ADVANCED DUELMASTERS

Date   : 11/28/1996    Duedate: 12/11/1996

Gateway

DM-108    TURN-26

RANK TEAMS                    W   L K    %  RANK TEAMS                    W   L K    %
  1 KILL HUMANOIDS 37/58    24   2  0 92.3   12 BRITERON BY 8/20        16  17  2 48.5
  2 ANGELS OF PAIN 9/23     21   4 19 84.0      PRETTY THINGS 52/93                   
  3 KING'S COURT 11/25      14   5  1 73.7   13 THE HURT 36/103         70  75  0 48.3
  4 MAD SCIENTISTS 18/34    18  11  1 62.1      THE BEARS 48/70                       
  5 CCE 60/76              243 182 13 57.2      THE BEARS 46/69                       
    ZIG ZAG 1/5                                 THE BEARS 42/66                       
    GOLDEN HOSTE 6/16                           THE BEARS 43/67                       
    HACK AND SLASH 24/44                     14 UNDERDOGS 60/75         66  72  1 47.8
    NOMADS 14/29                                BIRDS OF PREY 23/41                   
    ZIG ZAG 37/59                               WILD CARDS 57/73                      
    ZIG ZAG 5/14                                DEATHTONGUE 46/68                     
  6 RAT PAK 41/82           68  52  2 56.7   15 TEAM$(150) 1/77         12  14  2 46.2
    RAT PAK 19/80                            16 FROG PRINCES 18/33      12  14  0 46.2
    MISFITS 32/81                            17 TRIBAL COUNCIL 4/83     10  12  0 45.5
    BLOODSTONE ORCS 11/79                    18-JACKSON FIVE 17/30      29  35  7 45.3
  7 POWERAGE 52/105         32  25  6 56.1      FIRE FIGHTERS 41/65                   
    BIBLE BROTHERS 38/64                        BOOB TUBE RUBES 33/91                 
    WOLFRAVEN REAVERS 10/24                  19 SLASHERS 1/2           165 219  1 43.0
    ABOUNDING AGONY II 29/48                    STAR MOUNT FIENDS 58/74               
    WAYNE'S WORLD 20/101                        DARK FOUNDATION 1/3                   
    WOLFRAVEN REAVERS 43/104                    BLACK FLAG 1/4                        
  8 DARK GUARDIANS 1/8      95  79  1 54.6      DARK FOUNDATION 29/49                 
    THE GUARDIANS 19/35                         ASYLUM KNIGHTS 13/27                  
    MYTH AND MIGHT 2/10                      20 WOLVERINES 18/99         5   7  0 41.7
    THE RED REAVERS 28/47                       THUNDR + LITENING 18/100              
  9 ROMAN HEROES 32/53      25  22 11 53.2   21 RIFTWAR MASTERS 18/78    3  14  0 17.6
    MISCELLANEOUS II 38/62                   22 THE DAMNED 30/52        14  86  4 14.0
 10 DEATH MASTERS 7/18      55  51  2 51.9      EXCELLENT 'VENTURE 13/26              
    NINJA TURTLES 22/40                         YELLOW SUBMARINE 17/31                
    INFERNAL LEGION 9/22                        PUT UP YOUR DUKES 29/50               
 11 DEADLY SHADOWS 46/96    20  19  0 51.3   23-SIMON SEZ BASH? 15/98    0   8  0  0.0
    ENGINES OF DOOM 43/95                    24 FADE TO BLACK 24/102     0   1  0  0.0

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                            RAMBLINGS FROM WITHIN THE KEEP

     Welcome, all Lord Protectors who have taken up the challenge of the Gateway and 
come to join ussss here, on the very edge of Chaosss, where the great battle for 
Alassstari is being fought.  It sssseemsss as though there are fewer Lord Protectors 
willing to take up thisss challenge, for I see only one new arrival, the warriors of 
the Fade to Black stable.  This issss ill newssss, indeed!  I hope that Lady Greywand 
can spur more of her Protectorssss to join us here in the coming years, lessst there 
be none left to stand at all.
     There were four battles held inssside the Gateway itself, as Vengeance, 
Teetotaler, Billy the Kid, and Jeremy sssset forth to help keep the enemy at bay.  
Alas for our side, only Vengeance survived to bring back intelligence on the movements 
of the beastsssss.  
     Within the Keep there were battles as normal on the training sands between Lord 
Protectors... Christine attempted to take the Gate Commander'ssss position from Tagan 
but wassss dissuaded from her goal, as the mighty Tagan holdssss the position yet 
again.  The Bearssss remain avoided at every ssssseedy tavern that has sprung up 
within the Keep, and it issss rumored that the Birds of Prey won't even drink with 
them, much less fight them.
     Perhapssss it is time to stop thinking of our belliesss and start thinking of the 
enemy beyond the Gate!  Once again Zontani liesss beneath the table snoring when he 
sssshould be singing the praisess of the Lord Protectors who showed their bravery by 
coming here, to the dark reaches so near the edge of Chaos!
     Until that day, fair and noble Lordssss, I remain,

                                                                 Skek

THE GATE COMMANDER                W   L  K  TEAM NAME                  CITY           
  1) TAGAN 6-1226               131  63  1  GOLDEN HOSTE (16)          TRANSEL

THE CAPTAINS OF THE GATE          W   L  K  TEAM NAME                  CITY           
  2) VENGEANCE 9-2052           130  33  6  ANGELS OF PAIN (23)        ZUKAL
  3)-REGGIE JACKSON 17-1339     112  78  7  JACKSON FIVE (30)          ALJAFIR
  4) CHRISTINE 11-929           114  67  3  KING'S COURT (25)          ARUAK CITY
  5) FALSTAFF 37-899            131  67  4  ZIG ZAG (59)               SIBIKHAS
  6) TEETOTALER 38-326          159  70 12  MISCELLANEOUS II (62)      CLIFFHOME
  7) EXECUTIONER 43-1035         99  62  1  ENGINES OF DOOM (95)       VEASTIAN
  8) OPUS 1-1526                132  75  4  ZIG ZAG (5)                MORDANT
  9) DONATELLO 22-366           201  42  2  NINJA TURTLES (40)         SOLVEN
 10) DELBAETH 6-978             135  82  2  GOLDEN HOSTE (16)          TRANSEL
 11) WALLBANGER 29-708          177  66  3  DARK FOUNDATION (49)       LAPUR

LIEUTENANTS OF THE GATE           W   L  K  TEAM NAME                  CITY           
 12) TAWNY 24-1369              106  71  0  HACK AND SLASH (44)        ZORPUNT
 13) FERNDOK 60-607              81  50  2  UNDERDOGS (75)             ARADI
 14) REEBOK-RAT 41-432          117  60  2  RAT PAK (82)               KATI-TEI
 15) PSYCHO SCIENTIST 18-697    105  78  4  MAD SCIENTISTS (34)        TALCAMA
 16) HANGOVER 29-638            143  67  9  ABOUNDING AGONY II (48)    LAPUR
 17) WHIPLASH 19-1221           105  61  1  THE GUARDIANS (35)         ZUWAYZA
 18) HAWK 46-554                 92  92  0  DEADLY SHADOWS (96)        ARDIVENT
 19) DANGEROUS 43-842            93  80  2  ENGINES OF DOOM (95)       VEASTIAN
 20) LEONARDO 22-205            170  77  6  NINJA TURTLES (40)         SOLVEN
 21) TA'RA 24-1088              109  86  3  HACK AND SLASH (44)        ZORPUNT
 22) JESSE JACKSON 38-747       101  68  2  BIBLE BROTHERS (64)        CLIFFHOME
 23) SWAMP-RAT 19-700           116  72  0  RAT PAK (80)               ZUWAYZA
 24) LAZAR WOLF 4-1169           59  43  1  TRIBAL COUNCIL (83)        JHELUM
 25) MOUNTAIN BEAR 46-1340       74  45  1  THE BEARS (69)             ARDIVENT
 26) QUICKSILVER 14-857         129  91  4  NOMADS (29)                TOBIR
 27) CARE 48-906                 93  81  3  THE BEARS (70)             CAER
 28) FURIOUS IMPALER 37-762      78  34  1  KILL HUMANOIDS (58)        SIBIKHAS
 29) SGT SLAUGHTER 7-541        158  60  0  DEATH MASTERS (18)         BONSUR
 30) NODONN 6-866               126  89  0  GOLDEN HOSTE (16)          TRANSEL
 31) DON JUAN 24-849            112  97  4  HACK AND SLASH (44)        ZORPUNT

DEFENDERS OF THE GATE             W   L  K  TEAM NAME                  CITY           
 32) THANATOS 9-1069            134  82  0  INFERNAL LEGION (22)       ZUKAL
 33) ALICIA 24-1551             101  64  2  HACK AND SLASH (44)        ZORPUNT
 34) THUNDERBIRD 23-2317         74  51  4  BIRDS OF PREY (41)         TI
 35) REVENGE 1-853              133  90  3  BLACK FLAG (4)             MORDANT
 36) CHAR$(3008) 1-3008          85  73  2  TEAM$(150) (77)            MORDANT
 37) FER DE LANCE 5-1938         86  67  1  ZIG ZAG (14)               KALTOS
 38) NAMELESS TOOK 1-3195        89  35  2  DARK GUARDIANS (8)         MORDANT
 39) BHURAK 60-1081              69  52  3  CCE (76)                   ARADI
 40) SHADOW 1-850               153  78  2  BLACK FLAG (4)             MORDANT
 41) THE MULE 1-347             189  83  2  DARK FOUNDATION (3)        MORDANT
 42) RAVEN 23-1526               72  69  0  BIRDS OF PREY (41)         TI
 43) ELLEGON 19-1723             78  46  1  THE GUARDIANS (35)         ZUWAYZA
 44) HYPER-RAT 19-1170           96  59  3  RAT PAK (80)               ZUWAYZA
 45) SLY 18-68                  108  50  3  WOLVERINES (99)            TALCAMA
 46) NOELLE 14-2005              71  49  2  NOMADS (29)                TOBIR

DEFENDERS OF THE GATE             W   L  K  TEAM NAME                  CITY           
 47) MARIONETTE 1-4093           61  59  0  DARK GUARDIANS (8)         MORDANT
 48) SABRE TOOTH 28-1193         82  49  0  THE RED REAVERS (47)       MORYA
 49)-FIRE DONBELOW 41-101       105  96  2  FIRE FIGHTERS (65)         KATI-TEI
 50) MAMMA 43-1602               64  53  1  THE BEARS (67)             VEASTIAN
 51) URSA 48-1678                68  57  2  THE BEARS (70)             CAER
 52) GOLDEN 42-757               82  71  0  THE BEARS (66)             RODEKI
 53) RALPH 1-1754                91  91  2  BLACK FLAG (4)             MORDANT
 54) 3066 14-1351                84  56  1  NOMADS (29)                TOBIR
 55) RANDOM 1-858               118 142  0  DARK FOUNDATION (3)        MORDANT
 56) NECRON-99 7-565            148  67  2  DEATH MASTERS (18)         BONSUR
 57) HARRY SELDON 1-1054        117  86  1  DARK FOUNDATION (3)        MORDANT
 58) HAPPY SLASHER 1-212        106 106  0  SLASHERS (2)               MORDANT
 59) SOULFLAYER 11-978           93  70  1  BLOODSTONE ORCS (79)       ARUAK CITY
 60) STORM 1-1753               104  77  0  DARK FOUNDATION (3)        MORDANT
 61) SHAWN THORNTON 29-1359      77 102  4  PUT UP YOUR DUKES (50)     LAPUR

GUARDIANS OF THE WALL             W   L  K  TEAM NAME                  CITY           
 62) DAARGARD 32-673             97  77  1  MISFITS (81)               ARVAT
 63) HAVOK II 1-950             116 103  1  BLACK FLAG (4)             MORDANT
 64) WRAITH 57-2615              69  47  0  WILD CARDS (73)            ANDOR
 65) UNZASTER DIZASTER 10-1424   88  65  1  WOLFRAVEN REAVERS (24)     KOLACT
 66) NICODEMUS 8-1729            70  48  3  BRITERON BY (20)           ARKERS
 67) BILL THE CAT 46-699         87  77  2  DEATHTONGUE (68)           ARDIVENT
 68) GOLDILOCKS 18-470           85  78  1  FROG PRINCES (33)          TALCAMA
 69) BILLY THE KID 13-1386       98  83  3  EXCELLENT 'VENTURE (26)    DULLENS
 70) MOLLY RINGWALD 52-520       75  47  4  PRETTY THINGS (93)         FRATSFA
 71) LAZY DRAGON 57-2050         91  55  1  WILD CARDS (73)            ANDOR
 72) SUGAR BEAR 42-811           79  64  2  THE BEARS (66)             RODEKI
 73) JIMMY THE HAND 18-1044      48  36  1  RIFTWAR MASTERS (78)       TALCAMA
 74) MASH 14-1528                75  82  0  NOMADS (29)                TOBIR
 75) STEEL DWARF 2-1955          73  49  0  MYTH AND MIGHT (10)        NIANIA
 76) TREBONIUS 32-604            98  70  7  ROMAN HEROES (53)          ARVAT
 77) DLOM EMILS 5-1857           73  87  2  ZIG ZAG (14)               KALTOS
 78)-MAYNARD G KREBS 33-2098     74  54  4  BOOB TUBE RUBES (91)       NIYTYOLE ISLAND
 79) LIME LADY V 13-2463         72  63  0  ASYLUM KNIGHTS (27)        DULLENS
 80)-JASON CULLINANE 19-1241     76  75  3  THE GUARDIANS (35)         ZUWAYZA
 81) LOUIE 1-224                137  70  0  SLASHERS (2)               MORDANT
 82) EUSEBIO 6-1456              68  44  1  GOLDEN HOSTE (16)          TRANSEL
 83) LOUIS 30-1370               81  92  4  THE DAMNED (52)            IAYE
 84) WULGRETH 58-34              82  57  4  STAR MOUNT FIENDS (74)     DELARQ TOR
 85) SAM SPADE 1-184            129 144  1  SLASHERS (2)               MORDANT
 86) JEREMY 17-1642              81  85  4  YELLOW SUBMARINE (31)      ALJAFIR
 87) SIR SLAPHAPPY VI 13-2862    69  36  0  ASYLUM KNIGHTS (27)        DULLENS
 88)-SM. SHIELDORBUST 15-504     48  37  1  SIMON SEZ BASH? (98)       MALCORN
 89) RED III 1-2013              97  78  1  BLACK FLAG (4)             MORDANT
 90) DARIUS 32-688              104  75  2  ROMAN HEROES (53)          ARVAT
 91) DOOMED 36-1547              80  57  5  THE HURT (103)             JHANS
 92) MAIMED 36-2213              69  43  4  THE HURT (103)             JHANS
 93) LIVIUS 32-880               60  36  4  ROMAN HEROES (53)          ARVAT
 94) MORPHEUS 24-1288            59  37  3  FADE TO BLACK (102)        ZORPUNT
 95)-CRYSTAL DOVE 18-4139        36  17  2  THUNDR + LITENING (100)    TALCAMA

'-' denotes a warrior who did not fight this turn.

THE DEAD                   W  L K TEAM NAME              SLAIN BY                 TURN
TAKKTIRRON 108-46          0  1  0 CHAOS SPAWN 0          VENGEANCE 9-2052          26
BILLY THE KID 13-1386     98 83  3 EXCELLENT 'VENTURE 26  THE YTHRR 108-55          26
TEETOTALER 38-326        159 70 12 MISCELLANEOUS II 62    GORGOROTHOR 108-48        26
JEREMY 17-1642            81 85  4 YELLOW SUBMARINE 31    FIRE LIZARD 108-21        26

                               PERSONAL CORRESPONDENCE

Skek -- If a warrior's ranking isn't at all affected by losing in the Gate... then how 
will there ever be any movement in the ranks??  Isn't it true that if he wanted to, 
Tagan could fight in the Gate every turn from here to eternity and retain the top spot 
whether he wins or loses?  This hardly seems fair to the rest of the warriors.  So far 
Tagan has not been doing this... but the possibility is there.  Even besides the 
Gate... some warriors may want a chance to get into the top 10.  Vengeance fights in 
the Gate every turn... so how could anybody ever take his #3 rank away from him?? -- 
Scrag

     Sscrag -- A warrior's ranking issss sssuppossed to be affected by a lossss in the 
     Gate!  Sssshould the Gate Commander fight in the Gate and be killed by a 
     monssster, he will lose the Commander'sss possition--so it should be, and ssso it 
     isss.  (And if it issss NOT, then something ssshould be looked into!--but a quick 
     glance at lassst cycle showsss that the only Protector to lose in the Gate also 
     lossst ranking; on cycle 24, when Vengeance lost in the Gate, he lossst ranking, 
     as well.  He regained it with his victory last cycle.)  The purpossse of the 
     Gateway is to battle the forcessss of Chaos... I cannot in good conscious asssk 
     anyone to NOT battle the enemy.  That is the reassssson Protectors are here. -- 
     Skek

11/6/96
GREETINGS ALL ALASTARIAN MANAGERS!  NAIMT here, for those of you not familiar with me, 
I'm the Delarquan spymaster... anyway, I am currently compiling a list of ALL your 
real and manager persona names so that we spymasters can have them at our ready finger 
tips for spyreports.  You do like to see your name in print, don't you? <grin>  Also 
please include if you are with an alliance.  This way we can put you with your 
friends.  Pick one name please and if you please also announce if you are Delarquan, 
Andorian, Free Blades, or Lirith Kai as your nationality... if you wish, and can say, 
you are specifically from one region.  THANK YOU SO MUCH FOR YOUR COOPERATION.  You 
can send me e-mail to "susie@reality.com" OR diplo me as NAIMT.  I'm sure to get it.  
There's only one of me... yes, I know, thank the gods. <grin> 

     The e-mail address Bookie sent in at first was wrong.  This is the correct one.

ALL -- For any who care, Mike Bookout/Bookie is finally hooked up on-line at his 
house!!  My e-mail address is: RtlnBoy@ix.netcom.com  Feel free to drop me a 
line. -- Mike Bookout
P.S.  Oh yeah, new address too!! Mike Bookout, 903B Beacon Parkway E, Birmingham, AL 
35209.

11/13/96
To the Gryphon Master of the Grionbladz -- You did not tell me what DM arena you are 
in.  I need to know that in order for me to send the information you requested.  -- 
Sir Jessie Jest, The Joker's Wild2(135), DM 75

11/14/96
Concerning the recent newsletter article "The Real Offensive Total Parry": Champions 
of Steel and Blackstorm are in DM 8, not 18.  Thanks. -- Black

11/18/96
I have recently moved to Tempe and am looking to meet some Duelmasters players living 
in the area.  If you want to get in touch with me call (602) 202-7328, 
pager/voicemail. -- Andrew Leonard aka The Mun

11/19/96
David Gottwald (aka Magic Man) has moved.  I can now be reached at David Gottwald, 
1250 Mountain Ave, Kelowna, BC, V1Y 7H1, Canada.  My phone # is (250) 868-2921.  -- 
Magic Man, active and inactive arenas... 34,47,50,57,59,60,72

11/21/96
IF YOU WANT TO BRING BACK A WARRIOR WHO TV'D IN THE DEAD TOURNEY, YOU MUST HAVE AN 
OPEN SLOT ON YOUR TEAM.  TAKE THE REPLACEMENT ROLLUP FOR THAT SLOT, WRITE "RESURRECT 
WARRIOR ID (WHATEVER), DEAD TOURNEY VICTOR" ON IT, AND MAIL IT IN TO RSI.  YOUR 
WARRIOR SHOULD BE BACK ON THE TEAM ON THE NEXT TURN. -- RSI

11/22/96
Managers -- I am in need of a "stat switch" prize.  I will pay top dollar for the 
prize or will trade for a warrior who's only fought in tourneys, started with 90 att, 
95 init, 90 def, 70 dec, 60 rip, unknown parry.  He's immortal and will fight in the 
adepts next tourney.  CONSIDER PLEASE!  Call or write: Chris Chorvat, 1159 Broad St.  
Brooksville FL 34009 (352) 799-3412 or (352) 799-1219
P.S. I'm also interested in a resurrection prize.  Same deal applies.

I would like to purchase a resurrection potion.  If yu would consider selling one, 
diplo Nothing Works in DM 56 or write Tim Finley, 2132 S. Quentin Way #Q206 Aurora CO 
80014

11/27/96
Moon Unit here.... Since many of you have made your e-mail addresses available to the 
public I thought I'd go ahead and share mine with you as well.  I can be reached at 
ImMoonUnit@aol.com which will be used exclusively for Duelmasters correspondence.  If 
anybody is putting together an address book of e-mail addresses, please add mine to 
the list!

                                  LAST WEEK'S FIGHTS

1) VENGEANCE (9-2052) (129-33-21,3) of ANGELS OF PAIN challenged the creatures of 
the Gateway, where he faced TAKKTIRRON.  VENGEANCE butchered TAKKTIRRON in a 
two minute gruesome fight.
     
2) TEETOTALER (38-326) (159-69-12,2) of MISCELLANEOUS II set for into the Gate where
he found the GORGOROTHOR, who challenged him to battle.  TEETOTALER was murdered 
by GORGOROTHOR in a one minute gory melee.
     
3) BILLY THE KID (13-1386) (98-82-3,65) of EXCELLENT 'VENTURE challenged the Gate,
and his challenge was answered by THE YTHRR, a fell beast.  BILLY THE KID was 
slaughtered by THE YTHRR in one-minute.
     
4) JEREMY (17-1642) (81-84-4,81) of YELLOW SUBMARINE challenged the Gateway where he 
was confronted by a FIRE LIZARD.  JEREMY was assassinated by the FIRE LIZARD in a two-
minute battle.
     
5) CHRISTINE (11-929) (114-66-3,5) of KING'S COURT challenged
     TAGAN (6-1226) (130-63-1,1) of GOLDEN HOSTE.
CHRISTINE lost to TAGAN in a crowd pleasing 1 minute brutal Title fight.
6) PSYCHO SCIENTIST (18-697) (105-77-4,15) of MAD SCIENTISTS challenged
     OPUS (1-1526) (131-75-4,8) of ZIG ZAG.
PSYCHO SCIENTIST was bested by OPUS in a popular 2 minute competition.
7) FERNDOK (60-607) (80-50-2,25) of UNDERDOGS challenged
     MOUNTAIN BEAR (46-1340) (74-44-1,13) of THE BEARS.
FERNDOK handily defeated MOUNTAIN BEAR in a 1 minute uneven melee.
8) TAWNY (24-1369) (106-70-0,12) of HACK AND SLASH challenged
     EXECUTIONER (43-1035) (98-62-1,7) of ENGINES OF DOOM.
TAWNY was luckily beaten by EXECUTIONER in an action packed 2 minute duel.
9) WHIPLASH (19-1221) (105-60-1,17) of THE GUARDIANS challenged
     WALLBANGER (29-708) (176-66-3,11) of DARK FOUNDATION.
WHIPLASH was overpowered by WALLBANGER in a 2 minute one-sided fight.
10) NODONN (6-866) (125-89-0,36) of GOLDEN HOSTE challenged
     CHAR$(3008) (1-3008) (85-72-2,30) of TEAM$(150).
NODONN overpowered CHAR$(3008) in a crowd pleasing 2 minute one-sided match.
11) SLY (18-68) (107-50-3,45) of WOLVERINES challenged
     RANDOM (1-858) (118-141-0,55) of DARK FOUNDATION.
SLY devastated RANDOM in a crowd pleasing 1 minute one-sided battle.
12) 3066 (14-1351) (84-55-1,54) of NOMADS challenged
     CARE (48-906) (92-81-3,27) of THE BEARS.
3066 was luckily beaten by CARE in a crowd pleasing 1 minute conflict.
13) THUNDERBIRD (23-2317) (73-51-4,39) of BIRDS OF PREY challenged
     BHURAK (60-1081) (69-51-3,34) of CCE.
THUNDERBIRD overpowered BHURAK in a crowd pleasing 2 minute one-sided duel.
14) FER DE LANCE (5-1938) (86-66-1,37) of ZIG ZAG challenged
     LAZAR WOLF (4-1169) (58-43-1,24) of TRIBAL COUNCIL.
FER DE LANCE was viciously subdued by LAZAR WOLF in a 2 minute bout.
15) NAMELESS TOOK (1-3195) (89-34-2,38) of DARK GUARDIANS challenged
     LEONARDO (22-205) (169-77-6,20) of NINJA TURTLES.
NAMELESS TOOK was viciously subdued by LEONARDO in a 6 minute fight.
16) MARIONETTE (1-4093) (61-58-0,47) of DARK GUARDIANS challenged
     THANATOS (9-1069) (133-82-0,32) of INFERNAL LEGION.
MARIONETTE was overpowered by THANATOS in a popular 1 minute one-sided bout.
17) SABRE TOOTH (28-1193) (81-49-0,58) of THE RED REAVERS challenged
     HAPPY SLASHER (1-212) (106-105-0,48) of SLASHERS.
SABRE TOOTH viciously subdued HAPPY SLASHER in a 3 minute competition.
18) LAZY DRAGON (57-2050) (90-55-1,79) of WILD CARDS challenged
     LIME LADY V (13-2463) (72-62-0,71) of ASYLUM KNIGHTS.
LAZY DRAGON defeated LIME LADY V in a 2 minute duel.
19) STEEL DWARF (2-1955) (73-48-0,75) of MYTH AND MIGHT challenged
     NICODEMUS (8-1729) (69-48-3,67) of BRITERON BY.
STEEL DWARF was savagely defeated by NICODEMUS in a 11 minute bout.
20) ELLEGON (19-1723) (77-46-1,64) of THE GUARDIANS challenged
     WRAITH (57-2615) (69-46-0,43) of WILD CARDS.
ELLEGON viciously subdued WRAITH in a popular 3 minute brutal contest.
21) DELBAETH (6-978) (134-82-2,10) of GOLDEN HOSTE fought
     HAWK (46-554) (92-91-0,18) of DEADLY SHADOWS.
DELBAETH overpowered HAWK in an exciting 1 minute uneven fight.
22) QUICKSILVER (14-857) (129-90-4,9) of NOMADS fought
     DONATELLO (22-366) (200-42-2,26) of NINJA TURTLES.
QUICKSILVER was overpowered by DONATELLO in a popular 2 minute one-sided duel.
23) FALSTAFF (37-899) (130-67-4,6) of ZIG ZAG fought
     REEBOK-RAT (41-432) (117-59-2,14) of RAT PAK.
FALSTAFF demolished REEBOK-RAT in an action packed 1 minute one-sided melee.
24) DON JUAN (24-849) (112-96-4,31) of HACK AND SLASH fought
     HANGOVER (29-638) (142-67-9,16) of ABOUNDING AGONY II.
DON JUAN was overcome by HANGOVER in a 2 minute bout.
25) TA'RA (24-1088) (108-86-3,21) of HACK AND SLASH fought
     SOULFLAYER (11-978) (93-69-1,59) of BLOODSTONE ORCS.
TA'RA handily defeated SOULFLAYER in an action packed 3 minute brutal mismatched bout.
26) DANGEROUS (43-842) (92-80-2,19) of ENGINES OF DOOM fought
     URSA (48-1678) (68-56-2,51) of THE BEARS.
DANGEROUS overpowered URSA in an action packed 1 minute uneven fight.
27) GOLDEN (42-757) (82-70-0,23) of THE BEARS fought
     SWAMP-RAT (19-700) (115-72-0,52) of RAT PAK.
GOLDEN was defeated by SWAMP-RAT in an exciting 4 minute gory match.
28) THE MULE (1-347) (189-82-2,29) of DARK FOUNDATION fought
     SGT SLAUGHTER (7-541) (157-60-0,41) of DEATH MASTERS.
THE MULE was overpowered by SGT SLAUGHTER in a popular 1 minute one-sided bout.
29) FURIOUS IMPALER (37-762) (77-34-1,28) of KILL HUMANOIDS fought
     REVENGE (1-853) (133-89-3,35) of BLACK FLAG.
FURIOUS IMPALER demolished REVENGE in a popular 3 minute bloody uneven contest.
30) HYPER-RAT (19-1170) (96-58-3,22) of RAT PAK fought
     JESSE JACKSON (38-747) (100-68-2,44) of BIBLE BROTHERS.
HYPER-RAT was subdued by JESSE JACKSON in a crowd pleasing 1 minute match.
31) GOLDILOCKS (18-470) (85-77-1,57) of FROG PRINCES fought
     HARRY SELDON (1-1054) (116-86-1,69) of DARK FOUNDATION.
GOLDILOCKS was overpowered by HARRY SELDON in an exciting 5 minute one-sided fray.
32) MAMMA (43-1602) (63-53-1,50) of THE BEARS fought
     STORM (1-1753) (104-76-0,60) of DARK FOUNDATION.
MAMMA subdued STORM in an exciting 2 minute conflict.
33) MASH (14-1528) (75-81-0,40) of NOMADS fought
     SHADOW (1-850) (152-78-2,74) of BLACK FLAG.
MASH was vanquished by SHADOW in an action packed 1 minute gory one-sided bout.
34) RAVEN (23-1526) (71-69-0,42) of BIRDS OF PREY fought
     RED III (1-2013) (97-77-1,89) of BLACK FLAG.
RAVEN overcame RED III in a crowd pleasing 2 minute match.
35) ALICIA (24-1551) (100-64-2,33) of HACK AND SLASH fought
     SIR SLAPHAPPY VI (13-2862) (69-35-0,87) of ASYLUM KNIGHTS.
ALICIA vanquished SIR SLAPHAPPY VI in an exciting 1 minute one-sided match.
36) WULGRETH (58-34) (82-56-4,61) of STAR MOUNT FIENDS fought
     SHAWN THORNTON (29-1359) (76-102-4,85) of PUT UP YOUR DUKES.
WULGRETH lost to SHAWN THORNTON in a crowd pleasing 3 minute brutal duel.
37) RALPH (1-1754) (90-91-2,53) of BLACK FLAG fought
     UNZASTER DIZASTER (10-1424) (88-64-1,66) of WOLFRAVEN REAVERS.
RALPH handily defeated UNZASTER DIZASTER in a popular 1 minute mismatched duel.
38) SUGAR BEAR (42-811) (79-63-2,46) of THE BEARS fought
     NOELLE (14-2005) (70-49-2,72) of NOMADS.
SUGAR BEAR was bested by NOELLE in a crowd pleasing 2 minute match.
39) HAVOK II (1-950) (116-102-1,56) of BLACK FLAG fought
     NECRON-99 (7-565) (147-67-2,63) of DEATH MASTERS.
HAVOK II was handily defeated by NECRON-99 in an exciting 1 minute one-sided conflict.
40) SAM SPADE (1-184) (129-143-1,86) of SLASHERS fought
     LOUIS (30-1370) (80-92-4,84) of THE DAMNED.
SAM SPADE was overpowered by LOUIS in an action packed 1 minute gory one-sided battle.
41) DAARGARD (32-673) (96-77-1,62) of MISFITS fought
     JIMMY THE HAND (18-1044) (48-35-1,73) of RIFTWAR MASTERS.
DAARGARD beat JIMMY THE HAND in a popular 3 minute fray.
42) TREBONIUS (32-604) (97-70-7,77) of ROMAN HEROES fought
     DLOM EMILS (5-1857) (73-86-2,76) of ZIG ZAG.
TREBONIUS viciously subdued DLOM EMILS in an exciting 5 minute brutal duel.
43) BILL THE CAT (46-699) (86-77-2,70) of DEATHTONGUE fought
     MOLLY RINGWALD (52-520) (75-46-4,68) of PRETTY THINGS.
BILL THE CAT handily defeated MOLLY RINGWALD in an exciting 1 minute one-sided bout.
44) EUSEBIO (6-1456) (68-43-1,82) of GOLDEN HOSTE fought
     LOUIE (1-224) (136-70-0,83) of SLASHERS.
EUSEBIO was overpowered by LOUIE in a crowd pleasing 1 minute mismatched bout.
45) MAIMED (36-2213) (68-43-4,200) of THE HURT fought
     DARIUS (32-688) (104-74-2,200) of ROMAN HEROES.
MAIMED viciously subdued DARIUS in a crowd pleasing 2 minute brutal match.
46) DOOMED (36-1547) (79-57-5,200) of THE HURT fought
     MORPHEUS (24-1288) (59-36-3,200) of FADE TO BLACK.
DOOMED demolished MORPHEUS in a crowd pleasing 1 minute one-sided brawl.
47) LIVIUS (32-880) (59-36-4,200) of ROMAN HEROES fought
     TAMED NEEDLE-LIZARD (108-3) (0-0-0,200) of The Keep Zoo.
LIVIUS demolished TAMED NEEDLE-LIZARD in a crowd pleasing 1 minute mismatched battle.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                 30          LUNGING ATTACK   158 - 114 -  9      58  |
|WALL OF STEEL                  13          WALL OF STEEL     78 -  62 -  7      56  |
|PARRY-LUNGE                    11          TOTAL PARRY       44 -  37 -  0      54  |
|TOTAL PARRY                     8          PARRY-LUNGE       59 -  53 -  1      53  |
|STRIKING ATTACK                 6          PARRY-RIPOSTE     23 -  26 -  2      47  |
|PARRY-RIPOSTE                   6          PARRY-STRIKE      19 -  25 -  0      43  |
|AIMED BLOW                      5          AIMED BLOW        20 -  27 -  0      43  |
|PARRY-STRIKE                    4          STRIKING ATTACK   23 -  50 -  3      32  |
|BASHING ATTACK                  3          SLASHING ATTACK   10 -  29 -  0      26  |
|SLASHING ATTACK                 3          BASHING ATTACK     7 -  30 -  0      19  |

Turn  26 was great if you     not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-STRIKE       3 -  1     AIMED BLOW         2 -  3         5  LUNGING ATTACK 
WALL OF STEEL      9 -  4     TOTAL PARRY        3 -  5         3  WALL OF STEEL  
PARRY-LUNGE        6 -  5     PARRY-RIPOSTE      2 -  4         2  PARRY-LUNGE    
LUNGING ATTACK    15 - 15     BASHING ATTACK     1 -  2         1  STRIKING ATTACK
STRIKING ATTACK    3 -  3     SLASHING ATTACK    0 -  3     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   RANK WARRIOR                     W   L  K TEAM NAME                  
LUNGING ATTACK     1) TAGAN 6-1226              131  63  1 GOLDEN HOSTE (16)
PARRY-LUNGE        5) FALSTAFF 37-899           131  67  4 ZIG ZAG (59)
WALL OF STEEL      6) TEETOTALER 38-326         159  70 12 MISCELLANEOUS II (62)
STRIKING ATTACK    8) OPUS 1-1526               132  75  4 ZIG ZAG (5)
AIMED BLOW        12) TAWNY 24-1369             106  71  0 HACK AND SLASH (44)
PARRY-STRIKE      20) LEONARDO 22-205           170  77  6 NINJA TURTLES (40)
PARRY-RIPOSTE     21) TA'RA 24-1088             109  86  3 HACK AND SLASH (44)
TOTAL PARRY       23) SWAMP-RAT 19-700          116  72  0 RAT PAK (80)
SLASHING ATTACK   47) MARIONETTE 1-4093          61  59  0 DARK GUARDIANS (8)
BASHING ATTACK    63) HAVOK II 1-950            116 103  1 BLACK FLAG (4)

The overall popularity leader is RANDOM 1-858.  The most popular warrior this turn 
was STEEL DWARF 2-1955.  The ten other most popular fighters were NICODEMUS 8-1729, 
GOLDILOCKS 18-470, NAMELESS TOOK 1-3195, LEONARDO 22-205, GOLDEN 42-757, SWAMP-RAT 
19-700, MAIMED 36-2213, ELLEGON 19-1723, TREBONIUS 32-604, and WULGRETH 58-34.

The least popular fighter this week was MORPHEUS 24-1288.  The other ten least 
popular fighters were EUSEBIO 6-1456, UNZASTER DIZASTER 10-1424, SIR SLAPHAPPY VI 
13-2862, MASH 14-1528, RANDOM 1-858, MOLLY RINGWALD 52-520, HAVOK II 1-950, 
REEBOK-RAT 41-432, MARIONETTE 1-4093, and MOUNTAIN BEAR 46-1340.

Arena(Number)        W  L K  Arena(Number)        W  L K  Arena(Number)        W  L K  
MORDANT(1)           5 11 0  ALJAFIR(17)          0  1 0  SIBIKHAS(37)         2  0 0  
NIANIA(2)            0  1 0  TALCAMA(18)          1  3 0  CLIFFHOME(38)        1  1 0  
JHELUM(4)            1  0 0  ZUWAYZA(19)          2  2 0  KATI-TEI(41)         0  1 0  
KALTOS(5)            0  2 0  SOLVEN(22)           2  0 0  RODEKI(42)           0  2 0  
TRANSEL(6)           3  1 0  TI(23)               2  0 0  VEASTIAN(43)         3  0 0  
BONSUR(7)            2  0 0  ZORPUNT(24)          2  3 0  ARDIVENT(46)         1  2 0  
ARKERS(8)            1  0 0  MORYA(28)            1  0 0  CAER(48)             1  1 0  
ZUKAL(9)             2  0 1  LAPUR(29)            3  0 0  FRATSFA(52)          0  1 0  
KOLACT(10)           0  1 0  IAYE(30)             1  0 0  ANDOR(57)            1  1 0  
ARUAK CITY(11)       0  2 0  ARVAT(32)            3  1 0  DELARQ TOR(58)       0  1 0  
DULLENS(13)          0  3 0  JHANS(36)            2  0 0  ARADI(60)            1  1 0  
TOBIR(14)            1  3 0  

TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
  8) OPUS 1-1526                132  75  4  ZIG ZAG (5)                MORDANT
 75) STEEL DWARF 2-1955          73  49  0  MYTH AND MIGHT (10)        NIANIA
 24) LAZAR WOLF 4-1169           59  43  1  TRIBAL COUNCIL (83)        JHELUM
 37) FER DE LANCE 5-1938         86  67  1  ZIG ZAG (14)               KALTOS
  1) TAGAN 6-1226               131  63  1  GOLDEN HOSTE (16)          TRANSEL
 29) SGT SLAUGHTER 7-541        158  60  0  DEATH MASTERS (18)         BONSUR
 66) NICODEMUS 8-1729            70  48  3  BRITERON BY (20)           ARKERS
  2) VENGEANCE 9-2052           130  33  6  ANGELS OF PAIN (23)        ZUKAL
 65) UNZASTER DIZASTER 10-1424   88  65  1  WOLFRAVEN REAVERS (24)     KOLACT
  4) CHRISTINE 11-929           114  67  3  KING'S COURT (25)          ARUAK CITY
 69) BILLY THE KID 13-1386       98  83  3  EXCELLENT 'VENTURE (26)    DULLENS
 26) QUICKSILVER 14-857         129  91  4  NOMADS (29)                TOBIR
 86) JEREMY 17-1642              81  85  4  YELLOW SUBMARINE (31)      ALJAFIR
 15) PSYCHO SCIENTIST 18-697    105  78  4  MAD SCIENTISTS (34)        TALCAMA
 17) WHIPLASH 19-1221           105  61  1  THE GUARDIANS (35)         ZUWAYZA
  9) DONATELLO 22-366           201  42  2  NINJA TURTLES (40)         SOLVEN
 34) THUNDERBIRD 23-2317         74  51  4  BIRDS OF PREY (41)         TI
 12) TAWNY 24-1369              106  71  0  HACK AND SLASH (44)        ZORPUNT
 48) SABRE TOOTH 28-1193         82  49  0  THE RED REAVERS (47)       MORYA
 11) WALLBANGER 29-708          177  66  3  DARK FOUNDATION (49)       LAPUR
 83) LOUIS 30-1370               81  92  4  THE DAMNED (52)            IAYE
 62) DAARGARD 32-673             97  77  1  MISFITS (81)               ARVAT
 91) DOOMED 36-1547              80  57  5  THE HURT (103)             JHANS
  5) FALSTAFF 37-899            131  67  4  ZIG ZAG (59)               SIBIKHAS
  6) TEETOTALER 38-326          159  70 12  MISCELLANEOUS II (62)      CLIFFHOME
 14) REEBOK-RAT 41-432          117  60  2  RAT PAK (82)               KATI-TEI
 52) GOLDEN 42-757               82  71  0  THE BEARS (66)             RODEKI
  7) EXECUTIONER 43-1035         99  62  1  ENGINES OF DOOM (95)       VEASTIAN
 18) HAWK 46-554                 92  92  0  DEADLY SHADOWS (96)        ARDIVENT
 27) CARE 48-906                 93  81  3  THE BEARS (70)             CAER
 70) MOLLY RINGWALD 52-520       75  47  4  PRETTY THINGS (93)         FRATSFA
 64) WRAITH 57-2615              69  47  0  WILD CARDS (73)            ANDOR
 84) WULGRETH 58-34              82  57  4  STAR MOUNT FIENDS (74)     DELARQ TOR
 13) FERNDOK 60-607              81  50  2  UNDERDOGS (75)             ARADI

                           My aimed blow article (at last):

                                  Aimed Blows My Way

     Okay, so it's a pretentious title.  No more so than anyone else's, what with all 
these "the perfect" this and "the perfect" that; what I'm going to show you here is 
several different ways to make aimed blows and win with them.  
     There is no one specific way to make an aimed blow.  You'll hear a lot of 
managers claim that they "HAVE" to have a 21 DF in order to be any good at all.  Well, 
that's a trifle exaggerated.  It's NICE to have a 21 DF.  This will increase your 
attack rating, and give you a certain boost.  But it isn't necessary for a good, 
solid, long-term aimed blow.
     I'm going to give several examples of aimed blows, both how-tos and how-not-tos.  
All the aimed blows represented here actually fight on one of my stables, so I did 
this all by hit-and-miss.  Unlike some managers, I don't believe that the first, 
third, and fifth rules of aimed blows is "they die."  It's only the third rule. <grin>

     Now then.  Design:
     ST: Any, really.  You can go low, since aims can handle daggers and open hand 
just fine.
     CN: Again, any.  A little more can help them take a hit, but they'll do all right 
even if they can't if they're lucky.
     SZ: Any.  This is a versitile style.  Big ones do great.  Little ones do great.
     WT: I'm going to surprise you, here.  Anything.  Yep, anything.  Best is 11-21, 
of course.
     WL: Again.  Any.  Honest!  An aim can do without will and can also use it to its 
best advantage.  But from here on is where you've got to pay attention.
     SP: LOW.  Keep it below 9 if possible.  Below 7 is better.
     DF: HIGH.  21 is always best, but 17 works okay, too.
     So now you have a rollup with a low speed and a high deftness and it doesn't 
look like much else.  You've got a good aimed blow.  Yes!

     Examples of "do" design aims:
     1) 7-5-12-21-11-7-21
     2) 11-16-6-21-9-4-17
     3) 10-15-6-17-9-6-21
     4) 13-9-5-17-17-6-17
     5) 11-5-10-11-21-5-21
     6) 8-10-9-17-15-4-21
     7) 5-10-7-17-17-11-17
     8) 12-12-7-21-9-6-17
     9) 7-11-8-11-21-5-21
    10) 9-14-8-15-17-4-17

     Ten is a good, round number.  1-4 are Immortal.  All have winning records.  Most 
of them beat lungers in one minute.  The low-con ones have the most trouble, because 
they can't take a hit--if they get hit, they go down.  Fortunately, that's only killed 
a few of mine (the dead ones I won't list just now, since it's so depressing).

     Examples of "don't" design aims, unless you're as insane as me or much more 
experienced in your aimed blow running:
     1) 17-5-5-11-17-9-21  (beat the DA three times before he was killed--he gets a 
special place at #1)
     2) 13-8-12-11-11-18-11
     3) 11-12-6-21-13-8-13
     4) 11-12-12-17-11-4-17
     5) 12-7-18-13-13-5-16 (my first)
     6) 11-14-7-9-17-9-17
     7) 9-11-9-17-11-10-17

     There's certainly more "don'ts" than dos, but those are ones I actually have 
played somewhere; 2-5 are immortal, with usually 50% records except for the 11 DF (who 
is in permanent retirement).  He came along early in my aimed blow career, when I was 
making EVERY rollup into an aimed blow to see for myself what worked and what didn't.  
That didn't.  Some of the mortal ones I'm still running, and they do well enough, but 
as I said, until you get a little experience there are some things you may not want to 
try unless, like me, you want to see what happens for yourself. <grin>
     Now for strategy.  This is probably the most important thing you'll give your 
aim.

Weapons: Scimitar, unless they don't have the strength for it, in which case, dual 
daggers.  Longsword is next, then fists, then quarterstaff.  You need an 11 ST for 
longsword, so that's probably not always realistic.  If your aim likes to fight with 
his fists, you can let him, but I'd advise waiting until he's got some experience, and 
you know your opponent isn't much on armor and parrying, because you can do yourself 
some serious damage on the parries.  Quarterstaff is a two-handed weapon, so bear that 
in mind if you use it.

Armor: Keep it light, no more than ARM/H, and then only if you're worried about your 
opponent.  An aimed blow is a fast, offensive warrior--don't load him down.

Strategy:

10        8         8         6         6         6         10
10        2         2         1         1         1         10
 1 --------------------------------------------------------- >
LL --------------------------------------------------------- >
HE --------------------------------------------------------- >
 D

That's a good, all-purpose, general strategy.  Some aims will want to play around with 
it, and you let them--see what they like.  But, and this is VERY important: keep that 
KD low!  An aimed blow relies on his control and his accuracy, and higher KDs will 
cause them to lose a lot of that.  If you're bloodthirsty change the attack location 
to the head.  I recommend the legs for knockdowns.  Either way, your aim will attack 
THAT LOCATION, over and over again, until he has defeated his opponent, and very 
decisively, from total parries (the classic aimed blow opponent) to lungers (the 
classic aimed blow enemy).  Remember: the aimed blow is an OFFENSIVE style.  He has 
some finesse, but he is a brutal and efficient warrior.  Keep him in control; he'll 
win.  You can also play with desperation, but for me just dropping the first minute 
tactic often works just fine.  As for the use of decise, as always, it's up to the 
manager, but decise will help keep your aim from "standing around looking for an 
opening" in the first minute.  Get him moving.

     As always, experiment, find what works for you, and have fun.

Raf
Lord Protector
Ivory League
Manager of Tex's Rangers (51, 100, 101), Assassins (40, 105), Impressionists (27, 
105), The Damned (30, 105, 101, 102), etc.