ADVANCED DUELMASTERS

Date   : 10/17/1996    Duedate: 10/30/1996

Gateway

DM-108    TURN-23

RANK TEAMS                    W   L K    %  RANK TEAMS                    W   L K    %
  1 KILL HUMANOIDS 37/58    21   2  0 91.3      THE BEARS 43/67                       
  2 ANGELS OF PAIN 9/23     19   3 17 86.4   14 FROG PRINCES 18/33      11  12  0 47.8
  3 KING'S COURT 11/25      13   4  1 76.5   15 DEATH MASTERS 7/18      43  48  2 47.3
  4 MAD SCIENTISTS 18/34    16  10  1 61.5      NINJA TURTLES 22/40                   
  5 CCE 60/76              216 158 13 57.8      INFERNAL LEGION 9/22                  
    ZIG ZAG 1/5                              16 DEADLY SHADOWS 46/96    14  16  0 46.7
    GOLDEN HOSTE 6/16                           ENGINES OF DOOM 43/95                 
    HACK AND SLASH 24/44                     17 UNDERDOGS 60/75         55  65  1 45.8
    NOMADS 14/29                                BIRDS OF PREY 23/41                   
    ZIG ZAG 37/59                               WILD CARDS 57/73                      
    ZIG ZAG 5/14                                DEATHTONGUE 46/68                     
  6 DARK GUARDIANS 1/8      87  67  1 56.5   18 TRIBAL COUNCIL 4/83      9  11  0 45.0
    THE GUARDIANS 19/35                      19-JACKSON FIVE 17/30      26  32  7 44.8
    MYTH AND MIGHT 2/10                         FIRE FIGHTERS 41/65                   
    THE RED REAVERS 28/47                       BOOB TUBE RUBES 33/91                 
  7 RAT PAK 41/82           59  46  2 56.2      DOCTORS OF DUEL 10/88                 
    RAT PAK 19/80                            20 SLASHERS 1/2           150 186  0 44.6
    MISFITS 32/81                               STAR MOUNT FIENDS 58/74               
    BLOODSTONE ORCS 11/79                       DARK FOUNDATION 1/3                   
  8-BIBLE BROTHERS 38/64    28  23  6 54.9      BLACK FLAG 1/4                        
    ABOUNDING AGONY II 29/48                    DARK FOUNDATION 29/49                 
    WOLFRAVEN REAVERS 10/24                     ASYLUM KNIGHTS 13/27                  
  9 ROMAN HEROES 32/53      21  18 10 53.8   21 WOLVERINES 18/99         2   7  0 22.2
    MISCELLANEOUS II 38/62                   22 RIFTWAR MASTERS 18/78    3  11  0 21.4
 10 TEAM$(150) 1/77         12  11  2 52.2   23-VIPERS 14/28            12  51  1 19.0
 11-CHEMICALS 53/72         11  11  3 50.0      DARK TIDE 33/54                       
 12 BRITERON BY 8/20        13  14  2 48.1   24 THE DAMNED 30/52        11  77  4 12.5
    PRETTY THINGS 52/93                         EXCELLENT 'VENTURE 13/26              
 13 THE BEARS 48/70         60  65  0 48.0      YELLOW SUBMARINE 17/31                
    THE BEARS 42/66                             PUT UP YOUR DUKES 29/50               
    THE BEARS 46/69                          25-SIMON SEZ BASH? 15/98    0   7  0  0.0

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                                  WARRIOR SPOTLIGHT

To the Bold:

     I was well pleased to note that there are at least some with courage amongst us, 
as a full 11 Lord Protectors entered the jungles to face the Chaos Hordes.  I had 
hoped for an even greater number, but it is a good start.  We posted five victories 
against the enemy, which is, by far, the most that have been achieved in a long time.  
At the very least, we have made certain that our demonic rivals know we mean business 
and are not terrified of their gaping jaws.
     The most notable battles were the awesome victory of Maynard G. Krebs over the 
huge beast known as Bokar.  This monstrosity once slew me, so I amk indeed aware of 
its dark prowess.  My congratulations to Maynard.l  Indeed, another of my least 
favorite foes, the Talons of Thunder, who it took me six minutes to defeat, managed to 
slay the valiant Executioner.  That was, indeed, a poor matchup for the former Lady's 
Protector.  Both Teetotaler and Reggie Jackson fought foes I have not encountered, so 
I cannot comment on the titanic struggles they must have faced.
     One warning to those who dare to fight the Chaos Minions, they have amazing 
recuperative powers.  If you down a foe, make certain it is dead, for several beasts 
reported slain are returning to plague us once again.  If you can, drag the bodies 
back to the Keep to be properly disposed of.
     Finally, now that as the year ends, I shall prepare a list of all of the Gate 
foes faced, the records of our number against them and a list of their known weapons 
and abilities for the rest of you to examine.  Any information you can add regarding 
the vitals of the beasts would be appreciated.

                                        For the Companions,

                                                  Vengeance

                            RAMBLINGS FROM WITHIN THE KEEP

Greetingssss, good Lord Protectorssss of the Gate!

     It seemsss that our good spymassster, Zontani, has imbibed 'pon too much of his 
home brew and isss currently fast asssleep under the desssk here in the main office, 
leaving the tasssk of hisss report to me, your humble Keep dragon.  Pleassse bear with 
me, gallant Protectorsss, for thisss isss all new to me.
     It sssseemssss, Lord Protectors, that there are not many of you out there, for 
there is a block of only 25 managerial locker roomssss occupied for this cycle--a sad 
lacking in our ranksss!  For how can we hope to hold back the rissssing tide of 
chaosss from invading Alassstari unlesss we band together and do battle?  Be that as 
it may, we continue reporting on the fightsss.
     The Valiant Tagan holdsss onto the Commander's position for yet another cycle, 
holding back Chrissstine from her attempt to take over the rank.  Eight brave Lordsss 
entered into the Gateway to do battle with the foul demonsss of the junglessss.  Three 
Lord Protectorsss were victorioussss, and did their part to lessen the ranks of the 
demons, while five were snuffed.  'Tis proving lassssting difficult, isss it not, to 
make headway at this slow pace?  Perhaps 'tisss, though, a good strategy on our part, 
to slowly learn their numberssss and their weaknessessss, so that when comes the day 
when many more Lordssss have come here we may attack on masse!  (Soundsss reasssonable 
to me!)
     Fightssss within the Keep were exciting, nonethelessss, as we gathered to watch 
the valiant warriors train with each other; could it be true, assss Zontani 
sssuggests, that there is betting going on as to which of our Lords will achieve 200 
winssss first?  A worthy bet, that!  I shall lay my money on the worthy Teetotaler, 
who is third in line for the honor, behind The Mule and Wallbanger.  Of courssse, I 
mean no offense to these two fine warriorsss... but I dearly love placing my money to 
show!
     In the exchanging of challenges this cycle, it seems that Whiplash hassss 
received the most challengesss, while Kill Humanoidsss were being avoided throughout 
the arena circuit--with the Bearssss leading in this avoidance!  (I am sure at this 
point Zontani would insssult Kill Humanoidsss' hygiene or the Bearsss' courage, but 
alasss!  I lack Zontani'ssss sharp wit.)
     I sssshall wrap thisss up.  Farewell, good Lordssss, until the next I am called 
to sssserve you!

                                                                 Skek

THE GATE COMMANDER                W   L  K  TEAM NAME                  CITY           
  1) TAGAN 6-1226               129  62  1  GOLDEN HOSTE (16)          TRANSEL

THE CAPTAINS OF THE GATE          W   L  K  TEAM NAME                  CITY           
  2) FALSTAFF 37-899            129  66  4  ZIG ZAG (59)               SIBIKHAS
  3) VENGEANCE 9-2052           128  32  4  ANGELS OF PAIN (23)        ZUKAL
  4)-REGGIE JACKSON 17-1339     111  77  7  JACKSON FIVE (30)          ALJAFIR
  5) TEETOTALER 38-326          158  68 11  MISCELLANEOUS II (62)      CLIFFHOME
  6) CHRISTINE 11-929           113  66  3  KING'S COURT (25)          ARUAK CITY
  7) TAWNY 24-1369              106  68  0  HACK AND SLASH (44)        ZORPUNT
  8) WHIPLASH 19-1221           104  59  1  THE GUARDIANS (35)         ZUWAYZA
  9) QUICKSILVER 14-857         127  90  4  NOMADS (29)                TOBIR

THE CAPTAINS OF THE GATE          W   L  K  TEAM NAME                  CITY           
 10) WALLBANGER 29-708          175  65  3  DARK FOUNDATION (49)       LAPUR
 11) DELBAETH 6-978             133  81  2  GOLDEN HOSTE (16)          TRANSEL

LIEUTENANTS OF THE GATE           W   L  K  TEAM NAME                  CITY           
 12) OPUS 1-1526                130  74  4  ZIG ZAG (5)                MORDANT
 13) REEBOK-RAT 41-432          116  58  2  RAT PAK (82)               KATI-TEI
 14) EXECUTIONER 43-1035         96  62  1  ENGINES OF DOOM (95)       VEASTIAN
 15) THE MULE 1-347             189  80  2  DARK FOUNDATION (3)        MORDANT
 16) PSYCHO SCIENTIST 18-697    103  77  4  MAD SCIENTISTS (34)        TALCAMA
 17)-HANGOVER 29-638            141  67  9  ABOUNDING AGONY II (48)    LAPUR
 18) HAWK 46-554                 92  89  0  DEADLY SHADOWS (96)        ARDIVENT
 19) LAZAR WOLF 4-1169           58  42  1  TRIBAL COUNCIL (83)        JHELUM
 20) LEONARDO 22-205            168  76  6  NINJA TURTLES (40)         SOLVEN
 21) TA'RA 24-1088              107  85  3  HACK AND SLASH (44)        ZORPUNT
 22) HYPER-RAT 19-1170           94  58  3  RAT PAK (80)               ZUWAYZA
 23) GOLDEN 42-757               82  68  0  THE BEARS (66)             RODEKI
 24) FERNDOK 60-607              79  49  2  UNDERDOGS (75)             ARADI
 25) DANGEROUS 43-842            90  80  2  ENGINES OF DOOM (95)       VEASTIAN
 26) DONATELLO 22-366           198  42  2  NINJA TURTLES (40)         SOLVEN
 27) DON JUAN 24-849            111  95  4  HACK AND SLASH (44)        ZORPUNT
 28) FURIOUS IMPALER 37-762      75  34  1  KILL HUMANOIDS (58)        SIBIKHAS
 29) MOUNTAIN BEAR 46-1340       72  44  1  THE BEARS (69)             ARDIVENT
 30) CHAR$(3008) 1-3008          85  70  2  TEAM$(150) (77)            MORDANT
 31) THANATOS 9-1069            132  81  0  INFERNAL LEGION (22)       ZUKAL

DEFENDERS OF THE GATE             W   L  K  TEAM NAME                  CITY           
 32) CARE 48-906                 90  81  3  THE BEARS (70)             CAER
 33) NODONN 6-866               124  88  0  GOLDEN HOSTE (16)          TRANSEL
 34) ALICIA 24-1551              98  64  2  HACK AND SLASH (44)        ZORPUNT
 35)-BARIUM 53-378               82  71  4  CHEMICALS (72)             KHALHUMS
 36) ELLEGON 19-1723             76  45  1  THE GUARDIANS (35)         ZUWAYZA
 37) URSA 48-1678                68  54  2  THE BEARS (70)             CAER
 38) WULGRETH 58-34              82  54  4  STAR MOUNT FIENDS (74)     DELARQ TOR
 39) NAMELESS TOOK 1-3195        87  34  2  DARK GUARDIANS (8)         MORDANT
 40) MASH 14-1528                74  80  0  NOMADS (29)                TOBIR
 41) THUNDERBIRD 23-2317         72  50  4  BIRDS OF PREY (41)         TI
 42) SGT SLAUGHTER 7-541        155  60  0  DEATH MASTERS (18)         BONSUR
 43) RAVEN 23-1526               70  68  0  BIRDS OF PREY (41)         TI
 44) WRAITH 57-2615              69  44  0  WILD CARDS (73)            ANDOR
 45) STORM 1-1753               104  74  0  DARK FOUNDATION (3)        MORDANT
 46) SLY 18-68                  105  50  3  WOLVERINES (99)            TALCAMA
 47) SHADOW 1-850               152  76  2  BLACK FLAG (4)             MORDANT
 48) MARIONETTE 1-4093           61  56  0  DARK GUARDIANS (8)         MORDANT
 49) STEEL DWARF 2-1955          72  47  0  MYTH AND MIGHT (10)        NIANIA
 50) SUGAR BEAR 42-811           78  62  2  THE BEARS (66)             RODEKI
 51) MAMMA 43-1602               62  52  1  THE BEARS (67)             VEASTIAN
 52) REVENGE 1-853              131  89  3  BLACK FLAG (4)             MORDANT
 53) SWAMP-RAT 19-700           113  72  0  RAT PAK (80)               ZUWAYZA
 54) FER DE LANCE 5-1938         85  65  1  ZIG ZAG (14)               KALTOS
 55) 3066 14-1351                82  55  1  NOMADS (29)                TOBIR
 56) RANDOM 1-858               118 139  0  DARK FOUNDATION (3)        MORDANT
 57) HAVOK II 1-950             116 100  1  BLACK FLAG (4)             MORDANT
 58) SOULFLAYER 11-978           93  67  1  BLOODSTONE ORCS (79)       ARUAK CITY
 59) LOUIE 1-224                135  69  0  SLASHERS (2)               MORDANT
 60)-FIRE DONBELOW 41-101       103  96  2  FIRE FIGHTERS (65)         KATI-TEI
 61)-JESSE JACKSON 38-747        99  68  2  BIBLE BROTHERS (64)        CLIFFHOME

THE PROTECTORS OF THE KEEP        W   L  K  TEAM NAME                  CITY           
 62) RALPH 1-1754                89  90  1  BLACK FLAG (4)             MORDANT
 63) DAARGARD 32-673             94  77  1  MISFITS (81)               ARVAT
 64) BHURAK 60-1081              67  51  3  CCE (76)                   ARADI
 65) SAM SPADE 1-184            128 142  1  SLASHERS (2)               MORDANT
 66) RED III 1-2013              97  75  1  BLACK FLAG (4)             MORDANT

THE PROTECTORS OF THE KEEP        W   L  K  TEAM NAME                  CITY           
 67)-UNZASTER DIZASTER 10-1424   88  63  1  WOLFRAVEN REAVERS (24)     KOLACT
 68) NICODEMUS 8-1729            69  46  3  BRITERON BY (20)           ARKERS
 69) MOLLY RINGWALD 52-520       73  46  4  PRETTY THINGS (93)         FRATSFA
 70) HARRY SELDON 1-1054        114  86  1  DARK FOUNDATION (3)        MORDANT
 71)-MAYNARD G KREBS 33-2098     74  52  4  BOOB TUBE RUBES (91)       NIYTYOLE ISLAND
 72) LIME LADY V 13-2463         72  60  0  ASYLUM KNIGHTS (27)        DULLENS
 73) NOELLE 14-2005              69  48  2  NOMADS (29)                TOBIR
 74)-CHAOS KNIGHT 33-100         77  57  3  DARK TIDE (54)             NIYTYOLE ISLAND
 75) JIMMY THE HAND 18-1044      48  33  1  RIFTWAR MASTERS (78)       TALCAMA
 76) GOLDILOCKS 18-470           84  76  1  FROG PRINCES (33)          TALCAMA
 77) HAPPY SLASHER 1-212        105 104  0  SLASHERS (2)               MORDANT
 78) SIR SLAPHAPPY VI 13-2862    68  34  0  ASYLUM KNIGHTS (27)        DULLENS
 79) EUSEBIO 6-1456              68  41  1  GOLDEN HOSTE (16)          TRANSEL
 80) JEREMY 17-1642              81  82  4  YELLOW SUBMARINE (31)      ALJAFIR
 81) BILL THE CAT 46-699         85  76  2  DEATHTONGUE (68)           ARDIVENT
 82) DLOM EMILS 5-1857           72  85  2  ZIG ZAG (14)               KALTOS
 83) LOUIS 30-1370               80  90  4  THE DAMNED (52)            IAYE
 84) JASON CULLINANE 19-1241     76  73  3  THE GUARDIANS (35)         ZUWAYZA
 85) SHAWN THORNTON 29-1359      76 100  4  PUT UP YOUR DUKES (50)     LAPUR
 86) TREBONIUS 32-604            96  69  7  ROMAN HEROES (53)          ARVAT
 87)-CHAOS WARRIOR 33-98         73  59  1  DARK TIDE (54)             NIYTYOLE ISLAND
 88) SABRE TOOTH 28-1193         80  48  0  THE RED REAVERS (47)       MORYA
 89)-LEGRAND 10-1556             67  64  0  DOCTORS OF DUEL (88)       KOLACT
 90) NECRON-99 7-565            146  66  2  DEATH MASTERS (18)         BONSUR
 91)-JAKE THE SNAKE 14-74        88  54  1  VIPERS (28)                TOBIR
 92) LAZY DRAGON 57-2050         88  55  1  WILD CARDS (73)            ANDOR
 93)-SM. SHIELDORBUST 15-504     48  36  1  SIMON SEZ BASH? (98)       MALCORN
 94) BILLY THE KID 13-1386       97  81  3  EXCELLENT 'VENTURE (26)    DULLENS

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W  L K TEAM NAME              SLAIN BY                 TURN
BHURAK 60-1081            67 51  3 CCE 76                FANGS OF FIRE 108-64       23
T'ZEEXIQAL 108-49          0  1  0 CHAOS SPAWN 0         VENGEANCE 9-2052           23
XIXZOK 108-69              0  1  0 CHAOS SPAWN 0         FALSTAFF 37-899            23
WATER DRAGON 108-40        0  1  0 CHAOS SPAWN 0         OPUS 1-1526                23
LOUIS 30-1370             80 90  4 THE DAMNED 52         SHADOW BEING 108-67        23
BILLY THE KID 13-1386     97 81  3 EXCELLENT 'VENTURE 26 KILORRI 108-60             23
DELBAETH 6-978           133 81  2 GOLDEN HOSTE 16       TZENORI 108-65             23
TEETOTALER 38-326        158 68 11 MISCELLANEOUS II 62   QUETZIQUATL 108-16         23

                               PERSONAL CORRESPONDENCE

Sly -- I see... And exactly how many attempts have you made to face the Chaos Spawn 
that you know how difficult they are to defeat?  None?  And how many times have you 
fought any of the top 20 warriors lately?  None?  So, what, exactly, do you know about 
what you stupidly shot your mouth off on last turn?  Nothing?  Until you have some 
clue about what you are saying, I'd suggest you fall silent.  I face the cream of 
Alastari every tournament and win far more than I lose.  What enjoyment is there in 
fighting the same warriors turn after turn after turn, when there is a world to 
conquer, or at least new experiences to face?  I happen to enjoy the Gate.  While 
learning is greatly decreased there and death eliminates the chance of learning 
completely, it is fun not knowing what to expect each turn.  If the so-called "real 
competition" would like to fight me, they can wait for the tournaments or make an 
appointment, I'll be happy to oblige. -- Vengeance

10/4/96
All -- I'm trying to find information on an ex-manager.  Does anyone have the last-
known address for Jim Jarvis aka Master J?  He fought the teams The Unknowns and the 
Unknowns II among others.  He was notably in arena 12, Riztab, and stopped playing 
around 1991 or 92.  If you can help out, diplo Talon Volksie at Eagles Claw, DM 40 and 
104.  Thanks.

10/16/96
ALL -- For any who care, Mike Bookout/Bookie is finally hooked up on-line at his 
house!!  My e-mail address is: RitalinBoy@worldnet.att.net  Feel free to drop me a 
line. -- Mike Bookout
P.S.  Oh yea, new address too!! Mike Bookout, 903B Beacon Parkway E, Birmingham, AL 
35209.

Steve Allain, aka Lord Xiang, has a new E-mail address:  sallain@concentric.net.  
Please use this exclusively, as my old address is now defunct.  Thank you. -- 
Steve/Lord Xiang

                                  LAST WEEK'S FIGHTS

1) TEETOTALER (38-326) (158-67-11,2) of MISCELLANEOUS II entered into the Gate and 
into the steaming jungle.  The stars above him blackened as a foul, and familiar, 
shape slid menacingly out of the sky--the dreaded QUETZIQUATL!   For four minutes 
did the valiant Lord Protector do battle, but at length, the fire-breath and foul 
claws of the demon set him low.  TEETOTALER's body was recovered by other stalwart
Gateway explorers.
     
2) VENGEANCE (9-2052) (127-32-19,3) of ANGELS OF PAIN set forth into the Gate, where, 
under the dripping trees, he challenged T'ZEEXIQAL to battle.  For six minutes did 
demon and Lord Protector exchange blows, but VENGEANCE, well honored Gateway 
champion, savagely slew T'ZEEXIQAL in the end.
     
3) DELBAETH (6-978) (133-80-2,5) of GOLDEN HOSTE entered into the Gate seeking glory 
and honor for Alastari when he was confronted by the demon TZENORI, who attacked him
without warning.  DELBAETH was slaughtered by TZENORI in one minute, and his body 
was recovered by Skek.
     
4) FALSTAFF (37-899) (128-66-3,6) of ZIG ZAG stepped through the Gate into the strange 
jungles of the demons where he confronted XIXZOK.  For two minutes they fought, 
sending blood and ichor flying; and in the end FALSTAFF assassinated XIXZOK.
     
5) OPUS (1-1526) (129-74-3,20) of ZIG ZAG followed his comrades into the Gate and 
set out to make his own way through, exploring the uncharted territories further 
upriver than our Lord Protectors have thus far gone.  There he was attacked by a 
WATER DRAGON; the Lord Protector feared not, for he had been briefed on the weaknesses
of these creatures.  Four minutes did he test the creature, and at length butchered 
it.
     
6) BHURAK (60-1081) (67-50-3,54) of CCE took up the call of the Gate and dove deep 
into the nearly impenetrable jungles, where he was ambushed by a demon called the 
FANGS OF FIRE, who assaulted him mercilessly.  BHURAK was butchered by FANGS OF FIRE 
in a one minute; his body was recovered by the Companions.
     
7) LOUIS (30-1370) (80-89-4,75) of THE DAMNED set forth through the Gateway and into 
the jungles with his Companions, seeking demons of chaos--he was not disappointed 
there, for from the canopies came a SHADOW BEING, who fell on him with bloodthirsty 
intent.  LOUIS was assassinated by the SHADOW BEING in less than a minute.
     
8) BILLY THE KID (13-1386) (97-80-3,86) of EXCELLENT 'VENTURE followed his Companions
into the Gate, where he was attacked by KILORRI.  The Lord Protector was unable to 
defend himself, and was slaughtered by the demon in one minute.
     
9) HAWK (46-554) (92-88-0,16) of DEADLY SHADOWS TV challenged
      REEBOK-RAT (41-432) (115-58-2,11) of RAT PAK.
HAWK was vanquished by REEBOK-RAT in a popular 2 minute one-sided Challenge duel.
10) GOLDEN (42-757) (82-67-0,21) of THE BEARS challenged
      QUICKSILVER (14-857) (126-90-4,9) of NOMADS.
GOLDEN was narrowly defeated by QUICKSILVER in a popular 3 minute Challenge melee.
11) MOUNTAIN BEAR (46-1340) (72-43-1,26) of THE BEARS challenged
      DON JUAN (24-849) (110-95-4,24) of HACK AND SLASH.
MOUNTAIN BEAR was defeated by DON JUAN in an exciting 2 minute Challenge match.
12) DANGEROUS (43-842) (90-79-2,23) of ENGINES OF DOOM challenged
      HYPER-RAT (19-1170) (93-58-3,19) of RAT PAK.
DANGEROUS was bested by HYPER-RAT in a crowd pleasing 1 minute Challenge conflict.
13) EXECUTIONER (43-1035) (96-61-1,12) of ENGINES OF DOOM challenged
      WHIPLASH (19-1221) (103-59-1,8) of THE GUARDIANS.
EXECUTIONER was subdued by WHIPLASH in a popular 1 minute bloody Challenge brawl.
14) NODONN (6-866) (124-87-0,29) of GOLDEN HOSTE challenged
      FURIOUS IMPALER (37-762) (74-34-1,25) of KILL HUMANOIDS.
NODONN was viciously subdued by FURIOUS IMPALER in a 3 minute Challenge fight.
15) CARE (48-906) (90-80-3,28) of THE BEARS challenged
      FERNDOK (60-607) (78-49-2,22) of UNDERDOGS.
CARE was devastated by FERNDOK in an exciting 2 minute bloody uneven Challenge duel.
16) MAMMA (43-1602) (62-51-1,46) of THE BEARS challenged
      SLY (18-68) (104-50-3,41) of WOLVERINES.
MAMMA was bested by SLY in a 2 minute Challenge brawl.
17) ALICIA (24-1551) (97-64-2,33) of HACK AND SLASH challenged
      URSA (48-1678) (68-53-2,30) of THE BEARS.
ALICIA savagely defeated URSA in an exciting 1 minute brutal Challenge bout.
18) 3066 (14-1351) (81-55-1,51) of NOMADS challenged
      RANDOM (1-858) (118-138-0,50) of DARK FOUNDATION.
3066 overpowered RANDOM in a crowd pleasing 2 minute bloody one-sided Challenge match.
19) LAZY DRAGON (57-2050) (88-54-1,88) of WILD CARDS challenged
      NICODEMUS (8-1729) (68-46-3,63) of BRITERON BY.
LAZY DRAGON was viciously subdued by NICODEMUS in a popular 9 minute Challenge bout.
20) BILL THE CAT (46-699) (84-76-2,81) of DEATHTONGUE challenged
      SHAWN THORNTON (29-1359) (76-99-4,78) of PUT UP YOUR DUKES.
BILL THE CAT savagely defeated SHAWN THORNTON in a 2 minute Challenge bout.
21) TAGAN (6-1226) (128-62-1,1) of GOLDEN HOSTE fought
      CHRISTINE (11-929) (113-65-3,7) of KING'S COURT.
TAGAN handily defeated CHRISTINE in an exciting 1 minute one-sided Title contest.
22) WALLBANGER (29-708) (174-65-3,10) of DARK FOUNDATION fought
      THANATOS (9-1069) (132-80-0,28) of INFERNAL LEGION.
WALLBANGER overpowered THANATOS in an exciting 3 minute gory uneven fight.
23) TAWNY (24-1369) (105-68-0,7) of HACK AND SLASH fought
      LEONARDO (22-205) (168-75-6,18) of NINJA TURTLES.
TAWNY vanquished LEONARDO in an exciting 2 minute gruesome one-sided fight.
24) DONATELLO (22-366) (197-42-2,24) of NINJA TURTLES fought
      REVENGE (1-853) (131-88-3,47) of BLACK FLAG.
DONATELLO beat REVENGE in an action packed 2 minute duel.
25) TA'RA (24-1088) (106-85-3,18) of HACK AND SLASH fought
      SOULFLAYER (11-978) (93-66-1,53) of BLOODSTONE ORCS.
TA'RA savagely defeated SOULFLAYER in an exciting 2 minute bloody fray.
26) CHAR$(3008) (1-3008) (84-70-2,27) of TEAM$(150) fought
      DAARGARD (32-673) (94-76-1,59) of MISFITS.
CHAR$(3008) vanquished DAARGARD in a popular 1 minute one-sided bout.
27) THE MULE (1-347) (188-80-2,13) of DARK FOUNDATION fought
      STEEL DWARF (2-1955) (72-46-0,44) of MYTH AND MIGHT.
THE MULE vanquished STEEL DWARF in an exciting 3 minute brutal one-sided fray.
28) LAZAR WOLF (4-1169) (57-42-1,17) of TRIBAL COUNCIL fought
      RALPH (1-1754) (89-89-1,58) of BLACK FLAG.
LAZAR WOLF overpowered RALPH in an exciting 1 minute one-sided fight.
29) PSYCHO SCIENTIST (18-697) (102-77-4,14) of MAD SCIENTISTS fought
      STORM (1-1753) (104-73-0,40) of DARK FOUNDATION.
PSYCHO SCIENTIST overpowered STORM in a crowd pleasing 1 minute one-sided fray.
30) SWAMP-RAT (19-700) (112-72-0,48) of RAT PAK fought
      HARRY SELDON (1-1054) (114-85-1,65) of DARK FOUNDATION.
SWAMP-RAT overpowered HARRY SELDON in an exciting 2 minute bloody one-sided struggle.
31) MOLLY RINGWALD (52-520) (73-45-4,61) of PRETTY THINGS fought
      RED III (1-2013) (96-75-1,64) of BLACK FLAG.
MOLLY RINGWALD was overpowered by RED III in an exciting 1 minute one-sided fray.
32) WRAITH (57-2615) (68-44-0,39) of WILD CARDS fought
      SIR SLAPHAPPY VI (13-2862) (68-33-0,74) of ASYLUM KNIGHTS.
WRAITH subdued SIR SLAPHAPPY VI in an exciting 2 minute conflict.
33) ELLEGON (19-1723) (75-45-1,32) of THE GUARDIANS fought
      DLOM EMILS (5-1857) (72-84-2,79) of ZIG ZAG.
ELLEGON viciously subdued DLOM EMILS in a popular 1 minute gruesome bout.
34) WULGRETH (58-34) (81-54-4,34) of STAR MOUNT FIENDS fought
      SUGAR BEAR (42-811) (78-61-2,45) of THE BEARS.
WULGRETH beat SUGAR BEAR in an exciting 1 minute competition.
35) LIME LADY V (13-2463) (72-59-0,43) of ASYLUM KNIGHTS fought
      MARIONETTE (1-4093) (60-56-0,67) of DARK GUARDIANS.
LIME LADY V was handily defeated by MARIONETTE in a popular 2 minute one-sided duel.
36) RAVEN (23-1526) (69-68-0,38) of BIRDS OF PREY fought
      SAM SPADE (1-184) (128-141-1,60) of SLASHERS.
RAVEN demolished SAM SPADE in a crowd pleasing 1 minute brutal uneven duel.
37) THUNDERBIRD (23-2317) (71-50-4,37) of BIRDS OF PREY fought
      TREBONIUS (32-604) (96-68-7,82) of ROMAN HEROES.
THUNDERBIRD viciously subdued TREBONIUS in a crowd pleasing 4 minute gory duel.
38) SGT SLAUGHTER (7-541) (154-60-0,38) of DEATH MASTERS fought
      JIMMY THE HAND (18-1044) (48-32-1,70) of RIFTWAR MASTERS.
SGT SLAUGHTER devastated JIMMY THE HAND in an action packed 1 minute mismatched match.
39) FER DE LANCE (5-1938) (84-65-1,49) of ZIG ZAG fought
      HAVOK II (1-950) (116-99-1,52) of BLACK FLAG.
FER DE LANCE viciously subdued HAVOK II in an exciting 2 minute gory match.
40) SABRE TOOTH (28-1193) (80-47-0,36) of THE RED REAVERS fought
      MASH (14-1528) (73-80-0,84) of NOMADS.
SABRE TOOTH was subdued by MASH in an action packed 1 minute fight.
41) NAMELESS TOOK (1-3195) (86-34-2,35) of DARK GUARDIANS fought
      NECRON-99 (7-565) (146-65-2,87) of DEATH MASTERS.
NAMELESS TOOK overpowered NECRON-99 in a popular 1 minute bloody uneven bout.
42) SHADOW (1-850) (151-76-2,42) of BLACK FLAG fought
      GOLDILOCKS (18-470) (84-75-1,71) of FROG PRINCES.
SHADOW vanquished GOLDILOCKS in a crowd pleasing 1 minute one-sided match.
43) LOUIE (1-224) (134-69-0,55) of SLASHERS fought
      JASON CULLINANE (19-1241) (76-72-3,80) of THE GUARDIANS.
LOUIE overpowered JASON CULLINANE in a popular 1 minute one-sided battle.
44) HAPPY SLASHER (1-212) (105-103-0,73) of SLASHERS fought
      NOELLE (14-2005) (68-48-2,68) of NOMADS.
HAPPY SLASHER was beaten by NOELLE in a crowd pleasing 1 minute bloody conflict.
45) JEREMY (17-1642) (81-81-4,77) of YELLOW SUBMARINE fought
      EUSEBIO (6-1456) (67-41-1,76) of GOLDEN HOSTE.
JEREMY was overpowered by EUSEBIO in an exciting 2 minute bloody one-sided struggle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                 25          LUNGING ATTACK   164 - 109 -  8      60  |
|WALL OF STEEL                  12          PARRY-RIPOSTE     31 -  22 -  2      58  |
|PARRY-LUNGE                    11          TOTAL PARRY       44 -  38 -  0      54  |
|TOTAL PARRY                     8          PARRY-LUNGE       63 -  58 -  2      52  |
|STRIKING ATTACK                 6          WALL OF STEEL     69 -  73 -  9      49  |
|AIMED BLOW                      5          AIMED BLOW        21 -  26 -  1      45  |
|PARRY-RIPOSTE                   4          PARRY-STRIKE      20 -  28 -  0      42  |
|PARRY-STRIKE                    4          STRIKING ATTACK   27 -  59 -  3      31  |
|SLASHING ATTACK                 4          SLASHING ATTACK   12 -  31 -  0      28  |
|BASHING ATTACK                  3          BASHING ATTACK    10 -  27 -  0      27  |

Turn  23 was great if you     not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-RIPOSTE      3 -  1     AIMED BLOW         2 -  3         5  LUNGING ATTACK 
LUNGING ATTACK    15 - 10     STRIKING ATTACK    2 -  4         4  WALL OF STEEL  
PARRY-LUNGE        6 -  5     BASHING ATTACK     1 -  2         1  PARRY-LUNGE    
PARRY-STRIKE       2 -  2     WALL OF STEEL      4 -  8         1  AIMED BLOW     
TOTAL PARRY        4 -  4     SLASHING ATTACK    1 -  3     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   RANK WARRIOR                     W   L  K TEAM NAME                  
LUNGING ATTACK     1) TAGAN 6-1226              129  62  1 GOLDEN HOSTE (16)
PARRY-LUNGE        2) FALSTAFF 37-899           129  66  4 ZIG ZAG (59)
WALL OF STEEL      5) TEETOTALER 38-326         158  68 11 MISCELLANEOUS II (62)
AIMED BLOW         7) TAWNY 24-1369             106  68  0 HACK AND SLASH (44)
STRIKING ATTACK   12) OPUS 1-1526               130  74  4 ZIG ZAG (5)
PARRY-STRIKE      20) LEONARDO 22-205           168  76  6 NINJA TURTLES (40)
PARRY-RIPOSTE     21) TA'RA 24-1088             107  85  3 HACK AND SLASH (44)
TOTAL PARRY       39) NAMELESS TOOK 1-3195       87  34  2 DARK GUARDIANS (8)
SLASHING ATTACK   48) MARIONETTE 1-4093          61  56  0 DARK GUARDIANS (8)
BASHING ATTACK    57) HAVOK II 1-950            116 100  1 BLACK FLAG (4)

The overall popularity leader is RANDOM 1-858.  The most popular warrior this turn 
was NICODEMUS 8-1729.  The ten other most popular fighters were LAZY DRAGON 57-2050, 
VENGEANCE 9-2052, OPUS 1-1526, TEETOTALER 38-326, QUICKSILVER 14-857, THUNDERBIRD 
23-2317, FER DE LANCE 5-1938, THE MULE 1-347, FURIOUS IMPALER 37-762, and WALLBANGER 
29-708.

The least popular fighter this week was GOLDILOCKS 18-470.  The other ten least 
popular fighters were JASON CULLINANE 19-1241, JIMMY THE HAND 18-1044, MOLLY RINGWALD 
52-520, CHRISTINE 11-929, BILLY THE KID 13-1386, BHURAK 60-1081, HAPPY SLASHER 1-212, 
SAM SPADE 1-184, SUGAR BEAR 42-811, and STORM 1-1753.

Arena(Number)        W  L K  Arena(Number)        W  L K  Arena(Number)        W  L K  
MORDANT(1)           8  8 1  ALJAFIR(17)          0  1 0  CLIFFHOME(38)        0  1 0  
NIANIA(2)            0  1 0  TALCAMA(18)          2  2 0  KATI-TEI(41)         1  0 0  
JHELUM(4)            1  0 0  ZUWAYZA(19)          4  1 0  RODEKI(42)           0  2 0  
KALTOS(5)            1  1 0  SOLVEN(22)           1  1 0  VEASTIAN(43)         0  3 0  
TRANSEL(6)           2  2 0  TI(23)               2  0 0  ARDIVENT(46)         1  2 0  
BONSUR(7)            1  1 0  ZORPUNT(24)          4  0 0  CAER(48)             0  2 0  
ARKERS(8)            1  0 0  MORYA(28)            0  1 0  FRATSFA(52)          0  1 0  
ZUKAL(9)             1  1 1  LAPUR(29)            1  1 0  ANDOR(57)            1  1 0  
ARUAK CITY(11)       0  2 0  IAYE(30)             0  1 0  DELARQ TOR(58)       1  0 0  
DULLENS(13)          0  3 0  ARVAT(32)            0  2 0  ARADI(60)            1  1 0  
TOBIR(14)            4  0 0  SIBIKHAS(37)         2  0 1  

TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
 12) OPUS 1-1526                130  74  4  ZIG ZAG (5)                MORDANT
 49) STEEL DWARF 2-1955          72  47  0  MYTH AND MIGHT (10)        NIANIA
 19) LAZAR WOLF 4-1169           58  42  1  TRIBAL COUNCIL (83)        JHELUM
 54) FER DE LANCE 5-1938         85  65  1  ZIG ZAG (14)               KALTOS
  1) TAGAN 6-1226               129  62  1  GOLDEN HOSTE (16)          TRANSEL
 42) SGT SLAUGHTER 7-541        155  60  0  DEATH MASTERS (18)         BONSUR
 68) NICODEMUS 8-1729            69  46  3  BRITERON BY (20)           ARKERS
  3) VENGEANCE 9-2052           128  32  4  ANGELS OF PAIN (23)        ZUKAL
  6) CHRISTINE 11-929           113  66  3  KING'S COURT (25)          ARUAK CITY
 72) LIME LADY V 13-2463         72  60  0  ASYLUM KNIGHTS (27)        DULLENS
  9) QUICKSILVER 14-857         127  90  4  NOMADS (29)                TOBIR
 80) JEREMY 17-1642              81  82  4  YELLOW SUBMARINE (31)      ALJAFIR
 16) PSYCHO SCIENTIST 18-697    103  77  4  MAD SCIENTISTS (34)        TALCAMA
  8) WHIPLASH 19-1221           104  59  1  THE GUARDIANS (35)         ZUWAYZA

TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
 20) LEONARDO 22-205            168  76  6  NINJA TURTLES (40)         SOLVEN
 41) THUNDERBIRD 23-2317         72  50  4  BIRDS OF PREY (41)         TI
  7) TAWNY 24-1369              106  68  0  HACK AND SLASH (44)        ZORPUNT
 88) SABRE TOOTH 28-1193         80  48  0  THE RED REAVERS (47)       MORYA
 10) WALLBANGER 29-708          175  65  3  DARK FOUNDATION (49)       LAPUR
 83) LOUIS 30-1370               80  90  4  THE DAMNED (52)            IAYE
 63) DAARGARD 32-673             94  77  1  MISFITS (81)               ARVAT
  2) FALSTAFF 37-899            129  66  4  ZIG ZAG (59)               SIBIKHAS
  5) TEETOTALER 38-326          158  68 11  MISCELLANEOUS II (62)      CLIFFHOME
 13) REEBOK-RAT 41-432          116  58  2  RAT PAK (82)               KATI-TEI
 23) GOLDEN 42-757               82  68  0  THE BEARS (66)             RODEKI
 14) EXECUTIONER 43-1035         96  62  1  ENGINES OF DOOM (95)       VEASTIAN
 18) HAWK 46-554                 92  89  0  DEADLY SHADOWS (96)        ARDIVENT
 32) CARE 48-906                 90  81  3  THE BEARS (70)             CAER
 69) MOLLY RINGWALD 52-520       73  46  4  PRETTY THINGS (93)         FRATSFA
 44) WRAITH 57-2615              69  44  0  WILD CARDS (73)            ANDOR
 38) WULGRETH 58-34              82  54  4  STAR MOUNT FIENDS (74)     DELARQ TOR
 24) FERNDOK 60-607              79  49  2  UNDERDOGS (75)             ARADI

                        The Second Mordanti Alliance Olympics

     This is to announce the coming of the 2nd Mordanti Alliance Olympics.  This is 
where the alliances compete against each other for ten turns, and one alliance will 
stand on top.  There will also be honorable mentions for the Best Team and Best 
Warrior.

The rules are simple...

1)  Maintain the highest win/loss ratio of all the alliances.  It doesn't matter how 
many warriors you fight, or if you fight each turn, just as long as you maintain the 
highest winning percentage.

2)  Each alliance must have representatives present for at least eight of the ten 
turns to qualify for the top prize.  Individuals may show up only once or twice, but 
the alliance must be present for eight rounds out of ten.

3)  Registration is simple:  E-mail me (SALLAIN@juno.com), or diplo me (at Wind Storm 
DM-1) to pre-register, or register late by announcing in the personal ads on the turn 
you arrive.  You will be added in as of that turn.  Registration is free.

4)  First turn is turn 305, due on January 4, 1997.  All team and warrior records will 
be recorded at that time (or time of late entry).  Team performance will be monitored 
from that point forward.  Participants who already have a team in Mordant will not 
have to get a new team, and new teams will not be at a disadvantage (last year's 
winners were led by an Unchartered team).

     The 1st Mordanti Alliance Olympics was fun, and competition was stiff.  The Ivory 
League took the enchilada with 56.8% and a 54-41-1 record.  Will they be able to 
retain their title?  Who will step forward to challenge them?  Is there anybody who 
CAN challenge them?  Come to Mordant DM-1 and find out!!

Lord Xiang
Olympic Chairman
FLKC

P.S.  If you are not part of an alliance, and wish to participate, you may register as 
an independent, and fight as an individual.

                               The Effects Coordination

     Coordination has long been ruled as having no effect on a warrior.  I have 
noticed a few observations that may be the cause of certain coordination levels.  So I 
decided to write this article to give the general DM populace something to ponder.  
Below is the coordination table:

Cooridination =  SP + DF

06 - 16  = Clumsy
17 - 20  = Slightly Uncoordinated
21 - 27  = Normal
28 - 31  = Highly Coordinated
32 - 39  = Very Highly Coordinated
40 - 42  = Marvel of Fighting Coordination

     Since I run a lot of bashers that have a clumsy rating most of the time, I 
noticed a few things that happens to them and not the high coordination warriors I 
have.  Most people don't have clumsy warriors, save some bashers and TPs, so it may 
not be paid that much attention too.
     First thing that I have noticed is that a clumsy warrior seems to drop his weapon 
more often than higher coordination warriors.  So I think that maybe he has a higher 
chance to do this than normally coordinated warriors.
     Second, I noticed that clumsy warriors have harder time trying to quick draw 
their back-up weapon, causing them to fumble around trying to get it.
     Third is that the clumsy warrior also is slower to get up after he has been 
knocked down.  It may also influence the roll on whether you get knocked down or not, 
along with other factors.
     These things aren't as noticeable the higher the coordination becomes.  That's 
probably why a lot of people don't place any  value on coordination.  At the higher 
levels of the game there aren't any clumsy rated warriors, so coordination is noticed.  
You can still get knocked down, lose your weapon, and draw your back-up quick, but the 
odds are more in your favor with a higher coordination in my opinion.  
     Well, may joy and happiness be with you.  If you would like to chat , I can be 
reached at 103260.3347@compuserve.com  
     You may diplo me at LORDS OF THE ABYSS, in Dm 11, or any of the JOKER'S WILDS 
scattered about.

                                                         Ta-Ta,
                                                         Sir Jessie Jest
                                              (He who always gets the last laugh......)

                     Presenting, by Popular Demand (from 1989)...

                            THE NUMEROLOGY OF DUELMASTERS
                                by The Ghost of Eldrid

                                 Character Generation

     Hello, I am the Ghost of Eldrid, and I have an important message that directly 
effects how well your team may do in the future.  Some managers will not take this 
important article seriously (some people don't believe in ghosts, either), and their 
records will suffer for it.  I have played Duelmasters for four years and searched 
through all of my old turns and painstakingly researched every important fact in this 
article, and I have discussed my conclusions with about ten different managers (named 
managers such as Phido, Doctor LeGrand, Silk, Russ, and Biff Frothingslosh) who all 
agree on the validity of my arguments.  The results of my research are both startling 
and magnificent.  THERE IS NUMEROLOGY IN DUELMASTERS!!!  Whether it was programmed in 
or it exists on a higher plane, it matters not.  IT EXISTS!!!  And I plan to share 
some of its amazing secrets with you, starting with character creation.
     Rememebr in the realm of character generation the powers favor odd number stats.  
NEVER, EVER have an even number on stats, except, of course, for size, which, 
obviously should be even since everyone can tell what size your character is by his 
description in the fight.  Do you want people thinking your warrior is odd?  I should 
hope not!!  But in case you decide to keep your odd warrior, DO NOT MAKE ANY OTHER 
STATS EVEN!!  Write a letter to the commission stating that you forgo the rights to 
the last point and you want it to be sacrificed to the benefit of Alastari.
     Always start adding points to wit and will first.  Either make them 13, 17, or 
21.  Why?  Under 12 wit is worthless, as any good manager will tell you.  A 13 
understandably gives your opponent bad luck, a 17 has the ever-lucky "7" in it, and 21 
is BLACKJACK, and you get twice the number of winnings you would normally get.  Why 
not 15 or 19?   Is it not obvious to everyone that 15 is unlucky?  The only President 
of the United States not married was the 15th, James Buchanan (who?).  Lincoln was 
shot on April 15th, and the clincher... my brother was born on the 15th of May.  If 
these "coincidences" don't prove to you that 15 is unlucky, I don't know what will.  
19 is an evil number.  It tries to deceive you into thinking it is better than 17, but 
actually, it is an "11" with a small zero placed on the second pole, and we all know 
that a zero is nothing.  So what do we get for our extra eight points?  In effect, 
something smaller than nothing.
     Next, make every other stat odd.  Add the other points to make the style you 
want.  Deftness is the key to character generation.
     Deftness (min)
          5 to make a basher (ST 13+)
          7 for a lunger
          9 for a striker
          11 for a wall of steel (ST 11+, WL 17+)
          13 for a parry lunge (ST 11+), slasher (SP 11+), parry-strike, and total 
                    parries (these styles depend on the opponent's bad luck.
          17 for a parry-riposte (WT 17+)
          21 for an aimed blow (this style needs the double winnings)

     The last thing to remember is that luck is a big factor in this game and I don't 
know if you noticed, but when warriors have even ID numbers they are luckier than odd 
ID characters.  Look at the best warriors in Primus: Wallbanger, Donatello, Epitaph, 
Chaos Knight, Villiage Idiot, Silverflash, Khorga Khan, Jake the Snake, Sly, Max, 
Stormbringer, Teetotaler, Raphael, Selleque, Kri, Constance, Hangover, Eve, and Sam 
Spade.  All have even-numbered IDs.  Now you say, "But Yoda and Necron-99 both have 
odd IDs, and they are the best aimed blows of the game!"  Yes, but they are AIMED 
BLOWS and they are members of an odd style, so of course they do better with odd 
numbers.  So remember if you want your warriors to be best in all Alastari someday, 
Dark Arena all your odd-numbered characters, unless of course they are aimed blows.  
Good luck, and may the numbers fall your way.

                                        -- The Ghost of Eldrid,
                                             retired