AD Date : 04/25/2017 Duedate: 05/22/2017 CRYSALIS ARENA DM 106 TURN 311 RANK TEAMS W L K % RANK TEAMS W L K % 1-FAMOUS HOOS 85/1601 494 234 1 67.9 BATTLEAXE STAMPEDE 74/1570 2-NUKE TEST 47/1443 16 14 1 53.3 7 TALL TALES 59/1335 93 131 2 41.5 3 EL CAMINO:H 47/1556 8 7 0 53.3 8 WITLESS WON 39/1052 145 216 0 40.2 4 STAR PRAIRI 47/1603 17 15 0 53.1 9 B.I.G. 32/1593 12 20 0 37.5 TEAM KASSEL TAP 28/1511 INNERVISIONS 84/1594 5 COWBOY CROO 72/1535 17 16 0 51.5 10 OUTLAWS 72/1495 81 160 5 33.6 6 VIKINGS 10/1208 361 394 4 47.8 X-POSSE 72/1093 SENTINELS 7/1202 11-BLOODGUARD 59/1341 29 73 1 28.4 VAN DUEL 51/1476 JOMSVIKINGS 47/1501 NOMADIC TRIBE 21/1219 12-THE BROTHER 71/1602 2 0 0 100 MAULS LOCAL 457 22/1493 13 BASH BROS N 72/1600 0 1 0 0.0 PEASANT REBELLION 8/1542 BASH BROS CANDY 72/1604 BATTLEAXE STAMPEDE 19/1481 BASH BROS BATHROOM 54/1605 THE GUARDIAN'S FORUM Reflections by the Chief Tower Guard The time has come for another column. It is better than having someone else write the thing. After all, it does imply something good. And so I shall do my best again. Besides, if I keep facing Lord Foul the required study is fairly minimal. Then again, Cannonball seems like the more likely opponent this turn. We shall see, I suppose. Top lunger and top slasher and all that, information courtesy of our local spy. Perhaps this short column will once again make his day worthwhile. That is, of course, my primary goal. -- Huntsman, Sentinel, enlightening pen master, and Tower Guardian of Crysalis REPORT FROM WITHIN THE TOWER Helloooo there! We saw fourteen fights today, which was two less than last time, but there were still three challenges, same as last time. No one died, no one avoided anybody. And there was only one fight involving a stand-in, which is better than last time! I'd like to thank Huntsman, once again, for his excellent column. Unfortunately, since he lost his fight, he won't be writing one next turn. Dang it. CANNONBALL (72- 5313) (53-66-3,224) of X-POSSE challenged HUNTSMAN (7-5837) (69-51-1,238) of SENTINELS. CANNONBALL devastated HUNTSMAN in a 2 minute mismatched Challenge Title fight. So... although Huntsman is still the top Slasher, it is Cannonball who is our top Lunger and the new Tower Guardian. Congratulations to Cannonball. Write a column! You know you want to, you overall popularity leader, you. CRYBABY (72-5853) (20-30-1,100) of OUTLAWS challenged LITTLE BOU (21-7929) (31- 22-0,146) of NOMADIC TRIBE. CRYBABY lost to LITTLE BOU in a 2 minute Challenge battle. KNOS THE AXE (74-4394) (17-3-0,83) of BATTLEAXE STAMPEDE challenged VISIONS (84- 26780) (22-19-0,84) of INNERVISIONS. KNOS THE AXE viciously subdued VISIONS in a 2 minute gory Challenge match. HREIDMAR THE RED (10-6148) (37-18-0,213) of VIKINGS fought UNCLE FESTER (59-2768) (49-42-1,190) of TALL TALES. HREIDMAR THE RED vanquished UNCLE FESTER in a 1 minute mismatched brawl. Hreidmar the Red is your top Aimed Blow. Not MY top Aimed Blow, I hate those guys. GRIZZ GRIMHULT (19-5083) (22-13-1,190) of BATTLEAXE STAMPEDE fought TAMMY FAYE (39-3520) (42-86-0,172) of WITLESS WONDERS. GRIZZ GRIMHULT overpowered TAMMY FAYE in a 1 minute one-sided fight. Good old Grizz is top Striker. Well done! HAGAR BLUETOOTH (10-5850) (53-43-1,194) of VIKINGS fought G W BUSH (59-2764) (45- 46-2,163) of TALL TALES. HAGAR BLUETOOTH devastated G W BUSH in a 1 minute uneven brawl. Hagar is our top Waste. Yeah! BALDASSARE (7-6003) (53-52-0,203) of SENTINELS fought KING MIDAS (59-2770) (43- 42-1,165) of TALL TALES. BALDASSARE defeated KING MIDAS in a 2 minute brutal struggle. Baldassare is the top Parry-Strike. Personally, I would find his name a little embarrassing, but then mine is nice and hairy. ORPHAN (72-5463) (27-38-2,159) of X-POSSE fought HOPALONG CASSIDY (72-7839) (28- 23-0,117) of COWBOY CROONERS. ORPHAN devastated HOPALONG CASSIDY in a 1 minute one- sided competition. Mr. Cassidy is the top Parry-Lunge. Orphan is top Basher. Woo hoo! RICE & BEANS (47-8667) (22-5-1,132) of EL CAMINO:HOT SAUCE fought MAULT LIQUOR (22-6728) (23-13-1,119) of MAULS LOCAL 457. RICE & BEANS was overcome by MAULT LIQUOR in an action packed 2 minute melee. I'd like to point out that this was the only action-packed fight in this whole turn. What is Storm Rock coming to? Strangely, neither of the action-packers is a stylemaster. SWEET REVENGE (8-5378) (24-5-0,133) of PEASANT REBELLION fought LUSTY LISA (28- 5412) (24-27-2,107) of TEAM KASSEL TAP. SWEET REVENGE was viciously subdued by LUSTY LISA in a popular 2 minute gruesome duel. DEEDERS (28-5419) (23-16-1,133) of TEAM KASSEL TAP fought FLOYD (106-10) (0-0- 0,150) of . DEEDERS viciously subdued FLOYD in a popular 4 minute brutal fight. Deeders was voted this turn's favorite fighter, I guess because he had to stand out there in the hot sun for four whole minutes. Wuss. GENE AUTRY (72-7838) (20-31-3,73) of COWBOY CROONERS fought CABO WABO (51-5583) (16-12-2,26) of VAN DUEL. GENE AUTRY was handily defeated by CABO WABO in a 1 minute one-sided bout. Augh! Gene Autry was voted least favorite this turn. I know how it feels, I used to get that a lot. COPYYCAT (72-5854) (18-26-1,69) of OUTLAWS fought PEPPER (47-8958) (13-5-0,57) of STAR PRAIRIE. COPYCAT demolished PEPPER in a 1 minute mismatched match. DROP TOP BM (32-6283) (14-7-1,50) of B.I.G. fought JOHNNY APPLESEED (59-2767) (29-62-0,68) of TALL TALES. DROP TOP BM handily defeated JOHNNY APPLESEED in a 2 minute one-sided contest. In spite of losing, Appleseed is our top Total Parry. You oughta do better, J.A. Well okay, that's it. You guys practice real hard until next time. -- Olaf Modeen THE TOWER GUARDIAN W L K PNTS TEAM NAME CITY CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093) DRAGONHEAD GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208) KOLACT GRAND CHAMPIONS W L K PNTS TEAM NAME CITY BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202) BONSUR HAGAR BLUETOOTH 10-5850 54 43 1 196 VIKINGS (1208) KOLACT GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481) ZUWAYZA HUNTSMAN 7-5837 69 52 1 191 SENTINELS (1202) BONSUR -LORD FOUL 59-1395 36 57 2 190 BLOODGUARD (1341) ILLIS UNCLE FESTER 59-2768 49 43 1 188 TALL TALES (1335) ILLIS GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY KING MIDAS 59-2770 43 43 1 170 TALL TALES (1335) ILLIS TAMMY FAYE 39-3520 42 87 0 170 WITLESS WONDERS (1052) XOCHITHLAN G W BUSH 59-2764 45 47 2 164 TALL TALES (1335) ILLIS GRAND ADEPTS W L K PNTS TEAM NAME CITY ORPHAN 72-5463 28 38 2 161 X-POSSE (1093) DRAGONHEAD GRAND ADEPTS W L K PNTS TEAM NAME CITY DEEDERS 28-5419 24 16 1 150 TEAM KASSEL TAP (1511) MORYA LITTLE BOU 21-7929 32 22 0 148 NOMADIC TRIBE (1219) SUNSET MAULT LIQUOR 22-6728 24 13 1 143 MAULS LOCAL 457 (1493) SOLVEN LUSTY LISA 28-5412 25 27 2 138 TEAM KASSEL TAP (1511) MORYA RICE & BEANS 47-8667 22 6 1 124 EL CAMINO:HOT SAUCE (1556) NORTH FORK HOPALONG CASSIDY 72-7839 28 24 0 118 COWBOY CROONERS (1535) DRAGONHEAD SWEET REVENGE 8-5378 24 6 0 116 PEASANT REBELLION (1542) ARKERS GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY CRYBABY 72-5853 20 31 1 100 OUTLAWS (1495) DRAGONHEAD KNOS THE AXE 74-4394 18 3 0 92 BATTLEAXE STAMPEDE (1570) DAYLA KIV -GAUTREK 47-7666 29 36 3 91 JOMSVIKINGS (1501) NORTH FORK GRAND INITIATES W L K PNTS TEAM NAME CITY -BIKINI ATOLL 47-7799 34 27 1 85 NUKE TEST (1443) NORTH FORK VISIONS 84-26780 22 20 0 83 INNERVISIONS (1594) BLACKSTONE COPYCAT 72-5854 19 26 1 80 OUTLAWS (1495) DRAGONHEAD -ARSON 31-6439 20 17 1 78 THE CANUCKS (616) CHIMLEVTAL -PINK 'POSSUM 11-8072 23 8 0 77 ANIMAL FARM (1095) ARUAK CITY -VENUS 62-4802 21 13 0 76 CM - SCORPIO (1565) VALAMANTIS -PARRY-SLICE 39-4078 20 14 1 75 ANYWAYUSLICEIT (1580) XOCHITHLAN DROP TOP BM 32-6283 15 7 1 72 B.I.G. (1593) ARVAT CABO WABO 51-5583 17 12 2 60 VAN DUEL (1476) TRICORUS -SUPERSLICE 39-4074 16 8 1 57 ANYWAYUSLICEIT (1580) XOCHITHLAN -STIR IKE 62-4907 16 5 2 55 STRIKER FORCE (1524) VALAMANTIS JOHNNY APPLESEED 59-2767 29 63 0 51 TALL TALES (1335) ILLIS -FATTENING 72-6926 16 2 0 50 BASH BROS CANDY (1604) DRAGONHEAD PEPPER 47-8958 13 6 0 50 STAR PRAIRIE (1603) NORTH FORK GENE AUTRY 72-7838 20 32 3 40 COWBOY CROONERS (1535) DRAGONHEAD -YRSA 47-7671 22 45 1 39 JOMSVIKINGS (1501) NORTH FORK '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PERSONAL CORRESPONDENCE LAST WEEK'S FIGHTS CANNONBALL devastated HUNTSMAN in a 2 minute mismatched Challenge Title fight. CRYBABY lost to LITTLE BOU in a 2 minute Challenge battle. KNOS THE AXE viciously subdued VISIONS in a 2 minute gory Challenge match. HREIDMAR THE RED vanquished UNCLE FESTER in a 1 minute mismatched brawl. GRIZZ GRIMHULT overpowered TAMMY FAYE in a 1 minute one-sided fight. HAGAR BLUETOOTH devastated G W BUSH in a 1 minute uneven brawl. BALDASSARE defeated KING MIDAS in a 2 minute brutal struggle. ORPHAN devastated HOPALONG CASSIDY in a 1 minute one-sided competition. RICE & BEANS was overcome by MAULT LIQUOR in a action packed 2 minute melee. SWEET REVENGE was viciously subdued by LUSTY LISA in a popular 2 minute gruesome duel. DEEDERS viciously subdued FLOYD in a popular 4 minute brutal fight. GENE AUTRY was handily defeated by CABO WABO in a 1 minute one-sided bout. COPYCAT demolished PEPPER in a 1 minute mismatched match. DROP TOP BM handily defeated JOHNNY APPLESEED in a 2 minute one-sided contest. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 7 PARRY-STRIKE 16 - 6 - 0 73 | |AIMED BLOW 5 AIMED BLOW 46 - 25 - 0 65 | |STRIKING ATTACK 5 WALL OF STEEL 24 - 19 - 0 56 | |SLASHING ATTACK 4 LUNGING ATTACK 54 - 44 - 0 55 | |PARRY-STRIKE 2 PARRY-RIPOSTE 1 - 1 - 0 50 | |BASHING ATTACK 1 PARRY-LUNGE 14 - 20 - 0 41 | |WALL OF STEEL 1 BASHING ATTACK 9 - 13 - 0 41 | |PARRY-LUNGE 1 SLASHING ATTACK 15 - 23 - 0 39 | |TOTAL PARRY 1 STRIKING ATTACK 14 - 29 - 0 33 | |PARRY-RIPOSTE 0 TOTAL PARRY 9 - 19 - 1 32 | Turn 311 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: PARRY-STRIKE 2 - 0 AIMED BLOW 2 - 3 3 STRIKING ATTACK BASHING ATTACK 1 - 0 STRIKING ATTACK 2 - 3 2 AIMED BLOW WALL OF STEEL 1 - 0 SLASHING ATTACK 1 - 3 2 SLASHING ATTACK LUNGING ATTACK 5 - 2 PARRY-LUNGE 0 - 1 1 LUNGING ATTACK PARRY-RIPOSTE 0 - 0 1 PARRY-STRIKE TOTAL PARRY 0 - 1 1 WALL OF STEEL 1 PARRY-LUNGE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME LUNGING ATTACK CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093) AIMED BLOW HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208) PARRY-STRIKE BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202) WALL OF STEEL HAGAR BLUETOOTH 10-5850 54 43 1 196 VIKINGS (1208) STRIKING ATTACK GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481) SLASHING ATTACK HUNTSMAN 7-5837 69 52 1 191 SENTINELS (1202) BASHING ATTACK ORPHAN 72-5463 28 38 2 161 X-POSSE (1093) PARRY-LUNGE HOPALONG CASSIDY 72-7839 28 24 0 118 COWBOY CROONERS (1535) TOTAL PARRY JOHNNY APPLESEED 59-2767 29 63 0 51 TALL TALES (1335) The overall popularity leader is CANNONBALL 72-5313. The most popular warrior this turn was DEEDERS 28-5419. The ten other most popular fighters were LUSTY LISA 28-5412, MAULT LIQUOR 22-6728, DROP TOP BM 32-6283, CANNONBALL 72-5313, LITTLE BOU 21-7929, KNOS THE AXE 74-4394, CRYBABY 72-5853, HUNTSMAN 7-5837, VISIONS 84-26780, and BALDASSARE 7-6003. The least popular fighter this week was GENE AUTRY 72-7838. The other ten least popular fighters were PEPPER 47-8958, HOPALONG CASSIDY 72-7839, KING MIDAS 59-2770, G W BUSH 59-2764, TAMMY FAYE 39-3520, UNCLE FESTER 59-2768, JOHNNY APPLESEED 59-2767, COPYCAT 72-5854, CABO WABO 51-5583, and ORPHAN 72-5463. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K BONSUR(7) 1 1 0 SOLVEN(22) 1 0 0 TRICORUS(51) 1 0 0 ARKERS(8) 0 1 0 MORYA(28) 2 0 0 ILLIS(59) 0 4 0 KOLACT(10) 2 0 0 ARVAT(32) 1 0 0 DRAGONHEAD(72) 3 3 0 ZUWAYZA(19) 1 0 0 XOCHITHLAN(39) 0 1 0 DAYLA KIV(74) 1 0 0 SUNSET(21) 1 0 0 NORTH FORK(47) 0 2 0 BLACKSTONE(84) 0 1 0 TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY BALDASSARE 7-6003 54 52 0 205 SENTINELS (1202) BONSUR SWEET REVENGE 8-5378 24 6 0 116 PEASANT REBELLION (1542) ARKERS HREIDMAR THE RED 10-6148 38 18 0 224 VIKINGS (1208) KOLACT GRIZZ GRIMHULT 19-5083 23 13 1 195 BATTLEAXE STAMPEDE (1481) ZUWAYZA LITTLE BOU 21-7929 32 22 0 148 NOMADIC TRIBE (1219) SUNSET TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY MAULT LIQUOR 22-6728 24 13 1 143 MAULS LOCAL 457 (1493) SOLVEN DEEDERS 28-5419 24 16 1 150 TEAM KASSEL TAP (1511) MORYA DROP TOP BM 32-6283 15 7 1 72 B.I.G. (1593) ARVAT TAMMY FAYE 39-3520 42 87 0 170 WITLESS WONDERS (1052) XOCHITHLAN RICE & BEANS 47-8667 22 6 1 124 EL CAMINO:HOT SAUCE (1556) NORTH FORK CABO WABO 51-5583 17 12 2 60 VAN DUEL (1476) TRICORUS UNCLE FESTER 59-2768 49 43 1 188 TALL TALES (1335) ILLIS CANNONBALL 72-5313 54 66 3 244 X-POSSE (1093) DRAGONHEAD KNOS THE AXE 74-4394 18 3 0 92 BATTLEAXE STAMPEDE (1570) DAYLA KIV VISIONS 84-26780 22 20 0 83 INNERVISIONS (1594) BLACKSTONE BLOODGAMES AND MORE BLOODGAMES! The Mail-in Bloodgames that were set to run at Face-to-Face 58 in January did not process because we had trouble with the warrior data for that arena. Unfortunately, the warrior data was irretrievably lost. We have credited everyone for those teams. So here's what we're going to do: We will hold a replacement Mail-in Bloodgames (DM 97) on June 17. To participate, submit your team (10 warriors, design-your-own, one of each style). When we receive your team "rollup", we will send you back warrior overviews. Your strategies for the Replacement Mail-in Bloodgames (DM 97) are due June 17. We will process all ten rounds, one after another, and mail all results later that week. The costs and Bloodgames rules will remain the same. In addition to this, we will also hold another Bloodgames (DM 95), but this one will process as a slow arena. Design your teams in the same way: 10 warriors, design- your-own, one warrior of each fighting style. Managers may submit turn input each round for their warriors, similar to the Face-to-Face style Bloodgames (no challenges, only Bloodfeuds). Your strategies for the first round of the Arena Bloodgames (DM 95) are due on June 24. This arena will run ten rounds, once every four weeks. The Summer Face-to-Face is coming up and we will hold the regularly scheduled Face-to- Face style and Mail-in style Bloodgames there, as well. We hope everyone will enjoy one or more of these Bloodgames arenas! -- RSI BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: FTF-Style (DM 98): for Face-to-Face attendees, with turn-by-turn strategies Mail-in-Style (DM 99): for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All are 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular challenges, only bloodfeuds. For the Mail-in arena, warriors may not change their strategy from round to round (to make it fair for those who could not attend the FTF). There will be no DA challenges in either arena. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in each Bloodgames admission to the Advanced Duelmasters games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into ADM. Astute managers will note that this means that three warriors that are designed from scratch will survive the Bloodgames, win one of the top three places, and go on to immortal glory! One of those warriors could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!