AD Date : 08/02/2011 Duedate: 08/15/2011 STORM ROCK DM-107 TURN-001 RANK TEAMS W L K % RANK TEAMS W L K % 1 DARQUE AGES 81/335 4 0 0 100 THE FAMILY TREE 73/358 DARQUE FORCES 45/348 4 FEFF-M 106 43/344 3 3 0 50.0 IMPROVED ILLUSION 59/349 AMERICAN MUSCLE 81/345 2 SHEPHERDS 18/359 2 1 0 66.7 5 MID EARTH 29/316 1 2 0 33.3 GOT IT FOR CHRISTMAS 65/361 6 VIKINGS 10/355 1 4 0 20.0 FOUND IN THE SAND 32/360 SENTINELS 7/354 3 BLACKMAIL 73/353 3 3 0 50.0 DRAGONBANE GUILD 81/334 BLOOD SUCKERS 5/350 7 FUCHI OWNED 81/346 2 0 0 100 KIWI CONNECTION 39/352 8 SEA DOGS 18/309 0 2 0 0.0 OTAGO HIGHLANDERS 14/351 DUNGEON CELL 42/347 ALL-STAR NANA'S 67/357 9 OF WOLF AND M 81/343 0 1 0 0.0 ALL THE MUN'S MEN 14/356 '##/###' Avoid teams by their Team Id '-' Team did not fight this turn WARRIOR SPOTLIGHT THE ADM REGIONAL TOURNAMENT The next ADM Regional Tournament will be held in the months of October/November 2011 and will be contested in the regular arenas during the late Summer months. Q: What is the ADM Regional Tournament? A: The ADM Regional Tournament is a competition where the best and brightest warriors from the ADM regionals compete for bragging rights and to see which region is the best! Q: How does it work? A: During the month of October, the warriors of each Regional Team will be temporarily moved to a special regional arena, where they will battle it out in a single elimination tournament. The last warrior standing wins for his region. (Learns, skills, and FE gained during the contest will not be permanent.) Results will be posted online during the months of October/November. Q: How are teams determined? A: There are 10 warrior slots given out to each team. The 10 Stylemasters of each regional arena during Saturday, October 15th will automatically qualify and be selected. To qualify for a Stylemaster position, you must have been active in the arena in 4 of the prior 6 turns including the last one (2 of the last 3 for Crysalis). (Thus, you'll want to activate your warriors before the week of July 23rd, to be safe.) Should a team not be able to qualify all 10 warriors, they may select wildcard entrants to fill those empty slots. However, they must have at least 7 different styles represented AND no more than 2 of any style. Should they not be able to meet this criteria, their team will be filled with NPCs. Each manager may only play for 1 region and may qualify no more than 3 warriors on a regional team. They may play a 3rd warrior only if everyone else who wants to participate already has 2 and/or there is no other option. A manager may not have more than 1 warrior of the same style on the regional team. Q: What's a Regional Coordinator? A: The Regional Coordinator is the unofficial "team captain": They are in charge of putting together their team based on the rules, trying to make sure everyone is included and that any disputes are handled. (For instance, if someone qualifies more than 2 warriors, the regional coordinator will work with that manager and determine which warriors will participate on the team, and then notify replacements, etc.) The Regional Coordinators are: Manager (Andorak), Buri(Darkholm), The Dark One (Free Blades), Crip (Crysalis), Master Darque (Unnamed No Tourney Arena), One Arm Bandit (Home Guard). If you need to contact them, you can write a personal ad in the ADM arena, or send a diplo to them at: Manager: Superior Forces in DM 105 The Dark One: Angels of Pain in DM 103 Buri: Tackle Box in DM 104 One Arm Bandit: Sea Dogs in DM 101 Crip: Royal Flush in DM 106 Master Darque: Darque Ages in DM 81 Q: What does happen if someone qualifies more than 2 warriors? A: That manager will be able to decide which 2 to send (or, if there are no other options, the manager may send 3--see above) and the next highest qualifying warrior will be able to take place of the warrior that doesn't get sent if it's an automatic spot. It's definitely a good idea to communicate with your team coordinator and fellow teammates. Remember, even though you are fighting for qualification spots, you all still want to put together a competitive team! (All of the captains treat this as an inclusive event so it's unlikely anyone will completely get left out in the cold.) Q: What if my warriors are not in ADM regional? Or, what if they are in the wrong ADM regional? A: If your warriors are in 100, or are in the wrong region, and they haven't fought since the split, you can request to CSR to have them moved into the proper regional arena. Q: Is there a prize? A: Bragging rights! REPORT FROM WITHIN THE TOWER Here we are, perched on a rock on the edge of the Storm Sea (it's a lake, actually, but these Alastarians call any large body of water a sea--you know how people get). A slippery rock, worn smooth by the storms, all that sort of thing. A HOT rock, because we're in the midst of a hot summer. Hot or not, we have fights. Seventeen of them, with only two standbys, which puts us right up there with the long-established regionals. This is a good beginning. I expect to see the population here GROW. Top team(s) today are Darque Ages, Darque Forces, and Improved Illusion, managed by Master Darque, being undefeated. Assurnasirbanipal is hot on his heels--I said everything was hot, didn't I? With The Mun, Elephant, Visionist, Nomad, Hombre, One Armed Bandit, and Tripwire in pursuit. This is a good line-up of managers for our first turn. Zontani reports a rumor that Master Darque's gladiators used some kind of magic to attain their Top Team positon, but... nah. Zontani's sources are questionable; they'd say anything if they thought there was money in it. No challenges and no avoids, of course--THIS time. I expect to see plenty of that in two weeks! Without further ado, here ARE the fights: COLLINGWOOD (39-3798) (23-16-2,82) of KIWI CONNECTION fought GAD (18-9239) (24- 16-1,79) of SHEPHERDS. COLLINGWOOD devastated GAD in a 1 minute mismatched brawl. Well, naturally. Shepherds wear wool, right? Who'd fight there best in this weather dressed in wool? THE BRIDE (45-4180) (22-9-1,68) of DARQUE FORCES fought CAJETAN (7-6036) (16-10- 1,59) of SENTINELS. THE BRIDE viciously subdued CAJETAN in a 2 minute brutal fray. Good gods, WHOSE bride? Frankenstein? I wouldn't want to kiss that one. EXTORTION (73-5787) (17-5-2,58) of BLACKMAIL fought LAZY LOOKOUT (42-4504) (26- 23-1,44) of DUNGEON CELL. EXTORTION overpowered LAZY LOOKOUT in a crowd pleasing 1 minute one-sided duel. This is trouble with lazinness, you know. You say to yourself, I'll just be lazy in that one thing--and you end up being lazy all over the place. Lazy in the arena is a mistake. '76 GRAN TORINO (81-234) (17-8-1,46) of AMERICAN MUSCLE fought LULU (45-4135) (18-10-1,65) of DARQUE FORCES. '76 GRAN TORINO was overpowered by LULU in a 1 minute mismatched conflict. Vapor lock? '69 MUSTANG BOSS (81-236) (19-18-1,76) of AMERICAN MUSCLE fought EVANGELION (59- 2340) (17-15-1,67) of IMPROVED ILLUSION. '69 MUSTANG BOSS was subdued by EVANGELION in a crowd pleasing 5 minute match. Evangelion is an illusion? But... it looked so REAL. '08 CHALLENGER (81-920) (15-8-2,87) of AMERICAN MUSCLE fought SQUEEZE (73-5788) (20-5-0,65) of BLACKMAIL. '08 CHALLENGER demolished SQUEEZE in a crowd pleasing 1 minute mismatched competition. A squeeze meets a run-down-and-flatten, and guess who wins, eh? '69 FAIRLANE COBRA (81-1007) (16-5-2,55) of AMERICAN MUSCLE fought MOTHER-IN-LAW (5-4050) (16-8-1,57) of BLOOD SUCKERS. '69 FAIRLANE COBRA was handily defeated by MOTHER-IN-LAW in a 1 minute one-sided bout. Better one bite from a mother-in-law than being nibbled to death by fleas. A word of warning, stay out of the woods. They're full of fleas. And probably ticks, too. AZAGHAL (81-1223) (18-17-0,62) of DRAGONBANE GUILD fought RINDEL (29-5346) (24- 17-0,89) of MID EARTH. AZAGHAL lost to RINDEL in a popular 3 minute brutal fight. Azaghal is a good name, sounds Rirorni, but Rindel was the one with the determination today. Not that Azaghal was easy, mind! FAN ZHEN (81-1288) (15-8-1,54) of DARQUE AGES fought WAIMATE (14-3172) (18-11- 1,61) of OTAGO HIGHLANDERS. FAN ZHEN won victory over WAIMATE in an action packed 1 minute fight. Today, Master Darque's crew can do no wrong, although they're skirting "wrong" when they mock the bookies. I know, I know, the bookies are really annoying. But it was probably not the best idea to heave two of them into the lake. ZEVRAN (81-1258) (19-22-1,65) of OF WOLF AND MAN fought BOWTIE BOB (81-930) (20- 10-2,72) of FUCHI OWNED. ZEVRAN lost to BOWTIE BOB in an action packed 1 minute duel. Now, if Zevran comes out with a cravat next time, we may see a different result. LHISSON (29-5456) (25-18-0,93) of MID EARTH fought VIRGINIA, NO SANTA (65-6623) (20-9-0,56) of GOT IT FOR CHRISTMAS. LHISSON was handily defeated by VIRGINIA, NO SANTA in a 1 minute uneven fight. This was the big Point Movement fight, with Virginia going up thirty-three and Lhisson down twenty-five. Brings 'em closer together, so they can fight again. TING-TING (81-776) (26-12-0,100) of FUCHI OWNED fought BELEG (29-3439) (17-9- 2,62) of MID EARTH. TING-TING bested BELEG in a crowd pleasing 1 minute match. No surprise. That's one of the things I like about this arena--if it says that Beleg has twenty-six fights, you KNOW that's all he's got. At least, so far. Is there a final decision on whether you guys can participate in tourneys and remain here? Nobody tells me things unless I ask, so I'm going to keep asking until someone tells me. OBROJOBO (7-5869) (17-16-1,95) of SENTINELS fought BILLY IDOL (43-42) (27-20- 1,72) of FEFF-M 106. OBROJOBO was devastated by BILLY IDOL in a popular 1 minute uneven brawl. This Billy Idol is OLD, but no fossil, he's clearly kept up with his practice. PLANKTON (18-9748) (24-21-2,122) of SEA DOGS fought '68 ROAD RUNNER (81-747) (28-12-0,96) of AMERICAN MUSCLE. PLANKTON was bested by '68 ROAD RUNNER in a popular 5 minute brutal fight. And if you want a strange image, picture a bunch of microscopic water things scrambling to hold some kind of shape while a big old horseless carriage runs over them repeatedly. D'URVILLE (39-3800) (24-13-1,122) of KIWI CONNECTION fought IMPRISONED SPY (107- 9) (0-0-0,170) of Newly Recruited Standbys. D'URVILLE was savagely defeated by IMPRISONED SPY in an action packed 2 minute fight. We need to get these guys new names, they're using the Commission's Standard Nomenclature, and I feel sure we can do better. Ideas, anyone? SHINY PENNY (32-3789) (53-106-2,175) of FOUND IN THE SAND fought SPIREWOLF (81- 768) (24-24-2,121) of DRAGONBANE GUILD. SHINY PENNY won victory over SPIREWOLF in an action packed 1 minute battle. Whoa! BIG experience difference here. For the title, the other standby fights: ANVIL IRONFIST (81-84) (40-16-0,205) of DRAGONBANE GUILD fought GOJIRO (107-31) (0-0-0,220) of Newly Recruited Standbys. ANVIL IRONFIST devastated GOJIRO in a 1 minute mismatched Title fight. A good piece of work, Anvil, and we'll hope to see a column from you next time. At least a few lines, okay? Larkin CHAMPION OF THE HORN W L K PNTS TEAM NAME CITY ANVIL IRONFIST 81-84 41 16 0 215 DRAGONBANE GUILD (334) SHADOWSPIRE GRAND ADEPTS W L K PNTS TEAM NAME CITY SPIREWOLF 81-768 24 25 2 130 DRAGONBANE GUILD (334) SHADOWSPIRE '68 ROAD RUNNER 81-747 29 12 0 119 AMERICAN MUSCLE (345) SHADOWSPIRE PLANKTON 18-9748 24 22 2 111 SEA DOGS (309) TALCAMA TING-TING 81-776 27 12 0 102 FUCHI OWNED (346) SHADOWSPIRE GRAND CHALLENGER INITIATES W L K PNTS TEAM NAME CITY RINDEL 29-5346 25 17 0 91 MID EARTH (316) LAPUR GRAND INITIATES W L K PNTS TEAM NAME CITY VIRGINIA, NO SANTA 65-6623 21 9 0 89 GOT IT FOR CHRISTMAS (361) DAL SHANG BOWTIE BOB 81-930 21 10 2 75 FUCHI OWNED (346) SHADOWSPIRE OBROJOBO 7-5869 17 17 1 75 SENTINELS (354) BONSUR MOTHER-IN-LAW 5-4050 17 8 1 73 BLOOD SUCKERS (350) KALTOS BELEG 29-3439 17 10 2 71 MID EARTH (316) LAPUR FAN ZHEN 81-1288 16 8 1 68 DARQUE AGES (335) SHADOWSPIRE LHISSON 29-5456 25 19 0 67 MID EARTH (316) LAPUR AZAGHAL 81-1223 18 18 0 67 DRAGONBANE GUILD (334) SHADOWSPIRE ZEVRAN 81-1258 19 23 1 65 OF WOLF AND MAN (343) SHADOWSPIRE CAJETAN 7-6036 16 11 1 60 SENTINELS (354) BONSUR WAIMATE 14-3172 18 12 1 55 OTAGO HIGHLANDERS (351) TOBIR '69 FAIRLANE COBRA 81-1007 16 6 2 48 AMERICAN MUSCLE (345) SHADOWSPIRE LAZY LOOKOUT 42-4504 26 24 1 41 DUNGEON CELL (347) RODEKI '-' denotes a warrior who did not fight this turn. THE DEAD W L K TEAM NAME SLAIN BY TURN PERSONAL CORRESPONDENCE A hearty welcome to all! This is certainly a hallmark event, the opening of a new ADM arena. Will this be a training ground for ADM/Eligible bustouts? Will it be a place filled with near perfect warriors training for Primus? Will it be a small alternative choice arena for warriors who don't have hidden FE? Only time will tell? -- Assur For those who don't know me, I will be initially running Shiny Penny, Virginia No Santa, and Gad. -- Assurnasirbanipal And we're glad to see you here, I'm sure. I almost slipped in the all-arena ad currently running, until it occurred to me that to run a notice of the opening of this arena IN the opening newsletter of this arena would be... redundant. While I have nothing against redundance generally, it's too hot for that today. -- Larkin LAST WEEK'S FIGHTS ANVIL IRONFIST devastated GOJIRO in a 1 minute mismatched Title fight. SHINY PENNY won victory over SPIREWOLF in a action packed 1 minute battle. D'URVILLE was savagely defeated by IMPRISONED SPY in a action packed 2 minute fight. PLANKTON was bested by '68 ROAD RUNNER in a popular 5 minute brutal fight. OBROJOBO was devastated by BILLY IDOL in a popular 1 minute uneven brawl. TING-TING bested BELEG in a crowd pleasing 1 minute match. LHISSON was handily defeated by VIRGINIA, NO SANTA in a 1 minute uneven fight. ZEVRAN lost to BOWTIE BOB in a action packed 1 minute duel. FAN ZHEN won victory over WAIMATE in a action packed 1 minute fight. AZAGHAL lost to RINDEL in a popular 3 minute brutal fight. '69 FAIRLANE COBRA was handily defeated by MOTHER-IN-LAW in a 1 minute one-sided bout. '08 CHALLENGER demolished SQUEEZE in a crowd pleasing 1 minute mismatched competition. '69 MUSTANG BOSS was subdued by EVANGELION in a crowd pleasing 5 minute match. '76 GRAN TORINO was overpowered by LULU in a 1 minute mismatched conflict. EXTORTION overpowered LAZY LOOKOUT in a crowd pleasing 1 minute one-sided duel. THE BRIDE viciously subdued CAJETAN in a 2 minute brutal fray. COLLINGWOOD devastated GAD in a 1 minute mismatched brawl. BATTLE REPORT MOST POPULAR RECORD DURING THE LAST 10 TURNS |FIGHTING STYLE FIGHTS FIGHTING STYLE W - L - K PERCENT| |LUNGING ATTACK 6 TOTAL PARRY 1 - 0 - 0 100 | |STRIKING ATTACK 5 WALL OF STEEL 2 - 0 - 0 100 | |SLASHING ATTACK 5 PARRY-RIPOSTE 2 - 1 - 0 67 | |PARRY-LUNGE 4 BASHING ATTACK 2 - 1 - 0 67 | |PARRY-RIPOSTE 3 LUNGING ATTACK 4 - 2 - 0 67 | |BASHING ATTACK 3 STRIKING ATTACK 3 - 2 - 0 60 | |WALL OF STEEL 2 SLASHING ATTACK 2 - 3 - 0 40 | |AIMED BLOW 2 PARRY-STRIKE 0 - 1 - 0 0 | |TOTAL PARRY 1 PARRY-LUNGE 0 - 4 - 0 0 | |PARRY-STRIKE 1 AIMED BLOW 0 - 2 - 0 0 | Turn 289 was great if you Not so great if you used The fighting styles of the used the fighting styles: the fighting styles: top eleven warriors are: TOTAL PARRY 1 - 0 SLASHING ATTACK 2 - 3 2 BASHING ATTACK WALL OF STEEL 2 - 0 AIMED BLOW 0 - 2 2 SLASHING ATTACK PARRY-RIPOSTE 2 - 1 PARRY-LUNGE 0 - 4 2 STRIKING ATTACK LUNGING ATTACK 4 - 2 PARRY-STRIKE 0 - 1 1 WALL OF STEEL BASHING ATTACK 2 - 1 1 TOTAL PARRY STRIKING ATTACK 3 - 2 1 PARRY-LUNGE 1 LUNGING ATTACK 1 PARRY-RIPOSTE TOP WARRIOR OF EACH STYLE FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME WALL OF STEEL ANVIL IRONFIST 81-84 41 16 0 215 DRAGONBANE GUILD (334) BASHING ATTACK SPIREWOLF 81-768 24 25 2 130 DRAGONBANE GUILD (334) TOTAL PARRY '68 ROAD RUNNER 81-747 29 12 0 119 AMERICAN MUSCLE (345) PARRY-LUNGE PLANKTON 18-9748 24 22 2 111 SEA DOGS (309) LUNGING ATTACK TING-TING 81-776 27 12 0 102 FUCHI OWNED (346) FIGHTING STYLE WARRIOR W L K PNTS TEAM NAME PARRY-RIPOSTE RINDEL 29-5346 25 17 0 91 MID EARTH (316) SLASHING ATTACK BOWTIE BOB 81-930 21 10 2 75 FUCHI OWNED (346) STRIKING ATTACK MOTHER-IN-LAW 5-4050 17 8 1 73 BLOOD SUCKERS (350) AIMED BLOW LHISSON 29-5456 25 19 0 67 MID EARTH (316) PARRY-STRIKE WAIMATE 14-3172 18 12 1 55 OTAGO HIGHLANDERS (351) The overall popularity leader is SHINY PENNY 32-3789. The most popular warrior this turn was PLANKTON 18-9748. The ten other most popular fighters were RINDEL 29-5346, '68 ROAD RUNNER 81-747, '69 MUSTANG BOSS 81-236, AZAGHAL 81-1223, EXTORTION 73-5787, BILLY IDOL 43-42, FAN ZHEN 81-1288, THE BRIDE 45-4180, SHINY PENNY 32-3789, and D'URVILLE 39-3800. The least popular fighter this week was GAD 18-9239. The other ten least popular fighters were CAJETAN 7-6036, '76 GRAN TORINO 81-234, LHISSON 29-5456, LAZY LOOKOUT 42-4504, '69 FAIRLANE COBRA 81-1007, OBROJOBO 7-5869, SPIREWOLF 81-768, LULU 45-4135, SQUEEZE 73-5788, and BOWTIE BOB 81-930. Arena (Number) W L K Arena (Number) W L K Arena (Number) W L K KALTOS(5) 1 0 0 ARVAT(32) 1 0 0 ILLIS(59) 1 0 0 BONSUR(7) 0 2 0 XOCHITHLAN(39) 1 1 0 DAL SHANG(65) 1 0 0 TOBIR(14) 0 1 0 RODEKI(42) 0 1 0 ERINIKA(73) 1 1 0 TALCAMA(18) 0 2 0 VEASTIAN(43) 1 0 0 SHADOWSPIRE(81) 6 6 0 LAPUR(29) 1 2 0 STORMCROWE(45) 2 0 0 TOP WARRIOR OF EACH ARENA W L K PNTS TEAM NAME CITY MOTHER-IN-LAW 5-4050 17 8 1 73 BLOOD SUCKERS (350) KALTOS OBROJOBO 7-5869 17 17 1 75 SENTINELS (354) BONSUR WAIMATE 14-3172 18 12 1 55 OTAGO HIGHLANDERS (351) TOBIR PLANKTON 18-9748 24 22 2 111 SEA DOGS (309) TALCAMA RINDEL 29-5346 25 17 0 91 MID EARTH (316) LAPUR LAZY LOOKOUT 42-4504 26 24 1 41 DUNGEON CELL (347) RODEKI VIRGINIA, NO SANTA 65-6623 21 9 0 89 GOT IT FOR CHRISTMAS (361) DAL SHANG ANVIL IRONFIST 81-84 41 16 0 215 DRAGONBANE GUILD (334) SHADOWSPIRE NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. MR. GHERKIN (6-6385) of 071406AD (544) OPUS X (11-5276) of OLD BOYS CLUB (483) CARDINAL KRAKEN (69-8569) BEASTS OF NEON (831) GANGRENE (82-30731) THAT SPECIAL SMELL (5042) WAY TOO CUTE (82-32711) 12/19/04A (5398) CHINA (82-35079) MORE PLACES (5777) ASPARAGUS (82-38983) UNDERRATED 2 (6485) Congrats to the grads. -- Green Eyes NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. THE BUNNY GOD (2-5631) of 042909A BULLETPROOF MONK (11-4999) of LUROCIANS EXTREME COCO NUTS (60-8163) of FRUIT OF THE LOOM EAR (82-39911) of UNFORTUNATE HAIR NUTHYN (82-32147) of GAMMA HORDE PORSCHE (82-41317) of COMPENSATING Congrats to the grads. -- Green Eyes SUMMER FACE-TO-FACE IN CLEVELAND! Our summer FTF will be down south this year, located in Orlando, Florida on July 9-11, 2010. It will be held at the Courtyard Orlando International Drive, near Universal Studios and Sea World, and not far from the Disney parks. The hotel is located at 8600 Austrian Court, Orlando, 32819 (800-321-2211). Rooms are $112/night, 1-2 occupancy, and are listed under the Reality Simulations room block. The hotel features free parking and free high-speed wireless internet in all guestrooms. The hotel has an pool, jacuzzi, and fitness center. There's a Starbucks, a restaurant, and a little Market where you can get snacks and sandwiches all day and night. There are tons of restaurants nearby on I-Drive. The tournament information sheet will be out imminently. We hope you're all looking forward to the tournament and that we will see you there! NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS) For those of you who keep track of such things, several additional warriors graduated from regular DM arenas (including closed arenas) since the last tournament. TROLL (7-4624) BIG BAD BARBARIAN (12-4783) SUPERIOR FORCES 22T RAMPAGE (32-5076) ANGELS OF PAIN HOOFA (68-8617) ALMOST SCUMMY BOY (73-3371) THE FAMILY TREE NIGHTBINDER (82-3120) FORGE OF FURY HEDWIG (82-11622) LUROCIAN XIII DOLAN (82-15864) WHETSTONE 2D II LOAD MASTER (82-15924) ARIZONA TRIP 2K2 SNOTMONSTER (82-26261) NOSEY YELLOW SUBMARINE (82-26471) LBA: BEATLEMANIA! CLUSTER (82-28582) HALF A WORD KINETIX (82-30489) SUPERIOR FORCES 706 LUNG BUTTER (82-33462) 11405O WEBBED BEAUS (82-36458) DATING A FROG KATAMARI DAMACY (82-38613) COOL GAMES BEAVER (82-39056) ANIMAL'S FARM VITO BERTOLDO (82-41532) MEDAL OF HONOR CECIL BOLTON (82-42248) MEDAL OF HONOR V SOULTAKER (82-45716) FAIRLY ODD PEOPLE II HARVEY (82-46194) KELLUMBO'S K 06F PRISONER R09 (82-51085) DUNGEON CELL 4 Congrats to the grads. -- Green Eyes BLOODGAMES at the SUMMER FACE-TO-FACE Back by popular demand, we will be having Bloodgames at the Summer FTF! For those of you who always wanted the chance to manage the last warrior standing alive upon the arena sands, your day has come. At the end of the ten turns, even though several warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the Bloodgames. And in this game mere survival counts for little. A great general once said, "The object of battle is not to die for your cause, but to make your enemy die for his." This general would have greatly enjoyed the Duelmasters Bloodgames. There will be two different arenas: DM 98: for Face-to-Face attendees, with turn-by-turn strategies, and DM 99: for all managers, with one strategy for all ten rounds Gameplay proceeds according to standard DM rules, except for a few notable exceptions: BLOODGAMES ROLLUP -- Your Bloodgames team is ten warriors, one of each fighting style, each warrior designed from scratch! (All is 84 points, 3-21, as usual.) DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat darker before they're over. It's a dangerous sport intended only for the tough and spirited. The Arenamaster will be less likely to intercede on behalf of a dying warrior. Even at a 1 kill desire, kill attempts will occur. REPLACEMENTS AND ROLLUPS -- There will be no replacement characters. CHALLENGES AND STRATEGIES -- In DM 98, there no regular challenges, only bloodfeuds. For DM 99, warriors may not change their strategy from round to round (to make it fair for those who could not attend the F-t-F). There will be no DA challenges. TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your rollups and strategies by Wednesday, July 7, else they are due by 9pm on Friday, at the hotel. The Bloodgames will process at the FTF with the regular tournament. MISSED TURNS -- All warriors fight each round. Only the dead may rest. ERRORS -- If we make an input error, that warrior will be awarded a win and kill. Errors must be reported before the next turn processes. NEWSLETTER -- Warriors are ranked according to their number of kills. Champions of Bloodgames may write a column for the newsletter at the end of the games. FEES -- A Bloodgames rollup costs a $10 set-up fee. Managers may roll up more than one team but may run only one team in each arena. The fee for all ten rounds is $49. AWARDS -- The Bloodgames last ten rounds. Only warriors who survive to the end of Turn 10 will be eligible for an award. However, a consolation award of a Bloodgames T-shirt will be awarded to the dead warrior with the most kills. The living warrior with the greatest number of kills will be the Bloodgames Champion. Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th through 6th place, will be awarded to those living warriors with the greatest number of kills at the end of Turn 10, with one other important consideration: Each of these six warriors must be of a different fighting style. Win/loss records and, if necessary, recognition points will only be used to determine awards if there is a tie. A Bloodgames T-shirts will be awarded to the manager of the team with the most kills. The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and Victors earn Tournament Victor status, which allows them to challenge once per turn with increased priority. These awards last for six months. The manager of the Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts. AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena. Once the games are over, the arena and teams will be disbanded. The fighters have won their freedom and will never more be seen in the gladiatorial games. A special bonus will, however, be awarded to the 1st through 3rd place warriors. Lady Sheila Greywand, of the Isle of the Eye, has consented to allow the top three surviving gladiators in each Bloodgames admission to the Advanced Duelmasters Games. Any special training required to qualify those three warriors for Advanced Duelmasters combat will be conducted before transfer into A.D. Astute managers will note that this means a slim, but possible chance that a warrior designed from scratch will survive the Bloodgames, win one of the top three places, and go on to glory in A.D. That warrior could be yours! The challenge is yours to take. The final plans are yours to make. When the dust settles, remember: To the victor goes the spoils!