AD
Date : 09/08/2020 Duedate: 10/05/2020
CRYSALIS ARENA
DM 106 TURN 355
RANK TEAMS W L K % RANK TEAMS W L K %
1 THE RED COMP 34/644 12 5 0 70.6 CONSORTIUM CRAP 11/1248
THE RED COMPANY 47/1805 THINGS GEORGE DOES 73/812
3 SPARF! 54/1139 2858 1463 26 66.1 IMPORTED FOOTBALLERS 7/883
CRYPTICS 25/150 INGRATE WHITE NORTH 60/745
SKI TAOS 23/860 NATIONAL GEOGRAPHIC 42/1343
AVID FANS 45/199 4 KAME HOUSE 83/1804 7 5 0 58.3
REAL BEER 21/859 CSU COLLEGE RADIO 45/1630
THE BULLS 73/255 7 FAST FOOD 47/1355 23 32 0 41.8
BLOWN AWAY 44/398 THINGS I HATE 2 84/1784
NOT QUITE 59/1028 FAVORITE SAYINGS 56/1780
ROYAL FLUSH 47/10 FAVORITE SAYINGS 60/1782
KING'S COURT 11/34 9 LUROCIAN DE 47/1364 13 15 1 46.4
OPEN SESAME 50/668 10 FEAR FACTOR 72/1671 26 55 0 32.1
CHAPEL ROCK 59/1108 FEAR FACTORY 5 71/1690
OTTO'S PARTS 52/664 FEAR FACTORY 12 71/1713
PARTY ANIMALS 5/476 11 TEAM TOONS 47/1500 56 69 0 44.8
ALPHABET SOUP 73/943 COWBOY CROONERS 72/1535
MONGOL HORDE 73/1631 12 DAUGHTERS O 73/1779 2 3 0 40.0
USELESS TOOLS 54/552 13 OHIO 52/1286 120 233 0 34.0
WORLDWIDE GORE 26/35 EMETICS 45/1030
WAY BACK WHEN 73/1497 STRANGE TUNES 50/1085
WAY TO GO! II 73/1010 WITLESS WONDERS 39/1052
CALENDAR GIRLS 73/1574 15 TALL TALES 59/1335 135 265 3 33.7
HERE TO PHOENIX 26/871 16 PULP FICTIO 32/1407 1 0 0 100
SUE'S BIG BOYS 73/1635
THE GUARDIAN'S FORUM
Reflections by the Chief Tower Guard
I'm not sure anyone around here still reads our Tower Guardian's ramblings anymore,
but I figured I could at least use the platform to relay messages to our spymaster
Olaf Modeen. Olaf has been having issues the last little while with the challenges/
avoids sections. He's putting in his best effort, but here's our observations based
on what we know about our challenges/avoids that we make each turn. When Zontani
Sharp-eyes passes you the spy report saying Royal Flush avoid Favourite Sayings, that
is a very accurate statement. However, when you get a report on individual warriors
avoiding specific teams, those are highly inaccurate. For example, last turn, you
reported that Dutch Treat, Taos, and Jive all avoided Run DMC. I can tell you, this
is false information. I have a unproven theory that Run DMC has the same Team ID# in
Arena 100 as the team that those three characters avoided here (or something similar
to that). We know they did not avoid Run DMC. But we do know a lot of Royal Flush
warriors ran, and some of them would have avoided Favourite Sayings. But to exactly
what's happening? That's anyone guess.
Hari-Kari
Tower Guardian of Chrysalis
P.S. Nice way to retake the throne by racking up a 100th win.
REPORT FROM WITHIN THE TOWER
Hey there.
Okay, I'm going to take Hari-Kari's advice and not talk about avoids any more. And
thanks for the column, HK.
There were 54 fights today. 13 were challenges, but no TV challenges. No one died.
By my count, there were 29 stand-ins. Wow, that's a lot. I'd like to say it was from
too many avoids, but who knows?
HARI-KARI (73-3049) (100-16-0,365) of WAY TO GO! II challenged SOUTHPOINT (52-3492)
(33-16-0,211) of OHIO. HARI-KARI viciously subdued SOUTHPOINT in a 3 minute Challenge
Title fight. Hmm. Anyway, Hari-Kari is still our most highly recognized Aimed Blow
and Crysalis Arena's leading stud, or studette.
DUTCH TREAT (26-1841) (185-42-2,608) of WORLDWIDE GORE fought CRYSALIS GUARD (106-29)
(0-0-0,200). DUTCH TREAT overpowered CRYSALIS GUARD in a 2 minute mismatched
conflict. Mr. Treat remains our top Total Parry.
Land of Flush is our top Parry-Lunge. LAND OF FLUSH (11-4373) (66-26-2,315) of
CONSORTIUM CRAP fought VERMICIOUS KNID (106-30) (0-0-0,240). LAND OF FLUSH vanquished
VERMICIOUS KNID in an action packed 4 minute one-sided match.
Disco Queen is still our best Parry-Strike. DISCO QUEEN (47-1992) (111-36-3,317) of
ROYAL FLUSH fought CRYSALIS GUARD (106-29) (0-0-0,200). DISCO QUEEN overcame CRYSALIS
GUARD in a popular 6 minute brutal contest.
BEERVAHNA (60-4292) (65-46-3,220) of INGRATE WHITE NORTH fought SUPERSIZE ME (47-8110)
(35-25-2,192) of FAST FOOD. BEERVAHNA overpowered SUPERSIZE ME in an exciting 1
minute uneven fight. Beervahna is our highest ranked Lunger. And Supersize Me was
voted least popular fighter this turn. I don't know, I expected him to lose, but
maybe not in less than a minute.
THE LION KING (47-6360) (62-21-0,225) of ROYAL FLUSH fought THE BLACKSMITH (106-22)
(0-0-0,181). THE LION KING vanquished THE BLACKSMITH in an action packed 2 minute
one-sided fray. The Lion King is our most highly recognized Wall of Steel.
Jive is our best Parry-Riposte. JIVE (25-624) (126-82-1,209) of CRYPTICS challenged
UNCLE FESTER (59-2768) (58-77-1,210) of TALL TALES. JIVE overpowered UNCLE FESTER in
a 1 minute one-sided Challenge struggle. And Uncle Fester is top Slasher.
Top Striker is Wolfman Jack. WOLFMAN JACK (5-4594) (34-8-2,195) of PARTY ANIMALS
challenged TEMPTRESS (47-6671) (24-19-1,196) of LUROCIAN DEVILS. WOLFMAN JACK
vanquished TEMPTRESS in a popular 1 minute mismatched Challenge brawl.
Yet again, The Referee wins the "overall popularity leader" spot. THE REFEREE (45-
1091) (120-57-4,280) of AVID FANS fought GOJIRO (106-31) (0-0-0,220). THE REFEREE was
demolished by GOJIRO in an exciting 1 minute one-sided bout.
The Wolf is this turn's favorite. BOMBAY BIKE CLUB (45-5214) (18-12-1,67) of CSU
COLLEGE RADIO fought THE WOLF (32-3502) (23-5-0,64) of PULP FICTION. BOMBAY BIKE CLUB
was savagely defeated by THE WOLF in an action packed 7 minute fight.
Well, that's all. See you in fourteen.
-- Olaf Modeen
THE TOWER GUARDIAN W L K PNTS TEAM NAME CITY
HARI-KARI 73-3049 101 16 0 382 WAY TO GO! II (1010) ERINIKA
GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY
DUTCH TREAT 26-1841 186 42 2 619 WORLDWIDE GORE (35) CALEAM
LAND OF FLUSH 11-4373 67 26 2 328 CONSORTIUM CRAP (1248) ARUAK CITY
GRAND CHALLENGER CHAMPIONS W L K PNTS TEAM NAME CITY
DISCO QUEEN 47-1992 112 36 3 325 ROYAL FLUSH (10) NORTH FORK
WEDNESDAY ADDAMS 73-6043 30 4 0 272 CALENDAR GIRLS (1574) ERINIKA
BEERVAHNA 60-4292 66 46 3 234 INGRATE WHITE NORTH (745) ARADI
DEATHFROMABOVE 73-5766 30 6 1 234 WAY BACK WHEN (1497) ERINIKA
THE LION KING 47-6360 63 21 0 233 ROYAL FLUSH (10) NORTH FORK
-SWEET REVENGE 8-5378 46 16 0 230 PEASANT REBELLION (1542) ARKERS
FAT LIP 52-3791 36 37 1 227 OTTO'S PARTS (664) FRATSFA
DORSAL FINN 42-1662 27 16 1 223 NATIONAL GEOGRAPHIC (1343) RODEKI
JIVE 25-624 127 82 1 219 CRYPTICS (150) LYRATILAN
THE COUNT 50-1860 42 23 0 219 OPEN SESAME (668) SNOWBOUND
DARK TOWER 11-1702 127 68 0 216 KING'S COURT (34) ARUAK CITY
F.O.A.D. 73-442 61 27 2 214 ALPHABET SOUP (943) ERINIKA
TUESDAY WELD 73-6047 32 6 0 214 CALENDAR GIRLS (1574) ERINIKA
GRAND CHAMPIONS W L K PNTS TEAM NAME CITY
BULL DURHAM 5-4324 81 32 1 210 PARTY ANIMALS (476) KALTOS
-BALDASSARE 7-6003 78 55 0 210 SENTINELS (1202) BONSUR
DREAM 60-9010 37 31 0 210 FAVORITE SAYINGS (1782) ARADI
WOLFMAN JACK 5-4594 35 8 2 210 PARTY ANIMALS (476) KALTOS
SOUTHPOINT 52-3492 33 17 0 210 OHIO (1286) FRATSFA
-RUBBER KNIFE 57-2546 60 20 2 206 USELESS TOOLS (1249) ANDOR
ETERNAL REST 72-8626 27 21 0 205 FEAR FACTORY 2 (1671) DRAGONHEAD
BASE ON BULLS 73-3101 50 27 4 204 THE BULLS (255) ERINIKA
EARLY MORNINGS 84-34548 38 32 0 203 THINGS I HATE 2 (1784) BLACKSTONE
RUBBER KNIFE 54-2038 82 59 1 202 USELESS TOOLS (552) TROCAR
-HAGAR BLUETOOTH 10-5850 72 48 1 202 VIKINGS (1208) KOLACT
UNCLE FESTER 59-2768 58 78 1 201 TALL TALES (1335) ILLIS
ADAM'S APPLE 52-3203 50 29 0 201 OTTO'S PARTS (664) FRATSFA
A BOMB IN A BULL 73-503 28 13 2 201 THE BULLS (255) ERINIKA
GENERAL PUBLIC 31-3112 46 38 1 200 MILITARY MAYHEM (37) CHIMLEVTAL
NUMBSKULL 52-2948 39 19 2 199 OTTO'S PARTS (664) FRATSFA
-AFRICAN QUEEN 47-6424 59 27 0 198 ROYAL FLUSH (10) NORTH FORK
TAOS 26-4042 58 28 1 198 HERE TO PHOENIX (871) CALEAM
-KNOS THE AXE 74-4394 38 15 1 198 BATTLEAXE STAMPEDE (1570) DAYLA KIV
PIRES 7-5665 36 19 1 198 IMPORTED FOOTBALLERS (883) BONSUR
-R BAGGIO 17-4867 33 22 1 196 ITALIAN FOOTBALL (826) ALJAFIR
GENERAL PURPOSE 31-5124 21 11 1 196 MILITARY MAYHEM (37) CHIMLEVTAL
-FRENCH KISS 73-590 14 8 0 196 WORLDWIDE GORE (547) ERINIKA
-ROWDY YOBBO 20-3429 68 53 1 195 SPARF! (873) SEAM
VIKING RAIDER 54-2885 41 25 1 195 SPARF! (1139) TROCAR
PERISTYLIUM 71-7014 28 34 0 194 FEAR FACTORY 5 (1690) KYR'TERR
KING MIDAS 59-2770 54 76 1 193 TALL TALES (1335) ILLIS
A GROUNDSKEEPER 45-1613 51 45 1 193 AVID FANS (199) STORMCROWE
TEMPTRESS 47-6671 24 20 1 192 LUROCIAN DEVILS (1364) NORTH FORK
-KING FORADAY 47-3762 95 66 4 191 ROYAL FLUSH (10) NORTH FORK
THE REFEREE 45-1091 120 58 4 190 AVID FANS (199) STORMCROWE
HUNZICKER BOWL 23-4182 63 41 3 190 SKI TAOS (860) TI
-BODDINGTON'S 21-5035 50 29 0 190 REAL BEER (859) SUNSET
TICKET TAKER 45-2522 17 5 1 190 AVID FANS (199) STORMCROWE
SITS ON HIS DUFF 73-1810 61 43 4 189 THINGS GEORGE DOES (812) ERINIKA
SUPERSIZE ME 47-8110 35 26 2 189 FAST FOOD (1355) NORTH FORK
STEVE MCQUEEN 47-3908 73 64 1 188 ROYAL FLUSH (10) NORTH FORK
-BULL FROG 73-4547 51 31 0 188 THE BULLS (255) ERINIKA
-PHILLIP THE BIRD 40-3708 39 33 1 188 CRUEL PET NAMES (1117) ZENSU
FIGHTER ACE 47-1189 96 66 6 187 ROYAL FLUSH (10) NORTH FORK
-HREIDMAR THE RED 10-6148 59 28 0 187 VIKINGS (1208) KOLACT
TRICK SHOULDER 52-1053 27 26 1 187 OTTO'S PARTS (664) FRATSFA
JACK KNIFE 47-6694 43 30 1 185 ROYAL FLUSH (10) NORTH FORK
HOPALONG CASSIDY 72-7839 45 51 0 183 COWBOY CROONERS (1535) DRAGONHEAD
SUPER GROVER 50-3413 32 18 0 183 OPEN SESAME (668) SNOWBOUND
GAZZA 12-3538 27 11 2 183 ENGLISH FOOTBALL (1680) RIZTAB
-THAT! 21-5272 27 13 2 181 REAL BEER (859) SUNSET
GRAND CHAMPIONS W L K PNTS TEAM NAME CITY
-THE ROCK 30-4314 24 12 1 181 WRESTLMANIACS (1459) IAYE
GRAND CHALLENGER ADEPTS W L K PNTS TEAM NAME CITY
DAIRY QUEEN 47-2685 133 63 3 180 ROYAL FLUSH (10) NORTH FORK
LONDON QUIREBOY 59-2513 63 33 1 180 CHAPEL ROCK (1108) ILLIS
IMMOVEABLE OBJECT 59-2110 59 36 2 180 NOT QUITE (1028) ILLIS
G W BUSH 59-2764 52 84 2 180 TALL TALES (1335) ILLIS
TAMMY FAYE 39-3520 49 124 0 180 WITLESS WONDERS (1052) XOCHITHLAN
ACE OF BASE 47-6905 40 28 0 180 ROYAL FLUSH (10) NORTH FORK
TRASH CAN 50-3403 41 24 4 178 OPEN SESAME (668) SNOWBOUND
SCORPION KING 47-4718 24 9 1 178 ROYAL FLUSH (10) NORTH FORK
-LAR'EH WALKER 60-5825 31 21 1 177 INGRATE WHITE NORTH (745) ARADI
-GRIZZ GRIMHULT 19-5083 32 25 1 176 BATTLEAXE STAMPEDE (1481) ZUWAYZA
A CHEERLEADER 45-1092 24 13 2 175 AVID FANS (199) STORMCROWE
-CUBA 26-3917 48 32 0 174 HERE TO PHOENIX (871) CALEAM
-STAY PUFT 20-144 30 19 1 174 PHANTOM REGIMENT (1710) SEAM
JINX 47-7951 45 45 1 173 TEAM TOONS (1500) NORTH FORK
-PHONELESS CORD 54-2018 57 49 0 171 USELESS TOOLS (552) TROCAR
JOHNNY APPLESEED 59-2767 44 92 1 170 TALL TALES (1335) ILLIS
KENNY CHESNEY 73-5517 25 8 1 165 SUE'S BIG BOYS (1635) ERINIKA
BEER KHAN 73-5755 33 8 2 160 MONGOL HORDE (1631) ERINIKA
JACK O'LANTERN 47-2762 20 11 1 160 ROYAL FLUSH (10) NORTH FORK
GARGLE SPEW 45-3902 25 32 1 153 EMETICS (1030) STORMCROWE
-CABO WABO 51-5583 29 16 2 152 VAN DUEL (1476) TRICORUS
GREEN KING 21-5183 31 10 0 151 REAL BEER (859) SUNSET
GRAND ADEPTS W L K PNTS TEAM NAME CITY
-KILIMANJARO 10-366 17 4 0 144 VIKINGS (1208) KOLACT
PIERCE 34-519 29 21 1 143 THE RED COMPANY (644) MONUNTIAL
LOVING IT 56-4440 34 37 0 141 FAVORITE SAYINGS (1780) ROCANIS
UZI 44-1701 45 52 1 139 BLOWN AWAY (398) KRILL
-SIGMUNDR 10-6525 34 23 1 137 VIKINGS (1208) KOLACT
-A.O. HELL 54-2523 47 28 2 136 USELESS TOOLS (552) TROCAR
-ROGUE 34-308 28 12 0 120 THE RED COMPANY (644) MONUNTIAL
-BOOGER KING 72-6588 33 18 0 117 BASH BROS FAST FOOD (1618) DRAGONHEAD
GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY
-GUTLESS 85-2896 20 26 0 97 GLASS CANNON (1799) JASPER GULCH
JANUARY JONES 73-6056 15 5 0 95 CALENDAR GIRLS (1574) ERINIKA
GRAND INITIATES W L K PNTS TEAM NAME CITY
-BAD MOON RISING 28-4019 21 17 1 81 LUNAE MILITES (1143) MORYA
-XAPHA IRONJAW 20-760 20 19 2 81 DARQUE KNIGHTS (1675) SEAM
THE WOLF 32-3502 24 5 0 77 PULP FICTION (1407) ARVAT
-ICE CREAM MAN 51-5584 18 7 0 77 VAN DUEL (1476) TRICORUS
HAPPY 50-3399 25 34 1 76 STRANGE TUNES (1085) SNOWBOUND
SKYE 47-9865 21 7 0 74 THE RED COMPANY (1805) NORTH FORK
BOMBAY BIKE CLUB 45-5214 18 13 1 68 CSU COLLEGE RADIO (1630) STORMCROWE
-DOH DE PERE 2-6387 25 40 0 65 THE RUNAROUND (1517) NIANIA
-VERMILLION VOLE 11-8379 20 4 1 65 ANIMAL FARM (1095) ARUAK CITY
CALISTA 73-3244 17 14 1 63 DAUGHTERS OF DARKNES (1779)ERINIKA
-BRAVO 29-6239 15 8 1 60 RED AVENGERS (1724) LAPUR
-OOPS 63-3466 18 2 1 57 EXCLAMATION! (1606) AMEN-TEI
-FIVE 85-25855 15 10 1 56 17 KC 13 (1800) JASPER GULCH
-JAMES DYSON 1-9653 16 5 0 53 PITCH PERFECT (1760) MORDANT
-PANAMA 51-5769 15 7 0 52 VAN DUEL (1476) TRICORUS
SUFFOCATING SIGHT 71-6978 24 38 0 50 FEAR FACTORY 12 (1713) KYR'TERR
KING CHAPPA 83-527 16 11 1 50 KAME HOUSE (1804) TELORINTHE
-WASHINGTON 26-5442 14 5 3 50 GENERAL STUFF (1775) CALEAM
'-' denotes a warrior who did not fight this turn.
THE DEAD W L K TEAM NAME SLAIN BY TURN
PERSONAL CORRESPONDENCE
TURF WAR XII -- TW12 (Rev 8-8-20)
(Start turn after FTF or Mailer JAN 2021)
Bring acclaim and glory to the North Fork (DM47)
TURF WARS is a team event and unlike all other events in D2, involves "certs."
Anyone may participate; known alliances, new alliances, thrown-together alliances, or
temporary alliances created solely to compete in the Turf War! To participate, each
alliance or participant must:
1. Announce an Alliance Name, Captain, and Assistant of the alliance in the North
Fork (DM 47) newsletter or on the RSI site.
2. Determine and submit either 1 or 2 or 3 certificates per participant. Amounts can
be different per alliance participant. (See Scoring section for more details.)
3. Each participating team must run in DM47 on one of the three turns prior to the
start of TW12 so that the team shows in the last newsletter prior to the 1st TW12
turn.
At the end of the game, Captains are responsible for distributing any winning
certificates to the team participants.
No alliance scores can be tabulated until the chosen amount of RSI Gift Certificates
are received, the teams are listed in the newsletter, and participant indication and
captain confirmation are posted in the North Fork newsletter.
All entry certs should be sent to Oz or The Consortium via RSI.
Only one (1) team per player/manager may compete in the Turf Wars, and only one team
per player/manager may compete in North Fork DM47 during the Turf War. No arena
multiple teams or aliases will be allowed. Violations will result in immediate manager
disqualification (including team point adjustments) from the Turf War (so be sure to
take any multiple teams OFF of Team Maintenance and be certain not to run any other
team warriors). NOTE: Since alliances require two teams, this would mean the remaining
alliance member cannot score in the TW.
Any Turf War team must show/be posted/listed in the DM47 Newsletter just prior to
their actual scoring/participation. (E.g. New teams, transfers, current teams must
show up in the newsletter prior to the beginning of participation, allowing opponent
knowledge and challenging/avoiding.) Manager/teams may not participate/score in the
Turf War the same turn they are first posted in the newsletter. (So get your team in
the newsletter early.) Teams do not have to run that turn prior to TW12-T1, but will
have had to run shortly before to allow their warriors to be visible in the newsletter
just prior to TW12-T1.
Scoring will NOT be retroactive for teams/alliances that do not properly declare or
get captain confirmation or fail to send a Gift Certificate by Turn 1. In other
words, if your Gift Certificate is not received until Turn 3 of the Turf War, and you
have fought on Turns 1 and 2, your score will not begin until Turn 3. All conditions
must be met before scoring will begin: declaration, confirmation, NL listing, and Gift
Certificate received.
No declarations or confirmations will be accepted after Turn 2 of the Turf War. For
purposes of scoring, the moderators will score the Turf War and settle any and all
disputes as they arise. Their decisions will be final. (Note: the intent is to have a
very thorough set of rules so that few decisions, if any, are required from the
moderators.)
No warrior may be substituted without the proper use of the DA or arena death or death
in a tournament or graduation. There must be a maximum of five only on a team at any
point and time. (The penalty for such substitution is -25 points.)
SCORING will be as follows: Only three things affect scoring. Number of initial certs
submitted, wins, fighting all five warriors, and the round modifier. (Later rounds
have higher modifiers.)
NUMBER OF CERTS SUBMITTED
1. Alliances will start the competition with the amount of points based on the amount
of certs submitted.
Two certs (1 each, the minimum required) = 0 points.
Three certs total = 3 points for the alliance
Four certs total = 6 points for the alliance
Five certs total = 10 for the alliance
Six certs (the max) total = 15 for the alliances
2. After the sixth and after the eleventh round those same amount of turn starting
points are awarded to each alliance.
3. Hence, alliances may earn up to 45 points through the event via certs. (Note: cert
points are not impacted by the Round Modifier.)
NUMBER OF WINS
1. Each teammate win per round is worth 3 base points. (e.g. 1 win = 3 points, 5 wins
= 15 points)
FIGHT ALL FIVE WARRIORS
1. Each turn there is a +3 base point bonus for each teammate fighting all five
warriors
2. Each turn there is a -3 base point penalty for each teammate not fighting all five
warriors.
ROUND MODIFIER
1. The first 6 rounds of TW12 are scored at 1x base points. (Base points includes win
scoring, and any all-5 bonus/penalty, but not any cert scoring)
2. The 7th through 11th rounds are scored at 2x base points.
3. For the final and 12th round, base point scoring is at x3.
Special Considerations:
1. There will be NO alliance or team changes once the contest has begun. If you begin
the Turf War with Alliance X, you must end the Turf War with Alliance X. If you
begin the Turf War with Team X, you must end the Turf War with Team X.
2. Each alliance is comprised of two and only two managers.
3. The Dark Arena may be used without penalty. (Limit twice per warrior.)
4, If at any time, the Moderators determine that any non-TW team in the arena is
aiding and/or abetting any TW alliance or team, the affected points won by the
gifted team/alliance will be disallowed and the aiding non-TW team will be asked to
desist from play in the arena until after the Turf War concludes.
PRIZES
Certs: The winning alliance gets 70% of the pooled certs. Second place alliance gets
20%, and third place gets 10%.
It is the responsibility of the Captain of the winning alliance to distribute Gift
Certificates to his alliance. Moderators will mail them shortly after the final round.
Moderators will submit a list of each manager winner to RSI at the completion of the
contest for the RSI awarded prizes, to then be claimed by the manager from RSI
Customer Service within 6 months.
RSI awards: (all must be applied to DM47 warriors, cannot create out-of-bounds
warrior, and one max prize applied to any warrior ? all within 6 months)(one max prize
means that if you win two prizes they cannot be applied to the same warrior.)
1. Winning alliance captain may choose three (each manager/team receives same prize as
chosen by captain):
* Limited Damage Bump (bump one level damage) (warrior must have fought in the TW)
* Stat replace (remove 2 SZ, replace 2 to any one other stat) (warrior must have
fought in the TW)
* Choice Replacement (Receive 5 replacements, choose 1, delete 4)
* Replacement stat swap (Replace/flip any 2 stats on one new replacement)(may not
use in combination with Choice Replacement.)
* Favorite weapon knowledge (warrior must have fought in the TW)
2. 2nd place alliance captain may choose two (each manager/team receives same prize
as chosen by captain)
* Favorite weapon knowledge (warrior must have fought in the TW)
* Favorite rhythm knowledge (warrior must have participated in TW)
* Free stat raise of choice except size (may not create out-of-bounds warrior)
3. 3rd place alliance captain may choose one (each manager/team receives same prize as
chosen by captain)
* Favorite weapon knowledge (warrior must have fought in the TW)
* Favorite rhythm knowledge (warrior must have participated in TW)
* Free stat raise of choice except size (may not create out-of-bounds warrior)
Participation Award: All teams who fight in all rounds and 54 min fights (of 60)
* Two +1 skill pots (added to warrior base; cannot create out of bound warrior)
These RSI awards will be listed by the Moderators within two weeks of round twelve for
individual claiming from RSI within 4 turns of the end of TWXII. The certs will be
mailed to the winning alliance by the Moderators within two weeks of the end of the
TW.
Moderators: The Moderators for this event will be Oz, Master Darque, and Assur. (The
TWX Triumvirate) They will arbitrate all dealings during the course of the contest.
Their decisions will be final. All questions, comments, and scoring disputes may be
directed to Land of Oz or Darque Forces or Bash Bros Park via diplo in DM 47.
Managers with internet access may send a private message to [The Consortium] or
[Darque] or [Assur] on the Duel2 Forums. Lastly, you may also email questions,
comments, and scoring disputes to rebelnerfherder@yahoo.com or wfms101@aol.com or or
mikey.alexander@hisstrengthandwork.com
***---------*---------*---------*---------**---------*---------*---------*---------***
SECOND DELUXE ARVAT CONTEST EXTRAORDINAIRE
Who can join? Anyone with a team in Arvat as of 11/1/2020.
When does it start? First turn due after 11/1/2020.
How long does it run? 13 turns.
How do I join? Announce your manager name and team name in the Arvat newsletter prior
to 11/1/2020 and state that you are entering the contest. Prior to the contest
actually starting you need to have 2 rollup certs sent to the Dark One care of RSI.
No sheets, no contest.
How do I win the contest? The team which has accrued the most points as of the end of
the 13th turn is the winner. The team which has the 2nd most points is declared the
runner up. And the team which has the 3rd most points is declared honorable
contender. Everyone else is a loser and should be ridiculed.
How do I score points?
1. Every challenge you win vs. another team in the contest = 10 points, as long as
that challenge is to a warrior equal to or above yours in the rankings. Except
for the Duelmaster who can challenge anyone he wants.
2. You also earn bonus points for every challenge won. For every point of
recognition your target is ranked above you, you earn one bonus point. This is
for challenges only.
3. If you are challenged by a warrior below you and defeat him, you will gain 5
points.
4. Also every random matchup that you win will earn you 5 points ? up or down.
5. You CAN downchallenge, however you get no points for doing so, and if you are
beaten, your opponent will earn 10 points and the right to ridicule you in the
newsletter.
6. Bloodfeud challenges count just like regular challenges during the contest.
7. In addition there are the following bonus points that are awarded each turn:
A. Duelmaster earns 10 points
B. Graduating a warrior earns 10 points
C. Recognition Leader (Chartered or Unchartered) earns 5 points (if the Duelmaster
is the recognition leader as well, then only the DM points apply)
D. Popularity Leader earns 5 points
E. Turn?s most popular earns 5 points
F. Top team on the move earns 5 points
G. Current Top team earns 10 points
H. Any warrior that earns a Tournament Champion in either the January FTF or April
Mail In earns 20 points
I. Any warrior that earns a Tournament Victor in either of those tournaments earns
10 points
J. Note that Top Chartered and Unchartered team awards do NOT earn points
What are the rules regarding other teams in the arena? If you challenge any warriors
not participating in the contest you LOSE 20 points, unless the challenged warrior is
the Duelmaster. It is always acceptable to challenge the Duelmaster. HOWEVER ? if
you are challenged by a team not in the contest, you may challenge back the following
turn. If you win that challenge you will get 10 points.
If any manager has a 2nd (or 3rd) team in the arena they may NOT challenge any warrior
of any team participating in the contest or they are DISQUALIFIED.
What do I win if I win this contest?
1. The winner wins all of the rollup certificates given as entry fee for the contest.
In addition, the winner gets to pick 3 of the prizes below.
2. The runner up gets to pick 2 of the prizes below.
3. The honorable contender gets to pick one of the prizes below.
In addition, all competitors in the contest who run all 13 turns and at least 62 total
fights will earn a potion of +1 bonus, which must be used on a warrior who
participated at least 1 fight in the contest.
Also, the team that scores the most points on any one turn of the contest (other than
the winner, runner up or honorable contender) can pick one prize that was NOT selected
by those three.
Prize Pool:
Once a prize is picked it is removed from the pool.
1. Limited stat switch (You can swap any 2 stats you want on an Arvat replacement
rollup that you receive within the next 6 month)
2. Extra replacements (Next time you get a replacement (or whenever you want within 6
months) in Arvat you can ask RSI for 5 additional replacements and select the best
one for your team)
3. Limited damage bump (You can pick one warrior on your Arvat team to move up one
damage class ? as long as he remains in-bounds for his ST/SZ stats)
4. Favorite weapon knowledge (You learn the favorite weapon of one of your Arvat
warriors ? must be on the team during the contest)
5. Favorite rhythm knowledge (You learn the favorite offensive effort and activity
level of one of your Arvat warriors, who most have been on your team during the
contest.)
6. Shrinking potion (You get to take 3 points of size away from an Arvat replacement
during the next 6 months and add the 3 points to another stat ? both SZ and the
other stat must remain in bounds)
7. Extra skills (Any one of your warriors in Arvat learns 3 extra skills of your
choice (no more than 2 can be in the same area and must be in bounds)
8. Extra train (Any one of your Arvat warriors gets an extra stat train in the area
of your choice ? and must be in bounds)
9. Limited protection from death (Pick one of your Arvat warriors and for 5 turns
from application of this prize, that warrior will come back from the dead if he
dies in the arena. No DAing and no tourneys)
All prizes must be applied within 6 months from the end of the tournament, must be on
Arvat warriors from the team that participated in the contest and all prize results
must be in bounds.
***---------*---------*---------*---------**---------*---------*---------*---------***
KALTOS KAOS
THEREFORE THEN, since we are surrounded by so great a cloud of witnesses [who have
borne testimony to the Truth], let us strip off and throw aside every encumbrance
(unnecessary weight) and that sin which so readily (deftly and cleverly) clings to
and entangles us, and let us run with patient endurance and steady and active
persistence the appointed course of the race that is set before us, --- Hebrews
12:1 Amplified Classic
* * * * *
Ironhand, the owner of The Golden Ship Inn, stood before the small crowd that had
gathered and motioned for his guests to have a seat with a sweeping wave of the steel
hook that had replaced his right hand after a bloody engagement between his ship and
another ten years ago.
Because of the location of The Golden Ship Inn, standing on a headland overlooking the
main harbor on Kaltos, the disrepair of the dilapidated Kaltos Arena could not be
seen. From the turret on top of the inn, one could look across to Lord Lindharrow's
castle on the opposite horn of the little bay and see all the shipping sheltered
within.
But this evening was not about castles and shipping, but rather how a once magnificent
Kaltos Arena could possibly be restored to some of its former glory.
Although Lindharrow of Vandal's Bay is the Protector of Kaltos, the island's
representative on the Crown Council and the closest thing to a governor, it was not
Lindharrow that Ironhand had brought before the gathered crowd, but rather it was
Arenamaster Troktai and another rather special guest. There are few laws in Kaltos
and those that exist are not rigorously enforced, which is why Ironhand chose to
invite Arenamaster Troktai to address the issue of the dilapidated Kaltos Arena.
Arenamaster Troktai got directly to the point, without a lot of pomp and circumstance,
by introducing a Veteran Manager, known far and wide as Hammer, who had recently
returned to Alastari. One of his motivations for returning was to host a contest in a
fast arena that would hearken back to the glory of the Hammer hosted Morya Madness
that had begun over 17 years ago and concluded over 15 years ago: 28 rounds of Madness
in Morya Arena that Hammer desired to emulate in Kaltos arena for 25 rounds!
Hammer stood before the small crowd to unveil his plan to rejuvenate Kaltos Arena (DM
5) at the behest of Arenamaster Troktai, including an announcement of the upcoming
Kaltos Kaos contest to be held in the currently sparsely populated Delarq Arena (4 of
7 active in Kaltos arena as of turn 912). Kaltos arena had fallen into a bit of
disrepair with the sparse revenue generated from even sparser crowds, but the much
needed revenue from a 25 turn contest beginning with T-926 (due date 2/1/21) and
ending with T-950 (due date 1/3/22) would provide more than enough for repairs and
improvements for the overall prosperity of Kaltos Arena!
Hammer had also succeeded in purchasing the northeast section of Kaltos arena to build
his Klub Kaltos, as an act of good faith that the Kaltos Kaos contest would attract
enough managers, both old and new, to pump new life into a once glorious arena! Klub
Kaltos would feature some of the finest dining and gambling venues that Kaltos had
ever seen, plus provide a training area and housing for the stable that Hammer was
entering for the Kaltos Kaos.
Five of his retired Lord Protectors had been lured by the Veteran Manager to help make
Klub Kaltos a success, by providing future patrons the opportunity to rub shoulders
with some of his legendary Lord Protectors from the early years of Hammer's managerial
history.
Zebra of Jungle Fever (DM 39), a Total Parry with a Short Sword as his favorite
weapon, who was the only Hammer-managed warrior to ever TV in a tourney, had agreed to
oversee the dining area and mingle with the crowd. He had won a TV in a Novices
tourney (1 or 2 FE) long ago at a Tempe Facer, before the Novices tourney had been
eliminated from tournaments by the Gladiatorial Commission.
Death Duck 1, a Basher with a Morningstar favorite weapon, along with Death Duck 7, a
Piker favoring a Small Shield as her favorite weapon, had both fought in Kaltos Arena
years ago as representatives of Da Deadly Ducks, the first Hammer managed stable to
ever run in Kaltos. Da Deadly Ducks duo were now assigned as celebrities to run the
Klub Kaltos gambling facilities.
Mahatsawd, a Basher favoring a Mace as his favorite weapon, along with Madkawraw?s
Law, a Ripper favoring an Epee as her favorite weapon, were both from the veteran
manager?s first-ever stable that began fighting on Noblish Island under the Milchamah
banner.
Hammer introduced the duo as two of his favorite warriors from his original stable,
Milchamah, who the veteran manager had convinced to come to Klub Kaltos to train the
stable that Hammer was entering in the Kaltos Kaos Klassick Kontest Kompetition. Klub
Kaltos, the veteran manager explained to the gathered crowd, included a gladiator
training facility where his stable of warriors, who Hammer was entering in the Kaltos
Kaos, would be housed for training in private as well as featured in some public
exhibition matches for his gambling facilities.
A ripple of excited cheers arose from the five Gladiators that had been languishing in
oblivion these past several years during the absence of the veteran manager, their
stable all-but-forgotten, but Hammer raised both his hands and stared somberly at his
rusty relics, before announcing publicly:
"You have been transferred to Storm Point arena!"
The Veteran Manager had to break the news to his Kaltos Kriminals (514) stable that
they had been transferred to Storm Point Arena (DM 86) because of two of the contest
categories that were to be the highlights of the Kaltos Kaos (as had the same two
categories also been the contest category highlights in the original Morya Madness
contest that Hammer had hosted those many long years ago!), namely, the First Initiate
Duelmaster and the Top Ten Fighting Styles. Obviously, the only eligible warriors to
win this prize are those who are listed in the Initiates rankings on the first
round/Turn 926 or later! Therefore, the Kaltos Kriminals with 4 arena fight
experience, namely Assault N Battery, Wanted For Murder, Shady Larry LaRue and Trick
Ponie Polly, would probably not be eligible to compete for the First Initiate
Duelmaster [after fighting in either one or both of the two upcoming tourneys], nor
for one of the Top Ten Fighting Styles!
Upon hearing "You have been transferred to Storm Point arena!" the Kaltos Kriminals
were crestfallen!
The RSI approved prize for the First Initiate Duelmaster is the opportunity
to rename the DM 5 arena for 6 months.
The RSI approved prize for each of the Top Ten Fighting Styles is the
favorite weapon knowledge reveal for any one of a contest-registered team?s
active warriors on round 25/Turn 950. Eligible warriors must declare their
name and fighting style in the DM 5 personal ads on the first round that they
enter the Kaltos Kaos. All warriors must have 0 arena fight experience to
enter as a Top Ten Fighting Style competitor and must rank as an 0-1 or 1-0
Initiate after their first arena fight experience!
In other words, any warrior ranked as a Challenger Initiate with more than one arena
fight experience after their fight debut is automatically disqualified to compete for
one of the Top Ten Style awards, so choose your tournament entries wisely! It gives
non-tourney managers the opportunity to compete for a Top Ten Fighting Style prize!
[Tourney warriors may die!]
This obviously eliminates the four Kaltos Kriminals mentioned above, because they
already have 4 arena fights; therefore, only Cooking The Books would be eligible to
compete with 0 arena fight experience!
First Initiate Duelmaster contenders include every warrior on a registered
team that is ranked as an Initiate after the first round in the DM 5 Turn 926
newsletter. [This includes tourney experienced warriors and warriors who have
fought in DM 5 on previous turns.]
"You have been transferred to Storm Point Arena!" resonated in their ears as Hammer's
Kaltos Kriminals grumbled a bit at being denied the opportunity to compete in the
Kaltos Kaos, which had a rippling effect throughout the sparse crowd. Arenamaster
Troktai stepped forward while Hammer spent a few minutes talking privately to his
Kaltos Kriminals stable.
Arenamaster Troktai raised his hands to quiet the small crowd as he proclaimed that
the winner of the most 'This Week's Most Favorite Warrior' and the winner of the most
'This Week's Least Favorite Warrior' would be awarded the first choice to change the
name and statements of the Dark Arena monster of their choice [with exception of the
Arenamaster himself] and the first choice to change the name and statements of the NPC
character of their choice, respectively.
RSI Prize: Rename and Change the Statements of a DM 5 Dark Arena Monster of
your choice [excepting the Arenamaster] is awarded to the team with the most
'This Week's Most Favorite Warrior' awards listed over the course of the
contest.
RSI Prize: Rename and Change the Statements of a DM 5 NPC Character of your
choice is awarded to the team with the most 'This Week's Least Favorite
Warrior' awards listed over the course of the contest.
Arenamaster Troktai went on to proclaim that the remaining Dark Arena monsters and NPC
characters that were not chosen by the two winners will be placed in a drawing pool
[to change the name and statements] from which the remaining Kaltos Kaos registered
managers would be selected, as bonus prizes for merely being registered for the Kaltos
Kaos! The first 20 managers to register for the Kaltos Kaos & the host & co-scorer are
guaranteed to automatically be entered in the random draw!
Kaltos Arena (DM 5) NPC Characters: Ambitious Guard, Captured Orc, Convicted
Assassin, Convicted Thief, Cult Member, Dangerous Criminal, Embezzling
Scribe, Fratsfa Slave, Kalhums Dwarf, Kung-Fu Master, M Chardinee, Mordant
Deserter, Osksi Noble, Persistent Beggar, The Userous Merchant, Venomous
Concubine and Veteran Mercenary.
Kaltos Arena (DM 5) Dark Arena Monsters: Bandit Prince, Black Orc, Dark
Champion, High Elf, Mountain Troll, Shewish Giant, Spymaster, Stone Golem and
Wurm Kin.
KALTOS KAOS ENTRY FEE & REGISTRATION REQUIREMENTS:
1. Send two (2) Gift Certs to RSI marked "Kaltos Kaos."
2. Declare your team name and manager name for the Kaltos Kaos Kontest:
in the DM 5 personal ads,
via Personal Message to Hammer in Chatzy,
via Email to KaltosKaos@aol.com,
in the Forum category "Kaltos Kaos"
or by sending a declaration via an old fashioned Diplo note to
Hammer in DM 5/ DM 8/ DM 45/ DM 47 or DM 83.
KALTOS IRON KLAD AWARDS: A Participation Award of one +1 Bonus Potion will be
awarded as to any team being active each of the 25 turns with a minimum of
110 out of 125 possible fights. Any team that fights all 125 fights will
receive an additional +1 Bonus Potion [for a total of 2]. These potions may
be added to any active DM 5 warrior at the end of Turn 950 and must be used
within 6 months. [No out-of-bounds warriors!]
KING of the KALTOS KAOS [unless a Female is crowned KUEEN] Point Scoring
Format:
(1) 25 points for writing a 'Managerial Alias Origin Story' team
spotlight for Round 1/Turn 926 that includes your team name and your
manager name. Your 'Managerial Alias Origin Story' spotlight length =
a TOGS spotlight length (1/2 column in the newsletter--that's 31
lines, each line 86 characters across). [This is the ONLY team
spotlight that is required for points during the 25 rounds of the
Kaltos Kaos contest.]
(2) 5 points for each win.
(3) 3 points for each kill.
(4) 2 points for one successful bloodfeud. [No additional points for 2+
successful bloodfeuds.]
(5) 1 point on each turn for one personal ad written by your managerial
alias (total of 25 possible personal ad points).
RSI Prize: 6 Months Free Play will be awarded to the team with the most
points accrued from the 'Managerial Alias Origin Story' Team Spotlight + Wins
+ Kills + Successful Blood Feuds + P-Ads]
Also Included are Gift Cert Awards:
First Place Most Points = 50% of Registration Gift Certs.
Second Place Most Points = 30% of Registration Gift Certs.
Third Place Most Points = 15% of Registration Gift Certs.
Least Amount of Wins [among most fights] = 5% of Registration Gift Certs.
Arenamaster Troktai motioned for Hammer to conclude the announcements of the other
Kaltos Kaos Kontest Kategories, as his Kaltos Kriminals sat down for more drinks,
resigned to their Arena 86 fate!
Hammer began to explain to the small crowd that the Round 25/Turn 950 Duelmaster,
Highest Ranked Challenger Champion, Highest Ranked Champion, Highest Ranked Challenger
Adept, Highest Ranked Adept, Highest Ranked Challenger Initiate and Highest Ranked
Initiate would each receive an RSI Prize: +1 Skill Potion (added to a warrior's base;
no out of bounds warriors!, may be added to any active DM 5 warrior at the end of turn
950).
The team with the Most Kills will be awarded the following RSI Prize: 1 Free
Blood Games Roll Up Courtesy of the Gang at RSI for the 2022 Tempe Facer.
(May be used for either Winter or Summer 2022 FTF.)
Top Point Gainer Team [aka the team with the most points accumulated from the
'Teams On The Move' each Turn] will be awarded the following RSI Prize: 1
Limited Immortality Resurrection following a warrior death in DM 5 (may be
applied to a single DM 5 warrior who died during the contest or within 6
months of the contest).
The turn 950 Duelmaster will also be awarded the following RSI Prize: Move 1
warrior from another team [that you own] to your DM 5 squad [the warrior must
be alive, natural and unmodified].
TIE-BREAKER RULES: (1) Least amount of Dark Arena deaths. (2) Most team
kills. (3) Highest ranked warrior according to the turn 950 recognition
rankings.
There will be more Gift Certs Awards announced prior to the launching of the
Kaltos Kaos!
Hammer concluded his announcement with a hearty handshake between himself and
Arenamaster Troktai, who promised the small crowd at The Golden Sail Inn that the
Kaltos Kaos would draw some of the most competitive managers and teams that Kaltos DM
5 had ever seen bleed on the arena sands!
"Well Wishes and Good Luck to All Involved," says the Co-Scorer who will be posting
updates in the Forums as well as helping Hammer keep track of the Kontest Kategories
over the Kourse of 25 rounds!
"May Your Blades Be Sharp and Your Wits Sharper!"
-- Hammer the WordSmith and Host of the Kaltos Kaos
in Arena 5 from Turn 926 thru Turn 950
* * * * *
Kaltos Kaos DM 5 Kontest Synopsis:
Kaltos Kaos begins with Round One/Turn 926 due date 2/1/21 and ends with Round 25/Turn
950 due date 1/3/22.
Registered Managers may only fight with one team in DM 5 during the Kaltos Kaos!
KALTOS KAOS ENTRY FEE & REGISTRATION REQUIREMENTS:
#1: Two (2) Gift Certs are to be sent to RSI [Note they are for Kaltos Kaos]
#2: Declare your team name and manager name for the Kaltos Kaos Kontest in DM 5
through one of these methods: a personal ad in DM 5, a personal message to
Hammer in Chatzy, via email to KaltosKaos@aol.com, a post in the Kaltos Kaos
Forum category, or an old fashioned Diplo note to Hammer in DM 5/ DM 8/ DM
45/ DM 47 or DM 83.
PRIZES:
Kaltos Iron Klad Awards: +1 bonus potion per team that is active for all 25 Turns and
has a minimum of 110 Fights of the scheduled 125 fights. Any team that fights all 125
fights will receive an Additional +1 bonus potion [for a total of 2]. May be added to
any active DM 5 warrior at the end of turn 950 [No out of bounds warriors].
The First Initiate Duelmaster: Rename the DM 5 arena for six months to be awarded to
the First Initiate Duelmaster. First Initiate Duelmaster contenders include every
warrior on a registered team that is ranked as an Initiate after the first round in
the DM 5 turn 926 newsletter. [This includes tourney experienced warriors & warriors
who have fought in DM 5 on previous turns].
The Top Ten Fighting Styles: Favorite Weapon Knowledge Reveal for the top ten fighting
styles to be applied to any active warrior of the top ten fighting styles team winners
on Turn 950. Qualifications: A top ten fighting style contender must declare his/her
name & fighting style in a personal ad the round/turn they enter DM 5. They must have
0 arena FE the turn that they enter! This includes tourney experienced warriors, but
after entering DM 5 with an 0-1 or 1-0 record after their first fight they must be
ranked as an Initiate! Challenger Initiate or higher ranking is a disqualification as
a contender in the Top Ten Fighting Styles (because not all registered managers have
tourney warriors on their teams!). On Turn 950 the highest ranked warrior of each of
the declared ten fighting styles wins [no matter their W/L record] determined by
either graduating on or before turn 950 or being ranked in the DM 5 newsletter with
the highest recognition points in the Turn 950 newsletter warrior recognition
rankings.
The Team with the Most 'This Week's Favorite Warrior' Listings: Change the name and
statements of a DM 5 Dark Arena monster of your choice [changing the name and
statements of the Arena Master is a NO NO] to be awarded to the team with the most
'This Week's Most Favorite Warrior' listed over the course of 25 turns in the DM 5
newsletter.
The Team with the Most 'This Week's Least Favorite Warrior' Listings: Change the name
and statements of a DM 5 NPC character of your choice to be awarded to the team with
the most 'This Week's Least Favorite Warrior' listed over the course of 25 turns in
the DM 5 newsletter.
The King or Kueen of the Kaltos Kaos: 6 months free play for the King or Kueen of the
Kaltos Kaos to be awarded to the team with the most points accrued through:
(1) 25 points for writing a 'Managerial Alias Origin Story' team spotlight for
Round 1/Turn 926 that includes your team name and your manager name. Your
'Managerial Alias Origin Story' spotlight length = a TOGS spotlight length
(1/2 column in the newsletter--that's 31 lines, each line 86 characters
across). [This is the ONLY team spotlight that is required for points during
the 25 rounds of the Kaltos Kaos contest.]
(2) 5 points for each win.
(3) 3 points for each kill.
(4) 2 points for one successful bloodfeud. [No additional points for 2+ successful
bloodfeuds.]
(5) 1 point on each turn for one personal ad written by your managerial alias
(total of 25 possible personal ad points).
The Turn 950 Duelmaster & Highest Ranked Active CC/C/CA/A/CI & I Warriors: +1 Skill
Potion [added to a warrior's base; no out of bounds warriors!] may be added to any
active DM 5 warrior at the end of turn 950: to be awarded to the Turn 950 Duelmaster,
highest ranked active Challenger Champion, highest ranked active Champion, highest
ranked active Challenger Adept, highest ranked active Adept, highest ranked active
Challenger Initiate and highest ranked active Initiate.
The Team with the Most Kills: 1 free Bloodgames roll up courtesy of the gang at RSI
for the 2022 Tempe Facer (Winter or Summer) is to be awarded to the team with the most
kills.
The Top Point Gainer Team: 1 limited immortality resurrection following a death in DM
5 may be applied to a single warrior who died during the Kaltos Kaos DM 5 Kontest [or
to a warrior on your DM 5 team that dies within 6 months of the Kontest] is to be
awarded to the top point gainer team [The Team with the most points accumulated from
the 'Teams On The Move' each turn].
The Round 25 Turn 950 Duelmaster: Move 1 warrior from another team [that you own] to
your DM 5 squad [warrior must be NATURAL & UNMODIFIED and alive, and there must be an
open spot on your team] to be awarded to the team with the round 25/turn 950
Duelmaster.
TIE-BREAKER RULES: (1) Least amount of Dark Arena deaths. (2) Most team kills. (3)
Highest ranked warrior according to the Turn 950 Recognition Rankings.
Special Note: The remaining Dark Arena monsters & NPC characters that were not chosen
by the two winners will be placed in a drawing pool [to change the name and
statements] from which the remaining Kaltos Kaos registered managers would be selected
from a random draw [as bonus prizes for merely being registered for the Kaltos Kaos!]
The first 20 managers to register for the Kaltos Kaos & the host & co-scorer are
guaranteed to automatically be entered in the random draw!
Also included are the following Gift Cert Awards:
First Place Most Points = 50% of Registration Gift Certs.
Second Place Most Points = 30% of Registration Gift Certs.
Third Place Most Points = 15% of Registration Gift Certs.
Least Amount of Wins [Among Most Fights] = 5% of Registration Gift Certs.
There will be more Gift Certs Awards announced prior to the launching of the Kaltos
Kaos!
"May Your Blades Be Sharp and Your Wits Sharper!"
-- Hammer the WordSmith & Host of the Kaltos Kaos
in Arena 5 from Turn 926 thru Turn 950
LAST WEEK'S FIGHTS
HARI-KARI viciously subdued SOUTHPOINT in a 3 minute Challenge Title fight.
FAT LIP demolished KING MIDAS in a popular 5 minute one-sided Challenge melee.
WOLFMAN JACK vanquished TEMPTRESS in a popular 1 minute mismatched Challenge brawl.
DARK TOWER overpowered ETERNAL REST in a 1 minute mismatched Challenge match.
GENERAL PURPOSE was bested by DREAM in a 2 minute Challenge duel.
JIVE overpowered UNCLE FESTER in a 1 minute one-sided Challenge struggle.
TUESDAY WELD viciously subdued EARLY MORNINGS in a 4 minute Challenge competition.
NUMBSKULL vanquished HOPALONG CASSIDY in a 1 minute uneven Challenge duel.
FIGHTER ACE overpowered JINX in a 1 minute uneven Challenge duel.
A CHEERLEADER was savagely defeated by PERISTYLIUM in a 2 minute Challenge fight.
TICKET TAKER overpowered JOHNNY APPLESEED in a 4 minute one-sided Challenge fight.
KENNY CHESNEY handily defeated PIERCE in a 1 minute one-sided Challenge contest.
JANUARY JONES devastated HAPPY in a crowd pleasing 1 minute mismatched Challenge bout.
TAOS was savagely defeated by GOJIRO in a popular 8 minute bloody duel.
DORSAL FINN vanquished CRYSALIS GUARD in a crowd pleasing 1 minute one-sided fray.
WEDNESDAY ADDAMS devastated RIRORNI CAPTAIN in a exciting 1 minute one-sided brawl.
THE REFEREE was demolished by GOJIRO in a exciting 1 minute one-sided bout.
DUTCH TREAT overpowered CRYSALIS GUARD in a 2 minute mismatched conflict.
DEATHFROMABOVE bested ARENAMASTER SANDAVOL in a popular 3 minute bout.
LAND OF FLUSH vanquished VERMICIOUS KNID in a action packed 4 minute one-sided match.
DISCO QUEEN overcame CRYSALIS GUARD in a popular 6 minute brutal contest.
BEERVAHNA overpowered SUPERSIZE ME in a exciting 1 minute uneven fight.
LONDON QUIREBOY was overpowered by VILLAINOUS INFORMER in a 2 minute one-sided duel.
PIRES was defeated by VERMICIOUS KNID in a action packed 4 minute brutal match.
THE LION KING vanquished THE BLACKSMITH in a action packed 2 minute one-sided fray.
ACE OF BASE was handily defeated by RIRORNI COOK in a popular 1 minute one-sided duel.
BULL DURHAM vanquished G W BUSH in a exciting 1 minute one-sided fray.
GAZZA was subdued by ARENAMASTER SANDAVOL in a 2 minute gory fight.
THE COUNT overpowered TELGOR in a 2 minute gruesome one-sided bout.
SUPER GROVER was subdued by TELGOR in a 2 minute contest.
TRICK SHOULDER lost to CRYSALIS GUARD in a crowd pleasing 1 minute fight.
JACK KNIFE was demolished by RIRORNI CAPTAIN in a exciting 2 minute mismatched match.
ADAM'S APPLE defeated IMPRISONED SPY in a exciting 3 minute bloody match.
RUBBER KNIFE subdued TAMMY FAYE in a popular 3 minute duel.
VIKING RAIDER was beaten by GOJIRO in a popular 2 minute duel.
IMMOVEABLE OBJECT was viciously subdued by THE BLACKSMITH in a 3 minute match.
STEVE MCQUEEN was savagely defeated by TELGOR in a exciting 4 minute gruesome fight.
DAIRY QUEEN was vanquished by CLOTTO in a crowd pleasing 2 minute one-sided struggle.
HUNZICKER BOWL was handily defeated by AMBER WOLFWALKER in a 1 minute fight.
F.O.A.D. handily defeated TELGOR in a exciting 2 minute brutal mismatched melee.
A BOMB IN A BULL savagely defeated CRYSALIS GUARD in a popular 4 minute battle.
SITS ON HIS DUFF was overpowered by AMBER WOLFWALKER in a 1 minute uneven bout.
BASE ON BULLS viciously subdued CRYSALIS GUARD in a exciting 5 minute brutal duel.
GENERAL PUBLIC unbelievably bested VILLAINOUS INFORMER in a 2 minute brutal bout.
A GROUNDSKEEPER subdued IMPRISONED SPY in a popular 3 minute bloody fight.
UZI was viciously subdued by GARGLE SPEW in a exciting 2 minute bloody conflict.
BEER KHAN was narrowly defeated by FLOYD in a crowd pleasing 3 minute battle.
TRASH CAN overpowered CHEATING MANAGER in a exciting 1 minute bloody one-sided brawl.
SCORPION KING bested ZORRO, THE GAY BLADE in a popular 4 minute bout.
LOVING IT was vanquished by JACK O'LANTERN in a popular 1 minute one-sided struggle.
GREEN KING slimly won victory over ZORRO, THE GAY BLADE in a 2 minute conflict.
CALISTA bested KING CHAPPA in a 2 minute bout.
BOMBAY BIKE CLUB was savagely defeated by THE WOLF in a action packed 7 minute fight.
SUFFOCATING SIGHT was handily defeated by SKYE in a 2 minute mismatched battle.
BATTLE REPORT
MOST POPULAR RECORD DURING THE LAST 10 TURNS
|FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT|
|AIMED BLOW 18 PARRY-STRIKE 22 - 5 - 0 81 |
|LUNGING ATTACK 17 PARRY-RIPOSTE 5 - 2 - 0 71 |
|WALL OF STEEL 13 WALL OF STEEL 35 - 15 - 0 70 |
|STRIKING ATTACK 9 SLASHING ATTACK 22 - 15 - 0 59 |
|SLASHING ATTACK 6 BASHING ATTACK 4 - 3 - 0 57 |
|PARRY-LUNGE 5 TOTAL PARRY 22 - 20 - 0 52 |
|TOTAL PARRY 3 PARRY-LUNGE 18 - 18 - 0 50 |
|PARRY-RIPOSTE 2 AIMED BLOW 64 - 65 - 0 50 |
|PARRY-STRIKE 2 LUNGING ATTACK 44 - 46 - 2 49 |
|BASHING ATTACK 0 STRIKING ATTACK 18 - 47 - 0 28 |
Turn 355 was great if you Not so great if you used The fighting styles of the
used the fighting styles: the fighting styles: top eleven warriors are:
PARRY-RIPOSTE 2 - 0 AIMED BLOW 8 - 10 4 AIMED BLOW
TOTAL PARRY 2 - 1 SLASHING ATTACK 2 - 4 2 LUNGING ATTACK
WALL OF STEEL 8 - 5 STRIKING ATTACK 2 - 7 2 WALL OF STEEL
PARRY-LUNGE 3 - 2 BASHING ATTACK 0 - 0 1 TOTAL PARRY
LUNGING ATTACK 10 - 7 1 PARRY-LUNGE
PARRY-STRIKE 1 - 1 1 PARRY-STRIKE
TOP WARRIOR OF EACH STYLE
FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME
AIMED BLOW HARI-KARI 73-3049 101 16 0 382 WAY TO GO! II (1010)
TOTAL PARRY DUTCH TREAT 26-1841 186 42 2 619 WORLDWIDE GORE (35)
PARRY-LUNGE LAND OF FLUSH 11-4373 67 26 2 328 CONSORTIUM CRAP (1248)
PARRY-STRIKE DISCO QUEEN 47-1992 112 36 3 325 ROYAL FLUSH (10)
LUNGING ATTACK BEERVAHNA 60-4292 66 46 3 234 INGRATE WHITE NORTH (745)
WALL OF STEEL THE LION KING 47-6360 63 21 0 233 ROYAL FLUSH (10)
PARRY-RIPOSTE JIVE 25-624 127 82 1 219 CRYPTICS (150)
STRIKING ATTACK WOLFMAN JACK 5-4594 35 8 2 210 PARTY ANIMALS (476)
SLASHING ATTACK UNCLE FESTER 59-2768 58 78 1 201 TALL TALES (1335)
The overall popularity leader is THE REFEREE 45-1091. The most popular warrior this
turn was THE WOLF 32-3502. The ten other most popular fighters were BEER KHAN
73-5755, LAND OF FLUSH 11-4373, DISCO QUEEN 47-1992, TAOS 26-4042, FAT LIP 52-3791,
KING MIDAS 59-2770, A BOMB IN A BULL 73-503, BASE ON BULLS 73-3101, BOMBAY BIKE CLUB
45-5214, and THE LION KING 47-6360.
The least popular fighter this week was SUPERSIZE ME 47-8110. The other ten least
popular fighters were PIERCE 34-519, A CHEERLEADER 45-1092, JINX 47-7951, SUFFOCATING
SIGHT 71-6978, LOVING IT 56-4440, UZI 44-1701, HUNZICKER BOWL 23-4182, JACK KNIFE
47-6694, G W BUSH 59-2764, and THE REFEREE 45-1091.
Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K
KALTOS(5) 2 0 0 ARVAT(32) 1 0 0 TROCAR(54) 1 1 0
BONSUR(7) 0 1 0 MONUNTIAL(34) 0 1 0 ROCANIS(56) 0 1 0
ARUAK CITY(11) 2 0 0 XOCHITHLAN(39) 0 1 0 ILLIS(59) 0 6 0
RIZTAB(12) 0 1 0 RODEKI(42) 1 0 0 ARADI(60) 2 0 0
SUNSET(21) 1 0 0 KRILL(44) 0 1 0 KYR'TERR(71) 1 1 0
TI(23) 0 1 0 STORMCROWE(45) 3 3 0 DRAGONHEAD(72) 0 2 0
LYRATILAN(25) 1 0 0 NORTH FORK(47) 6 7 0 ERINIKA(73) 10 2 0
CALEAM(26) 1 1 0 SNOWBOUND(50) 2 2 0 TELORINTHE(83) 0 1 0
CHIMLEVTAL(31) 1 1 0 FRATSFA(52) 3 2 0 BLACKSTONE(84) 0 1 0
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
BULL DURHAM 5-4324 81 32 1 210 PARTY ANIMALS (476) KALTOS
PIRES 7-5665 36 19 1 198 IMPORTED FOOTBALLERS (883) BONSUR
LAND OF FLUSH 11-4373 67 26 2 328 CONSORTIUM CRAP (1248) ARUAK CITY
GAZZA 12-3538 27 11 2 183 ENGLISH FOOTBALL (1680) RIZTAB
GREEN KING 21-5183 31 10 0 151 REAL BEER (859) SUNSET
HUNZICKER BOWL 23-4182 63 41 3 190 SKI TAOS (860) TI
JIVE 25-624 127 82 1 219 CRYPTICS (150) LYRATILAN
DUTCH TREAT 26-1841 186 42 2 619 WORLDWIDE GORE (35) CALEAM
GENERAL PUBLIC 31-3112 46 38 1 200 MILITARY MAYHEM (37) CHIMLEVTAL
THE WOLF 32-3502 24 5 0 77 PULP FICTION (1407) ARVAT
PIERCE 34-519 29 21 1 143 THE RED COMPANY (644) MONUNTIAL
TAMMY FAYE 39-3520 49 124 0 180 WITLESS WONDERS (1052) XOCHITHLAN
DORSAL FINN 42-1662 27 16 1 223 NATIONAL GEOGRAPHIC (1343) RODEKI
UZI 44-1701 45 52 1 139 BLOWN AWAY (398) KRILL
A GROUNDSKEEPER 45-1613 51 45 1 193 AVID FANS (199) STORMCROWE
DISCO QUEEN 47-1992 112 36 3 325 ROYAL FLUSH (10) NORTH FORK
THE COUNT 50-1860 42 23 0 219 OPEN SESAME (668) SNOWBOUND
FAT LIP 52-3791 36 37 1 227 OTTO'S PARTS (664) FRATSFA
RUBBER KNIFE 54-2038 82 59 1 202 USELESS TOOLS (552) TROCAR
LOVING IT 56-4440 34 37 0 141 FAVORITE SAYINGS (1780) ROCANIS
UNCLE FESTER 59-2768 58 78 1 201 TALL TALES (1335) ILLIS
BEERVAHNA 60-4292 66 46 3 234 INGRATE WHITE NORTH (745) ARADI
PERISTYLIUM 71-7014 28 34 0 194 FEAR FACTORY 5 (1690) KYR'TERR
ETERNAL REST 72-8626 27 21 0 205 FEAR FACTORY 2 (1671) DRAGONHEAD
HARI-KARI 73-3049 101 16 0 382 WAY TO GO! II (1010) ERINIKA
KING CHAPPA 83-527 16 11 1 50 KAME HOUSE (1804) TELORINTHE
TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY
EARLY MORNINGS 84--30988 38 32 0 203 THINGS I HATE 2 (1784) BLACKSTONE