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Date   : 05/24/2022    Duedate: 06/06/2022

STORM ROCK ARENA

DM 107    TURN 280

RANK TEAMS                 W    L   K    %  RANK TEAMS                 W    L   K    % 
  1 COLOR ME SUA 42/365 1249  884   8 58.6      BASH BROS. DOCTOR 16/460
    CENTER FOR OLDS 18/364                      BASH BROS MARRIAGE 72/454
  2 RHYME TYME 55/385    477  350   4 57.7      BASH BROS ROADSIDE 72/453
    CLAN LONGBEARD 81/374                     7 DEADLINE 20/432       41   85   1 32.5
  5 BASH BROS BO 28/452  483  623   9 43.7    8 VICIOUS FISH 75/461    1    4   0 20.0
    BASH BROS OCEAN 31/457

                                  WARRIOR SPOTLIGHT

                                       THE 300

They slowly trudged along the finely-kempt and well-swept dirt road on their way to 
the normally quiet and unassuming town of SEAM. 300 of them in all, methodically 
making their way into town amid the gazes of their curious onlookers. Seam was a 
smallish town, full of ordinary folk who enjoyed an ordinary life; it was indeed not 
the type of town that one would expect to be one of the very few towns chosen to host 
the Games of the Arena. Some years back the town council was presented with the 
opportunity to once again be host to the games, but they did not want to make the same 
mistake twice. In short: the beauty and simplicity of the town was all but ruined by 
the dark magics that seemingly without fail came to every host town the first time 
that SEAM attempted to be a host so many years back.

The town council could not deny that the arena games brought a certain level of 
prosperity to any town that agreed to become a host. But unfortunately, this 
prosperity had a very strong dark side. It also brought with it thieves, thugs, and 
miscreants of every type. Hustlers, gamblers, drunkards, and whores. Hit-men and wise 
guys. Taverns open 'til all hours of the night... open practically on every corner.

However, the quiet and unassuming little town of SEAM has managed to escape the dark 
faction that seemed to accompany most every arena town this second time around. Their 
answer to this problem was very simple: no magic of any kind was allowed in the city 
limits. Furthermore, in order to guarantee that the town's arena fighters stay 
completely and totally uncorrupted by the allure of magic, all of them were required 
to remain in the town until when and if they were lucky enough to advance to the games 
at the Isle.

The town was extraordinary in how ordinary it actually was, and this was one thing 
that alfredo Frothingslosh himself loved so much about this lazy little town that he 
now called home. alfredo was not a rich man, but he did have a very strong standing 
with the spy commission and the other managers of the games... a standing that far 
surpassed his actual wealth, and he kept this standing by always being ready for any 
new opportunity that might come along. And in the case of having no such opportunity 
presenting itself for a long time, such as is the case now, alfredo also possessed a 
certain talent to create such an opportunity for himself.

When alfredo first went to the town council with his notion of sponsoring a contest, 
he was categorically turned down. But he realized that it was not the contest itself 
that the town council feared: it was the *prize*. Prizes generally meant magic. Magic 
almost always was accompanied by a hidden cost that the council did not have the 
desire or the willingness to pay. But one thing that alfredo was famous for was the 
ability to make the most of his young warriors without the need of relying on magic. 
And this special "knack" that he had helped him not only to think of a prize that the 
council might begrudgingly accept, but further, actually showcased, emphasized, and 
*celebrated* the ability to compete in the Games without resorting to magic.

What really sealed the deal was alfredo offering to round up the 300 recruits needed 
for the contest all on his own. At that point the council could hardly argue further. 
And that, my friends, brings us around full circle... back to the beginning of this 
little story: back to the 300 ordinary folk that I described shuffling past you into 
town.

They were men and women, young and not so young; they tended to be on the thin side 
(perhaps a little undernourished); most looked to be in dire need of a bath, but more 
than anything, these recruits were totally and completely ordinary. But that should 
change, and in a little more than a year from now... change it will. It is most 
definitely not clear now, but through hard work, training, and perhaps a bit of talent 
that they were not yet aware of, six of these ordinary recruits will rise and prove 
that indeed the once ordinary can become extraordinary. Six of these ordinary recruits 
will rise, proving themselves to be the "Cream of the Slosh."

***---------*---------*---------*---------**---------*---------*---------*---------***

The Frothingslosh Syndicate is proud to announce 99 Bottles of Beer III!!! (+ 100): 
Sponsored by ALFREDOVISION(TM): for a Better Tomorrow, and a Better Today.

The contest will be in honor and celebration of turn 199 of SEAM DM 20.

Your objective is simple: be the first team to accumulate 199 Bottles of Beer!

The first part of the contest will be a 15 turn "warm-up" starting on turn 184, due 
7/4/22, but you are encouraged to start your team as early as possible. During this 
casual "meet and greet" stage, all teams will earn one bottle per turn simply by 
fielding a full team of 5 warriors and writing at least one personal ad. BTW guys, for 
the sake of simplicity, your Host and Cruise director asks that you PLEASE do not sign 
your ad expecting me to know who you are. If you are not 100% certain, then please 
state very clearly EVERY TURN what team you are associated with so i do not have to go 
through past newsletters to try to figure out who you are. Also do not forget to write 
a personal ad for the turn 184 newsletter! Simply stating who you are would be great. 
Something like, "Hi Seam. I'm John, the manager of John's team" is certainly 
sufficient.

The real fireworks will start on turn 199, due on 1/30/23. That is when the teams will 
start to earn Bottles for Arena Performance, which will be earned/awarded as follows:

  * Bottles awarded for being active and writing a personal ad are discontinued.
  * 5 Bottles for each invite to ADM, AWARDED UPON THE ANNOUNCEMENT OF INVITE IN THE 
    NEWSLETTER with the opportunity to earn 1 extra bottle ON THE FOLLOWING TURN for 
    achieving a kill in the Dark Arena on their last fight. Note that this Bottle is a 
    "bonus;" you will also earn a Bottle for the win; bottles awarded for wins are 
    outlined below.
  * 3 Bottles for each turn as Duelmaster, with the opportunity to earn 1 extra bottle 
    for writing a Duelmaster's column COLLECTED ON THE FOLLOWING TURN when the column 
    is actually published. It does not have to be fancy but has to be "something": 99 
    words minimum.
  * 5, 4, 3, 2, and 1 Bottles for Team on the Move and Current Top Team. In the case 
    of ties, partial bottles will be awarded and will count towards your total.
  * 2 Bottles for Chartered Recognition Leader
  * 2 Bottles for This Week's Favorite
  * 2 Bottles for TOP CAREER HONORS Chartered Team
  * 0 Bottles for each turn as Overall Popularity Leader. Additionally, you will pay a 
    1 BOTTLE PENALTY on the following turn if you fail to post a personal ad 
    apologizing for your ostentatious behavior! OR...you can choose to brag further 
    about how astonishingly wonderful you actually are, and are more than worthy of 
    all the accolades you get from your adoring fans.
  * 1 Bottle for a successful Bloodfeud: limit two bottles per incident.
  * 2 Bottles for each Stylemaster as listed in the newsletter. In other words, the 
    rules for being awarded bottles for Stylemaster are the same as they are in the 
    arena: winning record, adept or above.
  * 1 bottle for each win, or two bottles for each kill in the regular arena. Warriors 
    that manage to return from the Dark Arena earn one bottle for the win only.

If more than one team achieves or surpasses 199 Bottles on the same turn, the team 
with the higher total will be the victor. Partial Bottles having been awarded make the 
event of a tie at the end much less likely; any fraction of a bottle lead that you may 
have *will* count. In the unlikely event that there is an exact tie for any place that 
receives a prize, those teams involved will continue playing until a winner can be 
decided.

The top three places will win one or more "Cream of the Slosh" replacements:

  * 1st Place: 3 CotS replacements
  * 2nd Place: 2 CotS replacements
  * 3rd Place: 1 CotS replacements

A CotS replacement is 10 standard, ordinary Duelmasters teamsheets that are specially 
"marked" and grouped together by the Spy Commision to be used for this single purpose 
only. The winning manager then chooses any one out of the 50 warriors on the 10 
teamsheets they wish to be their "Cream of the Slosh" replacement; the other 49 are 
simply discarded. Note that you are free to use your CotS replacement anytime you have 
an opening on your team; in other words, you are not required to Dark Arena nor do you 
have to pass on a good naturally occurring replacement.

However, CotS replacements will not be allowed to hide their status: all CotS 
replacements will be required to start its name with these three symbols: O^O (capital 
O, shift-6 [caret symbol], capital O. This surely will cause them to be a "target" of 
challenges, but also will serve as a badge of honor for them to wear proudly. In the 
case of winning multiple CotS replacements, you will be required to wait at least 10 
ACTIVE turns in between using your CotS replacements; you will only receive one CotS 
packet at a time. Just send a note in to the Spy Commission with your 10th turn's 
orders to receive your new CotS packet with your turn's results.

Note that 6 CotS replacements being won in total is the guaranteed minimum. I have 
been informed that if the contest has an unusually large turnout, the Spy Commission 
MAY choose to spice up the prize pool with additional CotS replacements. Understand 
there are no guarantees (other than them 6 as listed), and these Spies were rather 
"vague" and sometimes can be a little sketchy. But, for what it's worth, I figured I 
should pass the information on just in case it does actually have merit.

But that's not all! For those of you that wish to spice up the contest even further, 
we are featuring an additional and completely voluntary "Contest Within a Contest" for 
which there will be a one time fee of 6 RSI Gift Certificates to enter. The prize pool 
for the CWAC will be one "6-pack" of Duelmasters Gift Certificates (no cash value; 
each may be redeemed for one Duelmasters teamsheet) for every manager who chooses to 
participate. The prize pool will divided up among the winning players as follows:

  * 1st place: 1/2 of all the teamsheets
  * 2nd place: 1/3 of all the teamsheets
  * 3rd place: 1/6 of all the teamsheets

I just want to clarify that managers competing for the CWAC teamsheets are only 
competing against each other. So, for example, if you place second in the main contest 
but the main contest winner did not choose to participate in the CWAC, you will then 
be the first place winner of the CWAC (and receive half of all the sheets in the prize 
pool). Additionally, if the CWAC proves to be very popular and gets many entries, I 
may pay out more places. Any such decisions will be discussed and finalized prior to 
turn 199.

I will do my best to write a Contest Update every turn which will obviously be based 
on the totals from the previous turn. I also plan to start an email list that you may 
join if you wish. I will send out the updated contest standings to this list...likely 
very soon after the newsletter is posted; I will actually be so bold to suggest that I 
might get your contest update prior to getting your mail! So everyone can have up-to-
date standings, but also gives you the chance to point out any errors I might have 
made prior to sending in the official update to be printed in the newsletter.

Other Rules:

  * Once the first team equals or surpasses the required 199 Bottles total, THE 
    CONTEST IS OVER unless there are any ties to work out, and in that case the 
    contest will continue to the following turn ONLY for those teams involved. Your 
    official contest ranking will be based on whatever position you are holding at the 
    time that the first team(s) surpasses 199 bottles, even in the unlikely event of a 
    tie for first place and the winner has not yet been determined.
  * NO AVOIDS: This will be STRICTLY ENFORCED starting on Turn 199. Any team caught 
    avoiding will be REMOVED from the contest and their entry fee (if any) WILL NOT be 
    refunded! And trust me, with the number of nosy spy reporters out there, YOU WILL 
    get caught.
  * Cheating of any kind will not be tolerated and will be grounds for 
    disqualification. Coordinating challenges is allowed; non-aggression pacts are 
    allowed. "Taking a dive" (ie: throwing fights) is definitely NOT allowed. Any 
    allegations of cheating will be investigated seriously; any decision made by the 
    spy commission regarding said allegations will be final. Ladies and gentlemen: 
    let's keep this clean, okay? None of us are kids anymore!
  * Seam is a "non-tourney" arena, and as such you are required to field a full team 
    of 5 warriors every turn! Any warrior that has 1 FE or more missing the turn will 
    incur a 3-Bottle penalty for their team. You are highly encouraged to put your 
    entire team on maintenance, to guard against any mistakes. If you have a warrior 
    "accidentally' sit out the turn, you will "accidentally" incur a 3-bottle penalty 
    ;>. Any rookie warrior missing a turn will only incur a 1-Bottle penalty for 
    their team. I am aware that those poor noobs often get lost temporarily.
  * There will be no penalty for your *entire team* missing a turn. It is certainly 
    not recommended, however!
  * No tournament experience or "enhanced" warriors will be allowed.
  * If you wish to participate in the optional "contest within a contest," you must 
    announce your intention to participate prior to turn 190 being processed (due 
    9/26). The one-time entry fee of 6 RSI Gift Certificates will be charged to your 
    account at that time. 

YOU are invited; you are encouraged to start early if you like! The Frothingslosh 
Syndicate invites you to Bottle! Er...ah...battle!

                             REPORT FROM WITHIN THE TOWER

Hello.

There were twelve fights today, no challenges, no avoids, and no deaths.  Is everybody 
asleep?

     CHATROOMMATE (18-10034) (130-69-0,411) of CENTER FOR OLDS fought MOD COD (55-
2638) (373-220-5,215) of RHYME TYME.  CHATROOMMATE slimly won victory over MOD COD in 
a crowd pleasing 3 minute Title fight.  This means that Chatroommate is now the 
Champion of the Horn as well as this turn's favorite fighter and the most highly 
recognized Parry-Lunge.  Mod Cod is top Lunger.
     BALDING GRAY (42-5022) (59-73-0,210) of COLOR ME SUAVE fought GOJIRO (107-31) (0-
0-0,220).  BALDING GRAY lost to GOJIRO in an action packed 2 minute battle.  Pretty 
hard to beat Gojiro.
     MR. BRATWURST (42-5106) (55-45-0,191) of COLOR ME SUAVE fought VILLAINOUS 
INFORMER (107-23) (0-0-0,181).  MR. BRATWURST was demolished by VILLAINOUS INFORMER in 
a 1 minute uneven fight.  Bratwurst is top Basher.
     JEDI YETI (18-10860) (68-63-3,191) of CENTER FOR OLDS fought ARENAMASTER SANDAVOL 
(107-28) (0-0-0,200).  JEDI YETI devastated ARENAMASTER SANDAVOL in an exciting 1 
minute one-sided fight.  Wow!  Beating the Arenamaster is no small feat.
     FIZZ AND FURS (18-9959) (40-18-0,152) of CENTER FOR OLDS fought TAX PENALTY (72-
7311) (37-25-2,103) of BASH BROS MARRIAGE.  FIZZ AND FURS was devastated by TAX 
PENALTY in a 1 minute one-sided duel.  Tax Penalty gained 47 recognition points, while 
Fizz and Furs lost 32.
     HARD KNOCKS (42-4555) (107-85-1,170) of COLOR ME SUAVE fought TELGOR (107-27) (0-
0-0,200).  HARD KNOCKS was devastated by TELGOR in a 1 minute one-sided competition.  
Mr. Knocks is our overall popularity leader and top Aimed Blow.
     SHOPPING CART (72-6836) (32-36-1,175) of BASH BROS ROADSIDE fought RAYNER (20-
182) (65-109-3,175) of DEADLINE.  SHOPPING CART vanquished RAYNER in an action packed 
1 minute uneven duel.  Shopping Cart is our best Wall of Steel, while Rayner is top 
Parry-Riposte.
     $5 PROMINATOR (42-5107) (55-42-1,159) of COLOR ME SUAVE fought SHARK (31-6525) 
(30-50-0,142) of BASH BROS OCEAN.  $5 PROMINATOR overpowered SHARK in a 1 minute 
uneven duel.
     REDDIG (81-1838) (28-11-0,93) of CLAN LONGBEARD fought RODEKILL (42-4564) (26-27-
2,78) of COLOR ME SUAVE.  REDDIG overpowered RODEKILL in a 1 minute one-sided fight.  
Reddig is our leading Slasher.
     YORKE (81-2085) (20-7-0,81) of CLAN LONGBEARD fought GURGLES (18-10111) (33-37-
2,57) of CENTER FOR OLDS.  YORKE handily defeated GURGLES in a 1 minute one-sided 
bout.  Gurgles is our top Parry-Strike.
     GREAT WHITE SHARK (75-4001) (15-10-0,60) of VICIOUS FISH 2021 fought HEADACHE 
(28-5609) (23-18-1,45) of BASH BROS BODY.  GREAT WHITE SHARK was demolished by 
HEADACHE in a 1 minute mismatched match.
     SNUGGLE UP AND FUSS (42-5105) (25-7-0,85) of COLOR ME SUAVE fought MARVIN HAGLER 
(16-887) (25-26-2,77) of BASH BROS. DOCTOR.  SNUGGLE UP AND FUSS devastated MARVIN 
HAGLER in a 1 minute one-sided battle.  Marvin Hagler is our least popular fighter 
today!

* deep sigh *  Well, guess that's all.  Enjoy the rest of your spring.

                                          -- Olaf Modeen

CHAMPION OF THE HORN           W   L  K PNTS  TEAM NAME                  CITY           
 CHATROOMMATE 18-10034       131  69  0  496  CENTER FOR OLDS (364)      TALCAMA

GRAND CHALLENGER CHAMPIONS     W   L  K PNTS  TEAM NAME                  CITY           
-MANAGING UP 32-6819          41  50  0  213  CON + INSULT (442)         ARVAT

GRAND CHAMPIONS                W   L  K PNTS  TEAM NAME                  CITY           
 MOD COD 55-2638             373 221  5  210  RHYME TYME (385)           KHALANI
 JEDI YETI 18-10860           69  63  3  209  CENTER FOR OLDS (364)      TALCAMA
 BALDING GRAY 42-5022         59  74  0  196  COLOR ME SUAVE (365)       RODEKI
-CARNATION 97-7598            24  38  5  192  FLOWER POWER (444)         SHADOW GROVE
 SHOPPING CART 72-6836        33  36  1  186  BASH BROS ROADSIDE (453)   DRAGONHEAD
-TEM OF SMALLCLIFF 35-4865    37  37  4  183  HOUSE JHEREG (426)         MURSKA

GRAND CHALLENGER ADEPTS        W   L  K PNTS  TEAM NAME                  CITY           
-TOUCH BASE 32-6828           39  53  1  177  CON + INSULT (442)         ARVAT
 MR. BRATWURST 42-5106        55  46  0  176  COLOR ME SUAVE (365)       RODEKI
 HARD KNOCKS 42-4555         107  86  1  171  COLOR ME SUAVE (365)       RODEKI
 $5 PROMINATOR 42-5107        56  42  1  166  COLOR ME SUAVE (365)       RODEKI
 RAYNER 20-182                65 110  3  165  DEADLINE (432)             SEAM
-MR RIGHT HANDED 72-6876      77 100  2  162  BASH BROS TIRES (411)      DRAGONHEAD
-QUALM 29-5810                33  10  0  158  MID EARTH (316)            LAPUR

GRAND ADEPTS                   W   L  K PNTS  TEAM NAME                  CITY           
 TAX PENALTY 72-7311          38  25  2  150  BASH BROS MARRIAGE (454)   DRAGONHEAD

GRAND ADEPTS                   W   L  K PNTS  TEAM NAME                  CITY           
-JAKLAK 81-1430               33  27  0  144  CLAN LONGBEARD (374)       SHADOWSPIRE
 SHARK 31-6525                30  51  0  140  BASH BROS OCEAN (457)      CHIMLEVTAL
 FIZZ AND FURS 18-9959        40  19  0  120  CENTER FOR OLDS (364)      TALCAMA

GRAND CHALLENGER INITIATES     W   L  K PNTS  TEAM NAME                  CITY           
 REDDIG 81-1838               29  11  0   99  CLAN LONGBEARD (374)       SHADOWSPIRE
 SNUGGLE UP AND FUSS 42-5105  26   7  0   93  COLOR ME SUAVE (365)       RODEKI

GRAND INITIATES                W   L  K PNTS  TEAM NAME                  CITY           
-JEHLCH 29-5528               24  21  2   89  MID EARTH (316)            LAPUR
 YORKE 81-2085                21   7  0   86  CLAN LONGBEARD (374)       SHADOWSPIRE
-VILMAR 81-2105               22  11  1   82  CLAN LONGBEARD (374)       SHADOWSPIRE
 RODEKILL 42-4564             26  28  2   77  COLOR ME SUAVE (365)       RODEKI
 MARVIN HAGLER 16-887         25  27  2   74  BASH BROS. DOCTOR (460)    WILLAF
 HEADACHE 28-5609             24  18  1   67  BASH BROS BODY (452)       MORYA
-THE OVEN BIRD 75-3934        19   7  0   59  DEFROSTED (455)            JADE MOUNTAIN
 GURGLES 18-10111             33  38  2   57  CENTER FOR OLDS (364)      TALCAMA
 GREAT WHITE SHARK 75-4001    15  11  0   44  VICIOUS FISH 2021 (461)    JADE MOUNTAIN

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W   L  K TEAM NAME              SLAIN BY                  TURN

                               PERSONAL CORRESPONDENCE

                                  LAST WEEK'S FIGHTS

CHATROOMMATE slimly won victory over MOD COD in a crowd pleasing 3 minute Title fight.
BALDING GRAY lost to GOJIRO in a action packed 2 minute battle.
MR. BRATWURST was demolished by VILLAINOUS INFORMER in a 1 minute uneven fight.
JEDI YETI devastated ARENAMASTER SANDAVOL in a exciting 1 minute one-sided fight.
FIZZ AND FURS was devastated by TAX PENALTY in a 1 minute one-sided duel.
HARD KNOCKS was devastated by TELGOR in a 1 minute one-sided competition.
SHOPPING CART vanquished RAYNER in a action packed 1 minute uneven duel.
$5 PROMINATOR overpowered SHARK in a 1 minute uneven duel.
REDDIG overpowered RODEKILL in a 1 minute one-sided fight.
YORKE handily defeated GURGLES in a 1 minute one-sided bout.
GREAT WHITE SHARK was demolished by HEADACHE in a 1 minute mismatched match.
SNUGGLE UP AND FUSS devastated MARVIN HAGLER in a 1 minute one-sided battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|BASHING ATTACK                   4         PARRY-LUNGE       20 -   8 -  0      71  |
|WALL OF STEEL                    4         AIMED BLOW        16 -   7 -  0      70  |
|AIMED BLOW                       3         LUNGING ATTACK    23 -  21 -  0      52  |
|LUNGING ATTACK                   3         WALL OF STEEL     22 -  21 -  1      51  |
|PARRY-LUNGE                      2         TOTAL PARRY        2 -   2 -  0      50  |
|SLASHING ATTACK                  2         SLASHING ATTACK    6 -   7 -  0      46  |
|PARRY-STRIKE                     1         BASHING ATTACK    17 -  21 -  0      45  |
|PARRY-RIPOSTE                    1         PARRY-STRIKE       5 -  16 -  0      24  |
|STRIKING ATTACK                  0         PARRY-RIPOSTE      2 -   8 -  0      20  |
|TOTAL PARRY                      0         STRIKING ATTACK    1 -   4 -  0      20  |

Turn 280 was great if you     Not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

AIMED BLOW         2 -  1     LUNGING ATTACK     1 -  2         4  LUNGING ATTACK 
PARRY-LUNGE        1 -  1     PARRY-STRIKE       0 -  1         2  PARRY-LUNGE    
SLASHING ATTACK    1 -  1     PARRY-RIPOSTE      0 -  1         2  WALL OF STEEL  
BASHING ATTACK     2 -  2     STRIKING ATTACK    0 -  0         1  STRIKING ATTACK
WALL OF STEEL      2 -  2     TOTAL PARRY        0 -  0         1  BASHING ATTACK 
                                                                1  AIMED BLOW     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   WARRIOR                     W   L  K PNTS TEAM NAME                  
PARRY-LUNGE      CHATROOMMATE 18-10034     131  69  0  496 CENTER FOR OLDS (364)
LUNGING ATTACK   MOD COD 55-2638           373 221  5  210 RHYME TYME (385)
WALL OF STEEL    SHOPPING CART 72-6836      33  36  1  186 BASH BROS ROADSIDE (453)
BASHING ATTACK   MR. BRATWURST 42-5106      55  46  0  176 COLOR ME SUAVE (365)
AIMED BLOW       HARD KNOCKS 42-4555       107  86  1  171 COLOR ME SUAVE (365)
PARRY-RIPOSTE    RAYNER 20-182              65 110  3  165 DEADLINE (432)
SLASHING ATTACK  REDDIG 81-1838             29  11  0   99 CLAN LONGBEARD (374)
PARRY-STRIKE     GURGLES 18-10111           33  38  2   57 CENTER FOR OLDS (364)

The overall popularity leader is HARD KNOCKS 42-4555.  The most popular warrior this 
turn was CHATROOMMATE 18-10034.  The ten other most popular fighters were MOD COD 
55-2638, JEDI YETI 18-10860, HARD KNOCKS 42-4555, TAX PENALTY 72-7311, HEADACHE 
28-5609, BALDING GRAY 42-5022, SHOPPING CART 72-6836, $5 PROMINATOR 42-5107, YORKE 
81-2085, and MR. BRATWURST 42-5106.

The least popular fighter this week was MARVIN HAGLER 16-887.  The other ten least 
popular fighters were GURGLES 18-10111, RODEKILL 42-4564, SHARK 31-6525, GREAT WHITE 
SHARK 75-4001, RAYNER 20-182, FIZZ AND FURS 18-9959, SNUGGLE UP AND FUSS 42-5105, 
REDDIG 81-1838, MR. BRATWURST 42-5106, and YORKE 81-2085.

Arena (Number)       W  L K  Arena (Number)       W  L K  Arena (Number)       W  L K  
WILLAF(16)           0  1 0  CHIMLEVTAL(31)       0  1 0  DRAGONHEAD(72)       2  0 0  
TALCAMA(18)          2  2 0  RODEKI(42)           2  4 0  JADE MOUNTAIN(75)    0  1 0  
SEAM(20)             0  1 0  KHALANI(55)          0  1 0  SHADOWSPIRE(81)      2  0 0  
MORYA(28)            1  0 0  

TOP WARRIOR OF EACH ARENA     W   L  K PNTS  TEAM NAME                  CITY           
 MARVIN HAGLER 16-887        25  27  2   74  BASH BROS. DOCTOR (460)    WILLAF
 CHATROOMMATE 18-10034      131  69  0  496  CENTER FOR OLDS (364)      TALCAMA
 RAYNER 20-182               65 110  3  165  DEADLINE (432)             SEAM
 HEADACHE 28-5609            24  18  1   67  BASH BROS BODY (452)       MORYA
 SHARK 31-6525               30  51  0  140  BASH BROS OCEAN (457)      CHIMLEVTAL
 BALDING GRAY 42-5022        59  74  0  196  COLOR ME SUAVE (365)       RODEKI
 MOD COD 55-2638            373 221  5  210  RHYME TYME (385)           KHALANI
 SHOPPING CART 72-6836       33  36  1  186  BASH BROS ROADSIDE (453)   DRAGONHEAD
 GREAT WHITE SHARK 75-4001   15  11  0   44  VICIOUS FISH 2021 (461)    JADE MOUNTAIN
 REDDIG 81-1838              29  11  0   99  CLAN LONGBEARD (374)       SHADOWSPIRE

                       SUMMER FACE-TO-FACE IN WASHINGTON, D.C.!

                        (well actually, Alexandria, Virginia)

We hope you will join us at our summer FTF in Washington, D.C., July 22-24, 2022.  It 
will be held at the Embassy Suites Alexandria Old Town near the Potomac River in 
Alexandria, Virginia (703-684-5900).  The hotel looks very nice and we're excited to 
be in the downtown area with so many restaurants and other goodies nearby. Room rates 
are $169.00 for singles and doubles, which includes full cooked breakfast, 
complimentary manager's reception, and free high speed internet.  Underground parking 
is $15/night.  There's a fitness center, jacuzzi, and pool.  The rooms are blocked--
the code is "Duelmasters."

        The official block cutoff is mid June so make your reservations ASAP!
The hotel reservation site is: https://book.passkey.com/event/50341474/owner/1731/home
              Or call to reserve at 800-362-2779 and use group code DUE.

Please note that rooms are limited.  As always, if the block is full, please make your 
reservation the best you can (book a king, and/or book at normal rates) and let us 
know and we'll work with the sales office to get them to correct your reservation. 

The tournament info sheet and minioverviews will be out in June.  We are very looking 
forward to seeing you all and hope that you can make it!

P.S.  The dates are set for the next winter FTF:  January 13-15, 2023, in Tempe.