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Date   : 06/16/2015    Duedate: 06/29/2015

STORM ROCK ARENA

DM 107    TURN 102

RANK TEAMS                 W    L   K    %  RANK TEAMS                 W    L   K    % 
  1 COLOR ME SUA 42/365  413  308   2 57.3      BASH BROS CHILDREN 38/407
    CENTER FOR OLDS 18/364                      GOT IT FOR CHRISTMAS 65/361
  2 SENTINELS 7/354      161  171   3 48.5    4 BAD SIGNS 83/397       1    9   0 10.0
    DRAGONBANE GUILD 81/334                     PARTY ANIMALS 5/301
  3 PALINDROMES 73/405   233  294   3 44.2      WAY TO GO! II 73/333
    ALASTARIAN IDOL 10/363

                             REPORT FROM WITHIN THE TOWER

And we have another turn for Storm Rock!  

We had eight fights this time, up one from last round.  Two were 
with standbys.  

Our title fight was a random matchup:   AZAGHAL (81-1223) (66-45-
1,409) of DRAGONBANE GUILD fought ALMOST PRETTY (42-4496) (102-
57-0,212) of COLOR ME SUAVE.  AZAGHAL savagely defeated ALMOST 
PRETTY in a 2 minute brutal Title melee.  Azaghal retains the 
Title yet again!  Congratulations!  And he's still our top parry-
lunge.  Almost Pretty is still our top Slasher, too.

The remainder:

OUT FOR A DUCK (83-275) (16-20-0,36) of BAD SIGNS challenged 
DIRTY DIAPERS (38-5071) (19-19-0,42) of BASH BROS CHILDREN.  OUT 
FOR A DUCK was unbelievably bested by DIRTY DIAPERS in a 5 minute 
Challenge fight.  Dirty Diapers was the most challenged warrior 
this time, and Out for a Duck is our top Aimed Blow.  

OBROJOBO (7-5869) (56-51-2,199) of SENTINELS fought JELLO 
KNUCKLES (42-4554) (65-67-0,193) of COLOR ME SUAVE.  OBROJOBO 
overpowered JELLO KNUCKLES in a 2 minute bloody mismatched duel.  
Obrojobo is still our top Slasher and Jello Knuckles is our top 
Total Parry.

VIRGINIA, NO SANTA (65-6623) (55-76-1,188) of GOT IT FOR 
CHRISTMAS fought VERMICIOUS KNID (107-30) (0-0-0,240) of  .  
VIRGINIA, NO SANTA was luckily beaten by VERMICIOUS KNID in a 
exciting 3 minute fight.

1977 AMC MATADOR (42-4116) (86-74-0,190) of COLOR ME SUAVE fought 
OZAWINDIB (7-6212) (38-34-0,169) of SENTINELS.  1977 AMC MATADOR 
bested OZAWINDIB in a popular 6 minute bloody duel.

THE UPRIGHT MAN (10-5185) (44-64-1,184) of ALASTARIAN IDOL fought 
RIRORNI COOK.  THE UPRIGHT MAN savagely defeated RIRORNI COOK in 
a crowd pleasing 2 minute brawl and is still our top Basher, and 
wins extra accolades for writing a personal ad.

ANZAHANZEK (7-6204) (33-35-0,172) of SENTINELS fought PINCH 
BLISTER (18-9859) (55-89-0,175) of CENTER FOR OLDS.  ANZAHANZEK 
viciously subdued PINCH BLISTER in a action packed 8 minute 
gruesome melee and is our top Parry-Strike.

WONTON NOT NOW (73-6069) (29-22-1,55) of PALINDROMES fought 
UNEMPLOYED PERSON.  WONTON NOT NOW vanquished UNEMPLOYED PERSON 
in a action packed 1 minute uneven fight.  Wonton Not Now moved 
up 19 points in the rankings with his win, the most of any 
warrior this turn.  

Color Me Suave was most avoided, and Sentinels avoided them the 
most.  

We had the most bashers this round yet again, and Slashers and 
Parry-Lunges have the best 10-turn record.  Our aimed blows are 
0-2.  It's what makes Storm Rock special!  Parry-Lunges, Parry-
Strikes, and Slashers were undefeated this turn.  Nice job, you!  
And the bashers went 3-1.  

That's all I have this time.  Be good.

Z

CHAMPION OF THE HORN           W   L  K PNTS  TEAM NAME                  CITY           
 AZAGHAL 81-1223              67  45  1  438  DRAGONBANE GUILD (334)     SHADOWSPIRE

GRAND CHAMPIONS                W   L  K PNTS  TEAM NAME                  CITY           
 OBROJOBO 7-5869              57  51  2  208  SENTINELS (354)            BONSUR
 ALMOST PRETTY 42-4496       102  58     202  COLOR ME SUAVE (365)       RODEKI
 1977 AMC MATADOR 42-4116     87  74     195  COLOR ME SUAVE (365)       RODEKI
 THE UPRIGHT MAN 10-5185      45  64  1  191  ALASTARIAN IDOL (363)      KOLACT
 VIRGINIA, NO SANTA 65-6623   55  77  1  189  GOT IT FOR CHRISTMAS (361) DAL SHANG
 JELLO KNUCKLES 42-4554       65  68     187  COLOR ME SUAVE (365)       RODEKI
 ANZAHANZEK 7-6204            34  35     182  SENTINELS (354)            BONSUR

GRAND CHALLENGER ADEPTS        W   L  K PNTS  TEAM NAME                  CITY           
 OZAWINDIB 7-6212             38  35     175  SENTINELS (354)            BONSUR
 PINCH BLISTER 18-9859        55  90     171  CENTER FOR OLDS (364)      TALCAMA
-MAULI LAMA 7-6292            24  26  2  164  SENTINELS (354)            BONSUR

GRAND CHALLENGER INITIATES     W   L  K PNTS  TEAM NAME                  CITY           
-NYDERAWYN 81-1046            23  22      91  PHILANTHROPISTS (390)      SHADOWSPIRE

GRAND INITIATES                W   L  K PNTS  TEAM NAME                  CITY           
 WONTON NOT NOW 73-6069       30  22  1   74  PALINDROMES (405)          ERINIKA
 DIRTY DIAPERS 38-5071        20  19      48  BASH BROS CHILDREN (407)   CLIFFHOME
 OUT FOR A DUCK 83-275        16  21      36  BAD SIGNS (397)            TELORINTHE

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W   L  K TEAM NAME              SLAIN BY                  TURN

                               PERSONAL CORRESPONDENCE

Azaghal -- You deserve the throne.  Too bad you don't take the responsibility of 
writing that comes with it. -- The Upright Man

Pinch Blister -- I like pinching your hopes more than the alternatives. -- Virginia

                                  LAST WEEK'S FIGHTS

OUT FOR A DUCK was unbelievably bested by DIRTY DIAPERS in a 5 minute Challenge fight.
AZAGHAL savagely defeated ALMOST PRETTY in a 2 minute brutal Title melee.
OBROJOBO overpowered JELLO KNUCKLES in a 2 minute bloody mismatched duel.
VIRGINIA, NO SANTA was luckily beaten by VERMICIOUS KNID in a exciting 3 minute fight.
1977 AMC MATADOR bested OZAWINDIB in a popular 6 minute bloody duel.
THE UPRIGHT MAN savagely defeated RIRORNI COOK in a crowd pleasing 2 minute brawl.
ANZAHANZEK viciously subdued PINCH BLISTER in a action packed 8 minute gruesome melee.
WONTON NOT NOW vanquished UNEMPLOYED PERSON in a action packed 1 minute uneven fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   4         SLASHING ATTACK    6 -   2 -  1      75  |
|TOTAL PARRY                      3         PARRY-LUNGE       11 -   4 -  0      73  |
|WALL OF STEEL                    2         WALL OF STEEL     13 -  12 -  0      52  |
|PARRY-LUNGE                      1         BASHING ATTACK    19 -  23 -  1      45  |
|PARRY-STRIKE                     1         PARRY-STRIKE       2 -   4 -  0      33  |
|SLASHING ATTACK                  1         TOTAL PARRY        8 -  19 -  0      30  |
|AIMED BLOW                       1         PARRY-RIPOSTE      0 -   0 -  0       0  |
|PARRY-RIPOSTE                    0         AIMED BLOW         0 -   2 -  0       0  |
|LUNGING ATTACK                   0         STRIKING ATTACK    0 -   0 -  0       0  |
|STRIKING ATTACK                  0         LUNGING ATTACK     0 -   0 -  0       0  |

Turn 102 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE        1 -  0     AIMED BLOW         0 -  1         3  BASHING ATTACK 
PARRY-STRIKE       1 -  0     PARRY-RIPOSTE      0 -  0         3  TOTAL PARRY    
SLASHING ATTACK    1 -  0     LUNGING ATTACK     0 -  0         2  WALL OF STEEL  
BASHING ATTACK     3 -  1     STRIKING ATTACK    0 -  0         1  PARRY-LUNGE    
WALL OF STEEL      1 -  1     TOTAL PARRY        0 -  3         1  SLASHING ATTACK
                                                                1  PARRY-STRIKE   

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      AZAGHAL 81-1223            67  45  1  438 DRAGONBANE GUILD (334)
SLASHING ATTACK  OBROJOBO 7-5869            57  51  2  208 SENTINELS (354)
WALL OF STEEL    ALMOST PRETTY 42-4496     102  58  0  202 COLOR ME SUAVE (365)
BASHING ATTACK   THE UPRIGHT MAN 10-5185    45  64  1  191 ALASTARIAN IDOL (363)
TOTAL PARRY      JELLO KNUCKLES 42-4554     65  68  0  187 COLOR ME SUAVE (365)
PARRY-STRIKE     ANZAHANZEK 7-6204          34  35  0  182 SENTINELS (354)
AIMED BLOW       OUT FOR A DUCK 83-275      16  21  0   36 BAD SIGNS (397)

The overall popularity leader is AZAGHAL 81-1223.  The most popular warrior this turn 
was OUT FOR A DUCK 83-275.  The ten other most popular fighters were PINCH BLISTER 
18-9859, 1977 AMC MATADOR 42-4116, ANZAHANZEK 7-6204, DIRTY DIAPERS 38-5071, 
VIRGINIA, NO SANTA 65-6623, OZAWINDIB 7-6212, THE UPRIGHT MAN 10-5185, AZAGHAL 
81-1223, OBROJOBO 7-5869, and ALMOST PRETTY 42-4496.

The least popular fighter this week was JELLO KNUCKLES 42-4554.  The other ten least 
popular fighters were WONTON NOT NOW 73-6069, ALMOST PRETTY 42-4496, OBROJOBO 7-5869, 
AZAGHAL 81-1223, THE UPRIGHT MAN 10-5185, OZAWINDIB 7-6212, VIRGINIA, NO SANTA 
65-6623, DIRTY DIAPERS 38-5071, ANZAHANZEK 7-6204, and 1977 AMC MATADOR 42-4116.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
BONSUR(7)            2  1 0  CLIFFHOME(38)        1  0 0  ERINIKA(73)          1  0 0  
KOLACT(10)           1  0 0  RODEKI(42)           1  2 0  SHADOWSPIRE(81)      1  0 0  
TALCAMA(18)          0  1 0  DAL SHANG(65)        0  1 0  TELORINTHE(83)       0  1 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 OBROJOBO 7-5869             57  51  2  208  SENTINELS (354)            BONSUR
 THE UPRIGHT MAN 10-5185     45  64  1  191  ALASTARIAN IDOL (363)      KOLACT
 PINCH BLISTER 18-9859       55  90  0  171  CENTER FOR OLDS (364)      TALCAMA
 DIRTY DIAPERS 38-5071       20  19  0   48  BASH BROS CHILDREN (407)   CLIFFHOME

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 ALMOST PRETTY 42-4496      102  58  0  202  COLOR ME SUAVE (365)       RODEKI
 VIRGINIA, NO SANTA 65-6623  55  77  1  189  GOT IT FOR CHRISTMAS (361) DAL SHANG
 WONTON NOT NOW 73-6069      30  22  1   74  PALINDROMES (405)          ERINIKA
 AZAGHAL 81-1223             67  45  1  438  DRAGONBANE GUILD (334)     SHADOWSPIRE
 OUT FOR A DUCK 83-275       16  21  0   36  BAD SIGNS (397)            TELORINTHE

                        BLOODGAMES at the SUMMER FACE-TO-FACE

Back by popular demand, we will be having Bloodgames at the Summer FTF!  For those of 
you who always wanted the chance to manage the last warrior standing alive upon the 
arena sands, your day has come.  At the end of the ten turns, even though several 
warriors, bruised and scarred, MAY yet live, only one will be crowned Champion of the 
Bloodgames.  And in this game mere survival counts for little.  A great general once 
said, "The object of battle is not to die for your cause, but to make your enemy die 
for his."  This general would have greatly enjoyed the Duelmasters Bloodgames.  There 
will be two different arenas:

  FTF-Style (DM 98):      for Face-to-Face attendees, with turn-by-turn strategies
  Mail-in-Style (DM 99):  for all managers, with one strategy for all ten rounds

Gameplay proceeds according to standard DM rules, except for a few notable exceptions: 

BLOODGAMES ROLLUP --  Your Bloodgames team is ten warriors, one of each fighting 
style, each warrior designed from scratch!  (All are 84 points, 3-21, as usual.)

DEATH -- As the name implies, the Bloodgames will leave the arena sands somewhat 
darker before they're over.  It's a dangerous sport intended only for the tough and 
spirited.  The Arenamaster will be less likely to intercede on behalf of a dying 
warrior.  Even at a 1 kill desire, kill attempts will occur.

REPLACEMENTS AND ROLLUPS -- There will be no replacement characters.  

CHALLENGES AND STRATEGIES -- In the FTF-style bloodgames, there are no regular 
challenges, only bloodfeuds.  For the Mail-in arena, warriors may not change their 
strategy from round to round (to make it fair for those who could not attend the 
FTF).  There will be no DA challenges in either arena.

TURN PROCESSING AND DUE DATES -- If you are not attending the FTF, we must have your 
rollups and strategies by the Wednesday before the FTF, else they are due by 9pm on 
Friday, at the hotel.  The Bloodgames will process at the FTF with the regular 
tournament.  

MISSED TURNS -- All warriors fight each round.  Only the dead may rest.

ERRORS -- If we make an input error, that warrior will be awarded a win and kill.  
Errors must be reported before the next turn processes.  

NEWSLETTER -- Warriors are ranked according to their number of kills.  Champions of 
Bloodgames may write a column for the newsletter at the end of the games. 

FEES -- A Bloodgames rollup costs a $10 set-up fee.  Managers may roll up more than 
one team but may run only one team in each arena.  The fee for all ten rounds is $49. 

AWARDS -- The Bloodgames last ten rounds.  Only warriors who survive to the end of 
Turn 10 will be eligible for an award.  However, a consolation award of a Bloodgames 
T-shirt will be awarded to the dead warrior with the most kills.

The living warrior with the greatest number of kills will be the Bloodgames Champion.  
Bloodgames Victor titles, 2nd and 3rd place, and Bloodgames Runner-up titles, 4th 
through 6th place, will be awarded to those living warriors with the greatest number 
of kills at the end of Turn 10, with one other important consideration:  Each of these 
six warriors must be of a different fighting style.  Win/loss records and, if 
necessary, recognition points will only be used to determine awards if there is a tie.  

A Bloodgames T-shirts will be awarded to the manager of the team with the most kills.

The Bloodgames Champion fights for free in Advanced Duelmasters, and all Champions and 
Victors earn Tournament Victor status, which allows them to challenge once per turn 
with increased priority.  These awards last for six months.  The manager of the 
Bloodgames Champion, Victors, and Runners-up will receive Bloodgames T-shirts.

AFTERMATH -- Warriors from the Bloodgames may not transfer to any other arena.  Once 
the games are over, the arena and teams will be disbanded.  The fighters have won 
their freedom and will never more be seen in the gladiatorial games.  A special bonus 
will, however, be awarded to the 1st through 3rd place warriors.  Lady Sheila 
Greywand, of the Isle of the Eye, has consented to allow the top three gladiators in 
each Bloodgames admission to the Advanced Duelmasters games.  Any special training 
required to qualify those three warriors for Advanced Duelmasters combat will be 
conducted before transfer into ADM.  Astute managers will note that this means that 
three warriors that are designed from scratch will survive the Bloodgames, win one of 
the top three places, and go on to immortal glory!  One of those warriors could be 
yours!

         The challenge is yours to take.  The final plans are yours to make.  
          When the dust settles, remember:  To the victor goes the spoils!

               NEW GRADUATES--FROM ALL ARENAS (INCLUDING CLOSED ARENAS)

For those of you who keep track of such things, several additional warriors 
graduated from regular DM arenas (including closed arenas) since the last tournament. 

                     MR. GHERKIN'S MERKIN (38-4993) WHAT?  (412) 
                      NY STATE OF MIND (11-7402) ILLMATIC  (626) 
                        ESTRADA (82-31507) EX-PHILLIS  (5190) 
                    POPE BOB (82-43134) BLESS US, EVERYONE  (7220) 
                     MOPE (82-39892) 4 LETTER ACTIVITIES  (6637) 
                  TEST TUBE BABY (82-49949) STREET PIZZAD XX  (8395) 
                     MICRO (84-42149) BLOOD IN, BLOOD OUT  (7326) 
                      CARDIO (84-18131) ZOMBIE SQUAD 127  (3216) 
                         TINGO (1-9057) SERPENTS' HOLD  (642) 

Congrats to the grads. -- Green Eyes