ADVANCED DUELMASTERS

Date   : 11/11/1999    Duedate: 11/24/1999

THE KAIKWOK GATEWAY

DM-108    TURN-103

RANK TEAMS                    W   L K    %  RANK TEAMS                    W   L K    %
  1 ANGELS OF PAIN 9/23     81  19 72 81.0      SILENT STORM 65/159                   
  2 WOLVERINES 18/99       155  59 22 72.4      WAY COOL PEOPLE 70/160                
    THE MERCENARIES 2/189                       KENCYRATH 55/157                      
    BLACK MANSION 20/190                        MYTH HERD 9/155                       
    MAD SCIENTISTS 18/34                     19 THE BEARS 7/172        347 380  6 47.7
    THE MERCENARIES 21/191                      THE BEARS 69/198                      
    BLACK BULLDOGS 5/13                         THE BEARS 48/70                       
  3 ROMAN HEROES 32/53     236 119 45 66.5      THE BEARS 35/176                      
    MISCELLANEOUS II 38/62                      FAMOUS BRANDS 37/177                  
  4 ADDAMS FAMILY 36/57    118  60  1 66.3      THE HURT 36/103                       
    THUNDR + LITENING 18/100                    THE BEARS 46/69                       
    MYTHING BLADES 69/136                       THE BEARS 42/66                       
    DARK PANTHEON 6/164                         THE BEARS 43/67                       
  5 CCE 60/76              724 437 75 62.4      THE FEARED 69/183                     
    GOLDEN HOSTE 6/16                        20 THOSE WHO RULE 1/121    30  33  0 47.6
    HACK AND SLASH 24/44                     21 UNDERDOGS 60/75        214 237 13 47.5
    NOMADS 14/29                             22 WARLORDS 11/110         66  83  2 44.3
    ZIG ZAG 5/14                                THE BRIGADE 23/90                     
  6 DEATH MASTERS 7/18     294 185 28 61.4   23 BRITERON BY 8/20       119 166  4 41.8
    NINJA TURTLES 22/40                         PRETTY THINGS 52/93                   
    INFERNAL LEGION 9/22                     24 FLATLANDERS 37/165       9  14  0 39.1
  7 SACRED VOW 25/174        6   4  0 60.0   25 SUPERIOR FORCES 1/120   50  86  2 36.8
  8 DEADLY SHADOWS 46/96   153 117  8 56.7      SUPERIOR FORCES 29/113                
    ENGINES OF DOOM 43/95                    26 JUBS 7/142             135 380  2 26.2
  9 FROG PRINCES 18/33      57  46  5 55.3      LIFESHARDPLAYSHORT 65/166             
 10 CHEMICALS 53/72         42  34  3 55.3      BAD NEWS 78/186                       
    STOP MAKING SCENTS 18/144                   GENERAL MAYHEM 65/169                 
 11 DOC LEGRAND'S LAB 7/19 229 186  8 55.2      NIGHTLIGHTS 75/154                    
    DOC LEGRAND'S LAB 20/37                     MOLES 63/118                          
 12 DARK GUARDIANS 1/8     301 246  7 55.0      DARBS 77/137                          
    THE GUARDIANS 19/35                         BETTER OFF DEAD 65/168                
    THE RED REAVERS 28/47                       HER CATS 65/167                       
 13 ZOOM ZONE 12/143        15  13  0 53.6      WILD AMINALS 74/185                   
 14 SILENT RHYTHM 6/141     17  17  0 50.0      CREW MONIKER 76/119                   
    MEADOW BRIDGE 69/197                        MASTICATORS 64/151                    
    NETHER WARRIORS 36/139                   27 HELPLESS ANIMAL 16/173   3  11  0 21.4
 15 THE ONE MAN TEAM 1/123   3   3  0 50.0   28-ILLUMINATION 46/116      8  32  0 20.0
 16 BLACK COVEN 26/187       3   3  0 50.0   29-DARK SIDE 43/115         2  12  0 14.3
 17 TRIBAL COUNCIL 4/83     49  50  0 49.5      SHATTERED REALITY 35/56               
 18 JAYHAWKS 70/161        208 224  0 48.1   30 CHAOTIC PEACE 21/192     1   1  0 50.0
    QUEENSPAWN 63/181                           CHAOTIC PEACE 69/193                  
    ALICE'S RESTAURANT 33/156                31 HUI NALU 33/188          0   2  0  0.0
    PITT GLADIATORS 56/158                

    '##/###' Avoid teams by their Team Id     '-'  Team did not fight this turn

                                  WARRIOR SPOTLIGHT

                                 THE GUARDIAN'S FORUM
                        Reflections by the The Gate Commander

                            RAMBLINGS FROM WITHIN THE KEEP

     Greetings, warriors of THE KAIKWOK GATEWAY.  Oscar here, reporting.
     There wasn't a real Captain's fight this month, as Donatello continued his 
pattern of challenging the gate, bravely attempting to keep the local denizens at bay.  
Donatello patrolled along with Vengeance and Teetotaler this month.  They met up with 
three nasties; Teetotaler bit it at the claws and fangs of The Ythrr, and Donny and 
Vengeance slew a Jaguar Warrior and something called a Hokoro.  Poor Tee.  Since Donny 
was victorious, he retained his Captaincy.  Hey Donatello, maybe you should give these 
guys a shot at the Captain's seat.  How about you challenge the gate one turn, then 
let other warriors try to take your seat the next.  Whaddya say? 
     Doc Steele will probably be proud again since his team was the most avoided 
again.  This time it was another of Neon's crew doing the most avoiding, the Black 
Bulldogs.  I thought you two got along o.k.?
     The Zealot of Dark Pantheon was the most challenged warrior this round.  The 
Greener Fence got its challenge through and very enthusiastically pummelled The Zealot 
for the victory.  Feels good to not be quite on the bottom, doesn't it, The Greener 
Fence? 
     The biggest ranking upset this week was a result of a match between Jason 
Cullinane of The Guardians and Thunder King of Myth Herd; Thunder King, who was ranked 
almost 50 points below Jason Cullinane, bested the higher ranked warrior.  Well done, 
Thunder King!
     Let's see.  I know there were a few upsets this time.  Baron Cockroach (ranked 
49th) bested Sgt Slaughter (ranked 21st), scampering right up in the rankings with his 
win.  Gotta watch those Cockroaches, y'know, they're going to take over the world!  
Poppabear of The Bears (ranked 102nd) barely beat Scarlet Skink of Chaotic Peace 
(ranked 75th).
     In the top of the rankings, Psycho Scientist (previously ranked 8th) was bested 
by Delbaeth (previously ranked 4th) in a TV challenge Psycho Scientist initiated.  
Maimed (ranked 11th) bested Executioner (ranked 2nd).  Rage (ranked 10th) was 
surprisingly defeated by Cheshire Cat (ranked 19th).  Where'd this Cheshire Cat guy 
come from?  
     Parry-lungers did real well this month with an 11-2 record.  Our sole Basher 
lost.
     Angels of Pain still dominates the team rankings with an 81.0% record.  Sly and 
the rest of Neon's crew follow with an enviable 72.4%, followed by Caesar's Roman 
Heroes with 66.5%, who is very closely followed by Doc Steele's Addams Family and 
Thundr + Litening.  Jubs et al, Helpless Animals, Illumination, and Dark Side hold 
down the bottom of the rankings.
     I bet you all got your tourney results by now.  Congrats, Vengeance, for another 
victory.  Furious Impaler took Runner-Up.  Executioner, Gypsy Moth, 3066, Cheshire Cat 
(him again!?), Psycho Scientist, Nameless Took, Teetotaler, and Bhurak were Tournament 
Victors.  Well done, all of you!
     That's all I have for you.  Until next time, I remain,

                                          Oscar

CAPTAIN OF THE GATE               W   L  K  TEAM NAME                  CITY           
  1) DONATELLO 22-366           261  56 26  NINJA TURTLES (40)         SOLVEN

THE GATE COMMANDERS               W   L  K  TEAM NAME                  CITY           
  2) VENGEANCE 9-2052           190  49 91  ANGELS OF PAIN (23)        ZUKAL
  3) MAIMED 36-2213             100  89  4  THE HURT (103)             JHANS
  4) PSYCHO SCIENTIST 18-697    160 100 16  MAD SCIENTISTS (34)        TALCAMA
  5) SLY 18-68                  171  64 12  WOLVERINES (99)            TALCAMA
  6) HAWK 46-554                140 121  1  DEADLY SHADOWS (96)        ARDIVENT
  7) WHIPLASH 19-1221           145  80  1  THE GUARDIANS (35)         ZUWAYZA
  8) DELBAETH 6-978             178  91 10  GOLDEN HOSTE (16)          TRANSEL
  9) CHESHIRE CAT 33-3036       117  46  2  ALICE'S RESTAURANT (156)   NIYTYOLE ISLAND
 10) EXECUTIONER 43-1035        151  87  7  ENGINES OF DOOM (95)       VEASTIAN
 11) FERNDOK 60-607             121  83 11  UNDERDOGS (75)             ARADI

LIEUTENANTS OF THE GATE           W   L  K  TEAM NAME                  CITY           
 12) 3066 14-1351               123  69  4  NOMADS (29)                TOBIR

LIEUTENANTS OF THE GATE           W   L  K  TEAM NAME                  CITY           
 13) GYPSY MOTH 20-704          130  79  4  BLACK MANSION (190)        SEAM
 14) GOLDILOCKS 18-470          130 110  6  FROG PRINCES (33)          TALCAMA
 15) DANGEROUS 43-842           126 124  3  ENGINES OF DOOM (95)       VEASTIAN
 16) DON JUAN 24-849            138 123  5  HACK AND SLASH (44)        ZORPUNT
 17) TEETOTALER 38-326          211  95 61  MISCELLANEOUS II (62)      CLIFFHOME
 18) RAGE 48-906                136 115  9  THE BEARS (70)             CAER
 19) TAWNY 24-1369              142  87  5  HACK AND SLASH (44)        ZORPUNT
 20) BARON COCKROACH 20-703     123  94  2  DOC LEGRAND'S LAB (37)     SEAM
 21) KAHANAMOKU 33-608          109  72  4  HUI NALU (188)             NIYTYOLE ISLAND
 22) NAMELESS TOOK 1-3195       130  52  4  DARK GUARDIANS (8)         MORDANT
 23)-SUGAR BEAR 42-811          105  90  2  THE BEARS (66)             RODEKI
 24) BHURAK 60-1081             107  62  5  CCE (76)                   ARADI
 25) MOTHER BEAR 7-3172          86  53  2  THE BEARS (172)            BONSUR
 26) NOELLE 14-2005             106  66  2  NOMADS (29)                TOBIR
 27) TA'RA 24-1088              141 106 11  HACK AND SLASH (44)        ZORPUNT
 28) SEEKER PALE SILK 65-1582    95  64  1  SILENT STORM (159)         DAL SHANG
 29) THANATOS 9-1069            169 121  0  INFERNAL LEGION (22)       ZUKAL
 30) STORMBRINGER 1-318         162  72  0  THOSE WHO RULE (121)       MORDANT
 31) ELLEGON 19-1723            109  69  2  THE GUARDIANS (35)         ZUWAYZA

DEFENDERS OF THE KEEP             W   L  K  TEAM NAME                  CITY           
 32) NECRON-99 7-565            201  88  2  DEATH MASTERS (18)         BONSUR
 33) THE COUATL 2-17            100  63  6  THE MERCENARIES (189)      NIANIA
 34) FER DE LANCE 5-1938        117  88  1  ZIG ZAG (14)               KALTOS
 35) DARIUS 32-688              153 103  3  ROMAN HEROES (53)          ARVAT
 36) NODONN 6-866               162 105  6  GOLDEN HOSTE (16)          TRANSEL
 37) LAZAR WOLF 4-1169           98  81  1  TRIBAL COUNCIL (83)        JHELUM
 38) ALICIA 24-1551             136  79  2  HACK AND SLASH (44)        ZORPUNT
 39) TARAD 18-181               150  87  6  THUNDR + LITENING (100)    TALCAMA
 40) LEONARDO 22-205            218 103  7  NINJA TURTLES (40)         SOLVEN
 41) REX WALTERS 70-1592        104  41  3  JAYHAWKS (161)             SENTERN
 42) JUANITA 63-1482             63  82  2  MOLES (118)                AMEN-TEI
 43) AJAX 23-804                103  53  2  THE BRIGADE (90)           TI
 44) TREBONIUS 32-604           157  88  7  ROMAN HEROES (53)          ARVAT
 45) ASHE 55-168                 92  88  2  KENCYRATH (157)            KHALANI
 46) THUNDER KING 9-2322         87  86  4  MYTH HERD (155)            ZUKAL
 47) PATIENCE 1-2619             79  63  1  SUPERIOR FORCES (120)      MORDANT
 48)-URSA 48-1678                80  82  2  THE BEARS (70)             CAER
 49) SGT SLAUGHTER 7-541        200  92  1  DEATH MASTERS (18)         BONSUR
 50) MAMMA 43-1602               94  90  1  THE BEARS (67)             VEASTIAN
 51) FRIGGA SOULTAKER 26-1388   103  91  2  BLACK COVEN (187)          CALEAM
 52) MARIONETTE 1-4093           77  84  1  DARK GUARDIANS (8)         MORDANT
 53) ALICE 33-2888               92  74  2  ALICE'S RESTAURANT (156)   NIYTYOLE ISLAND
 54) DOTH DRAGONMERE 36-1257     69  31  3  NETHER WARRIORS (139)      JHANS
 55) RONIN 21-1569               70  44  1  THE MERCENARIES (191)      SUNSET
 56) LUCIFER'S HAMMER 75-639     86  82  4  NIGHTLIGHTS (154)          JADE MOUNTAIN
 57) SABRE TOOTH 28-1193        117  73  2  THE RED REAVERS (47)       MORYA
 58) MA BEAR 48-2205             75  44  0  THE BEARS (70)             CAER
 59) CHRIS DODD 77-31            74  85  3  DARBS (137)                MAZGOURRAH
 60) JACQUE VAUGN 70-2335        79  57  6  JAYHAWKS (161)             SENTERN
 61) NICODEMUS 8-1729           102  77  3  BRITERON BY (20)           ARKERS

GUARDIANS OF THE WALL             W   L  K  TEAM NAME                  CITY           
 62) MOLLY RINGWALD 52-520      100  82  5  PRETTY THINGS (93)         FRATSFA
 63) M'LADY MACAW 21-1006        77  70  4  CHAOTIC PEACE (192)        SUNSET
 64) CHANGELING 19-2164          70  78  2  THE GUARDIANS (35)         ZUWAYZA
 65) BARIUM 53-378              100  80  4  CHEMICALS (72)             KHALHUMS
 66) SAMMY 37-2991               63  59  2  FLATLANDERS (165)          SIBIKHAS
 67) FATHER TOM 70-1564          92  73  4  WAY COOL PEOPLE (160)      SENTERN
 68) ANGEL 56-612               112  83  0  PITT GLADIATORS (158)      ROCANIS
 69)-BUTKUS 43-836               70  84  1  THE BEARS (67)             VEASTIAN
 70) SEEKER HIDDEN SPAR 65-1559  95  56  1  SILENT STORM (159)         DAL SHANG
 71) THING 36-97                 78  62  0  ADDAMS FAMILY (57)         JHANS

GUARDIANS OF THE WALL             W   L  K  TEAM NAME                  CITY           
 72) TOE JAM 1-3433              45  47  1  SUPERIOR FORCES (120)      MORDANT
 73) GUMBY 12-2854               74  64  0  ZOOM ZONE (143)            RIZTAB
 74) DAVE 65-2122                69  65  2  HER CATS (167)             DAL SHANG
 75) POPPABEAR 69-649            70  27  0  THE BEARS (198)            CIMMERIAC
 76) KARL CULLINANE 19-1724      84  65  1  THE GUARDIANS (35)         ZUWAYZA
 77) ANGLACHEL 1-1847            78  48  0  THE ONE MAN TEAM (123)     MORDANT
 78) SCAR 25-2752                58  44  1  SACRED VOW (174)           LYRATILAN
 79) DONE UNTO OTHERS 65-1729    84  63  2  LIFESHARDPLAYSHORT (166)   DAL SHANG
 80) CRUSADER 19-1662            62  67  1  THE GUARDIANS (35)         ZUWAYZA
 81) LIAR 63-28                 113  59  3  QUEENSPAWN (181)           AMEN-TEI
 82) LAB SUPPORT 7-3359          58  72  2  JUBS (142)                 BONSUR
 83) FLIPPER 74-356              91  79  1  WILD AMINALS (185)         DAIYLA KIV
 84) NIBBLE 64-2916              63 102  0  MASTICATORS (151)          KURUKAR
 85) STALIN 35-2627              55  40  0  THE BEARS (176)            MURSKA
 86) GUS 69-5194                 57  20  1  MYTHING BLADES (136)       CIMMERIAC
 87) KENDER 70-1574              97  65  1  WAY COOL PEOPLE (160)      SENTERN
 88) BENI-HANA 19-2750           43  26  4  THE GUARDIANS (35)         ZUWAYZA
 89) LIVIUS 32-880              111  62  4  ROMAN HEROES (53)          ARVAT
 90) CRYSTAL DOVE 18-4139        68  31  2  THUNDR + LITENING (100)    TALCAMA
 91) FRAANCH 65-2139             75  70  4  BETTER OFF DEAD (168)      DAL SHANG
 92) LUJAK 46-1431               68  53  5  THE BEARS (69)             ARDIVENT
 93) LAND SHARK 7-1466           84 108  4  DOC LEGRAND'S LAB (19)     BONSUR
 94) COMPLETE CHECK 76-756       76  83  2  CREW MONIKER (119)         SIMTAKKA
 95) TIM HOCHBERG 63-1802        52  46  0  MOLES (118)                AMEN-TEI
 96) JASON CULLINANE 19-1241     87  94  3  THE GUARDIANS (35)         ZUWAYZA
 97) STEVE BARD 63-1722          67  48  1  MOLES (118)                AMEN-TEI
 98)-XANADU 46-2126              51  50  4  ILLUMINATION (116)         ARDIVENT
 99) FORGEMASTER 6-1731          65  52  3  SILENT RHYTHM (141)        TRANSEL
100) SATURN 75-800               79  73  3  NIGHTLIGHTS (154)          JADE MOUNTAIN
101) CUDDLY KOALA 16-555         59  42  0  HELPLESS ANIMALS (173)     WILLAF

PROTECTORS OF THE WALL            W   L  K  TEAM NAME                  CITY           
102) SCARLET SKINK 69-1717       41  46  1  CHAOTIC PEACE (193)        CIMMERIAC
103) SILVERMOON 69-1768          51  43  1  MEADOW BRIDGE (197)        CIMMERIAC
104) HASDRUBAL 11-1339           66  74  1  WARLORDS (110)             ARUAK CITY
105) THE GREENER FENCE 65-1955   75  52  3  LIFESHARDPLAYSHORT (166)   DAL SHANG
106) G.I. JOE 29-723             89  91  3  SUPERIOR FORCES (113)      LAPUR
107) RON ZONI 37-2599            67  46  5  FAMOUS BRANDS (177)        SIBIKHAS
108)-SOLOMON 35-911              74  59  1  SHATTERED REALITY (56)     MURSKA
109) POLO 18-3017                82  75  3  STOP MAKING SCENTS (144)   TALCAMA
110) SELLEQUE 5-456             104  79  2  BLACK BULLDOGS (13)        KALTOS
111)-NATASHA 43-660              59  46  2  DARK SIDE (115)            VEASTIAN
112) LET'S BE FRIENDS 78-32      80  72  1  BAD NEWS (186)             LIN TIRIAN
113) THE ZEALOT 6-3656           67  46  1  DARK PANTHEON (164)        TRANSEL
114) ALLUNDER THE GRATE 65-2151  77  70  2  GENERAL MAYHEM (169)       DAL SHANG
115) BLACKTHORN 56-839           88  78  3  PITT GLADIATORS (158)      ROCANIS
116) AURORA BOREALIS 75-710      90  74  0  NIGHTLIGHTS (154)          JADE MOUNTAIN
117) ZULU 69-793                 81  52  0  THE FEARED (183)           CIMMERIAC

'-' denotes a warrior who did not fight this turn.

THE DEAD                    W   L  K TEAM NAME              SLAIN BY              TURN
KIKI, JAGUAR WARRI 108-45   0   1  0 DARK ARENA 0           DONATELLO 22-366       103
HOKORO 108-15               0   1  0 DARK ARENA 0           VENGEANCE 9-2052       103
TEETOTALER 38-326         211  95 61 MISCELLANEOUS II 62    THE YTHRR 108-55       103

                               PERSONAL CORRESPONDENCE

Oscar -- Being most avoided more often than not certainly does make me proud.  But in 
all fairness to Guardian it was not his Mercenaries last turn that most avoided my 
stable, but Neon's purchased crew. -- Doc Steele

     Well, you got it again this round.  You're right, I botched my Mercenaries.  Too 
     many of those durned guys around!  Seriously, apologies to Guardian--it's Neon 
     who was the coward (and was again this round). -- Oscar

Longshadow -- First of all, anyone can win a TC from the moment they start playing DM, 
while it takes 10+ years--if ever--these days to compete at the top level of this 
game.  So buying a TC prize is not the same as buying a Gateway warrior.  I use the 
analogy of standing in line for tickets to a show you really want to see.  If you have 
been waiting for 4 days in the parking lot and some idiot shows up 5 minutes before 
the ticket window opens and buys a spot in line from someone just ahead of you, 
wouldn't you be upset?  While if that person just bought a case of beer from those 
ahead of you and then took their proper place at the end of the line it would be no 
big deal.  That is how I feel about buying warriors vs buying TC prizes. -- Doc Steele

Dr. Surfer -- I suppose our rivalry here will depend on your reaction to my attack on 
purchased warriors and your performance as a manager with your own warriors.  If you 
handle the attack in stride I am sure we can keep it friendly.  If you prove to be a 
skilled manager and take my stable head-on with minimal avoids I am sure we can 
develop the rivalry as well. -- Doc Steele

Neon -- Congratulations on a fine return challenge with Couatl.  I only wish Tarad had 
at least looked better.  I'm sure we'll see that fight again this turn so here's 
hoping Couatl brakes against Tarad's plate like the pathetic, striker, Legrand whore 
he is! -- Doc Steele

Neon -- How strong can your pipeline be if you are caught most avoiding my little 
upstart stable?  Soon it will be time for Psycho, Sly-whore, and Gypsy-whore to avoid 
Tarad as well. -- Doc Steele

Longshadow -- Glad to know you are expecting the harsh reaction that myself, Doc 
Steele and others have regarding the purchasing of Primus/Gateway warriors.  Just know 
that I will gather far more pleasure beating a Gateway whore with my own warriors than 
you will winning with them. -- Chief Illiniwek

Dr. Surfer -- I had a warrior in an ADM tournament not too long ago with 2 
Grandmasters and had picked up a third by round 3.  He ended up going 10-3.  Just 
remember, skills aren't everything.  I welcome you here and hope you will discontinue 
running Kahanamoku when you get your own warriors inducted. -- Chief Illiniwek

And, yes, I know 3 Grands will get my warriors a not so fond welcome a couple years of 
losses here.  Asm es la vida. -- Dr Surfer

May the tourney be kind to someone...  I think that is general enough. -- Dr
Surfer

Kahanamoku, ambassador for the honorable tradition of warrior kings, waveriding (a 
fast growing fad in Alistari among rebellious youths, who happen to also be the type 
of individuals prone to entering into the gladiatorial profession), has entered his 
first gladiatorial contest.  He hopes his exposure will help attract quality warriors 
to the Hang Five and Making Waves stables.  These stables need quality desperately, as 
they are now filled with pot smoking slackers who have forgotten, or never learned, 
the traditions of old. -- Dr. Surfer

[These ads were misdelivered and missed last turn]

All -- Looking back, I see that Furious Impaler never did such a cowardly thing as 
fighting in the gate every turn to avoid dueling real warriors.  His only cowardice 
was avoiding the only two active warriors he felt capable of defeating him.  So, don't 
bombard Scrag with false accusations; the gate thing is all Neon's idea.

Also, I think it might be time to look for another Spymaster.  Oscar seems to be 
making a few too many mistakes.  Maybe it was just growing up in the sixties, but 
Donatello carried back both a dead Teetotaler AND a dead Vengeance last turn, and 
Tarad beat Ronin, not vice-versa.  So, perhaps Oscar should consider hanging up his 
license for the nonce until he can perfect the spymaster's most important commodity: 
information.

     Ah HAH, somebody does read my reports.  And after you all kept sayin' you don't.  
     I'm honored, really I am.  See, I was just seein' if anybody was payin' 
     attention.  Right, that's it. -- Oscar

                                  LAST WEEK'S FIGHTS

DONATELLO butchered KIKI, JAGUAR WARRIOR in a 1 minute Dark Arena Title fight.
VENGEANCE butchered HOKORO in a exciting 2 minute gruesome Dark Arena duel.
TEETOTALER was savagely slain by THE YTHRR in a 2 minute Dark Arena fight.
PSYCHO SCIENTIST viciously subdued DELBAETH in a popular 3 minute Challenge fight.
GYPSY MOTH devastated STORMBRINGER in a popular 3 minute uneven Challenge brawl.
SLY savagely defeated WHIPLASH in a crowd pleasing 2 minute gory Challenge brawl.
FERNDOK was overcome by HAWK in a action packed 2 minute Challenge melee.
DARIUS vanquished JUANITA in a action packed 1 minute one-sided Challenge duel.
BARON COCKROACH won victory over SGT SLAUGHTER in a popular 2 minute Challenge fight.
MA BEAR was handily defeated by RONIN in a exciting 1 minute one-sided Challenge bout.
TREBONIUS demolished LUCIFER'S HAMMER in a 1 minute mismatched Challenge competition.
FRIGGA SOULTAKER was narrowly defeated by TARAD in a popular 1 minute Challenge brawl.
DOTH DRAGONMERE handily defeated CHRIS DODD in a 1 minute Challenge conflict.
MAMMA was bested by THE COUATL in a action packed 1 minute Challenge duel.
FORGEMASTER was beaten by TIM HOCHBERG in a crowd pleasing 1 minute Challenge brawl.
LIVIUS devastated CUDDLY KOALA in a exciting 1 minute one-sided Challenge fight.
LAND SHARK was overpowered by LEONARDO in a 1 minute one-sided Challenge match.
SCAR viciously subdued GUS in a popular 6 minute gory Challenge contest.
THING vanquished NIBBLE in a action packed 5 minute one-sided Challenge match.
LUJAK was viciously subdued by FRAANCH in a popular 3 minute brutal Challenge contest.
STALIN was overpowered by LAB SUPPORT in a exciting 1 minute uneven Challenge fight.
TOE JAM vanquished DAVE in a exciting 2 minute gruesome one-sided Challenge fight.
CRYSTAL DOVE overpowered COMPLETE CHECK in a popular 5 minute uneven Challenge duel.
POLO overpowered BLACKTHORN in a exciting 2 minute gory uneven Challenge competition.
SILVERMOON savagely defeated LET'S BE FRIENDS in a 7 minute Challenge duel.
SELLEQUE overpowered ALLUNDER THE GRATE in a 1 minute one-sided Challenge match.
THE ZEALOT was overpowered by THE GREENER FENCE in a 1 minute uneven Challenge bout.
MAIMED viciously subdued EXECUTIONER in a popular 4 minute bloody duel.
RAGE was narrowly defeated by CHESHIRE CAT in a crowd pleasing 5 minute brutal match.
GOLDILOCKS was viciously subdued by 3066 in a exciting 2 minute brutal fight.
DANGEROUS handily defeated KAHANAMOKU in a 1 minute uneven match.
NOELLE was overpowered by NAMELESS TOOK in a popular 2 minute bloody uneven bout.
THANATOS was savagely defeated by MOTHER BEAR in a action packed 3 minute competition.
BHURAK overpowered SABRE TOOTH in a action packed 1 minute uneven battle.
SEEKER PALE SILK was devastated by TA'RA in a action packed 3 minute mismatched match.
DON JUAN overcame ELLEGON in a crowd pleasing 1 minute fight.
TAWNY savagely defeated REX WALTERS in a action packed 3 minute bloody competition.
AJAX savagely defeated SAMMY in a popular 4 minute brutal match.
ALICIA overpowered LIAR in a popular 3 minute gruesome one-sided duel.
ALICE overpowered KARL CULLINANE in a exciting 1 minute brutal uneven competition.
PATIENCE viciously subdued SEEKER HIDDEN SPARK in a exciting 6 minute brutal bout.
JASON CULLINANE was overpowered by THUNDER KING in a 1 minute mismatched bout.
JACQUE VAUGN overpowered CAPTURED PHANTOM in a 2 minute brutal one-sided struggle.
LAZAR WOLF devastated STEVE BARD in a exciting 1 minute brutal mismatched fight.
FER DE LANCE devastated SATURN in a popular 2 minute gruesome one-sided brawl.
NODONN devastated ASHE in a crowd pleasing 1 minute bloody one-sided fight.
NECRON-99 devastated DONE UNTO OTHERS in a popular 1 minute gruesome one-sided bout.
MOLLY RINGWALD was demolished by MARIONETTE in a 1 minute one-sided conflict.
BARIUM devastated G.I. JOE in a crowd pleasing 1 minute brutal one-sided fight.
ANGEL vanquished SKI'KI'KI, TURNED in a popular 2 minute gory one-sided duel.
M'LADY MACAW narrowly defeated KENDER in a action packed 8 minute brutal melee.
NICODEMUS subdued RON ZONI in a action packed 3 minute gory battle.
HASDRUBAL was outlasted by FLIPPER in a exciting 7 minute gruesome contest.
GUMBY bested BENI-HANA in a exciting 1 minute brutal bout.
SCARLET SKINK was narrowly defeated by POPPABEAR in a popular 9 minute gory fight.
FATHER TOM devastated CRUSADER in a exciting 1 minute bloody mismatched duel.
CHANGELING demolished ANGLACHEL in a crowd pleasing 1 minute brutal uneven match.
AURORA BOREALIS savagely defeated ZULU in a action packed 16 minute gruesome fight.

                                    BATTLE REPORT

             MOST POPULAR                        RECORD DURING THE LAST 10 TURNS     
|FIGHTING STYLE               FIGHTS        FIGHTING STYLE     W -   L -  K   PERCENT|
|LUNGING ATTACK                  38         PARRY-LUNGE       72 -  39 -  10     65  |
|WALL OF STEEL                   14         AIMED BLOW        51 -  32 -   0     61  |
|PARRY-LUNGE                     13         PARRY-STRIKE      32 -  24 -   0     57  |
|TOTAL PARRY                     11         PARRY-RIPOSTE     17 -  13 -   0     57  |
|SLASHING ATTACK                 10         LUNGING ATTACK   186 - 179 -  10     51  |
|AIMED BLOW                       8         WALL OF STEEL     66 -  68 -   4     49  |
|PARRY-STRIKE                     6         SLASHING ATTACK   26 -  32 -   0     45  |
|PARRY-RIPOSTE                    5         TOTAL PARRY       33 -  42 -   0     44  |
|STRIKING ATTACK                  5         STRIKING ATTACK   17 -  22 -   0     44  |
|BASHING ATTACK                   1         BASHING ATTACK     3 -  16 -   0     16  |

Turn 103 was great if you     not so great if you used      The fighting styles of the
used the fighting styles:     the fighting styles:          top eleven warriors are:

PARRY-LUNGE       11 -  2     PARRY-RIPOSTE      2 -  3         5  LUNGING ATTACK 
AIMED BLOW         6 -  2     SLASHING ATTACK    4 -  6         3  PARRY-LUNGE    
TOTAL PARRY        7 -  4     WALL OF STEEL      4 - 10         2  WALL OF STEEL  
PARRY-STRIKE       3 -  3     STRIKING ATTACK    1 -  4         1  AIMED BLOW     
LUNGING ATTACK    19 - 19     BASHING ATTACK     0 -  1     

                               TOP WARRIOR OF EACH STYLE

FIGHTING STYLE   RANK WARRIOR                     W   L  K TEAM NAME                  
PARRY-LUNGE        1) DONATELLO 22-366          261  56 26 NINJA TURTLES (40)
LUNGING ATTACK     2) VENGEANCE 9-2052          190  49 91 ANGELS OF PAIN (23)
WALL OF STEEL      7) WHIPLASH 19-1221          145  80  1 THE GUARDIANS (35)
AIMED BLOW         9) CHESHIRE CAT 33-3036      117  46  2 ALICE'S RESTAURANT (156)
PARRY-STRIKE      20) BARON COCKROACH 20-703    123  94  2 DOC LEGRAND'S LAB (37)
PARRY-RIPOSTE     21) KAHANAMOKU 33-608         109  72  4 HUI NALU (188)
TOTAL PARRY       22) NAMELESS TOOK 1-3195      130  52  4 DARK GUARDIANS (8)
STRIKING ATTACK   33) THE COUATL 2-17           100  63  6 THE MERCENARIES (189)
SLASHING ATTACK   46) THUNDER KING 9-2322        87  86  4 MYTH HERD (155)
BASHING ATTACK    56) LUCIFER'S HAMMER 75-639    86  82  4 NIGHTLIGHTS (154)

The overall popularity leader is THANATOS 9-1069.  The most popular warrior this turn 
was HASDRUBAL 11-1339.  The ten other most popular fighters were GUS 69-5194, M'LADY 
MACAW 21-1006, SCAR 25-2752, PATIENCE 1-2619, AURORA BOREALIS 75-710, LET'S BE 
FRIENDS 78-32, SEEKER HIDDEN SPARK 65-1559, KENDER 70-1574, CRYSTAL DOVE 18-4139, and 
SILVERMOON 69-1768.

The least popular fighter this week was KAHANAMOKU 33-608.  The other ten least 
popular fighters were MOLLY RINGWALD 52-520, DONE UNTO OTHERS 65-1729, THE ZEALOT 
6-3656, MA BEAR 48-2205, JUANITA 63-1482, ANGLACHEL 1-1847, CRUSADER 19-1662, ASHE 
55-168, STEVE BARD 63-1722, and JASON CULLINANE 19-1241.

Arena(Number)        W  L K  Arena(Number)        W  L K  Arena(Number)        W  L K  
Arena(Number)        W  L K  Arena(Number)        W  L K  Arena(Number)        W  L K  
MORDANT(1)           4  2 0  SOLVEN(22)           2  0 1  FRATSFA(52)          0  1 0  
NIANIA(2)            1  0 0  TI(23)               1  0 0  KHALHUMS(53)         1  0 0  
JHELUM(4)            1  0 0  ZORPUNT(24)          4  0 0  KHALANI(55)          0  1 0  
KALTOS(5)            2  0 0  LYRATILAN(25)        1  0 0  ROCANIS(56)          1  1 0  
TRANSEL(6)           1  3 0  CALEAM(26)           0  1 0  ARADI(60)            1  1 0  
BONSUR(7)            3  2 0  MORYA(28)            0  1 0  AMEN-TEI(63)         1  3 0  
ARKERS(8)            1  0 0  LAPUR(29)            0  1 0  KURUKAR(64)          0  1 0  
ZUKAL(9)             2  1 1  ARVAT(32)            3  0 0  DAL SHANG(65)        2  5 0  
ARUAK CITY(11)       0  1 0  NIYTYOLE ISLAND(33)  2  1 0  CIMMERIAC(69)        2  3 0  
RIZTAB(12)           1  0 0  MURSKA(35)           0  1 0  SENTERN(70)          2  2 0  
TOBIR(14)            1  1 0  JHANS(36)            3  0 0  DAIYLA KIV(74)       1  0 0  
WILLAF(16)           0  1 0  SIBIKHAS(37)         0  2 0  JADE MOUNTAIN(75)    1  2 0  
TALCAMA(18)          5  1 0  CLIFFHOME(38)        0  1 0  SIMTAKKA(76)         0  1 0  
ZUWAYZA(19)          1  6 0  VEASTIAN(43)         1  2 0  MAZGOURRAH(77)       0  1 0  
SEAM(20)             2  0 0  ARDIVENT(46)         1  1 0  LIN TIRIAN(78)       0  1 0  
SUNSET(21)           2  0 0  CAER(48)             0  2 0  

TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
 22) NAMELESS TOOK 1-3195       130  52  4  DARK GUARDIANS (8)         MORDANT
 33) THE COUATL 2-17            100  63  6  THE MERCENARIES (189)      NIANIA
 37) LAZAR WOLF 4-1169           98  81  1  TRIBAL COUNCIL (83)        JHELUM
 34) FER DE LANCE 5-1938        117  88  1  ZIG ZAG (14)               KALTOS
  8) DELBAETH 6-978             178  91 10  GOLDEN HOSTE (16)          TRANSEL
 25) MOTHER BEAR 7-3172          86  53  2  THE BEARS (172)            BONSUR
 61) NICODEMUS 8-1729           102  77  3  BRITERON BY (20)           ARKERS
  2) VENGEANCE 9-2052           190  49 91  ANGELS OF PAIN (23)        ZUKAL
104) HASDRUBAL 11-1339           66  74  1  WARLORDS (110)             ARUAK CITY
 73) GUMBY 12-2854               74  64  0  ZOOM ZONE (143)            RIZTAB
 12) 3066 14-1351               123  69  4  NOMADS (29)                TOBIR
101) CUDDLY KOALA 16-555         59  42  0  HELPLESS ANIMALS (173)     WILLAF
  4) PSYCHO SCIENTIST 18-697    160 100 16  MAD SCIENTISTS (34)        TALCAMA
  7) WHIPLASH 19-1221           145  80  1  THE GUARDIANS (35)         ZUWAYZA
 13) GYPSY MOTH 20-704          130  79  4  BLACK MANSION (190)        SEAM
 55) RONIN 21-1569               70  44  1  THE MERCENARIES (191)      SUNSET
  1) DONATELLO 22-366           261  56 26  NINJA TURTLES (40)         SOLVEN
 43) AJAX 23-804                103  53  2  THE BRIGADE (90)           TI
 16) DON JUAN 24-849            138 123  5  HACK AND SLASH (44)        ZORPUNT
 78) SCAR 25-2752                58  44  1  SACRED VOW (174)           LYRATILAN
 51) FRIGGA SOULTAKER 26-1388   103  91  2  BLACK COVEN (187)          CALEAM
 57) SABRE TOOTH 28-1193        117  73  2  THE RED REAVERS (47)       MORYA
106) G.I. JOE 29-723             89  91  3  SUPERIOR FORCES (113)      LAPUR
 35) DARIUS 32-688              153 103  3  ROMAN HEROES (53)          ARVAT
  9) CHESHIRE CAT 33-3036       117  46  2  ALICE'S RESTAURANT (156)   NIYTYOLE ISLAND
 85) STALIN 35-2627              55  40  0  THE BEARS (176)            MURSKA
  3) MAIMED 36-2213             100  89  4  THE HURT (103)             JHANS
 66) SAMMY 37-2991               63  59  2  FLATLANDERS (165)          SIBIKHAS
 17) TEETOTALER 38-326          211  95 61  MISCELLANEOUS II (62)      CLIFFHOME
 10) EXECUTIONER 43-1035        151  87  7  ENGINES OF DOOM (95)       VEASTIAN
  6) HAWK 46-554                140 121  1  DEADLY SHADOWS (96)        ARDIVENT
 18) RAGE 48-906                136 115  9  THE BEARS (70)             CAER
 62) MOLLY RINGWALD 52-520      100  82  5  PRETTY THINGS (93)         FRATSFA
 65) BARIUM 53-378              100  80  4  CHEMICALS (72)             KHALHUMS
 45) ASHE 55-168                 92  88  2  KENCYRATH (157)            KHALANI
 68) ANGEL 56-612               112  83  0  PITT GLADIATORS (158)      ROCANIS
 11) FERNDOK 60-607             121  83 11  UNDERDOGS (75)             ARADI
 42) JUANITA 63-1482             63  82  2  MOLES (118)                AMEN-TEI
 84) NIBBLE 64-2916              63 102  0  MASTICATORS (151)          KURUKAR
 28) SEEKER PALE SILK 65-1582    95  64  1  SILENT STORM (159)         DAL SHANG
 75) POPPABEAR 69-649            70  27  0  THE BEARS (198)            CIMMERIAC
 41) REX WALTERS 70-1592        104  41  3  JAYHAWKS (161)             SENTERN
 83) FLIPPER 74-356              91  79  1  WILD AMINALS (185)         DAIYLA KIV
 56) LUCIFER'S HAMMER 75-639     86  82  4  NIGHTLIGHTS (154)          JADE MOUNTAIN

TOP WARRIOR OF EACH ARENA         W   L  K  TEAM NAME                  CITY           
 94) COMPLETE CHECK 76-756       76  83  2  CREW MONIKER (119)         SIMTAKKA
 59) CHRIS DODD 77-31            74  85  3  DARBS (137)                MAZGOURRAH
112) LET'S BE FRIENDS 78-32      80  72  1  BAD NEWS (186)             LIN TIRIAN

                    JESSIE'S GUIDE TO A GOOD BASHER (2nd Edition)

     Greetings.  This is a 2nd edition of "Jessie's guide to a good BASHER."  I have 
had a little more time to upgrade my first article to give you some more info 
regarding my favorite style.  The major changes are in the weapons and strategies 
section.  But read the whole thing; I've made other changes as well.  Also, this 
article doesn't discuss the SCUM basher or other mutant variations of this style.  It 
deals mainly with ones meant to last past 10-15 fights.
     Most new mangers or managers that don't run bashers that much, don't understand 
how to make a good basher.  Needless to say, they don't run them right either.  Even 
with the my horde of bashers, each one varies somewhat.
     The 4 MOST important things to a basher are DECISE skills, ATTACK skills, DAMAGE 
bonus, and maintaining the INITIATIVE.  This is also the order of importance as well.  
Bashers also learn ATTACK, DECISE and INITIATIVE skills faster than other skills.  
They are very similar to slashers in many ways.  

1. DECISE SKILLS:  A basher needs to strike first, this is why his number of Decise 
skills must be high.  His bigger size will give him bonus DECISE skills, as well as 
bonus INITIATIVE skills.  Bashers have poor defense and parrying abilities, this is 
why they need to gain the initiative.  A BASHER'S best defense is a good OFFENSE.  
Speed also gives decise skills.  But, I don't add to speed, cause speed isn't vital to 
a basher or his performance.

2. ATTACK:  After gaining the initiative, the number of attack skills will determine 
whether he hits or not.  Bashers need to hit what they swing at, 'cause they may not 
get another chance to swing.  I recommend a 10+ base in attack for a basher.  This 
means he should have a HIGH ORDER WIT statement for attack.  The higher the attack 
rating, the easier it will be to get through the parries and dodges of the opponent.  
If you check the WIT statement chart, and he doesn't have HIGH ORDER attack, he may 
not do well.

3. DAMAGE:  This is a MUST for any basher.  I would recommend a no less than a GOOD 
DAMAGE rating.  I prefer GREAT DAMAGE for my bashers, or more.  A basher must be able 
to do A LOT of damage when he hits, because he is trying to bring his opponent down 
fast.  He can't afford to let his opponent attack back with the low defensive 
abilities the basher has.  That is why he needs to make every hit count.

4. INITIATIVE:  He needs to start with at least a LOW ORDER initiative WIT statement.  
He needs to maintain his attacks to get enough hits to bring his opponent down, so 
there is no counter attack.  It does no good to strike first if he can't maintain his 
initiative.  Big size, High WIT, and high DEFTNESS will give your basher extra 
starting INITIATIVE skills.

     Designing a good basher doesn't take a rocket scientist.  If you've been 
wondering what to do with big guys, BASHER is the answer.  Bashers make excellent 
BASIC warriors.  And if you get one that has some defensive abilities as well as 
offense, he might be good at the higher levels of the game.  Smaller bashers that have 
higher skill bases, fare better at higher levels of the game than bigger ones with 
less skill.  The only problem with small ones is surviving BASIC.  'Cause they don't 
have the DAMAGE or HIT POINTS the big ones have.

Strength:  10-17  Don't skimp, you need the damage.  But WIT is the first concern.  
Strength is number 3 in the priority race.  You might need a little higher if you have 
a small warrior.  Remember, you want to at least get a GOOD DAMAGE rating.  You can 
also train strength later, so don't worry about starting with it too high.  I always 
try to get odd numbers on strength, 'cause that's where most of the strength 
requirements are for basher weapons.  15, 17, 21 STR also give extra skills.

Constitution:  6+   Try to get it to a least 6.  If you already have it above 6, don't 
add points here.  This is low priority for adding points.

Size: 9+ is recommended, but I wouldn't go below 6 unless you got at least a 15 
strength.  If you have a size 15+, then you can go as low as 10 on the strength.  A QS 
only needs an 11 strength to wield.  You can use it till you get a 12 or more strength 
to wield the basher's best weapon, the WARHAMMER.  Don't forget big sizes, 12+, get 
bonus HIT POINTS, DECISE SKILLS, and INITIATIVE SKILLS.  But they also get a penalty 
in their starting DEFENSE skills.  Smaller ones, 8 or less, get bonus defense, but 
fewer hit points.  They also get hosed on their DAMAGE bonus.  But the smaller ones 
usually start out with more skills than the bigger ones.

Wit: 15, 17 or 21.  Since a basher starts out with lower skill bases than most styles, 
he needs to learn fast.  Even if he is only an average basher, he can make up for it 
by learning fast.  Having a high WIT will help him learn fast.  If you have a slow-
learning basher, he won't be competitive after about 10 to 15 fights. The reason is 
that the other styles that start with more skills than a basher will pass him up in 
the skills department.  This will cause many losses and even death.  This is a number 
ONE priority when adding points.

WILL: If you can't get 15, 17, or 21, don't add points here.  WILL is not a basher 
priority.  If you want your basher to go to ADM, you need at least a 15 WILL.  Bashers 
are low endurance burn, and don't need high endurance.  But it is nice to have.  Some 
of the best short term bashers have low wills.

Speed:  5+.  Speed is not a basher priority.  Don't add points here.  I don't like 3 
speeds, I believe there is a voodoo curse that penalizes you too much.

DEFTNESS:  Many managers skimp here.  DON'T SKIMP on deftness.  I see many managers 
see that a roll up has low deftness and automatically say, "Make it a basher."  That 
greatly damages your basher.  For a lunger or slasher who already have A LOT of skills 
to start out with, it's okay to have a low deftness.  But not a basher who doesn't 
have those skills.  Deftness is where most of the bonus skills come from.  Don't ROB 
your basher of the skills, he needs all he can get.  I recommend 13+.  11 is okay if 
you have a 17 or 21 WIT.  I never go below 9 Deftness, period.

BASHER WEAPONS:  After experimenting with all of the basher weapons extensively, I 
have more info in this area to give.

Basher Weapon Requirements :

Warhammer:  STR 13, SZ 3, WIT 9, DEF 7

Mace:  STR 13, SZ 3, WIT 7, DEF 5

Morning Star:  STR 13, SZE 3, WIT 9, DEF 13

War Flail:  STR 11, SZE 3, WIT 7, DEF 7

Quarter Staff: STR 11, SZE 9, WIT 11, DEF 11

Great Axe: STR 13, SZE 3, WIT 9, DEF 11

Greatsword: STR 15, SZE 9, WIT 11, DEF 11

Maul: STR 15, SZE 9, WIT 5, DEF 7

Halberd: STR 17, SZE 9, WIT 11, DEF 11

     Those weapons above are well suited to the Basher.  Also, weapons that are 
marginally suitable are battle axe, broadsword, and fist.  You do get a little penalty 
for using marginally suitable weapons, but not enough to notice.  Your basher's 
favorite weapon can only be a well suited one.
     Besides strength, other important factors that determine what weapon you equip 
your basher with are ENDURANCE and current ATTACK skill level.
     If your basher has an ENDURANCE problem, use the QS or WH.  Or if he is fighting 
against a heavy armored defensive style, these weapons are the best choice.  Warhammer 
is good against plate.  Don't use a ML or HL with an endurance problem, 'cause he 
won't last past round one.
     If your basher hasn't gained enough skill yet, and is being parried most of the 
time, use BIGGER weapons.  If you have the strength and endurance, use the ML or HL.  
Using these weapons will increase the damage you do, making each hit count.  In basic, 
when weapon speed its a major factor, big weapons aren't really that slow.
     Another tactic I use often with great success is using big weapons for light 
armor and lighter ones for heavy armor.  Most offenses in basic wear lighter armor and 
have fewer hit points.  Offensive styles are more deadly to bashers than defensive 
styles.  Therefore, you need to bring them down as quickly as possible.  Using a HL or 
ML against scale armor or less usually only takes one or 2 hits to bring an offensive 
style down.  Defensive styles parry and dodge a lot of your attacks, so you need a 
lighter weapon so you won't tire out quickly.  Using a warhammer for chainmail and 
above will let you last long enough to bring a defensive style down.  Warhammer also 
does very well against heavy armor.

WARHAMMER: 13 ST required.  This is the BEST weapon for a basher without a doubt.  Its 
light weight and speed are unchallenged against all the other basher weapons.  It also 
does a surprising amount of damage.  Can be used against all armors with great 
success.  This weapon rarely breaks.

MACE: 13 ST required.  This is an okay weapon, but doesn't compare to the WARHAMMER.  
It has problems inflicting damage.

Morningstar: 13 ST and DF required.  Does good damage, but is slow and heavy.  Isn't 
worth the endurance burn.

War Flail: 11 STR required.  The is the WORST weapon in the game.  DON'T USE IT!!!!!  
Damage for this weapon is very lame and I have see it bounce off of ALE and NO ARMOR 
opponents.  I believe daggers and fist do more damage!

Quarterstaff: 11 ST and DF required.  This two-handed weapon is light weight, quick 
and good against all armors.  This is a basher's second best weapon.  This weapon's 
main problem it breaks too much.  I use the fist as a backup when I use the QS, so 
when it breaks he doesn't have to draw a backup weapon.  Offensive styles may not give 
you a chance to draw your backup weapon.  With a fist back-up you will continue 
attacking after your weapon has broken, maintaining the initiative.

Great Axe: 13 ST and 11 DF required.  This is also much like the QS, but weighs a 
little more.  Does more damage than a QS.  It will tire your basher faster.  This 
weapon also breaks a lot.

Maul:  15 ST required.  Does massive damage, but is very heavy and tiresome.  This 
weapon is a better all-around weapon between it and the halberd.  This is the 3rd best 
bashing weapon.

Halberd: 17 ST required.  Does the most damage in the game.  This weapon also is only 
for those warriors who have the strength and the endurance for it. This is a bashers 
4th best weapon.

Greatsword: 15 STR required.  See WAR FLAIL.  This weapon also breaks a lot.

Shields:  Are well suited to bashers, but don't ever use one.  They do hardly any 
damage.  Don't ever use a shield and any other weapon in a basher's off-hand.  They 
rarely use their off-hand to parry and when they do use it to attack with you're doing 
less damage.  When the computer gets to the part in the program where it selects which 
hand to use, you want him to use his PRIMARY weapon to do the most DAMAGE.  Not to 
pick an off-hand weapon that does lesser damage.  Also you get an attack bonus for 
using 2 hands with many weapons.

Bashers favorite weapon:  Well out of 78 Basher ADM graduates, the following is a list 
of their favorite weapons.

MS(7), MA(14), GA(4), GS(8), ML(8), WF(8), HL(7), WH(7), QS(9)

     You have to try each of them if you want to guess which one it is.  If you're 
lucky and get the WH, then praise the gods!!
     15 of the 78 bashers got the BASH tactic as their favorite tactic.  But, I 
wouldn't use the BASH tactic, but the DECISE tactic is awesome for a BASHER.  I use it 
with all my bashers.  One basher got DECISE as a favorite tactic.  Bash is only good 
to use against strong defensive styles after round one.  I have used the DEFENSE or 
PARRY tactics in DESP. with great success.  I will chose the one that the basher has a 
WIT statement in.  IE: If he has a DEFENSE statement I use DODGE tactic in DESP. If a 
parry statement then PARRY in DESP.  If neither, then PARRY 'cause it's almost always 
higher than DEFENSE for a basher.  

Basher armor:  ALE/S or H to start.  If he doesn't seem to get the jump on most of his 
opponents, then go to heavy armor.  You can 'sponge' your opponents, by taking hits 
and hope to get to hit them when they're tired.  But if they do too much damage to you 
first, you will lose.

Favorite Rhythms:  Offense effort should be between 8-10 the first minute and 5-8 
thereafter.  In DESP. 5-10.  Activity Level should be 5-10 in the first minute and 1-3 
thereafter.  IN DESP between 1-10.  KD between 5-7 all rounds.

Typical Strategy:

MIN:  1    2    3    4    5    6    DESP
========================================
OFF. 10    8    5    5    5    5     10
----------------------------------------
AVT. 10    3    1    1    1    1      6
----------------------------------------
KD.   7    6    6    6    6    6      6
----------------------------------------
Att. RA   RA   RA   RA   RA   RA     RA
----------------------------------------
Pro. HE   HE   HE   HE   HE   HE     HE 
----------------------------------------
TAC. DECISE in minute one.  Bash in later minutes against scum or heavy defensive 
styles.  Defense or parry in DESP.

     If you aim for the limbs, you can take your opponent down quickly.  Bashers tend 
to hit the upper half of the body more anyhow.
     Well, that's a wrap.  If you would like to chat, get charts, or learn all the 
stuff RSI doesn't tell you, drop me a line.  You can diplo me at DM 75, "The Joker's 
WILD 2" or any one of my others teams that are too long to list. Also, you can EMAIL 
me at 103260.3347@compuserve.com

Ta-Ta,
Sir Jessie Jest
The Basher Guy