This order attaches one of your items to a unit. Any number of items can be
assigned to the same unit. The destination unit need not be loyal to your realm
(this will allow the transfer of items between realms). The order does not
execute until the item and destination unit are both in the same hexagon. If
the destination unit is not in the same hexagon as the item when the order is
issued, the order remains active, turn after turn, waiting until the
destination unit enters the hexagon where the item is located. To cancel an
assign order, order the item assigned to "NOONE" or to another unit.
You may also assign one of your units to another unit. The target unit must be
loyal to your realm. If the target unit is not in the same hexagon, the
assigned unit will wait for it to arrive.
You can also give this order to a community. The community won't be assigned,
but every unit and item built henceforth at that community will be issued the
assign order. The units and items will wait in the community until the unit
they are assigned to arrives at the community. Once issued, a community
movement order will remain, turn after turn, until changed or cancelled. To
cancel this order, order the community to assigned to "NOONE".