Occupy


This order allows a realm to set its occupy parameters to determine what a force will do when it conquers a community. The parameters are set to a specific community type and a certain gold value: your groups that conquer a community of this type or larger will attempt to detach at that community a unit of the specified gold value or less. The group will never detach the lead unit or a unit that is being followed. The community type ids are listed in the Community Characteristics chart. If you do not want to occupy any communities, issue an order to occupy "NOONE". All realms start the campaign occupying "NOONE".

Example: OCCUPY CT5 2
(Order your forces to detach a 2 gold or less unit after conquering a conquer a village [CT5] or larger)

Example: OCCUPY NOONE
(Order your forces to not detach an occupying unit)

Previous Next Contents Order a Setup

Reality Simulations, Inc.
P.O. Box 22400 Tempe, AZ 85285
(480) 967-7979 fax (480) 894-2028
GPO Box 1066 Brisbane, QLD 4001
(07) 3219 7152 fax (07) 3219 7152
internet: RSI@reality.com