AD
Date : 04/25/2017 Duedate: 05/22/2017
CRYSALIS ARENA
DM 106 TURN 311
RANK TEAMS W L K % RANK TEAMS W L K %
1-FAMOUS HOOS 85/1601 494 234 1 67.9 BATTLEAXE STAMPEDE 74/1570
2-NUKE TEST 47/1443 16 14 1 53.3 7 TALL TALES 59/1335 93 131 2 41.5
3 EL CAMINO:H 47/1556 8 7 0 53.3 8 WITLESS WON 39/1052 145 216 0 40.2
4 STAR PRAIRI 47/1603 17 15 0 53.1 9 B.I.G. 32/1593 12 20 0 37.5
TEAM KASSEL TAP 28/1511 INNERVISIONS 84/1594
5 COWBOY CROO 72/1535 17 16 0 51.5 10 OUTLAWS 72/1495 81 160 5 33.6
6 VIKINGS 10/1208 361 394 4 47.8 X-POSSE 72/1093
SENTINELS 7/1202 11-BLOODGUARD 59/1341 29 73 1 28.4
VAN DUEL 51/1476 JOMSVIKINGS 47/1501
NOMADIC TRIBE 21/1219 12-THE BROTHER 71/1602 2 0 0 100
MAULS LOCAL 457 22/1493 13 BASH BROS N 72/1600 0 1 0 0.0
PEASANT REBELLION 8/1542 BASH BROS CANDY 72/1604
BATTLEAXE STAMPEDE 19/1481 BASH BROS BATHROOM 54/1605
THE GUARDIAN'S FORUM
Reflections by the Chief Tower Guard
The time has come for another column. It is better than having someone else
write the thing. After all, it does imply something good. And so I shall do my best
again. Besides, if I keep facing Lord Foul the required study is fairly minimal.
Then again, Cannonball seems like the more likely opponent this turn. We shall see, I
suppose. Top lunger and top slasher and all that, information courtesy of our local
spy. Perhaps this short column will once again make his day worthwhile. That is, of
course, my primary goal.
-- Huntsman,
Sentinel, enlightening pen master,
and Tower Guardian of Crysalis
REPORT FROM WITHIN THE TOWER
Helloooo there!
We saw fourteen fights today, which was two less than last time, but there were
still three challenges, same as last time. No one died, no one avoided anybody. And
there was only one fight involving a stand-in, which is better than last time!
I'd like to thank Huntsman, once again, for his excellent column. Unfortunately,
since he lost his fight, he won't be writing one next turn. Dang it. CANNONBALL (72-
5313) (53-66-3,224) of X-POSSE challenged HUNTSMAN (7-5837) (69-51-1,238) of
SENTINELS. CANNONBALL devastated HUNTSMAN in a 2 minute mismatched Challenge Title
fight. So... although Huntsman is still the top Slasher, it is Cannonball who is our
top Lunger and the new Tower Guardian. Congratulations to Cannonball. Write a
column! You know you want to, you overall popularity leader, you.
CRYBABY (72-5853) (20-30-1,100) of OUTLAWS challenged LITTLE BOU (21-7929) (31-
22-0,146) of NOMADIC TRIBE. CRYBABY lost to LITTLE BOU in a 2 minute Challenge
battle.
KNOS THE AXE (74-4394) (17-3-0,83) of BATTLEAXE STAMPEDE challenged VISIONS (84-
26780) (22-19-0,84) of INNERVISIONS. KNOS THE AXE viciously subdued VISIONS in a 2
minute gory Challenge match.
HREIDMAR THE RED (10-6148) (37-18-0,213) of VIKINGS fought UNCLE FESTER (59-2768)
(49-42-1,190) of TALL TALES. HREIDMAR THE RED vanquished UNCLE FESTER in a 1 minute
mismatched brawl. Hreidmar the Red is your top Aimed Blow. Not MY top Aimed Blow, I
hate those guys.
GRIZZ GRIMHULT (19-5083) (22-13-1,190) of BATTLEAXE STAMPEDE fought TAMMY FAYE
(39-3520) (42-86-0,172) of WITLESS WONDERS. GRIZZ GRIMHULT overpowered TAMMY FAYE in
a 1 minute one-sided fight. Good old Grizz is top Striker. Well done!
HAGAR BLUETOOTH (10-5850) (53-43-1,194) of VIKINGS fought G W BUSH (59-2764) (45-
46-2,163) of TALL TALES. HAGAR BLUETOOTH devastated G W BUSH in a 1 minute uneven
brawl. Hagar is our top Waste. Yeah!
BALDASSARE (7-6003) (53-52-0,203) of SENTINELS fought KING MIDAS (59-2770) (43-
42-1,165) of TALL TALES. BALDASSARE defeated KING MIDAS in a 2 minute brutal
struggle. Baldassare is the top Parry-Strike. Personally, I would find his name a
little embarrassing, but then mine is nice and hairy.
ORPHAN (72-5463) (27-38-2,159) of X-POSSE fought HOPALONG CASSIDY (72-7839) (28-
23-0,117) of COWBOY CROONERS. ORPHAN devastated HOPALONG CASSIDY in a 1 minute one-
sided competition. Mr. Cassidy is the top Parry-Lunge. Orphan is top Basher. Woo
hoo!
RICE & BEANS (47-8667) (22-5-1,132) of EL CAMINO:HOT SAUCE fought MAULT LIQUOR
(22-6728) (23-13-1,119) of MAULS LOCAL 457. RICE & BEANS was overcome by MAULT LIQUOR
in an action packed 2 minute melee. I'd like to point out that this was the only
action-packed fight in this whole turn. What is Storm Rock coming to? Strangely,
neither of the action-packers is a stylemaster.
SWEET REVENGE (8-5378) (24-5-0,133) of PEASANT REBELLION fought LUSTY LISA (28-
5412) (24-27-2,107) of TEAM KASSEL TAP. SWEET REVENGE was viciously subdued by LUSTY
LISA in a popular 2 minute gruesome duel.
DEEDERS (28-5419) (23-16-1,133) of TEAM KASSEL TAP fought FLOYD (106-10) (0-0-
0,150) of . DEEDERS viciously subdued FLOYD in a popular 4 minute brutal fight.
Deeders was voted this turn's favorite fighter, I guess because he had to stand out
there in the hot sun for four whole minutes. Wuss.
GENE AUTRY (72-7838) (20-31-3,73) of COWBOY CROONERS fought CABO WABO (51-5583)
(16-12-2,26) of VAN DUEL. GENE AUTRY was handily defeated by CABO WABO in a 1 minute
one-sided bout. Augh! Gene Autry was voted least favorite this turn. I know how it
feels, I used to get that a lot.
COPYYCAT (72-5854) (18-26-1,69) of OUTLAWS fought PEPPER (47-8958) (13-5-0,57) of
STAR PRAIRIE. COPYCAT demolished PEPPER in a 1 minute mismatched match.
DROP TOP BM (32-6283) (14-7-1,50) of B.I.G. fought JOHNNY APPLESEED (59-2767)
(29-62-0,68) of TALL TALES. DROP TOP BM handily defeated JOHNNY APPLESEED in a 2
minute one-sided contest. In spite of losing, Appleseed is our top Total Parry. You
oughta do better, J.A.
Well okay, that's it. You guys practice real hard until next time.
-- Olaf Modeen
THE TOWER GUARDIAN W L K PNTS TEAM NAME CITY
CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093) DRAGONHEAD
GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY
HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208) KOLACT
GRAND CHAMPIONS W L K PNTS TEAM NAME CITY
BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202) BONSUR
HAGAR BLUETOOTH 10-5850 54 43 1 196 VIKINGS (1208) KOLACT
GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481) ZUWAYZA
HUNTSMAN 7-5837 69 52 1 191 SENTINELS (1202) BONSUR
-LORD FOUL 59-1395 36 57 2 190 BLOODGUARD (1341) ILLIS
UNCLE FESTER 59-2768 49 43 1 188 TALL TALES (1335) ILLIS
GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY
KING MIDAS 59-2770 43 43 1 170 TALL TALES (1335) ILLIS
TAMMY FAYE 39-3520 42 87 0 170 WITLESS WONDERS (1052) XOCHITHLAN
G W BUSH 59-2764 45 47 2 164 TALL TALES (1335) ILLIS
GRAND ADEPTS W L K PNTS TEAM NAME CITY
ORPHAN 72-5463 28 38 2 161 X-POSSE (1093) DRAGONHEAD
GRAND ADEPTS W L K PNTS TEAM NAME CITY
DEEDERS 28-5419 24 16 1 150 TEAM KASSEL TAP (1511) MORYA
LITTLE BOU 21-7929 32 22 0 148 NOMADIC TRIBE (1219) SUNSET
MAULT LIQUOR 22-6728 24 13 1 143 MAULS LOCAL 457 (1493) SOLVEN
LUSTY LISA 28-5412 25 27 2 138 TEAM KASSEL TAP (1511) MORYA
RICE & BEANS 47-8667 22 6 1 124 EL CAMINO:HOT SAUCE (1556) NORTH FORK
HOPALONG CASSIDY 72-7839 28 24 0 118 COWBOY CROONERS (1535) DRAGONHEAD
SWEET REVENGE 8-5378 24 6 0 116 PEASANT REBELLION (1542) ARKERS
GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY
CRYBABY 72-5853 20 31 1 100 OUTLAWS (1495) DRAGONHEAD
KNOS THE AXE 74-4394 18 3 0 92 BATTLEAXE STAMPEDE (1570) DAYLA KIV
-GAUTREK 47-7666 29 36 3 91 JOMSVIKINGS (1501) NORTH FORK
GRAND INITIATES W L K PNTS TEAM NAME CITY
-BIKINI ATOLL 47-7799 34 27 1 85 NUKE TEST (1443) NORTH FORK
VISIONS 84-26780 22 20 0 83 INNERVISIONS (1594) BLACKSTONE
COPYCAT 72-5854 19 26 1 80 OUTLAWS (1495) DRAGONHEAD
-ARSON 31-6439 20 17 1 78 THE CANUCKS (616) CHIMLEVTAL
-PINK 'POSSUM 11-8072 23 8 0 77 ANIMAL FARM (1095) ARUAK CITY
-VENUS 62-4802 21 13 0 76 CM - SCORPIO (1565) VALAMANTIS
-PARRY-SLICE 39-4078 20 14 1 75 ANYWAYUSLICEIT (1580) XOCHITHLAN
DROP TOP BM 32-6283 15 7 1 72 B.I.G. (1593) ARVAT
CABO WABO 51-5583 17 12 2 60 VAN DUEL (1476) TRICORUS
-SUPERSLICE 39-4074 16 8 1 57 ANYWAYUSLICEIT (1580) XOCHITHLAN
-STIR IKE 62-4907 16 5 2 55 STRIKER FORCE (1524) VALAMANTIS
JOHNNY APPLESEED 59-2767 29 63 0 51 TALL TALES (1335) ILLIS
-FATTENING 72-6926 16 2 0 50 BASH BROS CANDY (1604) DRAGONHEAD
PEPPER 47-8958 13 6 0 50 STAR PRAIRIE (1603) NORTH FORK
GENE AUTRY 72-7838 20 32 3 40 COWBOY CROONERS (1535) DRAGONHEAD
-YRSA 47-7671 22 45 1 39 JOMSVIKINGS (1501) NORTH FORK
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN
PERSONAL CORRESPONDENCE
LAST WEEK'S FIGHTS
CANNONBALL devastated HUNTSMAN in a 2 minute mismatched Challenge Title fight.
CRYBABY lost to LITTLE BOU in a 2 minute Challenge battle.
KNOS THE AXE viciously subdued VISIONS in a 2 minute gory Challenge match.
HREIDMAR THE RED vanquished UNCLE FESTER in a 1 minute mismatched brawl.
GRIZZ GRIMHULT overpowered TAMMY FAYE in a 1 minute one-sided fight.
HAGAR BLUETOOTH devastated G W BUSH in a 1 minute uneven brawl.
BALDASSARE defeated KING MIDAS in a 2 minute brutal struggle.
ORPHAN devastated HOPALONG CASSIDY in a 1 minute one-sided competition.
RICE & BEANS was overcome by MAULT LIQUOR in a action packed 2 minute melee.
SWEET REVENGE was viciously subdued by LUSTY LISA in a popular 2 minute gruesome duel.
DEEDERS viciously subdued FLOYD in a popular 4 minute brutal fight.
GENE AUTRY was handily defeated by CABO WABO in a 1 minute one-sided bout.
COPYCAT demolished PEPPER in a 1 minute mismatched match.
DROP TOP BM handily defeated JOHNNY APPLESEED in a 2 minute one-sided contest.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|LUNGING ATTACK 7 PARRY-STRIKE 16 - 6 - 0 73 |
|AIMED BLOW 5 AIMED BLOW 46 - 25 - 0 65 |
|STRIKING ATTACK 5 WALL OF STEEL 24 - 19 - 0 56 |
|SLASHING ATTACK 4 LUNGING ATTACK 54 - 44 - 0 55 |
|PARRY-STRIKE 2 PARRY-RIPOSTE 1 - 1 - 0 50 |
|BASHING ATTACK 1 PARRY-LUNGE 14 - 20 - 0 41 |
|WALL OF STEEL 1 BASHING ATTACK 9 - 13 - 0 41 |
|PARRY-LUNGE 1 SLASHING ATTACK 15 - 23 - 0 39 |
|TOTAL PARRY 1 STRIKING ATTACK 14 - 29 - 0 33 |
|PARRY-RIPOSTE 0 TOTAL PARRY 9 - 19 - 1 32 |
Turn 311 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-STRIKE 2 - 0 AIMED BLOW 2 - 3 3 STRIKING ATTACK
BASHING ATTACK 1 - 0 STRIKING ATTACK 2 - 3 2 AIMED BLOW
WALL OF STEEL 1 - 0 SLASHING ATTACK 1 - 3 2 SLASHING ATTACK
LUNGING ATTACK 5 - 2 PARRY-LUNGE 0 - 1 1 LUNGING ATTACK
PARRY-RIPOSTE 0 - 0 1 PARRY-STRIKE
TOTAL PARRY 0 - 1 1 WALL OF STEEL
1 PARRY-LUNGE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
LUNGING ATTACK CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093)
AIMED BLOW HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208)
PARRY-STRIKE BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202)
WALL OF STEEL HAGAR BLUETOOTH 10-5850 54 43 1 196 VIKINGS (1208)
STRIKING ATTACK GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481)
SLASHING ATTACK HUNTSMAN 7-5837 69 52 1 191 SENTINELS (1202)
BASHING ATTACK ORPHAN 72-5463 28 38 2 161 X-POSSE (1093)
PARRY-LUNGE HOPALONG CASSIDY 72-7839 28 24 0 118 COWBOY CROONERS (1535)
TOTAL PARRY JOHNNY APPLESEED 59-2767 29 63 0 51 TALL TALES (1335)
The overall popularity leader is CANNONBALL 72-5313. The most popular warrior this
turn was DEEDERS 28-5419. The ten other most popular fighters were LUSTY LISA
28-5412, MAULT LIQUOR 22-6728, DROP TOP BM 32-6283, CANNONBALL 72-5313, LITTLE BOU
21-7929, KNOS THE AXE 74-4394, CRYBABY 72-5853, HUNTSMAN 7-5837, VISIONS 84-26780,
and BALDASSARE 7-6003.
The least popular fighter this week was GENE AUTRY 72-7838. The other ten least
popular fighters were PEPPER 47-8958, HOPALONG CASSIDY 72-7839, KING MIDAS 59-2770, G
W BUSH 59-2764, TAMMY FAYE 39-3520, UNCLE FESTER 59-2768, JOHNNY APPLESEED 59-2767,
COPYCAT 72-5854, CABO WABO 51-5583, and ORPHAN 72-5463.
Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K
BONSUR(7) 1 1 0 SOLVEN(22) 1 0 0 TRICORUS(51) 1 0 0
ARKERS(8) 0 1 0 MORYA(28) 2 0 0 ILLIS(59) 0 4 0
KOLACT(10) 2 0 0 ARVAT(32) 1 0 0 DRAGONHEAD(72) 3 3 0
ZUWAYZA(19) 1 0 0 XOCHITHLAN(39) 0 1 0 DAYLA KIV(74) 1 0 0
SUNSET(21) 1 0 0 NORTH FORK(47) 0 2 0 BLACKSTONE(84) 0 1 0
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202) BONSUR
SWEET REVENGE 8-5378 24 6 0 116 PEASANT REBELLION (1542) ARKERS
HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208) KOLACT
GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481) ZUWAYZA
LITTLE BOU 21-7929 32 22 0 148 NOMADIC TRIBE (1219) SUNSET
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
MAULT LIQUOR 22-6728 24 13 1 143 MAULS LOCAL 457 (1493) SOLVEN
DEEDERS 28-5419 24 16 1 150 TEAM KASSEL TAP (1511) MORYA
DROP TOP BM 32-6283 15 7 1 72 B.I.G. (1593) ARVAT
TAMMY FAYE 39-3520 42 87 0 170 WITLESS WONDERS (1052) XOCHITHLAN
RICE & BEANS 47-8667 22 6 1 124 EL CAMINO:HOT SAUCE (1556) NORTH FORK
CABO WABO 51-5583 17 12 2 60 VAN DUEL (1476) TRICORUS
UNCLE FESTER 59-2768 49 43 1 188 TALL TALES (1335) ILLIS
CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093) DRAGONHEAD
KNOS THE AXE 74-4394 18 3 0 92 BATTLEAXE STAMPEDE (1570) DAYLA KIV
VISIONS 84-26780 22 20 0 83 INNERVISIONS (1594) BLACKSTONE
BLOODGAMES AND MORE BLOODGAMES!
The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not
process because we had trouble with the warrior data for that arena. Unfortunately,
the warrior data was irretrievably lost. We have credited everyone for those teams.
So here's what we're going to do:
We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate,
submit your team (10 warriors, design-your-own, one of each style). When we receive
your team "rollup", we will send you back warrior overviews. Your strategies for the
Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten
rounds, one after another, and mail all results later that week. The costs and
Bloodgames rules will remain the same.
In addition to this, we will also hold another Bloodgames (DM 95), but this one will
process as a slow arena. Design your teams in the same way: 10 warriors, design-
your-own, one warrior of each fighting style. Managers may submit turn input each
round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges,
only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95)
are due on June 24. This arena will run ten rounds, once every four weeks.
The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to-
Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy
one or more of these Bloodgames arenas!
-- RSI
BLOODGAMES at the SUMMER FACE-TO-FACE
Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of
you who always wanted the chance to manage the last warrior standing alive upon the
arena sands, your day has come. At the end of the ten turns, even though several
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the
Bloodgames. And in this game mere survival counts for little. A great general once
said, "The object of battle is not to die for your cause, but to make your enemy die
for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There
will be two different arenas:
FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies
Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds
Gameplay proceeds according to standard DM rules, except for a few notable exceptions:
BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting
style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.)
DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat
darker before they're over. It's a dangerous sport intended only for the tough and
spirited. The Arenamaster will be less likely to intercede on behalf of a dying
warrior. Even at a 1 kill desire, kill attempts will occur.
REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.
CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular
challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their
strategy from round to round (to make it fair for those who could not attend the
FTF). There will be no DA challenges in either arena.
TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on
Friday, at the hotel. The Bloodgames will process at the FTF with the regular
tournament.
MISSED TURNS -- All warriors fight each round. Only the dead may rest.
ERRORS -- If we make an input error, that warrior will be awarded a win and kill.
Errors must be reported before the next turn processes.
NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of
Bloodgames may write a column for the newsletter at the end of the games.
FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than
one team but may run only one team in each arena. The fee for all ten rounds is $49.
AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of
Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames
T-shirt will be awarded to the dead warrior with the most kills.
The living warrior with the greatest number of kills will be the Bloodgames Champion.
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th
through 6th place, will be awarded to those living warriors with the greatest number
of kills at the end of Turn 10, with one other important consideration: Each of these
six warriors must be of a different fighting style. Win/loss records and, if
necessary, recognition points will only be used to determine awards if there is a tie.
A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.
The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and
Victors earn Tournament Victor status, which allows them to challenge once per turn
with increased priority. These awards last for six months. The manager of the
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.
AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once
the games are over, the arena and teams will be disbanded. The fighters have won
their freedom and will never more be seen in the gladiatorial games. A special bonus
will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in
each Bloodgames admission to the Advanced Duelmasters games. Any special training
required to qualify those three warriors for Advanced Duelmasters combat will be
conducted before transfer into ADM. Astute managers will note that this means that
three warriors that are designed from scratch will survive the Bloodgames, win one of
the top three places, and go on to immortal glory! One of those warriors could be
yours!
The challenge is yours to take. The final plans are yours to make.
When the dust settles, remember: To the victor goes the spoils!