Some day," Herlas muttered, "I will come back here.  There are spells that
would permit exploration of that which is sunken, if it does not lie to deep.  To be
the first man in millennia to look upon the towers of vanished Melantea...."
     "There are probably lots of western wizards who've dived on these ruins," Ashon
Chang countered.  "Why not?  It's right in their back yard."
     "Never!" the Fratsfan responded immediately.  "The gods could not do that to
me--"
     Vurand's scornful laughter cut across his words.  "Why should the gods care if
you're the first or the ninety-first?"  The Orc squinted at the shore, red hills and
black shadows in the sunset light.  As far east along it as he could see, at the
limit of the light was an area where the shapes of light and shadow were straight-
edged, square-cornered.  "Will we try to reach that city tonight?"
     "No.  Too dangerous to go sailing around here in the dark," Werre answered.
"Rocks, ruins, or reefs, we don't want to hit anything else."

          + ]H[ + ---:--- + ]H[ The Tides of Magic #18 ]H[ + ---:--- + ]H[ +

Not Talahya:

     Carris Fallstar glanced around the interior quickly.  The light was red and
seemed dim, though it was hot.  Five free-standing hearths burned aromatic wood, or
maybe it would be better to say that aromatic woods smoldered on the hearths.  There
was more smoke than flame and light coming from them.  What little he could make out
seemed slightly blurred--three large lizard men and some anonymous pieces of
furniture.  It smelled strange, spicy, musty, cloying without being sweet, an acrid
undernote.  Reptilian, he supposed.  "I suppose those three are the leaders, chiefs
or captains or whatever--"
     "But they aren't reptiles," Moonjumper murmured, standing close behind him.  Not
that she would have been overheard, as Thristle was making a long statement in his
own language.  "At least, not what we'd call reptiles--they're warm-blooded."
     "Then why do they keep it so blasted hot?" Scarlatti growled in his other ear.
     "Must be what they're used to from their own world," Rogan suggested.  "And...
there are more than three of them and Thristle here.  I can sense several more at the
back of this space."
     "Can't see 'em," Carris said after a moment.  "The light's too dim, and all this
smoke...."  He sneezed.  "Not that I'm doubting you."  Before he could say more,
Thristle's introduction came to an end.
     One of the three lizard men they could see made a gesture.  Thristle stepped
aside, allowing the man to face the gladiators without obstruction.  "The young one
tells me that you are warriors in your own land," he said.  His voice was deep, his
words heavily accented, but clear enough.  "That you wish to return to your own
land."
     The tone of the last sentence made it a question.  "This is true," Carris said.
"It seems that our world is in some ways much like this one, but in others much
different.  And the biggest difference is that this is not...home."
     A sort of whistling sigh ran around the room, every lizard man sharing in it.
     "We understand this distinction," the leader said.  "We also feel it.  If you
will help us to regain our Home, our Great Triliske, which is primarily a matter of
fighting, then we will call upon the priests and power-workers of Great Triliske to
help you to your Home."
     "Seems like a fair deal," Scarlatti muttered quietly.
     "There is more to it than shows," Fizban whispered back.  "Else they would need
no help."
     Carris Fallstar nodded very slightly.  "I see that your men are all warriors,
and Thristle has told us that you are trained to it," he said, "and I wonder what
difference a few more could make."
     The lizard man's head dipped in acknowledgment.  "It is true that we are
fearsome in battle.  But we cannot fight until we have reached the battlefield, and
the way to it lies through a realm of such cold that we would be nearly helpless.  We
know this because we have made the attempt, and nearly half our number died in it.
We need those who can withstand the cold long enough to open the door for us."
     "Presumably after fighting our way TO the door," Carris murmured.  "And in
return for this, you will ask your wizards to open OUR door."
     "That is the bargain we offer you," the big lizard agreed.  "Of course, our
'wizards' cannot serve you until we have fought our way through to Great Triliske,
and your aid in that fighting may also be important, but..." the man spread his hands
in a curiously human gesture, "that is the best we can do--for you AND for
ourselves."
     "It's difficult to be sure with an unfamiliar life form," Rogan said after the
silence had stretched into a full minute, "but I think, if this man is holding
anything back, it is not a critical fact or..." the blind Aruaki hesitated and then
shrugged, "not something of critical importance.  I think he is truly offering the
best deal he can."
     There was no need to consult his companions formally.  Carris could feel that
the humans were in agreement.  Probably it was an aspect of their short lives that
they made up their minds so quickly.  The elf shrugged in his turn.  "We'll take your
deal," he said.  "When do we start?"

The Isle of the Eye, truly Talahya:

     "The Arcanum with respect to the Isle has stabilized for the moment," the wizard
Tanrith reported.  "But I don't know--"
     "I am not interested in what you don't know," Sheila Greywand snapped.  "Tell me
what you do know.  Where are the gladiators who were caught by wandering Gates during
the first flux?  Or don't you know that?"
     "I'm not certain, but indications are that they ended up somewhere in the
Thallian realm.  It is, after all, one of the other universes most closely tied to
ours."
     Sheila's brows snapped together in a truly formidable frown, one that emphasized
the orcish part of her heritage.  "It's HIM, isn't it?  That damned Dwarf is doing
this to me, and I won't stand for it!  I will take him DOWN."
     "Er...shouldn't we see about getting the displaced gladiators back, first?"
     "Nonsense.  A mere half dozen?  They're easily replaced," she snarled.
"Besides, I need to make an example.  After they way gladiators failed to retrieve
the Eyes--"
     "That was not their fault," the old wizard argued.  "Nothing lasts forever--that
is a fundamental law of the multiverse.  The Eyes have reached the end of their
span."
     Sheila fixed him with a hard stare that had a glint of...almost madness.  "I
could have extended them, IF they had been brought to me in time.  Get me the
coordinates for all the Gates that link Ghea with Thallia.  Do it NOW, old man."

      * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ * }%|[-----+O+-----]|%{ *

                          ---===ANDORIAN REGIONAL NEWS===---

                                     Duelmasters
                                     -----------
 DM   8 ARKERS (turn 238): LUMBERING WAIF of HAPLESS WAIF (Berylstar, mgr.)
 DM  11 ARUAK CITY (turn 478): RICK DERRIS of VIEW ASKEW (Angus, mgr.)
 DM  14 TOBIR (turn 477): ATROPHY of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 470): WOF-A-MIT of ROCK ETTS (Pie-Rite, mgr.)
 DM  24 ZORPUNT (turn 467): SLIM SHADY of THE MC5 (Street Legal, mgr.)
 DM  25 LYRATILAN (turn 466): NOLAN ORGEL of THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  26 CALEAM (turn 467): MR. GRINCH of HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 463): SONIC TACO of TRIP OUT (Angus, mgr.)
 DM  40 ZENSU (turn 429): CMOT DIBBLER of THE DISC (Technogeek, mgr.)
 DM  41 KATI-TEI (turn 422): PELICAN of BIRDS (JE, mgr.)
 DM  46 ARDIVENT (turn 415): ANASTASIA of RUBY DRAGONS (Talon Warsmith, mgr.)
 DM  52 FRATSFA (turn 186): RED EYE of ASSASSIN NATION (Ghab, mgr.)
 DM  60 ARADI (turn 326): BLACK CAT of SHADOW SIGNS (Shadowgate, mgr.)
 DM  63 AMEN-TEI (turn 316): GORDIAN of WHY KNOT (Clove-Hitch, mgr.)
 DM  71 KYR'TERR (turn 140): LOKI of ARCTIC GUARDS (Yukon Cornelius, mgr.)
ADM 105 ANDORAK (turn 363): EARTHQUAKE of NATURAL DISASTERS from ARADI (Soultaker)

                                      Top Teams
                                      ---------
 DM   8 ARKERS (turn 238): Z GLADIATORZ (Mr. Zee, mgr.)
 DM  11 ARUAK CITY (turn 478): SCARLET KNIGHTS II (Talon Warsmith, mgr.)
 DM  14 TOBIR (turn 477): THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 470): THE REPUBLICANS (The Judge, mgr.)
 DM  24 ZORPUNT (turn 467): THE MC5 (Street Legal, mgr.)
 DM  25 LYRATILAN (turn 466): THE MIDDLE WAY 4 (Leeta, mgr.)
 DM  26 CALEAM (turn 467): HEADBANGERS (Sablon-O-Vlad, mgr.)
 DM  30 IAYE (turn 463): none
 DM  40 ZENSU (turn 429): WIMPS MOST FOWL (Wimpy, mgr.)
 DM  41 KATI-TEI (turn 422): THE FLINTSTONES (Lord Genesis, mgr.)
 DM  46 ARDIVENT (turn 415): HARDTIMESINBABYLON (Technogeek, mgr.)
 DM  52 FRATSFA (turn 186): FLOWER GIRLS (Lady Fern, mgr.)
 DM  60 ARADI (turn 326): RED AVENGERS (Rage Man, mgr.)
 DM  63 AMEN-TEI (turn 316): WAYFARERS (Leeta, mgr.)
 DM  71 KYR'TERR (turn 140): SHADOW GOLD (Shadowgate, mgr.)
ADM 105 ANDORAK (turn 363): SUNNYDALE, etc. (LHI, mgr.)

                                   Recent Graduates
                                   ----------------
 DM  11 ARUAK CITY (turn 478): HARRY POTTER of GRYFFINDOR HOUSE2 (Godric Gryffindor)
 DM  14 TOBIR (turn 477): ATROPHY of THE DEATH SQUAD (Street Legal, mgr.)
 DM  22 SOLVEN (turn 470): WOF-A-MIT of ROCK ETTS (Pie-Rite, mgr.)
                           SNAKE IN THE GRASS of SERPENTINE INC. (Floyd, mgr.)
               (turn 469): HOMELESS PRINCE of KELLUMBO'S KIDS (Detective Kellubmo)
                           EDWIN MEESE of CONSPIRACY INC. (?, mgr.)
                           HOW--LITE of ROCK ETTS (Pie-Rite, mgr.)
 DM  24 ZORPUNT (turn 467): SLIM SHADY of THE MC5 (Street Legal, mgr.)
 DM  52 FRATSFA (turn 185): VIOLENT VIOLET of FLOWER GIRLS (Lady Fern, mgr.)
                            SQUASH BUTT of OTTO'S PARTS (Crip, mgr.)
                            PYROTECHNICIAN of THE FURIOUS FIVE (Generalissimo Puerco)
 DM  60 ARADI (turn 326): BLACK CAT of SHADOW SIGNS (Shadowgate, mgr.)
              (turn 325): THE LIMELIGHT of CLUB CULTURE (Talon Volksie, mgr.)
 DM  63 AMEN-TEI (turn 316): GORDIAN of WHY KNOT (Clove-Hitch, mgr.)
 DM  71 KYR'TERR (turn 140): GHOULSHINE of MONSTER RANCHER (Hombre, mgr.)
                 (turn 139): BATTLEMAGE of SHADOW MAGIC (Shadowgate, mgr.)

                             REPORT FROM WITHIN THE TOWER

     I'm afraid your "regular" reporter is gone again, no one knows where.  Perhaps
someone spiked the eggnog more than usual this year.  I hadn't thought so, but I
don't generally sample the eggnog anyhow, so I might have missed it.  It's going to
be short, since time is also short (we kept hoping Khalli would show up...).  Just be
glad it's not Unknown with his mouldy old bag, who was the other candidate.
     The title match was a mere matchup rather than a challenge.  I thought you guys
were supposed to WANT the Sentinel (no relation) position?  At any rate, EARTHQUAKE
was matched with ZEPHYR, with somewhat surprising results.  You'd expect to need a
howling gale against an earthquake, but after five minutes of gently blowing hither
and yon, Zephyr was declared the victor!  I'm glad really, earthquakes are so
unsettling.
     For most avoided we have HEADBANGERS, courtesy of NATURAL DISASTERS.  That would
tend to indicate that Earthquake didn't want to fight Gimethatshield or Vision.  I'd
vote for the former, just because of his grabby ways.
     At the other end of the spectrum, we have HOMELESS PRINCE, who was the most
challenged warrior this cycle.  The challenger was STORM LXV, yet another weather
related warrior.  Storms are a bit more seasonal though, at least in some parts of
the world.  Here it's just kinda grey today.  But I digress.  Storm showed his
Deathly Studliness by beating up the poor, chilly, Homeless Prince.  For shame!  Is
that showing the Yuletide spirit?
     I could tell you about the nine other challenges this cycle, but you'll just
have to read about them in the funny papers.  Just about anything else I could say
you can find elsewhere in the newsletter, so I shall bid you farewell.
     Remember to never add too much garlic to your fudge; it doesn't set properly if
you do.
          The Saint

THE KING'S SENTINEL           W   L  K PNTS  TEAM NAME                  CITY           
 ZEPHYR 52-2935              46  16  0  249  ELEMENTAL FORCE (323)      FRATSFA

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
 MONICA VIRTUESHIEL 11-3208  93  53  0  260  KNIGHTS OF VIRTUE (633)    ARUAK CITY
 DIS-MOUNT 63-1970           49  21  1  239  DIS-TEAM (810)             AMEN-TEI

GRAND CHALLENGER CHAMPIONS    W   L  K PNTS  TEAM NAME                  CITY           
 OGIER 30-2493               50  29  1  237  THE LONGING (871)          IAYE
 CARNAGE XIX 20-3386         45  17  1  237  DEATH STUDS VIII (868)     SEAM
 B. LLUD PITT 57-1171        85  76  0  233  COPYRITENFRINGMNTS (781)   ANDOR
 CRYSTAL FIREBLADE 66-3153   65  54  0  224  DEFENDERS OF VIRTUE (702)  TARRGIR
 SILENT LUCIDITY 48-2586     34  21  0  222  PSYCHOTIC ENDEAVOR (454)   CAER
 GRAA ROCKBROW 15-3121       45  35  0  219  HALL OF GIANT (950)        MALCORN

GRAND CHAMPIONS               W   L  K PNTS  TEAM NAME                  CITY           
 HEATHER 48-3062             85 148  7  210  STARS (743)                CAER
 SNOWY OWL 71-3252           51  49  0  208  CALL OF THE WILD (805)     KYR'TERR
 EARTHQUAKE 60-1468         107  66  1  206  NATURAL DISASTERS (383)    ARADI
 DIS-EMBOWEL 63-2025         43  37  0  206  DIS-TEAM (810)             AMEN-TEI
 MICHAEL HONORBLADE 11-3300  87  52  0  205  KNIGHTS OF VIRTUE (633)    ARUAK CITY
-DEATH TWIT II 48-2962       69  55  3  205  THE NETHER REGION (874)    CAER
 IN THE AFTERNOON 82-10018   20  12  0  205  SUNNYDALE (904)            DWES EG
-GOOSEBUMPS 41-3112          49  30  0  201  SWEET SILK (720)           KATI-TEI
 LADY HERBBLOOD 37-2376      28  22  2  201  MEDICINE SHOW (948)        SIBIKHAS
 SHIVAA 26-3523              95  72  0  197  WARCKERS (587)             CALEAM
 MARS 52-2609                87  64  0  197  INCARNATIONS (711)         FRATSFA
 POSITIVE 26-3633            84  69  0  197  WARCKERS (587)             CALEAM
 WEBSTER 41-3848             36  28  2  197  ACTION TOYS (889)          KATI-TEI
 WISTERIA 11-3786            19   8  0  197  WHAT'S YOUR POISON (949)   ARUAK CITY
 JUPITER 44-2554             48  52  0  195  SHERWOOD FOREST (809)      KRILL
-THE 'STACHE 40-2048         40  40  2  195  TACO GODS (198)            ZENSU
-SILK SHEETS 41-2556         74  66  3  194  SWEET SILK (720)           KATI-TEI
 PLUTO 68-7735               53  53  2  194  REAL FAKE CHARACTERS (947) FIREHOLD
 PEPSI 68-8510               39  23  0  193  OVERWORLD (891)            FIREHOLD
 STRAWBERRY BUSH 82-5460     17   6  0  192  POISONOUS PLANTS (919)     DWES EG
 SCRYB SPRITE 60-4003        59  57  0  191  MAGICK (772)               ARADI
-THE GAKKER 65-4886          56  54  0  190  CALM DOWN! (933)           DAL SHANG
 STILTS 19-1248              39  51  3  190  CARNIVAL (951)             ZUWAYZA
 GIMETHATSHIELD 26-1306      39  30  1  190  HEADBANGERS (9)            CALEAM
 MRS LIMESCHULTZ 46-2809     51  57  1  189  DEATHTONGUE (111)          ARDIVENT
 MR BLACK 82-5468            16   7  1  187  FROM THE RESERVOIR (920)   DWES EG
 QUICHE LORRAINE 46-3451     27  24  1  184  DEATHTONGUE (111)          ARDIVENT
 VISION 26-1573              35  21  2  182  HEADBANGERS (9)            CALEAM
 THE PINK RANGER 68-9166     28  19  1  182  SUPERIOR FORCES X (971)    FIREHOLD
 THE DUCK 82-12670           22  11  1  182  SUPERIOR FORCES IX (973)   DWES EG
 JOHN ROCKER 5-3657          34  17  0  181  DEATH BY STUPIDITY (938)   KALTOS

GRAND CHALLENGER ADEPTS       W   L  K PNTS  TEAM NAME                  CITY           
 LEETA STORMRIDER 24-3849    77  84  0  180  KRILL CAVALRY (780)        ZORPUNT
-WOOHOO-WOOHOO! 40-3504      34  20  0  180  TACO GODS (198)            ZENSU
 MERCURY 99-780              48  47  5  177  WAR SEEKERS (946)          SOUTH RIDGE
 PUSSYCAT 14-3701            43  47  1  175  THE DOGHOUSE (896)         TOBIR
 RENSHAW 63-2033             41  35  1  172  BAILE BEAG (838)           AMEN-TEI
 ZEBRAWOOD 41-3595           43  31  0  171  ACTION TOYS (889)          KATI-TEI
 HUMMEL 14-1404              40  81  2  171  MIKES (831)                TOBIR
 SCHENDIRK 63-2054           66  85  2  167  WAYFARERS (782)            AMEN-TEI
-SWEET SWEAT 71-3477         15  13  1  157  SCENT OF A WOMAN (941)     KYR'TERR
 SMITH 14-1282               41  82  3  156  MIKES (831)                TOBIR

GRAND ADEPTS                  W   L  K PNTS  TEAM NAME                  CITY           
 BABY 43-2863                18   8  2  150  DARK SIDE (970)            VEASTIAN
 KINKY 40-2645               23  12  0  129  THE URGE (216)             ZENSU
 BLITZKRIEG XXIII 60-5503    20  10  0  127  DEATH STUDS VII (877)      ARADI

GRAND CHALLENGER INITIATES    W   L  K PNTS  TEAM NAME                  CITY           
-EDWIN MEESE 22-828          25  18  5   97  CONSPIRACY INC. (977)      SOLVEN

GRAND INITIATES               W   L  K PNTS  TEAM NAME                  CITY           
 STORM LXV 60-4972           21  10  0   88  DEATH STUDS VII (877)      ARADI
 HOMELESS PRINCE 22-6012     20   3  0   73  KELLUMBO'S KIDS (978)      SOLVEN

GRAND INITIATES               W   L  K PNTS  TEAM NAME                  CITY           
-GREAT BEAR 74-2851          17  15  0   64  TOTEM (934)                DAIYLA KIV

'-' denotes a warrior who did not fight this turn.

THE DEAD                    W   L  K TEAM NAME              SLAIN BY              TURN

                               PERSONAL CORRESPONDENCE

Big Ol' Herb -- Thanks a ton for nothing. -- Je Suis Bien

Jupiter -- OK, enough is enough.  We are tired of fighting you.  We win some, you win
some, either way, boring fights.  Good luck, and save the avoids because we are done
challenging you. -- Headbangers

Jupiter -- You could just send me that shield as a memento.... -- Gimethatshield

Hummel -- Well fought.  I am not sure how I won.... -- Vision

Wow!  So this is the great arena of Andorak!  I think this is all right.  Homeless
Prince and I might just stick around for a while. -- Detective Kellumbo, mgr.
Kellumbo's Kids

Blitzkrieg XXIII -- Do you mind being just one of a line of similar models?  I think
it'd bother me to be Pussycat XXIV or something. -- Pussycat
P.S.  But us cats are all one of a kind.

Monica Virtueshield -- What a name to lug around!  Do you find it crimps your social
life? -- Leeta Stormrider
P.S.  If you want to work out with light cavalry any time, drop me a line.

Graa Rockbrow -- Hmm, granite?  Dangerous stuff, granite.  Sits there looking
unyielding, and then the next thing you know, it exfoliates. -- Llud

Lady Herbblood -- First time I've seen somebody bleed green.  It threw me. --
Schendirk

2 December 2003
ZalCon2, ZalCon Reloaded
Where:  Jhelum, DM 4
When:  February 9th or 23rd, 2003 (TBA when Mail In date set)
How Long:  20 Turns

Restrictions:  Zero FE at start of contest.  Must announce warrior styles by second
arena fight to receive points.  No prize modified warriors.  No entry to July Face,
No TV Challenges.  All prizes to be used exclusively on warriors from the contest
team only.

Awards:
     First Initiate Duelmaster (FID):  First warrior announced in the contest to
          reach the throne.
     Prize:  Limited Damage Potion, increasing damage for 1 warrior by one rating to
          max for ST/SZ.
     Warrior MVP:  Top warrior based on MVP points accrued in the contest.
     Prize:  Limited Damage Potion, Favorites Knowledge for any warrior on team, +1
          to bonus in any skill area up to max for style for 1 warrior on team, 2
          nights stay at Winter FTF Hotel.
     Team MVP:  Top Team based on MVP points accrued in contest by all the teams
          warriors.
     Prize:  Limited Damage Potion, Favorites Knowledge, +1 to Bonus, 6 Months Free
          Play, 20 Rollups.
     Warrior MVP Top 11:  Next 10 warriors on MVP list at the end of the contest.
     Prize:  +1 to Bonus
     Style Master:  Top warrior in each style based on Style Master points accrued in
          the contest.
     Prize:  Favorites Knowledge of any warrior on team.
     Iron Manager Award:  Minimum 95 fights in contest by any team.
     Prize:  Choice of free entry for team to 2005 Winter Face or +1 to Bonus for one
          warrior.

MVP Point System:  +1 for Win, Fight, Kill, Recognition Leader (after Round 3), -1
Death, +2 Duelmaster, +2 each 3 Consecutive turns as DM, +1 Quality Win (any win over
opponent with 5 or more Rec), +1 for each 10 Rec points over 5 in win (+1 for 5-14
above, +2 for 15-24 above, +3 for 25-34 above).
Style Master Point System:  +2 Style Master, +1 Win vs. Same Style Opponent, +1 Win
vs. Same Style Master, +1 for 3 Consecutive Turns as Style Master (rolling).

     Please direct any question about rules or clarifications to me, Robert
Occhipinti, via Diplo to DM74, 1988 Dodgers or email to zalgor@hotmail.com.  All
rules decisions made by me are final and binding within the confines of this contest.

8 December 2003
Greetings!  I would like to invite everyone to Jhans (DM 36) for the first annual kLk
St. Valentine's Day Massacre (kill contest).  We will start the contest off with the
ceremonial burning of the Andorian flag on turn 450.  (Six turns away.  Roughly mid-
February.)  The contest will run for 10 turns.  On turn 461, 3 separate victors will
be announced.  Team with the most kills, warrior with the most kills, and alliance
with the most kills.  Prizes will be awarded to the manager of the team with the most
kills and to the manager of the warrior with the most kills.  The prizes will
probably be team roll-ups.  The number of roll-ups has yet to be determined.  The
contest is sponsored by Jhans' newest, (but by the time the contest starts) largest
alliance, the kLk (pronounced "klick"). -- Polarius, mgr. of Blitzkrieg DM 36

                                  LAST WEEK'S FIGHTS

CARNAGE XIX devastated MARS in a action packed 2 minute mismatched Challenge fight.
OGIER handily defeated JUPITER in a action packed 1 minute one-sided Challenge match.
PEPSI was devastated by SILENT LUCIDITY in a 1 minute one-sided Challenge contest.
QUICHE LORRAINE was demolished by DIS-EMBOWEL in a 1 minute Challenge competition.
GRAA ROCKBROW overpowered STRAWBERRY BUSH in a 2 minute one-sided Challenge struggle.
VISION narrowly defeated HUMMEL in a action packed 6 minute gruesome Challenge melee.
RENSHAW was vanquished by WEBSTER in a 1 minute one-sided Challenge duel.
MRS LIMESCHULTZ viciously subdued ZEBRAWOOD in a popular 3 minute Challenge fight.
BLITZKRIEG XXIII was handily defeated by SMITH in a 1 minute one-sided Challenge bout.
STORM LXV subdued HOMELESS PRINCE in a crowd pleasing 2 minute Challenge competition.
EARTHQUAKE was viciously subdued by ZEPHYR in a exciting 5 minute bloody Title battle.
PLUTO was overpowered by CRYSTAL FIREBLADE in a 2 minute mismatched conflict.
SNOWY OWL was defeated by MONICA VIRTUESHIELD in a popular 5 minute bloody duel.
DIS-MOUNT vanquished GIMETHATSHIELD in a crowd pleasing 2 minute one-sided fray.
B. LLUD PITT viciously subdued SHIVAA in a exciting 2 minute brutal fight.
HEATHER overpowered JOHN ROCKER in a 1 minute one-sided bout.
POSITIVE luckily beat PUSSYCAT in a crowd pleasing 5 minute bloody conflict.
LEETA STORMRIDER was beaten by SCRYB SPRITE in a 2 minute fight.
MR BLACK was viciously subdued by LADY HERBBLOOD in a popular 1 minute gruesome match.
IN THE AFTERNOON vanquished SCHENDIRK in a popular 1 minute mismatched fray.
MERCURY was subdued by STILTS in a popular 1 minute fight.
MICHAEL HONORBLADE won victory over WISTERIA in a 2 minute match.
THE DUCK overpowered TYLARRA in a 1 minute one-sided duel.
THE PINK RANGER narrowly defeated BABY in a 2 minute match.
KINKY won victory over LAWRENCE THE SOT in a action packed 3 minute bout.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  19         AIMED BLOW        27 -  13 -  0      68  |
|WALL OF STEEL                    8         PARRY-LUNGE       27 -  19 -  0      59  |
|TOTAL PARRY                      5         LUNGING ATTACK   132 - 112 -  2      54  |
|SLASHING ATTACK                  4         TOTAL PARRY       41 -  35 -  0      54  |
|PARRY-LUNGE                      3         WALL OF STEEL     54 -  56 -  0      49  |
|STRIKING ATTACK                  3         SLASHING ATTACK   52 -  54 -  1      49  |
|BASHING ATTACK                   2         PARRY-RIPOSTE      9 -  10 -  0      47  |
|PARRY-STRIKE                     2         PARRY-STRIKE      12 -  14 -  0      46  |
|AIMED BLOW                       1         BASHING ATTACK    11 -  22 -  1      33  |
|PARRY-RIPOSTE                    1         STRIKING ATTACK   15 -  31 -  1      33  |

Turn 364 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         1 -  0     WALL OF STEEL      3 -  5         5  LUNGING ATTACK 
PARRY-RIPOSTE      1 -  0     SLASHING ATTACK    0 -  4         2  PARRY-LUNGE    
BASHING ATTACK     2 -  0     STRIKING ATTACK    0 -  3         1  WALL OF STEEL  
PARRY-LUNGE        2 -  1                                       1  AIMED BLOW     
LUNGING ATTACK    12 -  7                                       1  BASHING ATTACK 
TOTAL PARRY        3 -  2                                       1  SLASHING ATTACK
PARRY-STRIKE       1 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
LUNGING ATTACK   ZEPHYR 52-2935             46  16  0  249 ELEMENTAL FORCE (323)
WALL OF STEEL    MONICA VIRTUESHIE 11-3208  93  53  0  260 KNIGHTS OF VIRTUE (633)
PARRY-LUNGE      DIS-MOUNT 63-1970          49  21  1  239 DIS-TEAM (810)
AIMED BLOW       GRAA ROCKBROW 15-3121      45  35  0  219 HALL OF GIANT (950)
BASHING ATTACK   HEATHER 48-3062            85 148  7  210 STARS (743)
SLASHING ATTACK  SNOWY OWL 71-3252          51  49  0  208 CALL OF THE WILD (805)
TOTAL PARRY      EARTHQUAKE 60-1468        107  66  1  206 NATURAL DISASTERS (383)
PARRY-RIPOSTE    MICHAEL HONORBLAD 11-3300  87  52  0  205 KNIGHTS OF VIRTUE (633)
STRIKING ATTACK  QUICHE LORRAINE 46-3451    27  24  1  184 DEATHTONGUE (111)
PARRY-STRIKE     SCHENDIRK 63-2054          66  85  2  167 WAYFARERS (782)

The overall popularity leader is HEATHER 48-3062.  The most popular warrior this turn 
was ZEPHYR 52-2935.  The ten other most popular fighters were PUSSYCAT 14-3701, SNOWY 
OWL 71-3252, KINKY 40-2645, MONICA VIRTUESHIELD 11-3208, HUMMEL 14-1404, HOMELESS 
PRINCE 22-6012, GRAA ROCKBROW 15-3121, VISION 26-1573, MRS LIMESCHULTZ 46-2809, and 
DIS-MOUNT 63-1970.

The least popular fighter this week was JOHN ROCKER 5-3657.  The other ten least 
popular fighters were SCHENDIRK 63-2054, MR BLACK 82-5468, GIMETHATSHIELD 26-1306, 
BLITZKRIEG XXIII 60-5503, RENSHAW 63-2033, QUICHE LORRAINE 46-3451, MERCURY 99-780, 
LEETA STORMRIDER 24-3849, HEATHER 48-3062, and SHIVAA 26-3523.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
KALTOS(5)            0  1 0  IAYE(30)             1  0 0  ANDOR(57)            1  0 0  
ARUAK CITY(11)       2  1 0  SIBIKHAS(37)         1  0 0  ARADI(60)            2  2 0  
TOBIR(14)            1  2 0  ZENSU(40)            1  0 0  AMEN-TEI(63)         2  2 0  
MALCORN(15)          1  0 0  KATI-TEI(41)         1  1 0  TARRGIR(66)          1  0 0  
ZUWAYZA(19)          1  0 0  VEASTIAN(43)         0  1 0  FIREHOLD(68)         1  2 0  
SEAM(20)             1  0 0  KRILL(44)            0  1 0  KYR'TERR(71)         0  1 0  
SOLVEN(22)           0  1 0  ARDIVENT(46)         1  1 0  DWES EG(82)          2  2 0  
ZORPUNT(24)          0  1 0  CAER(48)             2  0 0  SOUTH RIDGE(99)      0  1 0  
CALEAM(26)           2  2 0  FRATSFA(52)          1  1 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 JOHN ROCKER 5-3657          34  17  0  181  DEATH BY STUPIDITY (938)   KALTOS
 MONICA VIRTUESHIEL 11-3208  93  53  0  260  KNIGHTS OF VIRTUE (633)    ARUAK CITY
 PUSSYCAT 14-3701            43  47  1  175  THE DOGHOUSE (896)         TOBIR
 GRAA ROCKBROW 15-3121       45  35  0  219  HALL OF GIANT (950)        MALCORN
 STILTS 19-1248              39  51  3  190  CARNIVAL (951)             ZUWAYZA
 CARNAGE XIX 20-3386         45  17  1  237  DEATH STUDS VIII (868)     SEAM
 HOMELESS PRINCE 22-6012     20   3  0   73  KELLUMBO'S KIDS (978)      SOLVEN
 LEETA STORMRIDER 24-3849    77  84  0  180  KRILL CAVALRY (780)        ZORPUNT
 SHIVAA 26-3523              95  72  0  197  WARCKERS (587)             CALEAM
 OGIER 30-2493               50  29  1  237  THE LONGING (871)          IAYE
 LADY HERBBLOOD 37-2376      28  22  2  201  MEDICINE SHOW (948)        SIBIKHAS
 KINKY 40-2645               23  12  0  129  THE URGE (216)             ZENSU
 WEBSTER 41-3848             36  28  2  197  ACTION TOYS (889)          KATI-TEI
 BABY 43-2863                18   8  2  150  DARK SIDE (970)            VEASTIAN
 JUPITER 44-2554             48  52  0  195  SHERWOOD FOREST (809)      KRILL
 MRS LIMESCHULTZ 46-2809     51  57  1  189  DEATHTONGUE (111)          ARDIVENT
 SILENT LUCIDITY 48-2586     34  21  0  222  PSYCHOTIC ENDEAVOR (454)   CAER
 ZEPHYR 52-2935              46  16  0  249  ELEMENTAL FORCE (323)      FRATSFA
 B. LLUD PITT 57-1171        85  76  0  233  COPYRITENFRINGMNTS (781)   ANDOR
 EARTHQUAKE 60-1468         107  66  1  206  NATURAL DISASTERS (383)    ARADI
 DIS-MOUNT 63-1970           49  21  1  239  DIS-TEAM (810)             AMEN-TEI
 CRYSTAL FIREBLADE 66-3153   65  54  0  224  DEFENDERS OF VIRTUE (702)  TARRGIR
 PLUTO 68-7735               53  53  2  194  REAL FAKE CHARACTERS (947) FIREHOLD
 SNOWY OWL 71-3252           51  49  0  208  CALL OF THE WILD (805)     KYR'TERR
 IN THE AFTERNOON 82-10018   20  12  0  205  SUNNYDALE (904)            DWES EG
 MERCURY 99-780              48  47  5  177  WAR SEEKERS (946)          SOUTH RIDGE