AD
Date : 11/28/2011 Duedate: 12/10/2011
ANDORAK ARENA
DM 105 TURN 571
RANK TEAMS W L K % RANK TEAMS W L K %
1 SUPERIOR FO 25/1058 878 552 4 61.4 SERPENT'S HOLD 46/352
SUPERIOR FORCES Y4 71/1062 ZOMBIE SQUAD III 22/703
SUPERIOR FORCES ZC 71/1059 3 WHY KNOT 63/1066 446 753 13 37.2
SUPERIOR FORCES ZC2 4/1028 BUGS, SLUGS & THUGS 60/1065
2 ZOMBIE SQUA 26/1069 560 444 6 55.8 4 GOLDEN CANYO 26/741 744 1315 11 36.1
WARRIOR SPOTLIGHT
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---===ANDORIAN REGIONAL NEWS===---
Duelmasters
-----------
DM 8 ARKERS (turn 342): NORM QUESHA of MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): MARVIN of THE HITCHHIKERS (Deep Thought, mgr.)
DM 14 TOBIR (turn 685): LUG NUT of THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): STING of SERPENTS HOLD (Khisanth, mgr.)
DM 24 ZORPUNT (turn 672): VINEGAR of WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SHOULDA 8 STEAK of PARKING LOT 3 (Khisanth, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): LOST IN PACE of PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): EARTH of CAPTAIN PLANET (Sherlock, mgr.)
DM 41 KATI-TEI (turn 627): UBBA-SATHLA of THE PLAGUE (Reaper, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): ZOUM LA BOUSE of BLOOD AND GUTS! (Le Pentarque, mgr.)
DM 63 AMEN-TEI (turn 513): SLITHER of SERPENTS HOLD 113 (Khisanth, mgr.)
DM 71 KYR'TERR (turn 243): DIANGELIQUE of DARQUE FORCES V (Master Darque, mgr.)
ADM 105 ANDORAK (turn 570): DOMINION of ZOMBIE SQUAD III (Khisanth, mgr.)
Top Teams
---------
DM 8 ARKERS (turn 642): MIDDLE WAY 11 (Jorja, mgr.)
DM 11 ARUAK CITY (turn 685): POSITION IS EMPTY
DM 14 TOBIR (turn 685): THE DEATH SQUAD (Street Legal, mgr.)
DM 22 SOLVEN (turn 670): MIDDLE WAY 15 (Jorja, mgr.)
DM 24 ZORPUNT (turn 672): WRESTLING (Sherlock, mgr.)
DM 25 LYRATILAN (turn 669): SAY MY NAME (Howlin' Wolf, mgr.)
DM 26 CALEAM (turn 667): GOLDEN CANYON (Jorja, mgr.)
DM 30 IAYE (turn 667): PACE'S WILD (Pacemaker, mgr.)
DM 40 ZENSU (turn 630): BEYOND THE PALE (Jorja, mgr.)
DM 41 KATI-TEI (turn 627): DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): FANDILS (Wise Old Fandil, mgr.)
DM 52 FRATSFA (turn 289): JADE WARRIORS (?, mgr.)
DM 63 AMEN-TEI (turn 513): WAYFARERS (Jorja, mgr.)
DM 71 KYR'TERR (turn 243): THE ZOO (Jorja, mgr.)
ADM 105 ANDORAK (turn 570): SUPERIOR FORCES et al (Manager, mgr.)
Recent Graduates
----------------
DM 22 SOLVEN (turn 669): KORINE ORLES of MIDDLE WAY 15 (Jorja, mgr.)
DM 25 LYRATILAN (turn 668): GILGAMESH IDON of THE MIDDLE WAY 4 (Jorja, mgr.)
DM 26 CALEAM (turn 667): JELLIA BOONE of GOLDEN CANYON (Jorja, mgr.)
DM 41 KATI-TEI (turn 626): ENGLISH BULLDOG of DA DOG POWNDAZ (Marma Duke, mgr.)
DM 46 ARDIVENT (turn 618): W. D. PURDY of FANDILS (Wise Old Fandil, mgr.)
(turn 617): MILDRED LEONA of FANDILS (Wise Old Fandil, mgr.)
EARL of FANDILS (Wise Old Fandil, mgr.)
REPORT FROM WITHIN THE TOWER
Did I say, last time, that things couldn't get worse, or did I just think it?
The Split has moved amongst us and sucked off... someone. I could hunt out the
lists, but eh. Does anyone read this here?
Bikini Line gained twelve points, which appears to be the largest gain this
time. Loris Key lost eleven, probably the biggest loss. Nobody's moving around
much. Seven fights, one standby. No challenges, no avoids.
CLEMMIE (26-4630) (46-105-1,108) of GOLDEN CANYON fought GAMBIT (26-4826) (15-
10-0,128) of ZOMBIE SQUAD. CLEMMIE was devastated by GAMBIT in a crowd pleasing 1
minute mismatched match. Looks like the start of another classic losing turn for
Golden Canyon.
MICHAEL COOPER (4-5943) (64-52-1,155) of SUPERIOR FORCES ZC2 fought KETTELMAN
(26-4749) (44-55-1,153) of GOLDEN CANYON. MICHAEL COOPER slimly won victory over
KETTELMAN in a 2 minute fight. Yep, I'm seeing it go that way.
AIKEN (71-3933) (38-29-1,181) of SUPERIOR FORCES Y4 fought GOLDERIE (26-4657)
(56-84-1,176) of GOLDEN CANYON. AIKEN overpowered GOLDERIE in a crowd pleasing 1
minute mismatched match.
GORDIAN (63-2104) (56-51-0,207) of WHY KNOT fought JIMI (105-27) (0-0-0,240) of
Weary Old Standbys. GORDIAN bested JIMI in a 2 minute fight.
COYOTE (60-7626) (69-83-2,193) of BUGS, SLUGS & THUGS fought LORIS KEY (26-4706)
(49-86-2,194) of GOLDEN CANYON. COYOTE overpowered LORIS KEY in a 1 minute
mismatched duel. I might talk about some of you other guys, if I had a hint you'd
notice.
SHADOW BLADE (46-2972) (39-28-6,188) of SERPENT'S HOLD fought BIKINI LINE (25-
4545) (46-54-0,195) of SUPERIOR FORCES. SHADOW BLADE was subdued by BIKINI LINE in
an exciting 4 minute melee.
And for the title:
DOMINION (22-5043) (52-42-0,251) of ZOMBIE SQUAD III fought SARINA (26-4220)
(61-84-2,214) of GOLDEN CANYON. DOMINION devastated SARINA in a 2 minute gruesome
mismatched Title fight.
Not a lot of changes here, do you suppose it's because we fight on Monday? Blue
Monday, you know. None of the other advanced arenas fight on Monday, so... yeah,
maybe that's it. We've got the Monday Blues here.
Ardane
THE KING'S SENTINEL W L K PNTS TEAM NAME CITY
DOMINION 22-5043 53 42 262 ZOMBIE SQUAD III (703) SOLVEN
GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY
GORDIAN 63-2104 57 51 213 WHY KNOT (1066) AMEN-TEI
GRAND CHAMPIONS W L K PNTS TEAM NAME CITY
BIKINI LINE 25-4545 47 54 207 SUPERIOR FORCES (1058) LYRATILAN
COYOTE 60-7626 70 83 2 205 BUGS, SLUGS & THUGS (1065) ARADI
SARINA 26-4220 61 85 2 193 GOLDEN CANYON (741) CALEAM
AIKEN 71-3933 39 29 1 191 SUPERIOR FORCES Y4 (1062) KYR'TERR
SHADOW BLADE 46-2972 39 29 6 188 SERPENT'S HOLD (352) ARDIVENT
LORIS KEY 26-4706 49 87 2 183 GOLDEN CANYON (741) CALEAM
GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY
GOLDERIE 26-4657 56 85 1 170 GOLDEN CANYON (741) CALEAM
GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY
MICHAEL COOPER 4-5943 65 52 1 160 SUPERIOR FORCES ZC2 (1028) JHELUM
KETTELMAN 26-4749 44 56 1 153 GOLDEN CANYON (741) CALEAM
GRAND ADEPTS W L K PNTS TEAM NAME CITY
GAMBIT 26-4826 16 10 134 ZOMBIE SQUAD (1069) CALEAM
CLEMMIE 26-4630 46 106 1 105 GOLDEN CANYON (741) CALEAM
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN
PERSONAL CORRESPONDENCE
We feel that Ardane had the right comment about Andorak last turn. "Oh, dear." In
spades, with parmesan on top. This is totally depressing. -- Golden Canyon
But for the form of it:
To those we fought -- Good fights. -- We who fought you
LAST WEEK'S FIGHTS
DOMINION devastated SARINA in a 2 minute gruesome mismatched Title fight.
SHADOW BLADE was subdued by BIKINI LINE in a exciting 4 minute melee.
COYOTE overpowered LORIS KEY in a 1 minute mismatched duel.
GORDIAN bested JIMI in a 2 minute fight.
AIKEN overpowered GOLDERIE in a crowd pleasing 1 minute mismatched match.
MICHAEL COOPER slimly won victory over KETTELMAN in a 2 minute fight.
CLEMMIE was devastated by GAMBIT in a crowd pleasing 1 minute mismatched match.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 4 PARRY-STRIKE 9 - 1 - 0 90 |
|AIMED BLOW 3 WALL OF STEEL 4 - 2 - 0 67 |
|PARRY-LUNGE 2 TOTAL PARRY 7 - 4 - 0 64 |
|PARRY-STRIKE 1 LUNGING ATTACK 35 - 21 - 0 63 |
|PARRY-RIPOSTE 1 AIMED BLOW 22 - 17 - 0 56 |
|STRIKING ATTACK 1 PARRY-RIPOSTE 6 - 5 - 0 55 |
|BASHING ATTACK 1 SLASHING ATTACK 10 - 14 - 0 42 |
|SLASHING ATTACK 0 PARRY-LUNGE 9 - 17 - 0 35 |
|TOTAL PARRY 0 STRIKING ATTACK 6 - 15 - 0 29 |
|WALL OF STEEL 0 BASHING ATTACK 3 - 12 - 0 20 |
Turn 571 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 1 - 0 PARRY-RIPOSTE 0 - 1 3 LUNGING ATTACK
LUNGING ATTACK 3 - 1 SLASHING ATTACK 0 - 0 3 AIMED BLOW
AIMED BLOW 2 - 1 STRIKING ATTACK 0 - 1 2 PARRY-LUNGE
PARRY-LUNGE 1 - 1 BASHING ATTACK 0 - 1 1 PARRY-STRIKE
TOTAL PARRY 0 - 0 1 PARRY-RIPOSTE
WALL OF STEEL 0 - 0 1 STRIKING ATTACK
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-STRIKE DOMINION 22-5043 53 42 0 262 ZOMBIE SQUAD III (703)
LUNGING ATTACK GORDIAN 63-2104 57 51 0 213 WHY KNOT (1066)
AIMED BLOW BIKINI LINE 25-4545 47 54 0 207 SUPERIOR FORCES (1058)
PARRY-RIPOSTE SARINA 26-4220 61 85 2 193 GOLDEN CANYON (741)
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
PARRY-LUNGE GOLDERIE 26-4657 56 85 1 170 GOLDEN CANYON (741)
STRIKING ATTACK KETTELMAN 26-4749 44 56 1 153 GOLDEN CANYON (741)
BASHING ATTACK CLEMMIE 26-4630 46 106 1 105 GOLDEN CANYON (741)
The overall popularity leader is COYOTE 60-7626. The most popular warrior this turn
was SHADOW BLADE 46-2972. The ten other most popular fighters were BIKINI LINE
25-4545, DOMINION 22-5043, GORDIAN 63-2104, MICHAEL COOPER 4-5943, KETTELMAN 26-4749,
GAMBIT 26-4826, COYOTE 60-7626, AIKEN 71-3933, SARINA 26-4220, and GOLDERIE 26-4657.
The least popular fighter this week was CLEMMIE 26-4630. The other ten least popular
fighters were LORIS KEY 26-4706, GOLDERIE 26-4657, SARINA 26-4220, AIKEN 71-3933,
COYOTE 60-7626, GAMBIT 26-4826, KETTELMAN 26-4749, MICHAEL COOPER 4-5943, GORDIAN
63-2104, and DOMINION 22-5043.
Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K
JHELUM(4) 1 0 0 CALEAM(26) 1 5 0 AMEN-TEI(63) 1 0 0
SOLVEN(22) 1 0 0 ARDIVENT(46) 0 1 0 KYR'TERR(71) 1 0 0
LYRATILAN(25) 1 0 0 ARADI(60) 1 0 0
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
MICHAEL COOPER 4-5943 65 52 1 160 SUPERIOR FORCES ZC2 (1028) JHELUM
DOMINION 22-5043 53 42 0 262 ZOMBIE SQUAD III (703) SOLVEN
BIKINI LINE 25-4545 47 54 0 207 SUPERIOR FORCES (1058) LYRATILAN
SARINA 26-4220 61 85 2 193 GOLDEN CANYON (741) CALEAM
SHADOW BLADE 46-2972 39 29 6 188 SERPENT'S HOLD (352) ARDIVENT
COYOTE 60-7626 70 83 2 205 BUGS, SLUGS & THUGS (1065) ARADI
GORDIAN 63-2104 57 51 0 213 WHY KNOT (1066) AMEN-TEI
AIKEN 71-3933 39 29 1 191 SUPERIOR FORCES Y4 (1062) KYR'TERR
BLOODGAMES at the WINTER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Winter FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
DM 96: for Face-to-Face attendees, with turn-by-turn strategies, and
DM 97: for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker
before they're over. It's a dangerous sport intended only for the tough and spirited.
The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even
at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In DM 96, there no regular challenges, only bloodfeuds.
For DM 97, warriors may not change their strategy from round to round (to make it fair
for those who could not attend the F-t-F). There will be no DA challenges.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by Wednesday, January 11, else they are due by 9pm on Friday, at
the hotel. The Bloodgames will process at the FTF with the regular tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three surviving
gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any
special training required to qualify those three warriors for Advanced Duelmasters
combat will be conducted before transfer into A.D. Astute managers will note that
this means a slim, but possible chance that a warrior designed from scratch will
survive the Bloodgames, win one of the top three places, and go on to glory in A.D.
That warrior could be yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!